A programming loophole in the Super NES platformer Super Mario World has given speedrunners the ability to build and execute arbitrary code during gameplay, leading to the creation of fully playable minigames built on top of existing cartridge assets. An in-game hack takes advantage of a...
Posted on Mar 11th 2014 5:26PM
Posted on Mar 10th 2014 1:00PM
Posted on Mar 10th 2014 12:30PM