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Posts tagged agdq-2014

Speedrunners make Super Mario World reprogram itself to play Pong, Snake

A programming loophole in the Super NES platformer Super Mario World has given speedrunners the ability to build and execute arbitrary code during gameplay, leading to the creation of fully playable minigames built on top of existing cartridge assets. An in-game hack takes advantage of a...

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Get a closer look at final retail Amiibos

Posted on Nov 22nd 2014 9:00AM

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Games we love and hate

Posted on Nov 21st 2014 3:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW