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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Patent points to possible Kinect-based parental controls]]></title><link>http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/</guid><comments>http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/gamkinectageverification530.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; " /></div>
Tech blog <a href="http://www.geekwire.com/2011/microsoft-idea-kinect-body-scans-estimate-age-automate-parental-controls">Geekwire</a> recently uncovered <a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PG01&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.html&amp;r=1&amp;f=G&amp;l=50&amp;s1=%2220110237324%22.PGNR.&amp;OS=DN/20110237324&amp;RS=DN/20110237324">a U.S. patent</a> for software which uses the Kinect to scan a potential player's body size, and restrict mature content based on their estimated age. It does so not just by examining their height, but the proportions of their body parts -- still, we think it would have an awfully difficult time detecting the age of a little person, or an unnaturally, horrifyingly gigantic teenager.<br />
<br />
According to the filing, "output content can be replaced by substitute content when a person in a lower age group enters the field of view." This could mean that if an adult was playing <em><a href="http://www.joystiq.com/game/rise-of-nightmares">Rise of Nightmares</a></em>, and then their child walks into the room, the console would temporarily switch over to Kinectimals until junior left the room, returning the player to <em>adult time</em>. "Don't look at that, Johnny," the father would say to his curious offspring. "That's <em>grown-up Kinectimals</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/">Patent points to possible Kinect-based parental controls</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Oct 2011 11:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20072246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/03/patent-points-to-possible-kinect-based-parental-controls/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>kinect</category><category>microsoft</category><category>parental-controls</category><category>patent</category><category>xbox</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 03 Oct 2011 11:33:00 EST</pubDate></item><item><title><![CDATA[Study: Average social gamer age is only 29 in the US]]></title><link>http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/</guid><comments>http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamesindustry.com/about-newzoo/todaysgamers_graphs_socialgaming"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/farmvillescreenshot.jpg" alt="" /></a></div>
If you think that those silly social games like <a href="http://www.joystiq.com/tag/farmville"><em>Farmville</em></a> and <a href="http://joystiq.com/tag/mafia-wars"><em>Mafia Wars</em></a> are full of teenagers, you're only half right. The average player of social games is actually <a href="http://www.gamesindustry.com/about-newzoo/todaysgamers_graphs_socialgaming">younger than previously believed</a>, according to a new study, but a little older than teenage: 29 in the US and 27 in the EU. That's an interesting conclusion, especially since <a href="http://www.joystiq.com/2008/07/16/new-game-industry-stats-straight-from-the-esa/">the average gamer is actually a little older</a> than that (s/he <a href="http://www.joystiq.com/2005/10/21/news-flash-gamers-arent-kids-after-all/">was 30 a few years ago</a> and has been <a href="http://www.joystiq.com/2008/06/23/new-study-compares-360-ps3-consumers/">getting steadily older</a> since then), and most people believe that social gamers on Facebook tend to <a href="http://www.time.com/time/magazine/article/0,9171,1879169,00.html">skew even older</a>.<br />
<br />
<a href="http://www.gamesindustry.com/about-newzoo/todaysgamers_graphs_socialgaming">This survey by GamesIndustry.com</a>, however, goes against that grain, and claims that while there are more females playing these games than males, they tend to be younger than expected. Peter Warman of that site says that the reason for this is that most such surveys don't poll any lower than age 18: "It is therefore not at all surprising that their average age is extraordinarily high ... Data from kids and teens is vital and should always be taken into account." <br />
<br />
If these surveys aren't representing anyone below age 18, then it's possible gamers, especially those playing social games on Facebook and elsewhere, are even younger than anyone's guessed previously.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/">Study: Average social gamer age is only 29 in the US</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Mar 2010 03:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.com/about-newzoo/todaysgamers_graphs_socialgaming>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19414933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/26/study-average-social-gamer-age-is-only-27-in-the-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>average</category><category>average-gamer</category><category>eu</category><category>facebook</category><category>farmville</category><category>gamer</category><category>gamesindustry</category><category>gaming</category><category>mafia-wars</category><category>older</category><category>social-gaming</category><category>survey</category><category>us</category><category>younger</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 26 Mar 2010 03:30:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Poll: Only for kids?]]></title><link>http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/</guid><comments>http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-fanboy-poll/" rel="tag">DS Fanboy poll</a></p><a href="http://www.joystiq.com/2007/12/31/reggie-chats-up-wii-to-ds-downloads-downloadable-puzzles-in-pro/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/mpachter-dsfp-01-copy.jpg"  alt="" /></a>Yesterday's <em>New York Times</em> article featuring the heartening words of our own Reggie Fils-Aime also included a few choice tidbits from analyst Michael Pachter, who still seems to think that the Nintendo DS is "a kid's device." Despite the release of a mature game last year, the move toward media and other DS uses in Japan, and the thriving all-ages homebrew community, the DS just can't seem to shake the image. Of course, we turn to you to give us the truth. Our best guess is that we've got readers who run the gamut of ages. Is that the case?<br /><br /><p><a href="http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/#poll7733">View Poll</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/">DS Fanboy Poll: Only for kids?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jan 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo.joystiq.com/2007/12/31/reggie-chats-up-wii-to-ds-downloads-downloadable-puzzles-in-pro/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1074322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/01/ds-fanboy-poll-only-for-kids/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>michael-pachter</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 01 Jan 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Nicole Kidman enjoys Nintendo products*]]></title><link>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</guid><comments>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/kidman062507.jpg" /></a>Academy Award <a href="http://www.imdb.com/Sections/Awards/Academy_Awards_USA/2003">winner</a> Nicole Kidman has joined the ranks of the brain-trained. The star of <em>Practical Magic, Batman Forever, </em>and <em>Days of Thunder </em>has agreed to become the official face of <a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/"><em>More Brain Training</em></a> (well, the <em>other</em> official face) in a series of print and television advertisements to be shown across Europe. <br /><br />"I love the concept that Nintendo is reaching out to new audiences with their self improvement products like Brain Training," Kidman said. "Most importantly, I've quickly found that training my brain is a great way to keep my mind young." Maybe now Nintendo and <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> will finally be able to achieve some success.<br /><br />*For money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/">Nicole Kidman enjoys Nintendo products*</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>ads</category><category>age</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>commercial</category><category>commercials</category><category>ds</category><category>europe</category><category>kidman</category><category>nicole kidman</category><category>NicoleKidman</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Jun 2007 11:50:00 EST</pubDate></item><item><title><![CDATA[Brain Age 2 boxart is BLUUUUUUUUUE]]></title><link>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</guid><comments>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage2061807.jpg"  alt="" />We don't necessarily make a post about the box design for every new game, but we pretty much had to for <a href="http://www.blogcdn.com/www.joystiq.com/media/2007/05/dsf05-25ak_thumbnail.jpg"><em>Brain Age 2</em></a>, for the following reasons:<br />
<ol>
    <li>It's a <em>huge</em> game</li>
    <li>We are too weak to resist the obvious joke (see title)</li>
    <li>hahahaha <a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/"><em>bluuuuuuuue</em></a></li>
</ol>
We don't know if it's possible to be as excited about the return of <em>Brain Age</em> as the Japanese public <a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">continues to be</a>, but we eagerly await the return of our teacher, friend and <a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">constant</a> <a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">source</a> of <a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/">Photoshop</a> <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">inspiration</a>, Dr. Ryuta Kawashima's Disembodied Polygonal Head.<br /><br />[Via <a href="http://gonintendo.com/?p=19683">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/">Brain Age 2 boxart is BLUUUUUUUUUE</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ebgames.com/product.asp?cookie%5Ftest=1&amp;product%5Fid=180427>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blue</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>ds</category><category>kawashima</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 18 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Toys R Us summer toys list contains up to one video game]]></title><link>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</guid><comments>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage0613072.jpg"  alt="" /></a><br />
<div align="left">Toys R Us has put out their list of the top 24 hottest toys for this summer, and, surprisingly, there is only one video game on the list-- and even that one's kind of a non-game, according to some people's definitions. Nintendo's brain-teasin' hit <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> represents the entirety of our hobby in Toys R Us's summer marketing campaign, despite being a game about math problems, and despite being over a year old. Technically, they also advertise the <a href="http://www.leapfrog.com/Primary/PreschoolKindergarten/Leapster.jsp">Leapster</a>, but ... don't worry about the Leapster..<br /><br />Are we seeing early signs of a Japan-style <em>Brain Age </em><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">phenomenon</a>? Should we start hoarding DS Lites?<br /></div>
</div>
[Via <a href="http://blog.wired.com/games/2007/06/brain_age_makes.html">Game|Life</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">Toys R Us summer toys list contains up to one video game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>kawashima</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non-game</category><category>nongames</category><category>summer</category><category>toys r us</category><category>ToysRUs</category><category>tru</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Young gamers smoking the game pipe earlier]]></title><link>http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/</guid><comments>http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5861&amp;Itemid=2"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/thewall.jpg"  alt="" /></a>We don't need no education, we don't need no thought control. Kids are <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5861&amp;Itemid=2">adopting</a> gaming at younger ages according the the latest NPD group research data. The first time kids take the red pill has dropped from 8.1 years of age to 6.7 in 2007. Doesn't mean <a href="http://www.joystiq.com/2007/06/05/kids-sound-off-about-games-made-for-kids/">they like what they play</a>. Just that they're indoctrinated.<br /><br />Portable game systems lead the pack in child adoption rates with 39%. Console systems come in at 29%. Given the <a href="http://www.joystiq.com/2007/05/17/april-npd-nintendo-dominates-industry-sales-up-20/">sales</a> of the Nintendo DS and the Pok&eacute;mons, that doesn't seem very surprising. Anita Frazier, industry analyst for The NPD Group, says,  "[Children] appear to have no fear of technology and adopt it easily and without fanfare, making these devices a part of their everyday lives." Now if only their parents weren't so <a href="http://www.joystiq.com/2007/06/05/vicarious-visions-pens-op-ed-on-troubling-ny-game-bill/">frightened</a> of the "pokemans".<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/">Young gamers smoking the game pipe earlier</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2007 17:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=5861&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/911236/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/05/young-gamers-smoking-the-game-pipe-earlier/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>gamers</category><category>npd</category><category>younger</category><category>youth</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 05 Jun 2007 17:25:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Did it work?]]></title><link>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</guid><comments>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tentacle052807.png"  alt="" /><br />
<div align="left">So we've all had a while to mess with <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em>. We've <a href="http://en.wikipedia.org/wiki/Stroop_effect">Stroop tested</a> and memorized lists of words and been yelled at by a floating head. Did it work? <a href="http://www.joystiq.com/tag/dsd">Do you feel</a> <em>smarter ... more aggressive ... </em>like you could <em>take on the world?</em> <br /></div>
</div>
<br />Or can you at least do division a little more quickly? That's pretty good too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/">DS Daily: Did it work?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>dsd</category><category>DsLite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Non-games selling non-poorly in Japan]]></title><link>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</guid><comments>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.gpara.com/ranking/mediacreatebn/20070523brain.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/salesage052307.jpg" /></a>It's no secret that Japan has got <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a> </em>on the <a href="http://www.joystiq.com/2007/05/08/all-mom-wants-for-mothers-day-is-a-ds-lite/">brain</a>. <em>Brain Age</em> and its sequel, which was just now (<a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">kind of</a>) announced for the US, have broken all kinds of sales records and been pretty much the sole motivator for the insane success of the DS. <br /><br />But what is less well-known is that, in addition to driving the creation of a ton of copycat software, training fever is pervasive enough to drive sales of that stuff. In other words, <em>Brain Age</em> has created a market for non-games, just like Nintendo hoped it would.<br /><br />Gpara compiled a list of <em>95 </em>DS non-games ordered by Media Create sales numbers, and NeoGAFfer Jonnyram has translated the first ten. These things don't cost much to make, and they are bringing in stacks of money. That's <em>Economics Training</em> at work. Or it would be if that existed. Give it a couple of weeks.<br />
<ol>
    <li><em>Brain Age 2: </em>4,266,000 <br /></li>
    <li><em>Brain Age</em>: 3,403,000</li>
    <li><em>Eigo Zuke (English Training): </em>1,937,000</li>
    <li><em>Big Brain Academy </em>1,519,000</li>
    <li><em>General Knowledge Training/Common Sense Training:</em>1,381,000</li>
    <li><em>Cooking Navi</em>: 815,000</li>
    <li><em>Kanji Test</em>: 523,000</li>
    <li><em>Tokoton Kanji Brain: </em>406, 000</li>
    <li><em>IQ Suppli DS: </em>219,000<em> <br /></em></li>
</ol>
[Via <a href="http://www.neogaf.com/forum/showthread.php?t=158069http://www.neogaf.com/forum/showthread.php?t=158069">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">Non-games selling non-poorly in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 18:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gpara.com/ranking/mediacreatebn/20070523brain.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>big brain academy</category><category>BigBrainAcademy</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non game</category><category>NonGame</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2007 18:14:00 EST</pubDate></item><item><title><![CDATA[My Word Coach lets you be like us (plus DS-to-Wii connectivity!) [update 1]]]></title><link>http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/</guid><comments>http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://wii.ign.com/articles/790/790490p1.html"><img vspace="4" hspace="4" border="1" align="middle" alt="FallibLe." src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/falliblebah.jpg" /></a><br /></div>
[Update: Fixed broken link.]<br /><br />Surely you've thought at some point, hunched over your keyboard because that damned essay is due tomorrow morning, that words could flow <a href="http://www.joystiq.com/2006/09/08/japanese-hardware-sales-28-august-3-september-verbose-editio/">glibly</a> and <a href="http://www.joystiq.com/2006/09/22/japanese-hardware-sales-11-september-17-september-english-so/">beautifully</a> from your fingertips, as they do so often at Nintendo Wii Fanboy.<br /><br />All right, that was a little arrogant. We're sorry.<br /><br />Anyway. As you very well may know, <em>Brain Age</em> focused fairly heavily on the <em>numerical</em> side of things. Equations = sadness. Did it teach you how to <em>express</em>, or to <em>inspire</em>? Hell no. And so Ubisoft jumps into the brain training genre, with both Wii and DS versions of their literary inculcator, <em>My Word Coach</em>.<br /><br />There's an <a href="http://wii.ign.com/articles/790/790490p1.html">in-depth preview</a> over at IGN, and we highly encourage you to peruse their hands-on experience. We'd also like to point out that this game features a simple and effective DS-to-Wii communication feature, in which handwriting performed via stylus is instantly translated into the Wii title, which coincidentally happens to have a <em>far</em> more robust handwriting recognition system than did <em>Brain Age</em>. Is your brain tingling in excitement? We certainly hope so.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/">My Word Coach lets you be like us (plus DS-to-Wii connectivity!) [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/790/790490p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Age</category><category>Brain</category><category>Connectivity</category><category>DS</category><category>Kawashima</category><category>My Word Coach</category><category>MyWordCoach</category><category>Training</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Wed, 23 May 2007 10:25:00 EST</pubDate></item><item><title><![CDATA[Summon Night coming to DS]]></title><link>http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/</guid><comments>http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://jeux-france.com/images0_4_20270.html"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/summonnightfront052207.jpg" /></a><br /></div>
Banpresto's <em><a href="http://hg101.classicgaming.gamespy.com/summonnight/summonnight.htm">Summon Night</a> </em>series of RPG's finally made it to the U.S. last year on the <a href="http://www.joystiq.com/tag/gba">Game Boy Advance</a>. Fans of the GBA action-RPG's will be happy to know that <em>Summon Night</em> is getting a new entry on the DS: <em>Summon Night: Twin Age.</em> <br /><br />The original <em>Summon Night</em> games were strategy RPG's similar to <em>Tactics Ogre,</em> but this, like the GBA games, is more action-oriented. It stars two plucky youths named Aldo and Leeha who want to become great summoners-- you know, standard RPG stuff. They want to be the <a href="http://www.elyrics.net/read/p/pokemon-lyrics/pokemon-theme-lyrics.html">very best</a>, like no one ever was. To find gems is their real test-- to use them to summon monsters is their cause.<br /><br /><em>Twin Age</em> will be released in Japan in August. No word on if <a href="http://www.joystiq.com/tag/Atlus/">Atlus</a> will pick it up for localization.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/">Summon Night coming to DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://jeux-france.com/news20270_summon-night-twin-age-en-images.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/899361/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/summon-night-coming-to-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action rpg</category><category>ActionRpg</category><category>age</category><category>arpg</category><category>atlus</category><category>banpresto</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>night</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>rpg</category><category>srpg</category><category>strategy rpg</category><category>StrategyRpg</category><category>summon</category><category>summon night</category><category>SummonNight</category><category>tactics</category><category>twin</category><category>twin age</category><category>TwinAge</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 22 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age for $14: a smart move]]></title><link>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</guid><comments>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"><a href="http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/circuitcity051607.jpg" align="middle" vspace="4" border="0" /></a><br /></div>
If you're not one of the approximately 12 million people training their brains in minutes a day, then you aren't truly participating in the DS cultural phenomenon. We won't put a value judgment on that decision-- some people just aren't interested in brain training, or non-traditional gaming, or <em>math</em>. But if you have yet to get into <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> for financial reasons, we may be able to help you. <br /><br />Circuit City is offering the game this week for $13.99, which, as anyone who has played it will tell you, is <em>less than $19.99</em>. Also available: <em>Zoo Tycoon</em> and, uh, some unknown media for <a href="http://playstation.joystiq.com">other</a> devices.<br /><br />Now is a great time to pick up <em>Brain Age </em>and see what all the fuss is about (it's about short, brain-teasing <a href="http://www.joystiq.com/tag/minigames/">minigames</a>!) It would <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">make Satoru Iwata happy</a>, and isn't that what it's really all about-- the smile on one absurdly rich man's face?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/">Brain Age for $14: a smart move</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/896860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>deal</category><category>deals</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>sales</category><category>tycoon</category><category>zoo tycoon</category><category>ZooTycoon</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Iwata reminds Nintendo of America who's boss]]></title><link>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</guid><comments>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><br /><a href="http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/brainage0504074.jpg" alt="" /></a><br /><br />(Hint: it's Iwata. <em>Iwata is boss.</em>) Nintendo just released their financial results briefing, which contains a transcript of a question-and-answer session with Nintendo president Satoru <a href="http://www.joystiq.com/tag/Iwata/">Iwata</a>. Ever wondered what it would be like to work for Iwata? This quote should replace that wonder with <em>terror: </em> "When I received a report from the U.S. that they <a href="http://www.joystiq.com/2007/04/26/diamond-and-pearl-sell-a-million-in-5-days/">sold 1 million</a> <em><a href="http://www.joystiq.com/tag/pokemon">Pok&eacute;mon</a> Diamond &amp; Pearl</em> already, I asked them, 'why did you sell only 10,000 <a href="http://www.joystiq.com/tag/brainage"><em>Brain Age</em></a> last week, when Europe sold through 30,000?' This is a typical example of how I communicate with our people in the U.S."<br /><br />Why would Iwata be so mean in the face of ostensibly great news? Because he's a huge jerk? Probably not. For one thing, <em>Pok&eacute;mon </em>selling a million copies doesn't mean that anyone at Nintendo of America did anything particularly well. All they had to do was release it, making sure that the word "Pok&eacute;mon" was clearly visible on the box.<br /><br />But more importantly, Iwata isn't looking just to sell a bunch of games. He wants to expand the gaming market in the US like the DS has in Japan, and for that, <em>Brain Age</em> needs to get into non-gamers' hands. Then Nintendo can sell a bunch of games to <em>them</em> as well as to Nintendo fans. As Iwata notes in the report, 500,000 DS systems were sold in the US in March, which is a large number, but not as large as the 600,000 to 700,000 <a href="http://www.joystiq.com/tag/hardware">sold in Japan</a> each month.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=153634">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">Iwata reminds Nintendo of America who's boss</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>diamond</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>europe</category><category>finances</category><category>financial</category><category>investors</category><category>iwata</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>noa</category><category>pearl</category><category>pokemon</category><category>sales</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[BBFC publishes research on gamer demographics, perception]]></title><link>http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/</guid><comments>http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.bbfc.co.uk/news/stories/20070417.html"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/bbfc_logo.gif" /></a>The British Board of Film Classification published today research that they have conducted concerning video games. The report covers a wide aspect of gaming culture. Highlights include:<br />
<ul>
    <li><strong>Age:</strong> "Although children are beginning to start playing games at a younger age, the overall age of players is getting older. Younger games players are influenced to play particular games by peer pressure and word of mouth, but negative press coverage for a game will significantly increase its take up."</li>
    <li><strong>Gender</strong>: "There is a sharp divide between male and female games players in their taste in games and how long they spend playing. Female games players tend to prefer 'strategic life simulation' games like <em>The Sims</em> and puzzle games and spend less time playing than their male counterparts; male players favour first 'person shooters' [sic] and sports games and are much more likely to become deeply absorbed in the play."</li>
    <li><strong>Benefits of gaming:</strong> "People play games to escape from every day life and to escape to a world of adventure without risk which is under the control of the gamer, unlike the real world. Games provide a sense of achievement and are active, unlike television and films which are passive. However, games are better at developing action than building character and as such gamers tend to care less about the storyline than making progress in the game. Gamers claim that playing games is mentally stimulating and that playing develops hand eye coordination."</li>
</ul><p><a href="http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/" rel="bookmark">Continue reading <em>BBFC publishes research on gamer demographics, perception</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/">BBFC publishes research on gamer demographics, perception</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2007 18:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bbfc.co.uk/news/stories/20070417.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/876503/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/bbfc-publishes-research-on-gamer-demographics-perception/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>bbfc</category><category>british board of film classification</category><category>BritishBoardOfFilmClassification</category><category>demographic</category><category>gaming culture</category><category>GamingCulture</category><category>gender</category><category>perception</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 17 Apr 2007 18:54:00 EST</pubDate></item><item><title><![CDATA[Brain Age works, it really really works!]]></title><link>http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/</guid><comments>http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://today.reuters.com/news/articlenews.aspx?type=technologyNews&amp;storyid=2007-03-16T180412Z_01_N16171165_RTRUKOC_0_US-BRAIN-GAMES.xml&amp;src=rss"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/dr_kawashima_sitting_work_sm.jpg"  alt="" /></a>And with a scientific headline such as that, who's to argue, amirite?<br /><br />But seriously, according to some Israeli scientists the brain-training exercises found in the game <em>MindFit</em> (very much like <em>Brain Age</em>), when compared against classic computer games such as <em>Tetris</em>, actually improve brain power more. Using a total of 121 volunteers over the age of 50, the study spanned over 3 months and, at the end, when each group was divided the scientists found that both groups had improved, but the group playing <em>MindFit </em>actually had better spatial short-term memory, spatial learning and focused attention.<br /><br />[Thanks, <a href="http://playstation.joystiq.com">Andrew</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/">Brain Age works, it really really works!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://today.reuters.com/news/articlenews.aspx?type=technologyNews&amp;storyid=2007-03-16T180412Z_01_N16171165_RTRUKOC_0_US-BRAIN-GAMES.xml&amp;src=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855812/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>kawashima</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 19 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: New horizons]]></title><link>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</guid><comments>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/sun.jpg" alt="" />There have been a lot of <a href="http://www.joystiq.com/tag/megaman">familiar</a> <a href="http://www.joystiq.com/tag/mario">franchises</a> on the DS, and we love them! But, and this is where a lot of the system's publicity comes from, there has also been an explosion of new genres and new experiences, as well as revivals of past trends. So, as hardcore gamers (the kind who read game blogs), has your gaming universe been expanded by the DS? Have you taken part in any completely new experiences? Played your first <a href="http://www.joystiq.com/tag/phoenixwright">graphical</a> <a href="http://www.joystiq.com/tag/hoteldusk">text </a>adventure? Minigame collection? Whatever <em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>was?<br /><br />Or maybe what you discovered on the DS is something popular that you just missed out on for some reason, like <em>Final Fantasy</em> or <em>Castlevania</em>. We want to <a href="http://www.joystiq.com/tag/dsd">hear</a> about your experiences! We want to know how the DS has affected your gaming tastes! We want to know how you classify <em>Brain Age!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/">DS Daily: New horizons</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>daily</category><category>ds</category><category>ds daily</category><category>ds lite</category><category>dsd</category><category>DsDaily</category><category>DsLite</category><category>dusk</category><category>fantasy</category><category>final</category><category>finalfantasy</category><category>hotel</category><category>hotel dusk</category><category>hoteldusk</category><category>mario</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>phoenix</category><category>phoenix wright</category><category>phoenixwright</category><category>wright</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 04 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[A look at some unsung DS villains]]></title><link>http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/</guid><comments>http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.modojo.com/features/20070226/206/top_five_handheld_villains/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/bluuuue.jpg" alt="" /></a>Modojo's Ryan Morgan took a trip into the underworld of DS games, finding the meanest of the mean villains and delivering <em>stern warnings </em>about them. These aren't the everyday <a href="http://en.wikipedia.org/wiki/King_Bowser">spiny</a>, <a href="http://en.wikipedia.org/wiki/Ganon">cloaked</a>, "<a href="http://darthno.ytmnd.com/">NOOOOOOO</a>"-bellowing villains we know, the kind that telegraph their evilness to the world, but some more insidious <em>cads </em>who, while they look innocuous enough, will <em>strike </em>and attempt to force you to feed their twisted, evil obsessions. <br /><br />The biggest offender? <em>The color blue,</em> who Nintendo seems to have collaborated with to render <em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>players hoarse or even mute from repeated attempts at the Stroop test. <em><a href="http://www.joystiq.com/tag/blue">Bluuuuuuuuuuuue</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/">A look at some unsung DS villains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.modojo.com/features/20070226/206/top_five_handheld_villains/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blue</category><category>bowser</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>ganon</category><category>ganondorf</category><category>list</category><category>lite</category><category>modojo</category><category>nintendo</category><category>nintendo ds</category><category>nintendo ds lite</category><category>NintendoDs</category><category>nintendodslite</category><category>noooooooo</category><category>villain</category><category>villains</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 27 Feb 2007 19:40:00 EST</pubDate></item><item><title><![CDATA[EU Commission looks to harmonize game age restrictions]]></title><link>http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/</guid><comments>http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.alertnet.org/thenews/newsdesk/L10127608.htm"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/pegi-eu-flag.jpg" /></a>Are you thinking about selling little Francois Quatorze (that's "fourteen" in French) that copy of <em>Dead Rising</em> he keeps eyeballing? Think again. European Union Justice and Security Commissioner Franco Frattini is seeking to harmonize the rules concerning the sale of video games to minors. <br /><br />The Reuters article specifically cites 16 as the age in question, as Europe ratings board PEGI uses a 16+ rating for games typically rated "T" for Teen by the ESRB. Frattini opines that under current EU-wide rules, retailers still do not consistently check the consumer's age when selling 16-rated video games.<br /><br />Said Frattini, "I do want to harmonise rules ... punishing people illegally selling products, people not controlling and checking identity."<br /><br />The key element here is that Frattini does not want to universal agreement as to which games receive what age restrictions, as the tolerance of certain content factors differ amongst the EU's 27 nations. Germany, for example, recently banned (by means of ratings refusal) a handful of high-profile titles such as <a href="http://www.joystiq.com/2006/10/18/germany-says-nein-to-gears-of-war/"><em>Gears of War</em></a>, <a href="http://www.joystiq.com/2006/07/17/dead-rising-banned-in-germany/"><em>Dead Rising</em>,</a> and <em><a href="http://www.joystiq.com/2007/01/05/crack-down-on-crackdown-germany-refuses-to-issue-rating/">Crackdown</a></em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/">EU Commission looks to harmonize game age restrictions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Jan 2007 19:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.alertnet.org/thenews/newsdesk/L10127608.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/734387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/11/eu-commision-looks-to-harmonize-game-age-restrictions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>culture</category><category>eu</category><category>europe</category><category>european union</category><category>EuropeanUnion</category><category>germany</category><category>leipzig</category><category>rating system</category><category>ratings</category><category>RatingSystem</category><category>restrictions</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 11 Jan 2007 19:33:00 EST</pubDate></item><item><title><![CDATA[Wii Sports: Training and Fitness modes documented]]></title><link>http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/</guid><comments>http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/walkthroughs/" rel="tag">Walkthroughs</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/wii_sports_training_lg.jpg" id="vimage_2" /><br />We've been spending <a href="http://www.joystiq.com/2006/11/11/does-real-world-talent-translate-into-wii-sports-talent/">tons</a> of <a href="http://www.joystiq.com/2006/11/11/improving-ones-self-in-wii-sports-bowling/">time</a> with <em>Wii Sports</em> and we never took the chance to check out the Fitness and Training modes. In correcting the situation, we found that each are fairly straight forward and just how you would imagine them; Fitness is a kind of <em>Brain Age</em> semi-clone, yet instead of a brain age you are given a fitness age, and with Training you are taken through several scenarios in each of the sports. Fitness mode is a good deal more in-depth, so initially you'd want to head into Training mode before checking that out so that you can train up before committing yourself to a fitness age the system is looking to label you with.<br /><br /><br />Continue reading for our first ever <em>Wii Sports</em> Fitness mode trial!<p><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/" rel="bookmark">Continue reading <em>Wii Sports: Training and Fitness modes documented</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/">Wii Sports: Training and Fitness modes documented</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Nov 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/700518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blog</category><category>blogathon06</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>fitness</category><category>fitnessage</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendowii</category><category>wii</category><category>wiisports</category><category>wiisportsfitness</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sun, 12 Nov 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Kawashima ditches the DS for the PSP in Europe]]></title><link>http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/</guid><comments>http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.pro-g.co.uk/news/03-10-2006-3746.html"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/kawashima_suckers_sm.jpg" /></a>Dr. Kawashima, the jovial floating head accompanying you on your travels through swift mathematics problems and furiously shouting "brew!" at your DS whilst playing <em>Brain Age</em>, has decided to float on over to the competition with <em>Mind Quiz </em>for the <a href="http://playstation.joystiq.com">PSP</a> in Europe. <br /><br />Ubisoft, the publisher behind <em>Mind Quiz</em>, looks to bring the same experience to Sony's handheld, sans touch-screen capable and voice-recognizing gameplay. One thing that makes <em>Mind Quiz</em> stand out from its <em>Brain Age</em> cousin is that it will feature online gameplay and mock exams to <em>quiz your mind</em>.<br /><br />[Via <a href="http://www.joystiq.com/2006/10/03/dr-kawashima-defects-to-psp-brain-age-becomes-mind-quiz/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/">Kawashima ditches the DS for the PSP in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Oct 2006 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/03-10-2006-3746.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/679465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>kawashima</category><category>mind</category><category>nintendo</category><category>nintendods</category><category>playstation</category><category>portable</category><category>psp</category><category>quiz</category><category>training</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 04 Oct 2006 11:55:00 EST</pubDate></item><item><title><![CDATA[Brain Age math challenge exploit]]></title><link>http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/</guid><comments>http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.youtube.com/watch?v=WbPqDvH_VGg"><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/brain_age_phat_nums_lg.jpg" /></a><br />We're pretty sure that at least one of you have solved the 10 math problems exercise in <em>Brain Age: Train Your Brain in Minutes a Day</em>. We aren't sure, however, that some of you have done it in 8 or less seconds. Considering this individual is exploiting the system a tad through the use of chicken scratch writing, we can't give him <em>much</em> credit. <br /><br />OK, maybe we're just <em>jealous</em>...<br /><br />As always, video is embedded into the post after the break.<p><a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/" rel="bookmark">Continue reading <em>Brain Age math challenge exploit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/">Brain Age math challenge exploit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Sep 2006 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=WbPqDvH_VGg>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/671473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brainage</category><category>ds</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 19 Sep 2006 15:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age sells 4 million worldwide]]></title><link>http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/</guid><comments>http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/brain_age.jpg" id="vimage_1" alt="" />Nintendo recently sent out a press release where they went over the latest numbers for their popular brain-trainer DS title <em>Brain Age: Train Your Brain in Minutes a Day</em>. In revealing the numbers for the three major regions of North and South America, Europe, and Japan, Nintendo stated they have sold over 4 million units worldwide. 600,000 of the units were sold in the Americas, 500,000 total in Europe, and an insane 3 million units have been sold in Japan.<br /><br />"<em>Brain Age is so easy to pick up and play, regardless of your experience level</em>," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "<em>You can play it for 10 minutes or an hour and keep yourself feeling sharp. As a baby boomer, it's like a treadmill for my mind.</em>"<br /><br />[Source: Nintendo Press Release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/">Brain Age sells 4 million worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Aug 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/653012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>day</category><category>ds</category><category>george</category><category>harrison</category><category>minutes</category><category>nintendo</category><category>train</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 10 Aug 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Touch Generations slogan ideas]]></title><link>http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/</guid><comments>http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://ds-x2.com/index.php?id=5539"><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/brain_age_bed_ad.jpg" /></a><br />We don't normally post about advertisements, instead leaving that up to the <a href="http://www.joystiq.com/2006/07/04/ad-critic-sonys-racially-charged-psp-ad/">ad critics</a>, but this Touch Generations ad just brought some hilarious commentary to our mind. We envision a nice evening out, maybe the couple's 23rd anniversary, and after a few glasses of wine, the husband is feeling a bit frisky once the couple arrive home. "Not right now," she says, shouting "brew" into her DS Lite during an intense round of <em>Brain Age</em>. "I have to get my brain's age down," she quickly follows with. The husband, upset, rolls over and firmly fixes a frown upon his face, falling asleep. <br /><br />In the spirit of cruelty, we decided we'd come up with our own ad slogans for the Touch Generations brand. Here goes:<br />
<ul>
    <li>Touch Generations: Now having a headache doesn't have to be your only excuse.</li>
    <li>Touch Generations: Because you're too old for most stuff anyway.</li>
    <li>Touch Generations: "Paddles" are too complicated nowadays.</li>
    <li>Touch Generations: You'll be damned if you're paying for another dog from the pound. 6 is quite enough!</li>
    <li>Touch Generations: Because reading is for dummies.</li>
    <li>Touch Generations: Because you should at least be able to kick your kid's ass in one game.</li>
</ul>
What kind of brilliant marketing ideas are swimming around in your noggin?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/">Touch Generations slogan ideas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds-x2.com/index.php?id=5539>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>generations</category><category>lite</category><category>nintendo</category><category>touch</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 07 Aug 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age striking it rich in the mainstream media]]></title><link>http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/</guid><comments>http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.cbsnews.com/stories/2006/06/20/eveningnews/main1731356.shtml"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/ds_senior_citizen.jpg" /></a>First up, CBS News has some rather extensive coverage, both in article and video form, on Nintendo's brain-tickling title <em>Brain Age: Train Your Brain in Minutes a Day.</em> With the focal point of the piece being that these types of "brain games" are excellent for senior citizens, allowing them to keep a nimble mind through continuous use of the title, it paints one excellent picture overall. The debate as to whether these types of games actually can benefit your health is one that is sure to be without resolution for some time to come, but getting seniors and those who would otherwise be disinterested in games, playing and enjoying themselves, is a huge win for Nintendo. <br /><br />CBS isn't the only news affiliate covering the <em>Brain Age</em> story, however, as a local Arizona news team also covered the game. This local Fox News team actually took the game to the streets and got it into the hands of average citizens, recording their reactions. What's also surprising is that the team even brought up the <a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/">voice recognition problems</a> that so many of us have had, which shows they really put their time in with the game.<br /><br />Embedded video after the link.<p><a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/" rel="bookmark">Continue reading <em>Brain Age striking it rich in the mainstream media</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/">Brain Age striking it rich in the mainstream media</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cbsnews.com/stories/2006/06/20/eveningnews/main1731356.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>cbs</category><category>ds</category><category>fox</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 21 Jun 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[DS Lite and Brain Age not playing well together]]></title><link>http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/</guid><comments>http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img alt="" hspace="4" src="http://www.joystiq.com/media/2006/04/brain_age_1.JPG" align="middle" vspace="4" border="1"/><br />No doubt you're too occupied with charting your brain's age and calculating simple arithmetic with thequickness of a Chuck Norris roundhouse kick to read this post. That's OK, we'll forgive you and just post this bloghere for when you encounter this most <em>horrible</em> issue while playing on your <ahref="http://www.joystiq.com/2006/04/14/and-then-there-was-lite/">newly-acquired</a> DS Lite. Seems the device doesn'trecognize the word blue, a word that is so critical to success in the "game." Reader Sean even went so far asto knock upon the doors of Nintendo, demanding an answer to this most heinous issue. The response he received was:<br/><br /><em>Hi Sean,<br /><br />Thanks for your e-mail. &nbsp;We appreciate your comments. &nbsp;The problem that youare describing is very likely because the Nintendo DS Lite is not designed for use in North America. &nbsp;That meansthat we have not tested it for use here. &nbsp;I will be sure to forward your e-mail along for further review, just incase.<br /><br />So far, the redesigned Nintendo DS has only been released in Japan. &nbsp;Look for any furtherannouncements on this product by checking &nbsp;the news section of our website at the following address:<br /><br /><aonclick="return top.js.OpenExtLink(window,event,this)" href="http://www.nintendo.com/newsmain"target="_blank">www.nintendo.com/newsmain</a><br /><br />Keep checking our website at <a onclick="returntop.js.OpenExtLink(window,event,this)" href="http://www.nintendo.com/" target="_blank">www.nintendo.com</a> for thelatest on Nintendo games, systems, and promotions. &nbsp;And, while on our site, also check out the My Nintendoprogram. &nbsp;With this program, not only can you check on the status of a<br />subscription, part order or repairorder, but you can also register your games and systems, and participate in the Nintendo Forums.<br /><br />Nintendo ofAmerica Inc.<br />Lauren Taylor</em><br /><br />The funny thing is, the "game" can hardly recognize when I sayblue either, and that's on an original phat DS. Maybe it's my rough Philly accent, which makes me say "wooter"instead of "water."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/">DS Lite and Brain Age not playing well together</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Apr 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/610118/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>nintendo'ds</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 19 Apr 2006 22:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age site launches]]></title><link>http://www.joystiq.com/2006/04/15/brain-age-site-launches/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/15/brain-age-site-launches/</guid><comments>http://www.joystiq.com/2006/04/15/brain-age-site-launches/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.brainage.com/launch/index.jsp"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2006/04/brain_age_playing.JPG" alt="" /></a>The website for <em>Brain Age: TrainYour Brain in Minutes a Day!</em> has launched, and in following with Nintendo's goals for the game, features a lot ofdifferent types of people, young and old, having at it with DS in hand and commenting on their own performance. Thewebsite also showcases a comprehensive how-to on playing the game, taking the viewer through the motions andundoubtedly causing their mouth to salivate with the wish to taste the succulent delicacies the game will soon have tooffer. Do yourself a favor and go check the site out to tide you over these next few days until you can get your handson your own copy (unless you were one of the <ahref="http://www.joystiq.com/2006/03/23/gdc-the-nintendo-keynote-blow-by-blow/">lucky in attendance</a> at GDC).<br/><br />[Thanks Josh!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/15/brain-age-site-launches/">Brain Age site launches</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 15 Apr 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.brainage.com/launch/index.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/15/brain-age-site-launches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/608967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/15/brain-age-site-launches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>gdc</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 15 Apr 2006 22:00:00 EST</pubDate></item><item><title><![CDATA[Smarter gamers pre-ordering Brain Age?]]></title><link>http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/</guid><comments>http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://news.punchjump.com/article.php?id=2276"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2006/04/brain_age.JPG" alt="" /></a>Yesterday's Amazon.com computer and video gamessales chart showed Nintendo's upcoming mental-massaging <em>Brain Age : Train Your Brain in Minutes a Day</em> for theDS jump from the abysmal rank of #135 to that of a fit #5. Looks like gamers with a thirst for mental acuity arethinking this game will be hard to acquire once it is released. The idea isn't that far-fetched considering the gamehas sold 3.3 million copies to date in Japan. <em>Brain Age: Train Your Brain in Minutes a Day</em> releases on the17th.<br /><br />[Via <a href="http://www.infendo.com/2006/04/pre-orders-for-ds-brain-age-soar.html">Infendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/">Smarter gamers pre-ordering Brain Age?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 11 Apr 2006 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.punchjump.com/article.php?id=2276>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/607707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/11/smarter-gamers-pre-ordering-brain-age/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>amazon.com</category><category>brain</category><category>ds</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 11 Apr 2006 19:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age footage]]></title><link>http://www.joystiq.com/2006/04/02/brain-age-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/02/brain-age-footage/</guid><comments>http://www.joystiq.com/2006/04/02/brain-age-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://etoychest.org/index.php?option=com_content&amp;task=view&amp;id=4021&amp;Itemid=29"><img alt=""hspace="4" src="http://www.joystiq.com/media/2006/04/BrainTrainingMiniGame1.jpg" align="right" vspace="4" border="1"/></a>Etoychest has a video up of Jason Dobson taking a crack at the <ahref="http://www.joystiq.com/2006/03/16/information-on-brain-age/">upcoming<em> Brain Age</em></a>. The video showshim explaining the interface of the game and going through some drawing and calculation exercises. While Jason admitshis <em>Brain Age</em> is not very high, it's likely due to his lack of stylus use (seriously, you'd draw a lot betterand get more numbers right it you used the stylus). So while upon start his Brain Age is only in the 40s, it's verypossible this could be improved by switching that finger with a stylus on the touch screen. Regardless, the video has alot of information and should interest everyone looking forward to getting their brain in shape come later in April.<br/><br /><em>[Note: the video requires Quicktime]</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/02/brain-age-footage/">Brain Age footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Apr 2006 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://etoychest.org/index.php?option=com_content&amp;task=view&amp;id=4021&amp;Itemid=29>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/02/brain-age-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/604923/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/02/brain-age-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>nintendo</category><category>quicktime</category><category>stylus</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sun, 02 Apr 2006 15:35:00 EST</pubDate></item><item><title><![CDATA[Information on Brain Age]]></title><link>http://www.joystiq.com/2006/03/16/information-on-brain-age/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/16/information-on-brain-age/</guid><comments>http://www.joystiq.com/2006/03/16/information-on-brain-age/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><p><a href="http://ds-x2.com/index.php?id=4953"><img alt="" hspace="4"src="http://www.joystiq.com/media/2006/03/brain_man.JPG" align="right" vspace="4" border="0" /></a>DS-X2 has someadditional information on the forthcoming <em>Brain Age: Train Your Brain in Minutes a Day</em>. The upcoming titleaims to&nbsp;energize your mind through various minigames and improving your overall "brain age." </p>
<p>"When users start a new game, they will take a series of tests and get a score that shows how old their brainsare. This number is called the "Brain Age." As they use the software over a series weeks and months, theirmental acuity will improve and the Brain Age will drop, indicating a younger, healthier brain. Progress is charted ingraph form."</p>
<p>Also included is a list of some of the minigames included in <em>Brain Age</em>. Such tasks charged to the playerare memorizing words, quickly counting people in a crowd, and reading classical literature aloud as fast as possible.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/16/information-on-brain-age/">Information on Brain Age</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Mar 2006 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds-x2.com/index.php?id=4953>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/16/information-on-brain-age/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/600091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/16/information-on-brain-age/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>minigame</category><category>train</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 16 Mar 2006 14:45:00 EST</pubDate></item></channel></rss>
