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Posts tagged ailive

PlayStation Move requires 1-2 MB of system memory

Sony's GDC panel "Introducing the PlayStation Motion Controller was exactly that: An introduction to the newly named Move peripheral. David Coombes, Kirk Bender and Anton Mikhailov showcased a number of impressive tech demos, many of which demonstrated the Move's incredible precision and low...

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Wii MotionPlus co-dev demonstrates the tech

Ever since Wii MotionPlus was revealed, we've all been hopeful about what it can do for games. Sure, it's been revealed to be utilized in Red Steel 2 and is already used pretty effectively in Wii Sports Resort, but what about other things? Well, above, you can see the tech's co-developer, AiLive,...

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Wii MotionPlus co-developer demos tech in new video

Now that E3 is over and the secret's out, middleware maker and Wii MotionPlus co-developer AiLive is openly touting what its LiveMove 2 toolset is capable of when paired with Nintendo's upcoming add-on. The above video is meant to encourage developers to adopt LiveMove 2 for creating their...

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LiveMove Pro to help Wii developers make livelier motion

AILive has announced the next version of their LiveMove software, called LiveMove Pro, a motion recognition tool for Wii development. According to AILive chairman Wei Yen, developers are flocking to the new software, apparently showing an interest in good controls for their dang games: "We expect...

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Wii's LiveMove could be building block for industry's future

We were skeptical about AiLive's motion-making development tool when it was announced earlier this month, but after seeing a tech demo of LiveMotion in action, we're convinced it can produce novel work. The problem is the price. At $2,500, LiveMotion is only attractive to a select crowd and excludes...

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AiLive Live Motion in action

When we first reported on AiLive, we didn't very much know what to expect. Sure, on paper it looked as it would blow the lid off of this mother, so when we were tipped off to this fine video, we were happy to see some of the appealing aspects of the tool set utilized so easily. Creating gesture...

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Wiimote + AI = Skynet?

AiLive, a company that focuses on developing artificial intelligence algorithms and software packages for games, has recently scored a partnership with Nintendo to develop the tool LiveMove. LiveMove is a development tool focused on making the Wiimote "learn" from player's movements. The goal is to...

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