Posts tagged alexander-bruce 
Antichamber chops half off its price, Starseed Pilgrim takes off on Steam
Antichamber is half off on Steam through April 18 at 4 p.m. PT, bringing the price of completely blowing your mind to $10. What a steal. Antichamber has already "absolutely, exponentially" made back its production costs for developer Alexander Bruce, but a Steam sale never hurt anyone. In more psyc...
Antichamber 'exponentially recouped' dev costs
Antichamber, the mind-melting puzzle game that Alexander Bruce had in development for six years, sold more than 100,000 units in its first seven weeks on the market – "You do the math," Bruce tells Joystiq after his talk at GDC 2013. Challenge accepted: Antichamber costs $20 standard, but was...
Antichamber: How a game of impossible spaces came together
In 2009, Alexander Bruce took a week off from his university studies in Australia to fly to Tokyo and present his Unreal Tournament 3 mod, Hazard: The Journey of Life, at Tokyo Game Show's experimental games summit, Sense of Wonder Night. It was his first official recognition as a developer and Haz...
PSA: Antichamber bursts onto Steam today, on sale through Feb. 6
Antichamber is here, so the gaming community can finally play it, discuss it and figure out exactly what it is. Is it a game? An experience? A drug-free acid trip? If you're up to the challenge, check out Antichamber for yourself on PC via Steam, where it's on sale for $15 through February 6. Antic...
Antichamber's launch trailer is perplexing, just like the game itself
Developer Alexander Bruce's experimental, out-of-the-box approach to Antichamber is evident in the puzzle game's launch trailer. After six years of conception and toil, his award-winning project befuddles Steam tomorrow....
Antichamber set to melt minds on January 31
The award-winning indie game Antichamber will finally drop the general public into its mind-altering world on January 31. Developer Alexander Bruce announced this morning the game will be available on Steam for PC, but the price is still to be determined. "After several years of obsessively watch...
On The Fringe, Part One: Alexander Bruce's Antichamber
On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. No matter what the video game industry would have you believe, games don't all fit into neat, simple categories. They are...
Antichamber and Indie Fund: A match made in M.C. Escher's basement
Antichamber mastermind Alexander Bruce enjoys screwing with people's perceptions of reality, on the screen and on the show floor of PAX East. As part of the Indie Megabooth, Bruce had full reign to make attendees perform a mystery challenge as part of the Megabooth's signature rally. Bruce gave eve...
Antichamber playable at GDC, PAX East; launching mid-year
Antichamber is a nightmare to describe on paper, but the opportunity for some hands-on time with the first-person exploration puzzler set in an Escher-like world exists at next week's GDC and at April's PAX East. Antichamber will be at the IGF Pavilion during GDC and at the Indie Mega Booth at PAX...
Antichamber preview: Psycholudology
Trying to describe the hour I spent with Alexander Bruce's PAX 10 Finalist indie game, Antichamber, is going to be one of the most difficult descriptive feats I've ever attempted. I think that the big hang-up is that it's going to mean a lot of different things to a lot of different people: For m...
