Posts tagged almost-human 
Take your first, singular look at the greenery of Legend of Grimrock 2
Developer Almost Human released the first screenshot of Legend of Grimrock 2 this week, and it's a lot greener, less dungeon-y then expected. In announcing the follow-up to the 2012 action-RPG last month, Almost Human's Petri Häkkinen mentioned a "big engine update," and that looks to have ...
Legend of Grimrock 2 is official
Remember the project that Legend of Grimrock developer Almost Human teased last month? It turns out that the project is indeed Legend of Grimrock 2, although that wasn't originally the plan. The developer has already created a great deal of new content, wrote Petri Häkkinen on the Almost Human ...
Legend of Grimrock caps off 2012 with 600K copies sold
Legend of Grimrock, the first-person dungeon crawler with a modern twist, had a very good 2012. Developer Almost Human has revealed that Legend of Grimrock sold over 600,000 copies last year. "We would've been happy with just one tenth of the sales numbers," the developer writes on the Grimrock ...
Crawl Legend of Grimrock's dungeons for $7.49 on GoG.com
Been waiting for the perfect time to dip into the blend of old-school and modern RPG goodness that is Legend of Grimrock? The wait appears to be over, as GoG.com currently has the game on sale for a measly, paltry, insignificant $7.49. The deal is only valid until July 11, 5:59am Eastern time, so ...
Legend of Grimrock review: Less is more
I think I have video game amnesia. Nowadays, I play something, watch the credits roll, and then involuntarily purge it from my memories. Admittedly, that's a bit odd, seeing as today's games are chock-full of lavish setpieces and retina-searing "water-cooler moments." Meanwhile, my childhood ...
Legend of Grimrock has already recouped development costs
The recent independent release, Legend of Grimrock, is fast proving that first-person dungeon crawlers are far from dead. After less than a week on digital shelves, the role-playing game has already recouped its development costs "many times over," developer Almost Human Games told Gamasutra, who ...
Indie studio Almost Human is more human than most
Yesterday morning, Juho Salila went to work as usual, expecting to streamline the graphics and build a few monsters for Legend of Grimrock, Almost Human's imminent dungeon crawler. He sat down, booted up his computer, and noticed the Grimrock site had crashed multiple times throughout the night due ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
