Play PC games on your Mac? TUAW tests CrossOver
subscribe to this tag\Posts with tag alternate reality gaming

The hottest ARG ever: lonelygirl15

At this point, internet starlet Lonelygirl15 should need no introduction, least of all to net-savvy Joystiq readers. But if you've been asleep all summer, here's a brief intro: Lonelygirl15's Youtube videos have garnered over 18 million views. She's the second-most subscribed-to channel of all time on Youtube, and she's crazy cute to boot.

But she's not real. In fact, but she may be part of an alternate reality game (ARG).

Bree's ARG-ness is discussed in detail over at the Alternate Reality Gaming Network. Admittedly, the evidence that she's part of some big ARG (ZOMG! The Halo 3 launch?!) is rather flimsy, but if we went with more mainstream conspiracy theories, we couldn't very well cover her on Joystiq now, could we?

Whatever the outcome, this whole episode shows how powerful storytelling and internet video might be interwoven to create compelling new forms of gaming that entertain millions of people who don't normally consider themselves gamers. The interaction between whoever's producing these videos (the game master) and the millions of players is intricate, exciting, and very game-like at heart.

Gamers, flash mobs, and London -- the Perplex City Academy Games


Gamers in London enjoying an afternoon at the Trocadero may have seen a strange sight yesterday: every fifteen minutes, groups of people wearing stickers were escorted by wardens in matching t-shirts towards a DDR, Daytona or Guitar Freaks machine. While some members of the stickered teams competed at these games, others huddled around maps mumbling about Trafalgar Square or the National Gallery, pulling out beeping phones every few minutes and hurriedly composing messages.

This wasn't some strange terrorist activity--instead, it was the live counterpart to a long-running alternate reality game, a day of challenges which saw over two hundred people navigating around London armed with little more than a question sheet and a mobile phone. Alternate reality gaming exists in the overlap between video games, traditional puzzles and live-action roleplay; it reached the attention of gamers in 2004 with the I Love Bees promotional ARG for Halo 2, followed by another for GUN, Last Call Poker.
 

Continue reading Gamers, flash mobs, and London -- the Perplex City Academy Games

ARG number-crunching

Alternate reality gaming; a niche pastime enjoyed by a minority of gamers? A fiendishly difficult hobby reserved for the most cerebral and dedicated few among us? Not necessarily, say these player numbers collated by Adrian Hon of Mind Candy.

Based on official numbers, the volume of forum posting and the number of hits on Google, these figures are pretty impressive. Two of the better-known ARGs -- The Beast and I Love Bees -- attracted upwards of two million players, according to their designers.

One problem with these numbers is the exact definition of "player"--is it anyone who visits a key website, or only someone following the thread of the story? The volume of buzz on forums and the Internet shows that ARGs can definitely get popular, although the most successful games so far have been run in conjunction with lavishly-funded advertising campaigns.

    Other Weblogs Inc. Network blogs you might be interested in: