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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA['5th Avenue Frogger' is exactly what it sounds like (incredible, that is)]]></title><link>http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/</guid><comments>http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/sienfeldfroggerheaderimg530px.jpg" /></a></div>Tyler DeAngelo is a problem solver. He sees Manhattan's Fifth Avenue, what with its rampant traffic and potential life-ending danger, and he turns peril into a game. Well ... <em>not quite</em>. He's taken a virtual approach to crossing said road, revamping the classic gameplay of <em>Frogger</em> with real-time data from cars traveling down Fifth Avenue. And then he - and two cohorts assisting the process - took things a step further.<br /><br />Like George Costanza before him, DeAngelo grabbed a <em>Frogger</em> arcade machine with his hands and pulled it down to the streets of New York City. Unlike Costanza, however, DeAngelo invited passersby to play it. Many frogs died in the process - <em>naturally</em> - but, you know, they're virtual.<br /><br />The whole process is run by rigging a camera with a clear view of the street up to a computer which translates the positional data of cars into in-game cars that your frog must avoid. It's all quite amazing, honestly, and we're inclined to believe it's actually <em>dark magic</em> rather than math. We've dropped a video of the game <em>straight from the streets</em> just below the break, should you be interested in having your mind partially blown this morning.<p><a href="http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/" rel="bookmark">Continue reading <em>'5th Avenue Frogger' is exactly what it sounds like (incredible, that is)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/">'5th Avenue Frogger' is exactly what it sounds like (incredible, that is)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Apr 2012 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20220292/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/20/5th-avenue-frogger-is-exactly-what-it-sounds-like-incredible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-ave-frogger</category><category>5th-avenue-frogger</category><category>amazing</category><category>fifth-avenue-frogger</category><category>frogger</category><category>manhattan</category><category>new-york-city</category><category>nyc</category><category>tyler-deangelo</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 20 Apr 2012 10:00:00 EST</pubDate></item><item><title><![CDATA[Snap into a Skyrim with the 'Macho Men' mod]]></title><link>http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/</guid><comments>http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/machomanskyrim599pxheaderimg.jpg" style="width: 598px; height: 340px; display:none" /><iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/Bifmj1O3D24" width="599"></iframe></div><br />We had to watch the above video a couple of times to make sure we weren't having some sort of fantastical dream, but we are apparently awake: the late "Macho Man" Randy Savage has made his way into <a href="http://www.joystiq.com/game/skyrim"><em>Skyrim</em></a>, and he's <em>bringin' the pain</em>. Ohhhhhh yeah!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/">Snap into a Skyrim with the 'Macho Men' mod</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Jan 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20142755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/07/snap-into-a-skyrim-with-the-macho-men-mod/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazing</category><category>bethesda-game-studios</category><category>bethesda-softworks</category><category>elder-scrolls-5</category><category>macho-man</category><category>macho-man-randy-savage</category><category>mod</category><category>mods</category><category>pc</category><category>skyrim</category><category>the-elder-scrolls-v-skyrim</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 07 Jan 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Video game characters come to life, destroy humanity in Cloverbrawl]]></title><link>http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/</guid><comments>http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/cloverbrawl580omgthum.jpg"  alt="" /></div>
What if your favorite video game characters came to life? You'd think it would be a cause for celebration, but <a href="http://www.youtube.com/watch?v=c65kmeTwvvM"><em>Cloverbrawl</em></a>, the latest film from the geniuses behind <a href="http://www.joystiq.com/2009/04/17/sackboy-comes-to-life-in-littlebigrevenge-machinima/"><em>LittleBigRevenge</em></a>, suggests otherwise. The two-part 20-minute film touts some impressive special effects, splicing in characters from a myriad of games, from <em>Smash Bros</em>, to <em>LocoRoco</em>, to <em>Left 4 Dead</em>, and more. Thoroughly imaginative and brilliantly executed, this is a must-watch for all gamers.<br /><br />Check it out after the break.<br /><br />[Thanks, Lumberjack Satan!]<p><a href="http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/" rel="bookmark">Continue reading <em>Video game characters come to life, destroy humanity in Cloverbrawl</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/">Video game characters come to life, destroy humanity in Cloverbrawl</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Sep 2009 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19167769/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/21/video-game-characters-come-to-life-destroy-humanity-in-cloverbr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>amazing</category><category>cloverbrawl</category><category>DS</category><category>machinima</category><category>Microsoft</category><category>Nintendo</category><category>seakitten-collective</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 21 Sep 2009 03:00:00 EST</pubDate></item></channel></rss>