Posts tagged analysis 
Report: Games industry saw $12.5 billion in acquisitions last year
Over $12.5 billion in game company acquisitions were announced in the last year, London-based game advisory firm Digi-Capital reports. The firm's second quarter review, as highlighted by GamesBeat, showed $4.6 billion of the deals involved mobile gaming companies. That was followed by $4 billion fo...
The Phantom Pain speculation round-up: Metal Gear?!
The biggest surprise to come from last night's Spike TV Video Game Awards was undoubtedly the announcement of The Phantom Pain, a seemingly new IP from a completely unknown Swedish development house called Moby Dick Studio. The debut trailer showed a hospital under attack from an ominously obscured...
Here's what we know about the Metal Gear Solid: Ground Zeroes trailer
The complexity and depth of Metal Gear's fictional history and lore rivals that of any RPG worth its salt, and as a result many of you may have had no idea what happened in the Metal Gear Solid: Ground Zeroes trailer that dropped a few hours ago, especially if your history with Metal Gear never ex...
Report: XBLA prices rising (slowly), Summer of Arcade review scores dropping
XBLA Fans has done an exhaustive analysis of Xbox Live Arcade sales, Metacritic scores, and trends over the past few years in a four-part writeup. The most interesting finding in the article, in our estimation, is how the perception of rising prices squares with reality. Yes, there are more 1200 po...
Modern Warfare 3 pre-orders near 9 million, analyst says
According to Lazard Capital Markets' Atul Bagga, as reported by GameSpot, pre-orders for Call of Duty: Modern Warfare 3 were nearly three times that of Battlefield 3, which pegs Activision's shooter at around 9 million pre-orders. The estimate puts Modern Warfare 3 pre-orders roughly 70 percent a...
Experts on Nintendo's immediate future, post-losses
Last week's news was tragic for Nintendo: Profits for its fiscal first half were deeply in the red to the tune of $926 million. A near $1-billion six-month loss is potentially catastrophic for most companies, but for a game company like Nintendo the profits typically come at the end of the fis...
EEDAR: PSN Welcome Back program spurred download sales
According to a new report from analytics firm EEDAR, Sony's PlayStation Network Welcome Back program did more than boost user morale: it actually boosted purchases of downloadable titles. Using data gathered from IGN GamerMetrics, ownership of downloadable titles jumped from 13 percent in March, ...
EEDAR weighs in on NGP, speculates $299 to $349 price for Wi-Fi only model
Analysis firm EEDAR has issued a report on the debut of the NGP, speculating on several areas, including hardware and software cost as well as the NGP's likelihood of success. The firm expects Sony's upcoming handheld to "handsomely surpass sales of its predecessor, the PSP," though the report adds...
Pachter: April's low game sales 'baffling'
The April NPD sales figures for the US were bad. How bad? Let's try: The April NPD figures were as if millions of analysts "cried out in terror and were suddenly silenced" bad. Speaking with IndustryGamers, Wedbush Morgan analyst Michael Pachter says his group found the results "baffling." He notes...
Study: Americans spent $25.3 billion on games in 2009
US consumers of those newfangled video games apparently spent $25.3 billion on them in 2009, according to the Today's Gamers Survey by Newzoo and TNS. If this study seems vaguely familiar, it's likely because there was a similar report released on massively multiplayer games a couple months ago, wh...
