Posts tagged anna-anthropy 
Anna Anthropy invites you to 'A Very Very Very Scary House'
Anna Anthropy, developer of the powerful autobiographical flash title Dys4ia, has revealed a new project: a digital choose-your-own-adventure entitled A Very Very Very Scary House. Built in part with the interactive story tool Twine, the game is available now for $2. "Investigate the scariest ho...
On The Fringe, Part Two: Robin Arnott's 'Deep Sea' and Anna Anthropy
On The Fringe is a two-part series from freelance contributor Danielle Riendeau that focuses on games designed to push beyond established boundaries in the video game industry. Read part one now! On top of being Antichamber's audio designer, Robin Arnott is the mad scientist behind Deep Sea, which...
Occupy the Joystick: OAK-U-TRON 201X and Keep Me Occupied take DIY games to the people
In a spot usually reserved for household names like Street Fighter or Galaga, the cabinet's title reads OAK-U-TRON 201X, hastily printed on computer paper. Heavy with the hardware and battery required to make it operate on the move, the OAK-U-TRON's creators Alex Kerfoot and Mars Jokela were sweati...
Excerpt: Rise of the Videogame Zinesters
Anna Anthropy's forthcoming book Rise of the Videogame Zinesters is about the personal potential of games -- how simple tools allow all kinds of people to tell their own stories interactively. But it's also a clever, thoughtful examination on game design, and why the medium is important and interes...
Indie party game beats New Super Mario Bros. Wii to the jump
The most identifiable new feature of New Super Mario Bros. Wii is the casually competitive multiplayer. Players are ostensibly competing for coins and score, but the gameplay is designed to encourage a fluid combination of cooperation and competition. The one game we had a chance to try at the Indie...
