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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One]]></title><link>http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/</guid><comments>http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One" data-src-height="315" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/battlefield4launch.jpg" /></div>
<em>Battlefield 4</em> has announced via <a href="https://www.facebook.com/photo.php?fbid=10151453993982672&amp;set=a.10150104682062672.279492.308775617671&amp;type=1">its Facebook page</a> that the game will launch on October 29 of this year. In addition to versions on the PC, Xbox 360, the PlayStation 3 and the PlayStation 4, the team has also confirmed the game will be coming to Microsoft's newly announced <a href="http://joystiq.com/tag/xbox-one">Xbox One</a> console. The Xbox One doesn't have a confirmed launch date just yet, so it's possible that version will arrive later.<br />
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Additionally, EA's announced <em>Battlefield 4</em>'s first expansion pack, <a href="http://www.battlefield.com/battlefield-4/features/china-rising?utm_source=M21-PR&amp;utm_medium=PR&amp;utm_campaign=052113">called <em>China Rising</em></a>. The pack will contain four extra maps, along with extra vehicles and weapons. It will be available at launch, and come free with any pre-order of the game.<br />
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And speaking of confirmed Xbox One titles, Bungie has also made it clear that <a href="http://joystiq.com/game/destiny"><em>Destiny</em></a> is <a href="https://www.facebook.com/photo.php?fbid=10151435098736149&amp;set=a.183788846148.126824.57193326148&amp;type=1">due out on Xbox One</a> as well. Stay tuned for <a href="http://www.joystiq.com/2013/05/21/watch-dogs-assassins-creed-4-confirmed-for-xbox-one/">more confirmations on next-gen titles</a> for Microsoft's new console.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/">Battlefield 4 launching on October 29, both it and Destiny coming to Xbox One</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 May 2013 15:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20578466/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/21/battlefield-4-launching-on-october-29-both-it-and-destiny-comin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>battlefield-4</category><category>bungie</category><category>china-rising</category><category>consoles</category><category>destiny</category><category>dice</category><category>dlc</category><category>ea</category><category>expansion</category><category>facebook</category><category>microsoft</category><category>next-gen</category><category>pac</category><category>pack</category><category>release</category><category>xbox</category><category>xbox-one</category><category>xbox-reveal</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 21 May 2013 15:22:00 EST</pubDate></item><item><title><![CDATA[Guilty Gear Xrd SIGN announced at Arc System Works festival]]></title><link>http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/</guid><comments>http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/" target="_self"><img alt="Arc System Works announces Guilty Gear Xrd" data-src-height="288" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/guilty-gear-xrd.jpg" /></a><iframe allowfullscreen="" frameborder="0" height="298" src="http://www.youtube.com/embed/NKGPhKu3jNg?wmode=opaque" width="530"></iframe></div>
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Arc System Works announced <em>Guilty Gear Xrd SIGN</em> at its 25th anniversary festival in Yokohama, Japan today. While there are no details yet on what platforms the arcade fighter will appear on, the developer uploaded an introductory trailer to its <a href="http://www.youtube.com/watch?v=NKGPhKu3jNg">YouTube</a> channel.<br />
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The trailer features a battle between series mainstays Sol Badguy and Ky Kiske. <em>Guilty Gear Xrd SIGN</em> will, once again, be directed by Daisuke Ishiwatari, who also composed the song heard in the trailer.  The video shows that the game will run on the Unreal engine and won't use sprites, a first for the developer.  Additionally, while the character shown at the end seems to be Milla Rage, the character briefly reflected in her eyes appears to be Eddie/Zato-1.<br />
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[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/">Guilty Gear Xrd SIGN announced at Arc System Works festival</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 19 May 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20575205/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/19/guilty-gear-xrd-sign-announced-at-arc-system-works-festival/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>arc-system-works</category><category>daisuke-ishiwatari</category><category>guilty-gear</category><category>guilty-gear-xrd-sign</category><category>ky-kiske</category><category>sol-badguy</category><category>trailer</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 19 May 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[Pac-Man and the Ghostly Adventures chomps North America this fall]]></title><link>http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/</guid><comments>http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/#comments</comments><description><![CDATA[<div style="text-align: center;"><a class="hidden" href="http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/" target="_self"><img alt="PacMan and the Ghostly Adventures chomping to North America this fall" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/pacmanghostlyadv530.jpg" /></a><iframe frameborder="0" height="318" id="viddler-4eda6aa1" mozallowfullscreen="true" src="http://www.viddler.com/embed/4eda6aa1/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=83852105&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div>
<br />
 <a href="http://www.joystiq.com/game/pacman-and-the-ghostly-adventures"><em>Pac-Man and the Ghostly Adventures</em></a> will launch this fall on PS3, Wii U and Xbox 360, with a special side-scrolling version coming to 3DS, Namco Bandai announced. The game takes inspiration from the <a href="http://en.wikipedia.org/wiki/Pac-Man_and_the_Ghostly_Adventures">TV show</a> of the same name, which is slated to begin airing June 17 on Disney XD.<br />
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 <em>Pac-Man and the Ghostly Adventures</em> features the iconic yellow character in a 3D adventure game in which he turns into a chameleon at some point, using his tongue to reel in ghosts. In the game's announcement trailer, Pac-Man also eats entire vending machines. Healthy choices, kids! <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/">Pac-Man and the Ghostly Adventures (Announcement)</a></strong></p><a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/#5878818"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/chameleonattack_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/#5878819"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/chameleonattack2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/#5878820"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/chameleonback_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/#5878821"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/chameleoncloseup_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pac-man-and-the-ghostly-adventures-announcement/#5878822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/chameleonside_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/" rel="bookmark">Continue reading <em>Pac-Man and the Ghostly Adventures chomps North America this fall</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/">Pac-Man and the Ghostly Adventures chomps North America this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 May 2013 23:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20568376/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/14/pac-man-and-the-ghostly-adventures-chomps-north-america-this-fal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3ds</category><category>announcement</category><category>microsoft</category><category>Namco-Bandai</category><category>nintendo</category><category>pac-man</category><category>pacman-and-the-ghostly-adventures</category><category>playstation</category><category>ps3</category><category>screens</category><category>trailer</category><category>wii-u</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Tue, 14 May 2013 23:45:00 EST</pubDate></item><item><title><![CDATA[River City Ransom sequel announced, crowdfunding to begin this summer]]></title><link>http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/</guid><comments>http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/" target="_self"><img alt="River City Ransom sequel announced, crowdfunding to begin this summer" data-src-height="260" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/rivercityransom.png" /></a></div>Indie development house <a href="http://combitstudios.com/">Combit Studios</a> has announced that it will be partnering with <a href="http://en.wikipedia.org/wiki/River_City_Ransom#Game_Boy_Advance"><em>River City Ransom EX</em></a> developer Million to create "an official, worldwide follow-up to <em>River City Ransom.</em>" The game will be available for Windows in August of 2014, according to Combit's <a href="http://combitstudios.com/2013/04/river-city-ransom-announced/">official blog</a>.<br /><br />Further information will be released at a later date, leading up to an eventual crowd-funding drive scheduled for sometime this summer. In the meantime, an official <a href="http://rivercityransom.com/">placeholder website</a> will gladly add your email address to its mailing list.<br /><br />Combit Studios' project appears to be completely unrelated to <a href="http://www.joystiq.com/2011/03/25/river-city-ransom-2-barfing-on-japanese-wiiware-this-summer/">that other official sequel to <em>River City Ransom</em></a> that was announced back in 2011. Developed by Miracle Kidz and originally slated to launch on WiiWare sometime last year, <em>River City Ransom 2</em> was <a href="http://www.siliconera.com/2012/10/22/river-city-ransom-2-on-hold-developer-now-working-on-original-games/">shelved</a> in favor of original projects.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/">River City Ransom sequel announced, crowdfunding to begin this summer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Apr 2013 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20550746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>Combit-Studios</category><category>indie</category><category>Million</category><category>pc</category><category>release-window</category><category>River-City-Ranom</category><category>river-city-ransom-ex</category><category>sequel</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 27 Apr 2013 19:30:00 EST</pubDate></item><item><title><![CDATA[America's Army: Proving Grounds due this year, beta testers being enlisted]]></title><link>http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/</link><guid isPermaLink="true">http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/</guid><comments>http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/" target="_self"><img alt="America's Army Proving Grounds due this year, beta testers being enlisted" data-src-height="236" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/04/americas-army-proving-grounds.jpg" /></a></div>The next version of <em><a href="http://www.joystiq.com/tag/americas-army/">America's Army</a></em> will arrive this year, the US Army announced on its <a href="https://www.facebook.com/permalink.php?story_fbid=448728081872020&amp;id=81797167460">Facebook</a> page.  The developer is taking <a href="http://portal.americasarmy.com/">beta tester</a> applicants for the next Army game, which its official <a href="http://forum.americasarmy.com/viewtopic.php?f=15&amp;t=6725">forums</a> users were given a head start on two weeks ago.<br /><br /><em>America's Army</em> first launched in July 2002 as a free PC first-person shooter and Army recruitment tool. The most recent update to the series, <a href="http://www.joystiq.com/tag/americas-army-3/"><em>America's Army 3</em></a>, came out in June 2009.<br /><br />[Thanks, David!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/">America's Army: Proving Grounds due this year, beta testers being enlisted</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Apr 2013 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20532709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/04/06/americas-army-proving-grounds-due-this-year-beta-testers-bein/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>americas-army</category><category>americas-army-3</category><category>americas-army-4</category><category>americas-army-proving-grounds</category><category>announcement</category><category>beta-testing</category><category>fps</category><category>pc</category><category>us-army</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 06 Apr 2013 22:30:00 EST</pubDate></item><item><title><![CDATA[Frozen Synapse developer announces Frozen Endzone]]></title><link>http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/</guid><comments>http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a class="hidden" href="http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/" target="_self"><img alt="Frozen Synapse developer announces Frozen Endzone" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonelogo530.png" /></a><iframe frameborder="0" height="318" id="viddler-3cb5235c" mozallowfullscreen="true" src="http://www.viddler.com/embed/3cb5235c/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=44114390&amp;loop=false&amp;nologo=false&amp;hd=false" webkitallowfullscreen="true" width="530"></iframe></div><br />Mode 7 Games, developers of <a href="http://www.joystiq.com/game/frozen-synapse"><em>Frozen Synapse</em></a>, recently unveiled a trailer for its next strategy game, <a href="http://www.joystiq.com/game/frozen-endzone"><em>Frozen Endzone</em></a>. In it, players will use simultaneous turn-based commands to get their team to the end-zone in a futuristic American football-style match.<br /><br />The PC, Mac and Linux game is slated for a 2014 release with an open beta planned for this year. <em>Frozen Endzone</em> is currently seeking community approval on Steam's <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=130862114">Greenlight</a> service. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/frozen-endzone-announcement/">Frozen Endzone (Announcement)</a></strong></p><a href="http://www.joystiq.com/photos/frozen-endzone-announcement/#5740191"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonepresspackplanning1_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/frozen-endzone-announcement/#5740192"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonepresspackscreenshot2_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/frozen-endzone-announcement/#5740193"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonepresspackscreenshot4_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/frozen-endzone-announcement/#5740194"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonepresspackscreenshot5_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/frozen-endzone-announcement/#5740195"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/frozenendzonepresspackscreenshot6_thumbnail.png" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/">Frozen Synapse developer announces Frozen Endzone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Mar 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20506830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/16/frozen-synapse-developer-announces-frozen-endzone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>frozen-endzone</category><category>mac</category><category>mode-7-games</category><category>pc</category><category>screenshots</category><category>strategy</category><category>trailer</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 16 Mar 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Journey art director opens new studio, first game to include music from Austin Wintory]]></title><link>http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/</link><guid isPermaLink="true">http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/</guid><comments>http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/" target="_self"><img alt="Journey art director opens new studio, first game to include music from Austin Wintory" data-src-height="330" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/03/giant-squid.jpg" /></a></div>Matt Nava, former art director for <a href="http://joystiq.com/game/journey"><em>Journey</em></a> and <a href="http://www.joystiq.com/game/flower"><em>Flower</em></a>, announced that he will be opening a new game development studio, Giant Squid. Nava teamed up wth Los Angeles television and film company Ink Factory to found the studio, and will serve as creative director.<br /><br />Nava is joined by Nicholas Clark, who assisted in developing <em>Journey</em>, <a href="http://www.joystiq.com/game/flow"><em>Flow</em></a> and <em>Flower</em> and will act as an advisor to the developer. <a href="http://www.joystiq.com/2012/12/06/journey-soundtrack-receives-grammy-nomination/">Grammy-nominated</a> <em>Journey</em> composer Austin Wintory has signed on to score the music for the first Giant Squid game, according to the developer's <a href="http://www.giantsquidstudios.com/people/">official site</a>. It's unclear if Wintory will join the team on a permanent basis.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/">Journey art director opens new studio, first game to include music from Austin Wintory</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Mar 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20486055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/03/02/journey-art-director-opens-new-studio-first-game-to-include-mus/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>Austin-Wintory</category><category>flower</category><category>giant-squid</category><category>ink-factory</category><category>journey</category><category>matt-nava</category><category>new-studio</category><category>nicholas-clark</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 02 Mar 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Bungie's 'Destiny' coming to the PlayStation 4 alongside PS3 version]]></title><link>http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/</guid><comments>http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/destinyhead.jpg" /></a></div>Activision Publishing's Eric Hirshberg took the stage during today's <a href="http://www.joystiq.com/tag/playstation-2013">PlayStation 2013</a> event to announce that the Bungie-developed <a href="http://www.joystiq.com/game/destiny"><em>Destiny</em></a> will make its way to the PlayStation 4.<br /><br />Bungie president Harold Ryan said that <em>Destiny</em> "is being developed for PlayStation 3 and PlayStation 4, with both versions available at <em>Destiny</em>'s launch." Ryan also added that PlayStation gamers will enjoy exclusive content; however, he did not specify if the bonus included both current- and next-gen consoles.<br /><br />An early version of <a href="http://www.joystiq.com/2013/02/17/destiny-what-we-know-now-vs-details-in-the-activision-bungie-con/">Activision and Bungie's contract</a> detailed an intricate release plan, which noted Microsoft platforms would see <em>Destiny </em>release as a timed-exclusive.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/">Bungie's 'Destiny' coming to the PlayStation 4 alongside PS3 version</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2013 19:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20470855/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/20/destiny-announced-for-ps4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Activision</category><category>announcement</category><category>Bungie</category><category>destiny</category><category>playstation</category><category>playstation-2013</category><category>playstation-4</category><category>ps3</category><category>ps4</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Wed, 20 Feb 2013 19:57:00 EST</pubDate></item><item><title><![CDATA[PlayStation 4's dedicated video hardware will allow seamless video uploading, streaming, sharing]]></title><link>http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/</guid><comments>http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="PlayStation 4 will allow" data-src-height="341" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/ps4sharemenu.jpg" /></div>Lead system designer Mark Cerny took the stage at today's <a href="http://joystiq.com/game/playstation-4">PlayStation 4</a> announcement event, and he's just revealed some very interesting features of Sony's newest console. Cerny said that the PS4 is equipped with always-on, always available hardware for both video compression and decompression, which means that playing and recording video won't take up the CPU during your gameplay. This makes for a lot of interesting features, like seamless uploading and downloading of video -- you'll be able to just hit the "share" button on the new Dualshock 4 controller, browse through "the last few minutes of gameplay," find what you want to send, and then upload it while you continue on through your game.<br /><br />Cerny also said that having this much video running around will allow players to share and view video at will: You'll be able to browse through videos of potential opponents before you play against them in a game, or view streaming videos on a PS Vita or "companion apps" on tablet hardware. Players will also be able to interact while watching each other play, or even "take over the controller" remotely via video streaming. The hardware sounds very impressive indeed. Stay tuned to <a href="http://www.joystiq.com/2013/02/20/playstation-2013-event-live/">the Joystiq liveblog</a> and to the site all day today for more info on the PlayStation 4 and how it all works.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/">PlayStation 4's dedicated video hardware will allow seamless video uploading, streaming, sharing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Feb 2013 18:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20470738/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/20/playstation-4s-dedicated-video-hardware-will-allow-seamless-vid/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>gaikai</category><category>liveblog</category><category>mark-cerny</category><category>playstation</category><category>playstation-2013</category><category>playstation-4</category><category>ps3</category><category>ps4</category><category>sony</category><category>video</category><category>video-streaming</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 20 Feb 2013 18:34:00 EST</pubDate></item><item><title><![CDATA[Rumor: PS4 in Japan later this year, will cost more than $400]]></title><link>http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/</guid><comments>http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/"><img alt="Report PS4 will arrive later on this year, retail for $500 in the US" data-src-height="247" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/ps4asahi.jpg" /></a></div>The PlayStation 4 - which is currently <a href="http://www.joystiq.com/2013/02/01/wsj-playstation-4-will-launch-this-year/">expected to be announced</a> on February 20 - will be available later on this year in both Japan and the US and <a href="http://www.asahi.com/business/update/0207/TKY201302060568.html">will carry a hefty price</a>, according to a translation of a report found in respected Japanese newspaper <a href="http://www.asahi.com/business/update/0207/TKY201302060568.html">Asahi Shimbun</a>. The Japanese version, says <a href="http://gematsu.com/2013/02/asahi-ps4-out-this-year-will-cost-over-40000-yen">the translated report</a>, will cost "greater than 40,000 yen," which means it will be more than $400 there.<br /><br />Asahi adds there will be a rush to meet sales demands on both sides of the world, but the paper doesn't specify a US price; however, the PlayStation 3 launched at $500 when it came to North America, and cost 49,980 yen in Japan, around $535. So Asahi's report suggests that whatever the next generation PlayStation's price is, it will likely be slightly cheaper than the PS3 was at launch.<br /><br /><span>There's also no mention of a European launch, and the PS3's launch was indeed delayed in Europe by hardware shortages. Hopefully, Sony will clear all this up on February 20.</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/">Rumor: PS4 in Japan later this year, will cost more than $400</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2013 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20451690/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/06/rumor-ps4-in-japan-later-this-year-will-cost-more-than-400/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>asahi-shimbun</category><category>dollars</category><category>japan</category><category>next-gen</category><category>orbis</category><category>playstation</category><category>playstation-4</category><category>price</category><category>ps3</category><category>ps4</category><category>sony</category><category>us</category><category>yen</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Wed, 06 Feb 2013 21:45:00 EST</pubDate></item><item><title><![CDATA[New Sherlock Holmes game announced, uses Unreal Engine 3]]></title><link>http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/</guid><comments>http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/" target="_self"><img alt="New Sherlock Holmes game announced, uses Unreal Engine 3" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishments-530.jpg" /></a></div>Focus Home Interactive recently announced a new game in the Sherlock Holmes series called <em>Crimes &amp; Punishments</em>. In development by Frogwares, the adventure game will feature eight cases in which players will guide Holmes through "important moral choices instead of simply enforcing justice by the book."<br /><br />Frogwares ditched its previous Sherlock Holmes engine in favor of Unreal Engine 3 for this game, and opted for a more modern-looking Holmes, seen above. <em>Crimes &amp; Punishments</em> will launch on PC, Xbox 360 and PS3 sometime in 2013. Yes, even the release date is a mystery. <div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/">Sherlock Holmes: Crimes &amp; Punishments (Announcement)</a></strong></p><a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/#5614242"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishmentslogo_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/#5614243"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishments-01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/#5614244"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishments-02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/#5614245"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishments-03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/sherlock-holmes-crimes-and-punishments-announcement/#5614246"><img src="http://www.blogcdn.com/www.joystiq.com/media/2013/02/crimespunishments-04_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/">New Sherlock Holmes game announced, uses Unreal Engine 3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Feb 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20446956/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/02/new-sherlock-holmes-game-announced-uses-unreal-engine-3/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>announcement</category><category>crimes-and-punishments</category><category>detective</category><category>focus-home-interactive</category><category>frogwares</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>sherlock-holmes</category><category>sherlock-holmes-crimes-and-punishments</category><category>xbox</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 02 Feb 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[LittleBigPlanet 2: Extras Edition coming to Europe in February]]></title><link>http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/</guid><comments>http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" target="_self"><img alt="LittleBigPlanet 2 Extras Edition coming to Europe in February" data-src-height="386" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/lbp2extraseditionboxart-530.jpg" /></a></div><a href="http://www.joystiq.com/game/littlebigplanet-2"><em>LittleBigPlanet 2: Extras Edition</em></a> was recently announced for Europe, and is due to release in February. <em>Extras Edition</em> will include the original game along with three bonus level packs and a number of costumes for Sackboy to wear.<br /><br />Of the packed-in level kits, the previously-released <a href="http://www.joystiq.com/2012/12/12/littlebigplanet-2-gets-vita-cross-control-dlc-next-week/">Cross-Controller Pack</a> is included, which has players using their Vita systems to control Sackboy in the game. The other level packs bundled on the disc are the Move Pack: Rise of the Cakeling, which features PlayStation Move controls, and The Muppets Premium Level Kit. Click past the break to check out the full box art of the <em>Extras Edition</em>.<p><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" rel="bookmark">Continue reading <em>LittleBigPlanet 2: Extras Edition coming to Europe in February</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/">LittleBigPlanet 2: Extras Edition coming to Europe in February</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 12 Jan 2013 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20427224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/12/littlebigplanet-2-extras-edition-coming-to-europe-in-february/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>DLC</category><category>LBP 2</category><category>Lbp2</category><category>LittleBigPlanet-2</category><category>media-molecule</category><category>move</category><category>playstation</category><category>playstation-vita</category><category>ps3</category><category>SCEE</category><category>vita</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 12 Jan 2013 10:30:00 EST</pubDate></item><item><title><![CDATA[Brink dev reveals new PC multiplayer shooter Dirty Bomb]]></title><link>http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/</guid><comments>http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Brink dev Splash Damage teases new PC multiplayer shooter Dirty Bomb" class="hidden" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/brink.jpg" /><iframe frameborder="0" height="318" id="viddler-4d39fe03" mozallowfullscreen="true" src="http://www.viddler.com/embed/4d39fe03/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=41597339&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="530"></iframe></div><br /><em>Brink</em> and <em>Enemy Territory: Quake Wars</em> developer <a href="http://www.joystiq.com/tag/splash-damage">Splash Damage</a> announced <em>Dirty Bomb</em> this morning, a new PC multiplayer shooter from the <a href="http://www.joystiq.com/2012/04/19/rad-soldiers-from-splash-damage-strategizes-june-launch-on-ios/">broadened</a> developer. The teaser video showcases what looks like modern day London, except torn up by lots of people shooting and exploding the hell out of each other. The vid also reveals <em>Dirty Bomb</em> uses a version of Unreal Engine.<br /><br />The only other <em>Dirty Bomb</em> info comes via Splash Damage's publishing partner Warchest, whom players will likely need to register with to play the game given the <a href="https://auth.warchestgames.com/settings/account">"reserve player name" link</a> on <a href="http://www.dirtybombgame.com/">the teaser website</a>.<br /><br />The London-based developer will be hoping its newest major project is better received than its last one, although the underwhelming critical reception <em>Brink</em> endured wasn't matched by its last <a href="http://www.joystiq.com/2012/04/22/splash-damage-brink-sales-estimated-at-2-5-million/">estimated sales figure of 2.5 million</a>. The studio has since undergone a re-organization, including the launch of new publishing arm Warchest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/">Brink dev reveals new PC multiplayer shooter Dirty Bomb</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Nov 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20390870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/29/brink-dev-reveals-new-pc-multiplayer-shooter-dirty-bomb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>dirty-bomb</category><category>pc</category><category>splash-damage</category><category>warchest</category><dc:creator><![CDATA[Sinan Kubba]]></dc:creator><pubDate>Thu, 29 Nov 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Mew-Genics is the next Team Meat game]]></title><link>http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/</guid><comments>http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/" target="_self"><img alt="MewGenics is the next Team Meat game" data-src-height="384" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/10/mew-genics-announcement.jpg" /></a></div>Team Meat's next game is called <em>Mew-Genics</em>. The game is described as "randomly generated" and will involve cats in some way, <strike>purr</strike> per Team Meat's announcement <a href="http://supermeatboy.com/121/NEW_GAME_ANNOUNCEMENT_/#b">blog</a>.<br /><br /><a href="http://www.joystiq.com/game/super-meat-boy"><em>Super Meat Boy</em></a> creator Edmund McMillen said the project is the strangest he's ever worked on, and that platform announcements, gameplay details and screens for <em>Mew-Genics</em> will be revealed soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/">Mew-Genics is the next Team Meat game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 20 Oct 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20355779/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/20/mew-genics-is-the-next-team-meat-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>Cats</category><category>edmund-mcmillen</category><category>mew-genics</category><category>super-meat-boy</category><category>team-meat</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 20 Oct 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[PES 2013 takes the pitch on September 25]]></title><link>http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/</guid><comments>http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/"><img alt="PES 2013 will be out September 25" data-src-height="387" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/09/pes2013release.jpg" /></a></div>Konami has announced an official release date for its upcoming <a href="http://joystiq.com/game/pes-2013"><em>PES 2013</em></a> soccer sim. Players will be able to pick up the game for Xbox 360, PlayStation 3, and Windows on September 25. The game features "PES Full Control," which promises to let players manually control every single pass. The new Pro Active AI should keep your opponents competitive, too.<br /><br />If you're not sure whether you want <em>PES 2013</em> yet or not, you're in luck: There are <a href="http://www.joystiq.com/2012/08/23/another-pes-2013-demo-available-next-week-on-xblm-and-psn/">two different demos</a> for the game available right now. Give one or both a play, and you'll know for sure whether you want to start corner kicking later on this month.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/">PES 2013 takes the pitch on September 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 13 Sep 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20322379/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/13/pes-2013-takes-the-pitch-on-september-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>konami</category><category>microsoft</category><category>pc</category><category>pes-2013</category><category>playstation</category><category>pro-evolution-soccer-2013</category><category>ps3</category><category>release</category><category>release-date</category><category>sim</category><category>soccer</category><category>sports</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 13 Sep 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[NintendoLand is a virtual theme park on your Wii U]]></title><link>http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/</link><guid isPermaLink="true">http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/</guid><comments>http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/06/nintendolandheaddrimg530px12512.jpg" style="width: 530px; height: 294px; " /></div>Nintendo has announced a set of minigames called <em>NintendoLand</em> for the Wii U, which uses various Nintendo characters to show off the capabilities of the new systems. There will be 12 different "attractions" in the game, with five them being shown off at E3 this year. From the demo being shown on stage, NintendoLand seemingly collects last year's Wii U demo minigames and expands on them.<br /><br /><em>The Legend of Zelda: Battle Quest, Animal Crossing: Sweet Day, DK's Crash Course,</em> and <em>Takamaru's Ninja Castle</em> were the attractions mentioned in the presentation, all of which highlight a certain feature of Nintendo's newest console. Sounds an awful lot like the PlayStation Vita's "Welcome Park" application if you ask us!<br /><br />Nintendo compared the mini-game collection to<em> Wii Sports</em>, the pack-in title for the original Wii. NintendoLand launches alongside the Wii U this holiday.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/">NintendoLand is a virtual theme park on your Wii U</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jun 2012 12:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20251946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/06/05/nintendoland-is-a-virtual-theme-park-on-your-wii-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>conference</category><category>e3</category><category>e3-2012</category><category>legend-of-zelda</category><category>nintendo</category><category>nintendoland</category><category>objectives</category><category>theme-park</category><category>wii-u</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 05 Jun 2012 12:58:00 EST</pubDate></item><item><title><![CDATA[Divinity: Original Sin is a prequel to Divine Divinity, due 2013]]></title><link>http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/</guid><comments>http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/"><img alt="Image" src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityoriginalsin.jpg" style="margin: 0px; width: 530px; height: 199px; border-width: 0px; border-style: solid;" /></a></div><div> Belgium-based Larian Studios has announced that it will release a new title in the popular <em>Divinity </em>RPG series, called <a href="http://joystiq.com/game/divinity-original-sin"><em>Divinity: Original Sin</em></a>. Due out in the first quarter of 2013, <em>Original Sin</em> will serve as a prequel to <em>Divine Divinity</em>, feature two main playable characters in turn-based combat, and come with co-op multiplayer and an adventure building kit that players can use to create and share content online. The game will arrive on PC and Mac.<br /> <br /> You can see more about the title <a href="http://www.divinityoriginalsin.com/">on the official site</a>, or browse through the gallery of screenshots below. Larian will be showing off <em>Original Sin</em> and <em>Dragon Commander</em> (another upcoming <em>Divinity</em>-based title) at E3 this year, so we'll see them up close in about a week.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/">Divinity: Original Sin (5/29/2012)</a></strong></p><a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/#5053063"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityos001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/#5053064"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityos002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/#5053065"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityos003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/#5053066"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityos004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/divinity-original-sin-5-29-2012/#5053067"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/05/divinityos005_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/">Divinity: Original Sin is a prequel to Divine Divinity, due 2013</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 May 2012 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20247233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/29/divinity-original-sin-is-a-prequel-to-divine-divinity-due-2013/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>divinity</category><category>divinity-original-sin</category><category>larian-studios</category><category>mac</category><category>pc</category><category>prequel</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 29 May 2012 23:00:00 EST</pubDate></item><item><title><![CDATA[Slant Six outs first original IP, Strata Scavenger]]></title><link>http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/</guid><comments>http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/#comments</comments><description><![CDATA[<a href="http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/stratafinal01.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; padding-right: 10px; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; float: left; " /></a>The developer of <a href="http://www.joystiq.com/game/resident-evil-operation-raccoon-city"><em>Resident Evil: Operation Raccoon City</em></a>, Slant Six Games, isn't letting a few <em>underwhelming </em><a href="http://www.joystiq.com/2012/03/20/resident-evil-operation-raccoon-city-review/">reviews</a> bring it down, boldly moving on with an announcement of its own original IP, <em>Strata Scavenger</em>. <em>Strata </em>is due out in 2013, according to its Slant Six <a href="http://www.slantsixgames.com/games/strata-scavenger">product page</a>, which features a single image, seen to the left, of a futuristic aerial device patrolling a fiery cityscape.<br /><br /><em>Strata </em>is Slant Six's first original IP, backed in part by the Canadian Media Fund, who handed over $1 million to see the title created "based on its creative and technical innovation," its description reads. Slant Six worked previously on <a href="http://www.joystiq.com/game/socom-confrontation"><em>Socom Confrontation</em></a>,<em> <a href="http://www.joystiq.com/tag/socom-fireteam-bravo-3">Fireteam Bravo 3</a></em> and <a href="http://www.joystiq.com/tag/socom-tactical-strike/"><em>Tactical Strike</em></a>, before tackling <em>Operation Raccoon City</em> -- into the ground, some would say.<br /><br />There's a distinct berth between shooting zombies and participating in an interstellar, science-fictional universe, and perhaps Slant Six's new original title is the breakout we've all been waiting for.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/">Slant Six outs first original IP, Strata Scavenger</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Mar 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20198401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/21/slant-six-outs-first-original-ip-strata-scavenger/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>microsoft</category><category>original-ip</category><category>pc</category><category>playstation</category><category>ps3</category><category>sci-fi</category><category>slant-six</category><category>Strata-Scavenger</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Wed, 21 Mar 2012 19:30:00 EST</pubDate></item><item><title><![CDATA['The Boondock Saints Video Game' officially announced at SXSW Interactive]]></title><link>http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/</guid><comments>http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/" target="_self"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/boondockssxsw.png" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div><a href="http://www.joystiq.com/tag/boondock-saints"><em>The Boondock Saints Video Game</em></a> has just been announced at during a panel at the SXSW Interactive festival in Austin, TX. After a solid hour of women asking the film's cast to sign various parts of their bodies (seriously), an extremely brief trailer was shown for the title, which consisted of a camera fly-through of a seedy alleyway and two motionless character models of the Saints.<br /><br />Sean Patrick Flanery, Norman Reedus and David Della Rocco are contributing their voices to their respective characters, and will be part of the game's ongoing creative process, but beyond that no further information was given regarding platform availability or an expected release window.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-boondock-saints-mcgintys-alley-art/">The Boondock Saints (McGinty's Alley art)</a></strong></p><a href="http://www.joystiq.com/photos/the-boondock-saints-mcgintys-alley-art/#4889677"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/boondock31101_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-boondock-saints-mcgintys-alley-art/#4889678"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/boondock31102_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/">'The Boondock Saints Video Game' officially announced at SXSW Interactive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Mar 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20190770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/11/the-boondock-saints-video-game-officially-announced-at-sxsw-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>Boondock-Saints</category><category>Critical-Mass-Interactive</category><category>David-Della-Rocco</category><category>Norman-Reedus</category><category>Sean-Patrick-Flanery</category><category>SXSW-2012</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sun, 11 Mar 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Test Drive: Ferrari Racing Legends announced by Atari]]></title><link>http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/</guid><comments>http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/ataritdfl.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div><div> Atari has announced a new version of <em>Test Drive</em>, but instead of the open-world, tropical setting of the two <em>Unlimited</em> iterations, this time the franchise is headed back to the race track. <a href="http://joystiq.com/game/test-drive-ferrari-racing-legends"><em>Test Drive Ferrari Racing Legends</em></a> will focus on Ferrari's history across almost all of the racing disciplines, including Formula One, rally racing, and GT. There will be over 50 different Ferrari vehicles to drive, and each will show off full realistic interior and exterior models, as well as damage effects, which means Atari didn't skimp on the Ferrari licensing budget.<br /> <br /> The game should be out for Xbox 360, PS3, and PC later on this spring. Too bad the company didn't stick with the more fantasy-based version of the <em>Test Drive</em> series, this time based exclusively on night drives in Africa; They could have named the game the <em>Starry Atari Ferrari Safari</em>. Don't like that joke? Sorry.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/">Test Drive: Ferrari Racing Legends announced by Atari</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20164581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/04/test-drive-ferrari-racing-legends-announced-by-atari/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>africa</category><category>announcement</category><category>atari</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>safari</category><category>test-drive-ferrari</category><category>test-drive-ferrari-challenge</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 04 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Paradox Interactive announces A Game of Dwarves, reveals new Magicka concepts]]></title><link>http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/</guid><comments>http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/#comments</comments><description><![CDATA[<div style="text-align: center; "> <img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarves.jpg" style="display:none" vspace="4" /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" height="318" id="viddler_d3c61d6d" width="530"><param name="movie" value="http://www.viddler.com/simple/d3c61d6d/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed allowfullscreen="true" allowscriptaccess="always" height="318" name="viddler_d3c61d6d" src="http://www.viddler.com/simple/d3c61d6d/" type="application/x-shockwave-flash" width="530"></embed></object></div>Swedish developer Paradox Interactive held an annual convention in its hometown of Stockholm last week, and took the opportunity to announce a brand new title by Zeal Game Studios called <a href="http://joystiq.com/game/the-game-of-dwarves"><em>A Game of Dwarves</em></a>. As you can see from the trailer above, the <em>Game</em> has sort of a casual <em>Dwarf Fortress</em> feel, allowing you to build, upgrade, and improve a dwarven clan's headquarters, while also looting and battling whatever mysterious foes happen to be living beneath it.<br /><br />We hope that trailer announcer gets over that sore throat he seems to have, though; that's one heck of a frog. <em>A Game of Dwarves</em> is due out later this year on PC and PSN -- you can see some screenshots, along with some brand new concept art from <a href="http://www.joystiq.com/2012/01/19/magicka-summons-1-3-million-in-sales-new-expansion-in-the-works/">the also-announced <em>Magicka</em> expansion</a>, in the galleries below.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/">A Game of Dwarves (1/24/12)</a></strong></p><a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/#4772992"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarfesdefaultwin32dev--11-16-51-42_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/#4772993"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarfesdefaultwin32dev--11-18-25-00_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/#4772994"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarfesdefaultwin32dev--11-18-59-32_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/#4772995"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarfesdefaultwin32dev--11-37-08-06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/a-game-of-dwarves-1-24-12/#4772996"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/agameofdwarfesdefaultwin32dev--11-37-15-99_thumbnail.jpg" alt="" title="" /></a></div><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/magicka-the-other-side-of-the-coin-concept-art/">Magicka: The Other Side of the Coin (Concept Art)</a></strong></p><a href="http://www.joystiq.com/photos/magicka-the-other-side-of-the-coin-concept-art/#4773117"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/magickatheothersideofthecoindwarves_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/magicka-the-other-side-of-the-coin-concept-art/#4773118"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/magickatheothersideofthecoinelves_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/magicka-the-other-side-of-the-coin-concept-art/#4773119"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/magickatheothersideofthecoinhumans_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/magicka-the-other-side-of-the-coin-concept-art/#4773116"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/01/magickatheothersideofthecoincoverart_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/">Paradox Interactive announces A Game of Dwarves, reveals new Magicka concepts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2012 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20156003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/24/paradox-interactive-announces-a-game-of-dwarves-reveals-new-mag/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-game-of-dwarves</category><category>announcement</category><category>expansion</category><category>magicka</category><category>magicka-the-other-side-of-the-coin</category><category>paradox-interactive</category><category>pc</category><category>playstation</category><category>ps3</category><category>stockholm-sweden</category><category>the-other-side-of-the-coin</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 24 Jan 2012 23:59:00 EST</pubDate></item><item><title><![CDATA[Riot CEO Brandon Beck on forging success with League of Legends]]></title><link>http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/</guid><comments>http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/leagueoflegendsgameplay.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
Riot Games has announced player numbers for its extremely popular <em>League of Legends</em> title, and they're pretty phenomenal. With over 15 million registered players, the <em>Defense of the Ancients</em>-style online multiplayer RTS can now brush shoulders with games like Blizzard's <a href="http://joystiq.com/game/world-of-warcraft"><em>World of Warcraft</em></a> (<a href="http://massively.joystiq.com/2010/10/07/wow-reaches-12-million-concurrent-subscribers/">12 million players</a>), <a href="http://joystiq.com/game/call-of-duty"><em>Call of Duty</em></a> (<a href="http://www.joystiq.com/2009/05/26/call-of-duty-4-reaches-13-million-players-on-xbox-live/">13 million players on Xbox Live</a>), and <em>The Sims</em> (<a href="http://www.tmcnet.com/usubmit/2005/feb/1114806.htm">16 million copies sold</a>), as one of the biggest PC games in history. Granted, as a free-to-play title that relies on microtransactions for revenue, <em>League of Legends</em> has more access to a wider audience than games driven by retail sales or subscriptions. But there's no question at all that this is a huge and exceptionally popular game.<br />
<br />
Joystiq got to talk with CEO and co-founder of Riot Brandon Beck about today's announcement, and he says that even the company was surprised by how big <em>LoL</em> (as it's called in shorthand) has gotten. "The growth of the <em>League of Legends</em> community far exceeded our expectations," he tells us. "We are proud of the numbers we are hitting on our platform and are confident our fantastic team can continue to grow and evolve our PvP.net technology to handle even greater numbers."<p><a href="http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/" rel="bookmark">Continue reading <em>Riot CEO Brandon Beck on forging success with League of Legends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/">Riot CEO Brandon Beck on forging success with League of Legends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jul 2011 08:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20000273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/26/riot-ceo-brandon-beck-on-forging-success-with-league-of-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>brandon-beck</category><category>concurrent</category><category>league-of-legends</category><category>pc</category><category>player-base</category><category>players</category><category>riot-games</category><category>season-one</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 26 Jul 2011 08:20:00 EST</pubDate></item><item><title><![CDATA[Magic Pixel Games formed by THQ, EA, Activision vets]]></title><link>http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/</guid><comments>http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/gamboombloxsplosion530.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Though some companies are characterized as being chock-full of "movers and shakers," we can't think of a company more deserving of the phrase than the newly formed development studio <a href="http://www.magicpixelgames.com/">Magic Pixel Games</a>. According to the developer's press release announcement, the team is composed of THQ, Electronic Arts and Activision veterans, including <a href="http://www.joystiq.com/game/boom-blox"><em>Boom Blox</em></a> lead engineer Jeff Dixon and senior development director Mark Tsai. The announcement adds that the team possesses an "unparalleled grasp of human motion and physics to create unforgettable motion gaming experiences on console platforms."<br />
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What does that mean? Well, it probably means that Magic Pixel's first big title is going to incorporate some kind of motion controller. What else does it mean? It means that everyone knows there knows how to physically move their own bodies, which is a handy skill for any living being. More specific details about their upcoming projects should surface soon -- the press release also promises that Magic Pixel's debut title will launch this holiday season.<p><a href="http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/" rel="bookmark">Continue reading <em>Magic Pixel Games formed by THQ, EA, Activision vets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/">Magic Pixel Games formed by THQ, EA, Activision vets</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Jun 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19956867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/02/magic-pixel-games-formed-by-thq-ea-activision-vets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>announcement</category><category>Boom-Blox</category><category>developer</category><category>ea</category><category>magic-pixel-games</category><category>motion-control</category><category>thq</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Thu, 02 Jun 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Grasshopper announcing new title next month]]></title><link>http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/</guid><comments>http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/suda51.jpg" /></a></div>
Suda51's Japanese dev studio, Grasshopper Manufacture, is working on a ton of stuff. Between <a href="http://www.joystiq.com/game/shadows-of-the-damned"><em>Shadows of the Damned</em></a>, <a href="http://www.joystiq.com/game/sine-mora"><em>Sine Mora</em></a>, <a href="http://www.joystiq.com/game/codename-d"><em>codename D</em></a> and an <a href="http://www.joystiq.com/2011/01/27/heres-a-big-list-of-developers-and-publishers-working-on-ngp-pr/">uannounced NGP project</a>, we have to imagine the folks at Grasshopper don't have much free time. Regardless, the studio will take a timeout on March 30 to host a Ustream event, during which Grasshopper will announce a new game -- perhaps that NGP title?<br />
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Dubbed "Grasstream 2: Travis vs. Garcia" (named for the main characters of <em>No More Heroes</em> and <em>Shadows of the Damned),</em> the event will feature frank discussion from Suda51 on <em>Scott Pilgrim vs. The World,</em> an acoustic performance of music from <em>No More Heroes,</em> the aforementioned "new game announce," and "hands-on impressions" of said game from "Vanilla Beans and model/gamer Kayo Sato." Yes, <em>really</em>.<p><a href="http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/" rel="bookmark">Continue reading <em>Grasshopper announcing new title next month</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/">Grasshopper announcing new title next month</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Feb 2011 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19861783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/28/grasshopper-announcing-new-title-next-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>grasshopper-manufacture</category><category>Grasstream-2-Travis-vs-Garcia</category><category>suda-51</category><category>suda51</category><category>ustream</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 28 Feb 2011 22:30:00 EST</pubDate></item><item><title><![CDATA[The Darkness 2 coming fall 2011, Digital Extremes behind the wheel]]></title><link>http://www.joystiq.com/2011/02/08/the-darkness-2/</link><guid isPermaLink="true">http://www.joystiq.com/2011/02/08/the-darkness-2/</guid><comments>http://www.joystiq.com/2011/02/08/the-darkness-2/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2011/02/08/the-darkness-2/"><img width="530" height="300" vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/thedarknessiiannouncement_530x300.jpg" /></a></div>
Today, there's good news and bad news for fans of Starbreeze's underappreciated 2007 comic book-based shooter, <em>The Darkness</em>. First, the good news: A sequel, <a href="http://www.joystiq.com/game/the-darkness-2/"><em>The Darkness 2</em></a>, has just been announced for fall 2011, reuniting players with Darkness-packing mobster Jackie Estacado; and the bad news: Original developer Starbreeze is out, rumored to be busy with <a href="http://www.joystiq.com/tag/syndicate">a <em>Syndicate</em> reboot for EA</a>, and relatively unproven Digital Extremes (<em>Dark Sector</em>, anyone?) is in. <br />
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The sequel promises more of what made the original such a delight: giant Demon Arms and "stylistic violence." <em>The Darkness 2</em> marketing team got their hands on the game and came up with "Quad-Wielding," which seems as sellable as any other first-person gimmick. "The Darkness II breaks out of the sea of conventional first-person shooters," the press release reads, "with its fervid Quad-Wielding gameplay, which will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons."<br />
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That's all well and good, but how cool is the game? For that, we'll turn to the admittedly biased Marc Silvestri, founder and CEO of Top Cow Productions and co-creator of The Darkness comics. "So often disappointed when a favorite character gives birth to a lame movie or video game, us fans have come to expect the worst," Silvestri said. "And sometimes we get it. But not with <em>The Darkness II</em>. Yeah, call me biased <strong>[Ed's note: We did!]</strong>, but this second installment of Jackie Estacado's epic saga is - in my humble opinion - one of the most brutally cool games I've ever played. 2K Games hammered this one out of the park."<br />
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As convincing as that sounds, we'll reserve our judgment until we get our hands (and yes, our Demon Arms) on the title.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-darkness-2/">The Darkness 2</a></strong></p><a href="http://www.joystiq.com/photos/the-darkness-2/#3856973"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/darknessiilogoforlight_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-darkness-2/#3856974"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/thedarknessiiannouncement_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/02/08/the-darkness-2/" rel="bookmark">Continue reading <em>The Darkness 2 coming fall 2011, Digital Extremes behind the wheel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/02/08/the-darkness-2/">The Darkness 2 coming fall 2011, Digital Extremes behind the wheel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Feb 2011 09:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/02/08/the-darkness-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19834378/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/02/08/the-darkness-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-Games</category><category>announcement</category><category>Digital-Extremes</category><category>fps</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>the-darkness-2</category><category>xbox</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 08 Feb 2011 09:05:00 EST</pubDate></item><item><title><![CDATA[2K Games to stream 'something big' from PAX tomorrow morning]]></title><link>http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/</guid><comments>http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/2kgamesthinking.jpg" /></a></div>
Oh boy -- yes, this certainly seems like an announcement for an announcement, and you know how much we love those (not at all). But 2K Games' blog has posted <a href="http://www.2kgames.com/blog/something-big-is-happening-at-pax">that "something big is going to happen at the 2K Games booth"</a> this weekend for <a href="http://joystiq.com/tag/pax-2010">PAX 2010</a>, and it's got everyone riled up. If nothing else, just consider this a PSA that there will be a live stream starting tomorrow morning at 10AM PDT, in which we'll supposedly see "something big." An elephant? <a href="http://www.joystiq.com/2010/08/09/ubisoft-toronto-aiming-to-develop-five-big-games-at-once/">An Ubisoft Toronto game</a>? Tom Hanks after a wish?<br />
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If it helps (it doesn't), <em>Duke Nukem</em> co-creator George Broussard has <a href="http://twitter.com/georgeb3dr/status/22750844938">tweeted a link</a> to a picture of pigs flying, which some folks have taken to mean that <em>Duke Nukem For..</em> -- oh, never mind, we can't even bring ourselves to say its name. Let's just all wait patiently until the live stream starts tomorrow, and then we won't be disappointed when 2K announces that it has convinced President Christoph Hartmann to attend PAX in a silly gorilla suit.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/">2K Games to stream 'something big' from PAX tomorrow morning</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Sep 2010 19:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19619449/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/02/2k-games-to-stream-something-big-from-pax-tomorrow-morning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>announcement</category><category>livestream</category><category>pax-2010</category><category>pax2010</category><category>pc</category><category>ustream</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 02 Sep 2010 19:20:00 EST</pubDate></item><item><title><![CDATA[THQ's 'Kids, Family and Casual' branch revealing new project next Tuesday]]></title><link>http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/</guid><comments>http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/thqcy2012slide530px.jpg" /></a></div>
If you're the least bit worried about the massive workload THQ seems to have taken on -- seriously, just <em>look</em> at that chart -- you may want to avert your eyes from this particular story. During the publisher's <a href="http://www.joystiq.com/2010/08/09/thq-report-30m-q1-loss-ufc-undisputed-2010-moves-2-7m-units/">investors call</a> earlier today, CEO Brian Farrell explained that the company "will be unveiling an innovative new product a week from tomorrow in New York," later adding "we look forward to its launch this holiday season."<br />
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A representative from THQ explained that this new project is being developed by the "Kids, Family and Casual" (or K.F.C.) management branch of the studio, likely ruling out the chance that this unannounced project is that <em>Saints Row</em> MMO you've always dreamed of. We've contacted THQ to see if we can get any additional details about the project. Like, for instance, will it be crispy, or original? Can we assume it will be finger lickin' good? Will it come with its own secret blend of herbs and spices?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/">THQ's 'Kids, Family and Casual' branch revealing new project next Tuesday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Aug 2010 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19587000/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/09/thqs-kids-family-and-casual-branch-revealing-new-project-nex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>brian-farrell</category><category>casual</category><category>family</category><category>kids</category><category>thq</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 09 Aug 2010 19:40:00 EST</pubDate></item><item><title><![CDATA[Microsoft Store website lists Kinect for $149.99]]></title><link>http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/</guid><comments>http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/kinectpricemsstore.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/2010/06/18/retail-consensus-has-kinect-at-150/">Yet another retailer</a> has listed the <a href="http://joystiq.com/tag/kinect|project-natal">Kinect</a> add-on for the Xbox 360 at a price of $149.99, but this time, it's a little different: the price is on Microsoft's own site. Over <a href="http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081">on the Microsoft Store</a>, the "Kinect Sensor for Xbox 360" is clearly listed (and available for preorder on November 4) at $149.99. We've screencapped the image above, just in case it gets removed in the future.<br />
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Of course, this still doesn't confirm the price for certain -- the retail side may have no more inside information from the company than any other retailer does, and may be simply listing what it expects the price to be. Or, the price may have gone live early accidentally, pending an official announcement. Either way, throw another piece of evidence on the pile for a $149.99 price on Microsoft's controller-free gaming system.<br />
<br />
[Thanks, Michael!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/">Microsoft Store website lists Kinect for $149.99</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jun 2010 01:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19525597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>kinect</category><category>microsoft</category><category>microsoft-store</category><category>pricing</category><category>project-natal</category><category>retailer</category><category>xbox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 22 Jun 2010 01:05:00 EST</pubDate></item><item><title><![CDATA[Sega announces Sonic Colors, coming to Wii and DS in late 2010]]></title><link>http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/</guid><comments>http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.bhgamer.com/2010/05/26/sonic-colours-coming-to-wii-and-ds-this-year/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/gamsoniccoloursreveal580.jpg" /></a></div>
Man, Sega's just full of surprises, isn't it? Earlier today, <a href="http://blogs.sega.com/europe/2010/05/26/announcing-sonic-colours/">the company announced <em>Sonic Colors</em></a> (or <em>Colours</em>, if you live in a country that spells that word that ridiculous way). a new platformer featuring the blue hedgehog and his new troupe of polychromatic friends. Sonic will have to navigate a sci-fi themed amusement park to thwart the plans of -- who else -- Dr. Eggman by saving multicolored aliens, each of which bestow a certain special ability upon the series' attitude-filled protagonist. That sounds like it has the propensity be be more colorful and trippy than a Flaming Lips concert.<br />
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According to <a href="http://blogs.sega.com/europe/2010/05/26/announcing-sonic-colours/http://blogs.sega.com/europe/2010/05/26/announcing-sonic-colours/">Sega Europe's blog</a>, the game is set to drop for Wii and DS in late 2010. You can check out an extremely brief <a href="http://www.youtube.com/watch?v=bFcW6ZeRyFo">announcement trailer</a> posted after the break.<br />
<br />
[Thanks, RupeeClock]<p><a href="http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/" rel="bookmark">Continue reading <em>Sega announces Sonic Colors, coming to Wii and DS in late 2010</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/">Sega announces Sonic Colors, coming to Wii and DS in late 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bhgamer.com/2010/05/26/sonic-colours-coming-to-wii-and-ds-this-year/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19492230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/sega-announces-sonic-colors-coming-to-wii-and-ds-in-late-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>DS</category><category>Nintendo</category><category>platform</category><category>sega</category><category>sonic</category><category>sonic-colors</category><category>Wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 26 May 2010 11:55:00 EST</pubDate></item><item><title><![CDATA[Dave Perry details Gaikai's server plan, teases E3 announcement]]></title><link>http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/</guid><comments>http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/#comments</comments><description><![CDATA[<div style="text-align: center;"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/gaikai5801-445.jpg" /></div>
Dave Perry is dreaming big with his <a href="http://joystiq.com/tag/gaikai">Gaikai</a> streaming service. He went into a little more detail on just how it will at work at today's LA Games Conference. The company is still planning to kick off its service <a href="http://www.joystiq.com/2010/03/11/gaikai-will-be-fee-free-utilize-300-data-centers-in-the-us/">with 300 data centers</a>, and while he admits it will have "much more traffic than the servers can handle," Gaikai will limit early users to those closest to the centers. If you're close enough to the server to have only about 5-10 milliseconds of lag, you'll get in. If not, Perry told Joystiq, then you won't even see the embedded window -- but your request will be logged anyway. That way, he said, Gaikai will be able to track not just where people are using the service, but where they <em>want</em> to use it. If a bunch of users in Alaska try to play, but can't connect because they're too far away, then "we know we're losing money in Alaska," he says, and Gaikai will set up more datacenters there.<br />
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Perry says Gaikai will help with security as well -- he suggested that companies might even be able to <a href="http://www.joystiq.com/2010/03/11/gaikai-and-instantaction-team-up-for-streaming-embeddable-games/">release their E3 demos</a> to the world just during the week of the event, allowing press or the public to play them online for a limited time, with the code securely held on Gaikai's servers. It's all speculation at this point, though -- a service like that won't be ready to go by this year's E3 in June. But stay tuned anyway: Perry also promised us an announcement about Gaikai at E3. "We got some cool stuff to show off," he confirmed with a knowing nod.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/">Dave Perry details Gaikai's server plan, teases E3 announcement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Apr 2010 23:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19459521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/29/dave-perry-details-gaikais-server-plan-teases-e3-announcement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alaska</category><category>announcement</category><category>cloud</category><category>data-centers</category><category>dave-perry</category><category>david-perry</category><category>e3</category><category>e3-2010</category><category>gaikai</category><category>la-games-conference</category><category>la-games-conference-2010</category><category>lagc2010</category><category>request</category><category>service</category><category>streaming</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 29 Apr 2010 23:30:00 EST</pubDate></item><item><title><![CDATA[Natal game 'River Rush' revealed by film writer James Gunn]]></title><link>http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/</guid><comments>http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.jamesgunn.com/2010/04/15/quick-impression-on-microsofts-natal/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/wiisportsresortiminacanoe580px.jpg" /></a></div>
What is Project Natal's "<em>River Rush</em>" game, you ask? Well, it sounds an awful lot like <em><a href="http://www.joystiq.com/tag/wii-sports-resort">Wii Sports Resort</a></em>'s canoe-paddling game, albeit minus the whole "physical controller" thing. Hollywood writer James Gunn (<em>Dawn of the Dead</em>, <em>Slither</em>) got to demo the game at a media preview held by Microsoft recently in Los Angeles, where the company was showing off its latest consumer offerings -- from <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> to the <a href="http://www.engadget.com/tag/courier/">Courier</a> to <em><a href="http://www.joystiq.com/tag/halo-reach">Halo: Reach</a></em> (Gunn says he "was slaughtered instantly and numerous times by the Microsoft employees playing when they're supposed to be working" of <em>Reach</em>) -- and couldn't help but share his feelings about the experience with the world via <a href="http://www.jamesgunn.com/2010/04/15/quick-impression-on-microsofts-natal/">his blog</a>.<br />
<br />
Gunn describes <em>River Rush</em> as "a game where you stand side by side in a river raft, so it's two people playing at once ... to move right, you have to step right; to move left, you have to step left." The game also features a jumping mechanic that, as you might guess, involves players actually leaping into the air. "As you rush down right rapids, you have to jump up and slap floating stars in the air -- the whole raft jumps up every time you do." You'll forgive our reticence, but it only takes <em>one</em> life lesson to learn that jumping into the air blindly near friends and expensive technology almost always results in bad memories. We've asked Microsoft for more information, but the chances of that before <a href="http://www.joystiq.com/2010/03/25/microsoft-to-host-e3-natal-event-june-13-media-briefing-june-14/">the company's E3 press event</a> are about as likely as us going upstream without a paddle.<br />
<br />
[Thanks, Jonathan Dixon]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/">Natal game 'River Rush' revealed by film writer James Gunn</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Apr 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jamesgunn.com/2010/04/15/quick-impression-on-microsofts-natal/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19444363/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/18/natal-game-river-rush-revealed-by-film-writer-james-gunn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>courier</category><category>halo-reach</category><category>james-gunn</category><category>Microsoft</category><category>project-natal</category><category>river-rush</category><category>wii-sports-resort</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 18 Apr 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[iPhone OS 4 news coming Apr. 8 [updated]]]></title><link>http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/</guid><comments>http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.engadget.com/2010/04/05/apple-holding-iphone-os-4-event-april-8th/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/iphoneos4headerimg580px.jpg" /></a></div>
Hot off the launch of the <a href="http://www.joystiq.com/tag/ipad">iPad</a> this past weekend, Apple this morning announced an event at its Cupertino campus unveiling the fourth iteration of the iPhone OS this Thursday, <a href="http://www.engadget.com/2010/04/05/apple-holding-iphone-os-4-event-april-8th/">Engadget</a> reports. Other than the cryptic image you see above offering the press a "sneak peek into the future of iPhone OS," details are ... well, <em>non-existent</em> about what will be unveiled. That said, last time Apple held one of these soir&eacute;es, the company announced <a href="http://www.joystiq.com/2009/03/17/sims-iphone-shows-off-in-game-purchasing-personalized-music/">in-game purchasing functionality</a> for its developers. <br />
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We know there's a ton of functionality for gaming we'd like to see added into the platform (multi-tasking anyone?), but we're more interested in what <em>you</em> want added in the forthcoming update. So we've put together a poll below and encourage those of you who choose the "Other" option to drop your idea in the comments section. Engadget will be liveblogging the event and we'll have all the gaming news rounded up for you when the presser goes down at 1PM ET on April 8 (oh man, that's later this week!).<br />
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[Update: Date corrected.]<br />
<p><a href="http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/#poll43949">View Poll</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/">iPhone OS 4 news coming Apr. 8 [updated]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Apr 2010 16:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.engadget.com/2010/04/05/apple-holding-iphone-os-4-event-april-8th/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19427026/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/05/iphone-os-4-news-coming-this-friday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>apple</category><category>event</category><category>iphone-os</category><category>iphone-os-4</category><category>iPod</category><category>os</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 05 Apr 2010 16:28:00 EST</pubDate></item><item><title><![CDATA[Batman: Arkham Asylum GOTY edition coming to NA in May]]></title><link>http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/</guid><comments>http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/batman315.jpg" alt="" /></div>
Whew, that was a close one. We were really hoping to get another opportunity to purchase <a href="http://www.joystiq.com/tag/batman-arkham-asylum"><em>Batman: Arkham Asylum</em></a> again, but it seemed Rocksteady and Eidos had planned to keep the game's <a href="http://www.joystiq.com/2010/03/15/batman-arkham-asylum-goty-editions-packaging-trailer-revealed/">Game of the Year edition</a> exclusively overseas. Fortunately, it seems they've changed their minds -- an Eidos press release just confirmed that the expanded version of the game (which includes four extra challenge maps and 3D support) will be getting a stateside release.<br />
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Whether you missed out on 2009's surprise superhero smash hit, or whether you were just disappointed by its lack of extra <em>dimensions</em>, you'll be able to get your fix when <em>Batman </em>GOTY ships sometime in May.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/">Batman: Arkham Asylum GOTY edition coming to NA in May</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Mar 2010 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19401638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/16/batman-arkham-asylum-goty-edition-coming-to-na-in-may/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>batman</category><category>batman-arkham-asylum</category><category>batman-arkham-asylum-game-of-the-year-edition</category><category>eidos</category><category>game-of-the-year</category><category>Microsoft</category><category>release-date</category><category>rocksteady</category><category>us</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 16 Mar 2010 14:20:00 EST</pubDate></item><item><title><![CDATA[Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]]]></title><link>http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/</guid><comments>http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/gamblastermasteroverdrive580.jpg" /></a></div>
Oh, Sunsoft, <em>you shouldn't have</em>. Here we were, thinking no news from this day would cause our hearts to swell in our chests, sending us into fits of nostalgic joy. Then you <a href="http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php">come along and announce that a new installment</a> in the long-dormant <em>Blaster Master</em> franchise not only exists, but is coming out in <em>two days</em>.<br />
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Yes, according to a recent Sunsoft press release, Monday's WiiWare update will see the addition of <em>Blaster Master: Overdrive</em>, a sequel to the NES classic, priced at 1000 Wii Points. Like the original, <em>Overdrive</em> features both side-scrolling and top-down action sequences. Looking at the images <a href="http://www.sunsoftgames.com/games/Blaster%20Master%20WiiWare/index.php#">posted on Sunsoft's official site</a>, it certainly seems to retain the same charm of the first game -- if it also preserves the original <em>Blaster Master</em>'s <a href="http://www.youtube.com/watch?v=7UknIyWcwAU">completely awesome theme song</a>, we might not be able to stop ourselves from purchasing the game two or three times over.<br />
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<strong>Update:</strong> We've added the trailer after the break in all it's YouTube glory. <br type="_moz" /><p><a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/" rel="bookmark">Continue reading <em>Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/">Sunsoft announces Blaster Master: Overdrive, coming to WiiWare next week [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 06 Feb 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sunsoftgames.com/news/2010-02-06%20BlasterMasterOverdrive.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/06/sunsoft-announces-blaster-master-overdrive-coming-to-wiiware-n/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>blaster-master</category><category>blaster-master-overdrive</category><category>Gaijinworks</category><category>Nintendo</category><category>release-date</category><category>sunsoft</category><category>Wii</category><category>wiiware</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 06 Feb 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Platinum Games' fourth game to be announced on this week's GTTV]]></title><link>http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/</guid><comments>http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/geoffkeighley/statuses/8206562401"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/platinumgamescountdowngttv580px.jpg" alt="" /></a></div>
Here were are again, folks, for another edition of "Turn a Tweet Into a Full Post." This time we've got word from the always exciting <a href="http://twitter.com/geoffkeighley/statuses/8206562401">Twitter feed of Geoff Keighley</a> that this week's episode of GameTrailers TV will reveal the fourth game from Japanese developer Platinum Games. So far, after inking a <a href="http://www.joystiq.com/2008/05/20/sega-talks-platinum-games-deal-franchises/">publishing deal with Sega</a> in 2008 for four games, all we've heard of the mysterious fourth title is that it will be headed up by <em>Resident Evil</em> designer Shinji Mikami. <br />
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Considering the somewhat confusing wording of Keighley's tweet, we asked the man himself to clarify what we're going to see on Thursday evening. "It's an exclusive reveal trailer for the game inside the show this week. The news breaks during GTTV on Thursday night. We're really excited to have the Japanese developers/publishers working with us on reveals like this." He also pointed out that <a href="http://www.platinumgames.co.jp/">this countdown</a> on Platinum Games' Japanese website has been counting down towards Thursday's reveal -- aha! For all the steaming hot scoops, you'll have to peep the show when it airs this Thursday evening/Friday morning at 12:30AM ET.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/">Platinum Games' fourth game to be announced on this week's GTTV</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jan 2010 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/geoffkeighley/statuses/8206562401>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19330921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/25/platinum-games-fourth-game-to-be-announced-on-this-weeks-gttv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>gametrailers-tv</category><category>geoff-keighley</category><category>gttv</category><category>platinum-games</category><category>reveal</category><category>shinji-mikami</category><category>twitter</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 25 Jan 2010 16:45:00 EST</pubDate></item><item><title><![CDATA[Funcom Games Canada enters the Age of Caron]]></title><link>http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/</guid><comments>http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1381&amp;table=CONTENT&amp;item=1004"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ageofcaron.jpg" /></a></div>
What to do when you're <a href="http://www.joystiq.com/2009/11/18/funcom-posts-9-6-million-loss-in-q3-2009/">coming off a year of huge losses</a> but still planning to <a href="http://www.joystiq.com/2009/12/11/age-of-conan-dev-funcom-spawns-casual-mmo-label-sweetrobot/">reinvigorate the company</a>? Get yourself a new CEO! That's what <a href="http://www.joystiq.com/tag/age-of-conan"><em>Age of Conan's</em></a> <a href="http://www.joystiq.com/tag/funcom">Funcom</a> did, announcing that Miguel Caron would be <a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1381&amp;table=CONTENT&amp;item=1004">stepping into the position</a> at Funcom Games Canada. Caron has been working in Quebec with <a href="http://en.wikipedia.org/wiki/Lyrtech">Lyrtech</a>, an audio and video processing company, as well as with IT firms like <a href="http://www.bcm-corp.com/">BCM International</a> and NoWire Telecom.<br />
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Given his background in reducing IT costs and raising market share in the realm of digital communications, we'd guess he's got his job cut out for him at Funcom. The company says it's aiming to expand operations in Montreal, far away from its humble roots in Norway, so we'll see if Caron can summon some Cimmerian strength and get things moving in the right direction over there.<br />
<br />
[Via <a href="http://www.massively.com/2010/01/08/funcom-games-canada-hires-new-ceo-and-plans-to-expand/">Massively</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/">Funcom Games Canada enters the Age of Caron</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jan 2010 05:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1381&amp;table=CONTENT&amp;item=1004>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19309638/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/09/funcom-games-canada-enters-the-age-of-caron/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>Age-of-Conan-Hyborian-Adventres</category><category>announcement</category><category>ceo</category><category>Eidos-Interactive</category><category>funcom</category><category>funcom-games-canada</category><category>Microsoft</category><category>miquel-caron</category><category>mmo</category><category>sweet-robot</category><category>the-secret-world</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 09 Jan 2010 05:00:00 EST</pubDate></item><item><title><![CDATA[NinjaBee shows concepts for new XBLA game, playable with Avatars]]></title><link>http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/</guid><comments>http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.ninjabee.com/blog/2010/01/another-new-xbla-game-with-avatars.html"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/airshipninjabeegame.png" /></a></div>
<a href="http://www.joystiq.com/tag/ninjabee">NinjaBee</a> (makers of <a href="http://www.joystiq.com/tag/a-kingdom-for-keflings"><em>A Kingdom for Keflings</em></a>, <em><a href="http://www.joystiq.com/tag/band-of-bugs">Band of Bugs</a> </em>and the underrated <a href="http://www.joystiq.com/tag/outpost-kaloki"><em>Outpost Kaloki X</em></a>) has announced that <a href="http://www.ninjabee.com/blog/2010/01/another-new-xbla-game-with-avatars.html">it's working on a brand new title</a> for Xbox Live Arcade, one that will allow you to play with your <a href="http://www.joystiq.com/2009/12/24/disney-avatar-items-flood-xblm-including-mickey-ears/">Mickey ear-wearing</a> Xbox Live Avatar. There's no actual information about the game yet (not even a title, although we know it's not <a href="http://www.joystiq.com/tag/ancients-of-ooga"><em>Ancients of Ooga</em></a>, another NinjaBee game in progress), but as you can see from the concept art posted on its blog, there's an airship, a cute bird and a dragon involved. So: a cross between <a href="http://www.joystiq.com/tag/final-fantasy"><em>Final Fantasy</em></a>, Twitter and <a href="http://www.joystiq.com/tag/lair"><em>Lair</em></a>? Actually, we'd totally play that.<br />
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NinjaBee says an official announcement is coming at the end of the month, and it'll be releasing new concept art every week until then, so stay tuned for more.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/">NinjaBee shows concepts for new XBLA game, playable with Avatars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Jan 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ninjabee.com/blog/2010/01/another-new-xbla-game-with-avatars.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19304355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/05/ninjabee-shows-concepts-for-new-xbla-game-playable-with-avatars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>avatar</category><category>concept-art</category><category>downloadable</category><category>game</category><category>Microsoft</category><category>ninjabee</category><category>release</category><category>xbla</category><category>Xbox-360</category><category>xbox-avatars</category><category>xbox-live-arcade</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Tue, 05 Jan 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII announcement possibly due on Nov. 13]]></title><link>http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/</guid><comments>http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://finalfantasy-xiii.net/2009/11/07/ffxiii-anagram-solved-announcement-nov-thirteenth.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/ff13.092509-580px.jpg" /></a></div>
"A Henchmen Inventor Tent Unto."<br /> <br /> Before reading on, why not try to <a href="http://www.siliconera.com/2009/11/06/can-you-crack-this-final-fantasy-xiii-riddle/">solve that puzzle</a> for yourself? It's an anagram, which means you can mess the letters about to spell a secret message. Here's a hint: It was posted by Square Enix as a tease for <em>Final Fantasy XIII</em>, meaning it <em>probably</em> has something to do with that game. What's that? "A Chevron Non-nineteenth Mutt?" We suppose that's a pretty good guess, but unfortunately, it's the wrongest thing <em>ever</em>. <a href="http://finalfantasy-xiii.net/2009/11/07/ffxiii-anagram-solved-announcement-nov-thirteenth.html">A <em>Final Fan</em>-site recently had better luck</a> uncovering the message's true meaning: "Announcement Nov Thirteenth." <br /> <br /> The nature of this "announcement" is still up in the air, though our money's on an official North American release date for the super-anticipated RPG. Though, considering the <a href="http://www.joystiq.com/tag/final-fantasy-xiv">speed at which the series is growing</a> now, we wouldn't be surprised if Squeenix went ahead and dropped the <em>Final Fantasy XV</em> bomb on us.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/">Final Fantasy XIII announcement possibly due on Nov. 13</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 08 Nov 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finalfantasy-xiii.net/2009/11/07/ffxiii-anagram-solved-announcement-nov-thirteenth.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19228137/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/08/final-fantasy-xiii-announcement-possibly-due-on-nov-13/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anagrams</category><category>announcement</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>rpg</category><category>square-enix</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 08 Nov 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Famitsu reveals Darius Burst for PSP]]></title><link>http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/</guid><comments>http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.examiner.com/x-12218-Providence-Video-Game-Examiner~y2009m8d25-Darius-Burst-announced-for-PSP"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/darius_alphagameheader.jpg" /></a><br /></div>
According to the latest pages of Famitsu (Via <a href="http://www.examiner.com/x-12218-Providence-Video-Game-Examiner~y2009m8d25-Darius-Burst-announced-for-PSP">Examiner</a>), Taito will be bringing a new game in the <em>Darius</em> series to PSP. The latest in the classic 2D horizontal-shooter franchise is titled <em>Darius Burst</em>, and marks the first time the series has been tapped for a title since <em>Darius R</em> landed on GameBoy Advance systems in Japan nearly a decade ago.<br /><br />Famitsu notes <em>Darius Burst</em> will feature 11 levels, with non-linear paths throughout the stages -- splitting each initial level into two paths for players to choose. If you love shmups like we love <a href="http://en.wikipedia.org/wiki/Shoot_%27em_up">shmups</a> then you should be giddy about Taito's decision and hopeful the title will see a North American release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/">Famitsu reveals Darius Burst for PSP</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 29 Aug 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.examiner.com/x-12218-Providence-Video-Game-Examiner~y2009m8d25-Darius-Burst-announced-for-PSP>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19144679/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/29/famitsu-reveals-darius-burst-for-psp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>darius</category><category>darius-burst</category><category>japan</category><category>shmup</category><category>shmups</category><category>taito</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sat, 29 Aug 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[The best of WoW.com: August 18-26, 2009]]></title><link>http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/</guid><comments>http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a></p><div align="center"><img src="http://www.blogcdn.com/www.wow.com/media/2009/06/blizzcon_2009_rlt.jpg" alt="" /><br />
<div align="left">What a week it has been in the <em>World of Warcraft</em>. Last weekend in Anaheim, Blizzard held <a href="http://wow.com/blizzcon-2009">BlizzCon</a>, a convention of over 20,000 people, and announced the third expansion of the world's biggest MMO: <a href="http://wow.com/tag/cataclysm"><em>Cataclysm</em></a>. New races, new levels, new systems and instances, and oh yeah: the entire world will explode thanks to the return of a very evil and very angry dragon. <br /> <br /> Here's our most popular posts from the past seven days to catch you up.<br />
<h2>News</h2>
<ul>
    <li><a href="http://www.wow.com/2009/08/21/blizzcon-2009-opening-ceremony-live-blog/">BlizzCon 2009: Opening Ceremony liveblog</a><br />   Straight from the convention floor, here's the announcement in all of its live glory.</li>
    <li><a href="http://www.wow.com/2009/08/21/world-of-warcraft-cataclysm-announced/">World of Warcraft: Cataclysm announced</a><br />   After all of the leaks and speculation, it's official. The game is getting another expansion.</li>
    <li><a href="http://www.wow.com/2009/08/21/blizzcon-2009-archaeology-and-path-of-the-titans/">BlizzCon 2009: Archaeology and Path of the Titans</a><br />   A new secondary profession, and a brand new way for characters to grow even beyond the new level cap of 85.</li>
    <li><a href="http://www.wow.com/2009/08/19/patch-3-2-0a-being-deployed-now/">Patch 3.2.0a being deployed today</a><br />   Right in the midst of BlizzCon madness, Blizzard dropped a bugfix patch on the live servers.</li>
    <li><a href="http://www.wow.com/2009/08/22/blizzcon-2009-guild-leveling-and-talents/">BlizzCon 2009: Guild leveling and talents</a><br />   Guilds will earn points for ingame success, and be able to spend those points on all kinds of fun rewards.</li>
</ul>
<h2>Features</h2>
<ul>
    <li><a href="http://www.wow.com/2009/08/26/blizzcon-2009-costumes-pt-ii/">BlizzCon 2009: The costumes</a><br />   What is a convention without fans crazy enough to dress up (or dress down) as their favorite characters? Feast your eyes on these.</li>
    <li><a href="http://www.wow.com/2009/08/21/blizzcon-2009-worgen-animation/">BlizzCon 2009: Worgen animation</a><br />   Here's what the change everyone wants to see looks like.</li>
    <li><a href="http://www.wow.com/2009/08/23/know-your-lore-world-of-warcraft-cataclysm-worgen/">Know Your Lore: World of Warcraft: Cataclysm Worgen<br />   </a>A special KYL for the new Alliance race.</li>
    <li><a href="http://www.wow.com/2009/08/22/blizzcon-2009-cataclysm-the-story-so-far/">BlizzCon 2009: Cataclysm, the story so far</a><br />   What we know about the story behind the new expansion.</li>
    <li><a href="/2009/08/21/blizzcon-2009-stats-vastly-simplified/">BlizzCon 2009: Stats vastly simplified</a><br />   It's all back to core stats when Deathwing takes over.</li>
</ul>
</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/">The best of WoW.com: August 18-26, 2009</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 27 Aug 2009 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19140772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/27/the-best-of-wow-com-august-18-26-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>archaeology</category><category>blizzard</category><category>blizzcon</category><category>blizzcon-2009</category><category>convention</category><category>expansion</category><category>features</category><category>guild-leveling</category><category>news</category><category>patch-3.2.0a</category><category>path-of-the-titans</category><category>world-of-warcraft</category><category>world-of-warcraft-cataclysm</category><category>wow-com</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 27 Aug 2009 02:00:00 EST</pubDate></item></channel></rss>