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Posts tagged anti-aliasing

Microsoft lifts Xbox 360 minimum 720p, anti-aliasing mandate for devs

In a column published today on Develop, Black Rock Studio (Pure, Split/Second) technical director David Jeffrries revealed that Microsoft has removed an item from its TCRs (Technical Certification Requirements) that stated all Xbox 360 games must run at a minimum of 1280x720 (720p) resolution if...

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