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Posts tagged apb

Realtime Worlds community manager details dev's final days

Eurogamer's piece on Realtime Worlds' collapse is an interesting read for anyone curious about the final weeks of the developer. The studio collapsed in September, shortly after launching APB, a Grand Theft Auto-esque MMO that ran out of gas after 86 days. Almost the whole piece is told through...

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Realtime Worlds director Dave Jones not joining Epic

It was rumored yesterday that Realtime Worlds creative director Dave Jones was moving to the United States in order to join Epic Games. Jones has since contacted Develop, informing the site that the initial report seen in the Herald Scotland was incorrect. Commenting directly on the Develop story,...

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Rumor: Ex-Realtime Worlds head Dave Jones joining Epic [update: Jones not joining Epic]

Update: Dave Jones has informed Develop that he is not joining Epic and has no plans to leave Scotland at this time. The fallout from the closure of APB and developer Realtime Worlds continues this week, with the Herald Scotland reporting that creative director Dave Jones may be joining Epic...

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Report: Some APB players receiving compensation, but denied refund

The short, brutal life of APB (and developer Realtime Words) recently ended, with consumers seemingly unable to reclaim whatever investment they put into the MMO. However, despite not receiving refunds, consumers are reportedly obtaining compensation in other ways. Gamasutra and Dtoid both...

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APB artist launches Montynero game art company

APB lead character artist Jimmy O'Ready is moving on -- but not far -- from former employer Realtime Worlds, which hastily collapsed earlier this month. O'Ready will remain in Dundee, Scotland, where he has launched Montynero, made up of two art studios: Montynero Characters and Montynero Concept...

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Final Realtime Worlds employees let go, US branch also shutting down

Though reports last week seemed to indicate that a buyer would swoop in at the last second and save the faltering APB developer Realtime Worlds, the studio has revealed that its remaining 50 employees have been terminated. Sixteen temporary positions are still active to finish shutting down the...

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APB comes to a 'premature end'

Realtime Worlds community officer Ben Bateman just popped on the APB official forums to present this sad bit of news: The game is shutting down for good. In his statement, Bateman says, "APB has been a fantastic journey, but unfortunately that journey has come to a premature end." Apparently the...

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Report: Realtime Worlds on the verge of buyout

Bankrupt studio Realtime Worlds may have found a buyer. Develop reports that the firm in charge of Realtime's administration proceedings is in talks with a prospective purchaser, with proceedings to be complete by the end of next week unless something goes really wrong. The buyer would become the...

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Develop: US firm acquires Realtime Worlds' Project MyWorld

Develop reports that bankrupt studio Realtime Worlds has seen its Project MyWorld IP bought up by an "anonymous American company." It's currently unclear what this means for the 23 developers who were working on the project at the studio's location in Dundee, Scotland. One of the more optimistic...

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APB has 130K registered players, high average playtime and revenue per user

Realtime Worlds as a company has been suffering from all kinds of problems lately, but how's the game doing? With a very short press release, the company (currently "in administration," which is the British version of bankruptcy) has announced that APB is hosting 130,000 registered players. That's...

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