<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Namco considering Tekken, Soulcalibur for iPhone]]></title><link>http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/</guid><comments>http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/#comments</comments><description><![CDATA[<div align="center"><a href="http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/gam_tekken3_580.jpg" /></a><br /></div>
Namco Bandai is making a push to capitalize on the iPhone gaming "gold rush," as evidenced by <a href="http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/">the recent opening</a> of its new Apple Games division. In <a href="http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development">an interview with Kotaku</a>, Apple Games' recently ordained manager, Jonathan Kromrey, explained exactly how the company was going to win over the mobile gaming crowd -- by bringing arcade heavyweights "like <a href="http://www.joystiq.com/2009/07/22/pac-man-remix-coming-to-iphone-soon/"><em>Pac-Man</em></a>, <em>Galaga</em>, <em>Soulcalibur</em> and <em>Tekken</em>" to Apple's handheld device.<br /><br />Of course, those last two carry with them a substantial barrier: The iPhone and iPod Touch's limited control capabilities. Kromrey explained that Namco was "thinking about" how to make the brawlers work without a controller. We suggest some sort of voice control scheme, but only because we think it'll result in some hilariously awkward subway rides. "Punch! Punch! Kick! Punch! Block! Spinning Frankensteiner!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/">Namco considering Tekken, Soulcalibur for iPhone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Aug 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5328749/namco-eyes-tekken-soulcalibur-as-it-expands-iphone-development>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19118980/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/04/namco-considering-tekken-soulcalibur-for-iphone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>apple-games</category><category>fighting</category><category>iphone</category><category>iPod</category><category>namco-bandai</category><category>port</category><category>soulcalibur</category><category>tekken</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Tue, 04 Aug 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[Jonathan Kromrey to head up Namco's new Apple Games division]]></title><link>http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/</guid><comments>http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/namcoiphone080409.jpg" alt="" /><br /></div>
Namco is placing a lot of chips on the iPhone and other Apple platforms, as the company announced today that it is forming a new division called Apple Games. Apple Games will be managed by Jonathan Kromrey, former games designer and producer at Apple, who will be focusing on "creating new franchise opportunities, overseeing  research, managing design and production from internal teams and  worldwide external partners, and developing and publishing new and  original content." <br /><br />The company's previous support for the iPhone/iPod Touch included installments in popular franchises with <a href="http://www.joystiq.com/2009/05/09/dig-dug-now-overinflating-iphones-and-ipod-touches/"><em>Dig Dug</em></a> and <a href="http://www.joystiq.com/2009/06/23/iphone-3gs-makes-i-love-katamari-playable/"><em>i Love Katamari</em></a>. It's currently working on <a href="http://www.joystiq.com/2009/07/22/pac-man-remix-coming-to-iphone-soon/"><em>Pac-Man: Remix</em></a>. We wish Kromrey the best of luck and hope he has some good stuff in mind -- that means no ports of <em>Death by Degrees</em> or <em>Great Greed</em>. Actually, the latter doesn't sound like such a bad idea ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/">Jonathan Kromrey to head up Namco's new Apple Games division</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Aug 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19117470/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/03/jonathan-kromrey-to-head-up-namcos-new-apple-games-division/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>apple-games</category><category>death-by-degrees</category><category>dig-dug</category><category>great-greed</category><category>i-love-katamari</category><category>iPod</category><category>jonathan-kromrey</category><category>namco</category><category>namco-bandai</category><category>pac-man-remix</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 03 Aug 2009 21:00:00 EST</pubDate></item></channel></rss>