Posts tagged atsushi-inaba 
Hideo Kojima gets his Revengeance with Metal Gear Rising
Metal Gear Solid creator Hideo Kojima and Platinum Games producer Atsushi Inaba took the stage at Konami's offices here in Los Angeles earlier this week for a mea culpa of sorts: Kojima now admits that Metal Gear Solid Rising, though it may have looked nice in the trailer back at E3 2010, just ...
Platinum Games aims to build and keep new IPs in the future
This week's launch of Vanquish not only portends the imminent demise of thousands of robots, but represents the final shot in Sega's four-game publishing deal with Platinum Games. Speaking to Develop, Platinum's executive director, Atsushi Inaba, reflected on the agreement -- encompassing ...
Platinum Games working on multiplayer game
Speaking to NowGamer, Platinum Games producer Atsushi Inaba confirmed that the studio is currently working on a new multiplayer project. With Platinum having thus far produced only single-player titles (Bayonetta, Vanquish), Inaba confirmed the multiplayer title saying, "We haven't officially ...
Japanese devs sound off about 3DS
Famitsu recently rounded up some high-profile Japanese developers to gauge their reactions to Nintendo's 3DS hardware. According to a translation by Andriasang, the responses ran from business-minded declarations of intent to somewhat philosophical thinking-out-loud. Street Fighter IV producer ...
Shinji Mikami's Vanquish headed to 360, PS3; 'Winter 2010' release worldwide
As listed in the most recent issue of Famitsu (and translated by Andriasang), Platinum Games' fourth effort for Sega, Vanquish, is headed to the Xbox 360 and PlayStation 3 this winter. The game's director, the acclaimed Shinji Mikami, spoke with the Japanese mag recently about how the game is ...
Platinum Games' fourth game is Vanquish
On this evening's "World Exclusive" laden episode of GameTrailers TV, host Geoff Keighley unveiled the latest game from Japanese development all-star team Platinum Games, a futuristic shooter named Vanquish. From the bit of trailer we saw in tonight's show, the game is set on US soil sometime in ...
Capcom's Inafune: Xbox was only way into overseas market
Capcom's Head of Research & Development Management Group and Online Business (breath) Keiji Inafune is all about the Western game market. In an internal interview on Capcom's website published earlier today, Inafune makes a variety of comments regarding Capcom's changing attitude with regards ...
Inaba: Western devs 'superior' to Japanese devs
Atsushi Inaba, creator of Okami and the upcoming Madworld, contends that western game developers are better than their Japanese counterparts in a new interview with Develop. According to Inaba, Japanese developers have to "work hard" to match the standards of western developers. He adds that game ...
Joystiq @ New York Comic Con 2009!
Click to begin your photo tour -- it's like you're really here! Joystiq is here: Live from New York Comic Con 2009! Join us on the show floor as we bask in the glow of video games. Take that, you boring old comic ... books. Check out all there is to offer us thumb twiddlers, including a Platinum ...
MadWorld producer talks mature Wii titles, sequels, minigames
Despite having few ultra-violent titles in its library (most notably Manhunt 2 and No More Heroes), the Wii can't seem to shake its "kiddie" moniker. MadWorld producer Atsushi Inaba hopes to change that, telling play.tm, "It would be great if MadWorld can really kick off [a trend of mature ...




