<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Schafer stigma: How his successful Kickstarter went to your head]]></title><link>http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/</link><guid isPermaLink="true">http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/</guid><comments>http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/03/doublefine.jpg" style="border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>I first heard about Kickstarter at San Diego Comic-Con 2010 in an early morning panel about black writers and artists in the graphic-novel industry, titled "Nappy Hour." I was there to secure a seat in the following panel -- which was a Dark Horse feature and may have included an appearance by the wonderful Gerard Way, writer of <em>The Umbrella Academy</em> and singer in this amazing band you probably haven't heard of (<a href="http://www.mychemicalromance.com/news/"><em>don't judge me</em></a>) -- but "Nappy Hour" turned out to be one of the best presentations I saw that weekend.<br /><br />Throughout the panel, author and performer Pam Noles mentioned Kickstarter as an underground, free-spirited way of funding creative projects, and said she had used it to fund a few of her own endeavors. I imagined an online co-op of artists and philanthropists holding hands and running through rich, green fields together, composing sonnets about how wonderful everything was, and supporting only the most remarkable of projects. When I got home and checked it out myself, I found a site similar to Etsy, but where the items for sale were half-finished, semi-formed ideas from people who seemed dedicated to carrying them out.<br /><br />I thought it was wonderful.<p><a href="http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/" rel="bookmark">Continue reading <em>The Schafer stigma: How his successful Kickstarter went to your head</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/">The Schafer stigma: How his successful Kickstarter went to your head</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 Mar 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20184140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/03/01/the-schafer-stigma-how-his-successful-kickstarter-went-to-your/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>Auditorium</category><category>auditorium-2-duet</category><category>cipher-prime</category><category>double-fine</category><category>Double-Fine-Adventure</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mac</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>ps3</category><category>Tim-Schafer</category><category>Will-Stallwood</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Thu, 01 Mar 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone]]></title><link>http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/</guid><comments>http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet007-1330443771.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Indie studio Cipher Prime has <a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/">launched a Kickstarter project</a> for <em>Auditorium 2: Duet</em>, the sequel to 2008's <a href="http://www.playauditorium.com/">rhythm-physics</a> title <a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a>, which is celebrating its debut on <a href="http://store.steampowered.com/app/205870/">Steam</a> today. <em>Duet</em> aims to be a polished playground built on the experience Cipher Prime has gained developing <em>Auditorium</em>, <em>Pulse</em> and <em>Fractal</em> over the past three years, but its most exciting feature is something none of the developers have attempted before -- multiplayer.<br /><br />"When we first started our studio we were very nervous," Cipher Prime's Will Stallwood told Joystiq in an exclusive interview. "We created <em>Auditorium</em> by accident and had little game design experience. We've spent the past three years honing our skills so we could tackle multiplayer.<br /><br />"<em>Auditorium</em> has been our playground since the day we started, so the only logical step is to keep her as our playground," Stallwood adds, unknowingly outing <em>Auditorium</em> as a female game, for those of you keeping score.<br /><br /><em><a href="http://www.joystiq.com/tag/Auditorium-2-Duet/">Auditorium 2: Duet</a></em> will be optimized for two-player gameplay, and Cipher Prime will be testing it as a local feature to start, with tentative plans -- more like vehement wishes -- to include PS3/Steam and iPad/Steam crossplay functions down the line.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/auditorium-dudes/">Auditorium 2: Duet - Multiplayer Design Concept</a></strong></p><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852216"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet001-1330443742_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852217"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet002-1330443743_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852218"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet010-1330443743_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852219"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet011-1330443744_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-dudes/#4852220"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet012-1330443744_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/" rel="bookmark">Continue reading <em>Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/">Auditorium 2: Duet multiplayer wants you to make sweet harmonies with that special someone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 14:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20181117/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/auditorium-2-duet-multiplayer-wants-you-to-make-sweet-harmonies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Auditorium</category><category>auditorium-2-duet</category><category>Auditorium-Duet</category><category>cipher-prime</category><category>domesticity</category><category>fractal</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>mobile</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>Pulse</category><category>sequel</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 28 Feb 2012 14:40:00 EST</pubDate></item><item><title><![CDATA[Auditorium devs look to Kickstarter for sequel funding]]></title><link>http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/</guid><comments>http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/aduet006-1330443770-1330444529.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; width: 530px; height: 298px; " /></a></div>Will Stallwood and Dain Saint of indie studio Cipher Prime don't want to buy new Ferraris.<br /><br />Actually, they may want to do that -- because hello, <em>Ferraris</em> -- but that's not where their current focus lies. Cipher Prime wants to make a sequel to its first title <a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a>, titled <em>Auditorium 2: Duet</em>, and <a href="http://www.kickstarter.com/projects/761471459/auditorium-2-duet/">has turned to Kickstarter</a> to crowdsource a portion of its budget.<br /><br />Cipher Prime is the conductor behind a trio of ambient, subtly beautiful, rhythm-based brain busters. After launching the originally Flash-based <em>Auditorium</em> in 2008, the developer orchestrated two follow-up titles: <em>Pulse</em> and <em>Fractal</em>. Since then <em>Auditorium </em>has been ported to iOS, PS3, Xbox 360 and PSP, and today marks its launch on <a href="http://store.steampowered.com/app/205870/">Steam</a> -- and, Stallwood hopes, the launch of its sequel's development.<br /><br />Speaking exclusively with Joystiq, Cipher Prime's Will Stallwood says development of <em>Auditorium 2: Duet</em><em> </em>will only take place if the team manages to hit its sizable Kickstarter goal of $60,000. According to the developer, the goal represents half of what the team needs to complete the project, with Cipher Prime contributing the other half of necessary funds.<p><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/" rel="bookmark">Continue reading <em>Auditorium devs look to Kickstarter for sequel funding</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/">Auditorium devs look to Kickstarter for sequel funding</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Feb 2012 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20180918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/28/auditorium-devs-look-to-kickstarter-for-sequel-funding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Auditorium</category><category>auditorium-2-duet</category><category>auditorium-duet</category><category>cipher-prime</category><category>Dain-Saint</category><category>fractal</category><category>ios</category><category>ipad</category><category>iphone</category><category>kickstarter</category><category>microsoft</category><category>mobile</category><category>multiplayer</category><category>pc</category><category>playstation</category><category>ps3</category><category>psp</category><category>Pulse</category><category>sony</category><category>Will-Stallwood</category><category>xbox</category><dc:creator><![CDATA[Jessica Conditt]]></dc:creator><pubDate>Tue, 28 Feb 2012 11:30:00 EST</pubDate></item><item><title><![CDATA[Pulse, from makers of Auditorium, now on iPad]]></title><link>http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/</guid><comments>http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/pulsepad.jpg" vspace="4" /></a></div>
The lovely, addictive <a href="http://www.joystiq.com/tag/auditorium"><em>Auditorium</em></a> is a big favorite at Joystiq HQ, and developer Cipher Prime has just delivered an equally enjoyable follow-up, <a href="http://itunes.apple.com/us/app/pulse-volume-one/id432667443?mt=8"><em>Pulse: Volume One</em></a>, a new rhythm game for iPad. It's unsurprisingly tough to describe, but if you like tapping screens in time with music as you simultaneously create lovely visuals, we imagine you're really going to enjoy it.<br />
<br />
If you're a little nervous about parting with $5 sight unseen, we've got a gallery of screens <em>and</em> a promo code for one of you just after the break.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/">Pulse: Volume One (iPad)</a></strong></p><a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/#4111249"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/00_thumbnail.png" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/#4111251"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/#4111252"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/#4111253"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/pulse-volume-one-ipad/#4111254"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/04_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/" rel="bookmark">Continue reading <em>Pulse, from makers of Auditorium, now on iPad</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/">Pulse, from makers of Auditorium, now on iPad</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 May 2011 19:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19932767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/05/pulse-from-makers-of-auditorium-now-on-ipad/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auditorium</category><category>cipher-prime</category><category>ios</category><category>ipad</category><category>mobile</category><category>pulse</category><category>pulse-volume-one</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 05 May 2011 19:35:00 EST</pubDate></item><item><title><![CDATA[Auditorium PSN to feature more levels, 3D and Move support]]></title><link>http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/</guid><comments>http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/#continued"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/jsauditoriumhdpsn.jpg" /></a></div>
<a href="http://www.joystiq.com/game/auditorium"><em>Auditorium</em></a> is one of those perfect little games that you load up when you need a break from the stresses and toils of the real world, allowing you to relax while moving soothing sound particles through even more soothing squares. That's why we're a little trepidatious about the recently announced changes that will be incorporated in the game's PSN iteration: There are twice as many levels and musical selections (we're cool with that), PlayStation Move support (we're <em>okay</em> with that) and, troublingly enough, 3D display support.<br />
<br />
We suppose if you've invested in a PlayStation Move and 3D television, these additions will be quite welcome, entirely justifying the game's $9.99 price tag when it drops November 23. However, we're not sure how <em>soothing</em> the experience will be when the sound particles are <em>flying right at your face whooooo</em><em>OOOOAAAAA</em><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/auditorium-hd/">Auditorium HD</a></strong></p><a href="http://www.joystiq.com/photos/auditorium-hd/#3572897"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/js5167717265d1b9e95fe7o_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-hd/#3572898"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/js5168317460d23e1e5c47o_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-hd/#3572899"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/js51683178426523da6b6do_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-hd/#3572900"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/js51683180860e03195a99o_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/auditorium-hd/#3572901"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/js51683184060df8cc44aao_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/" rel="bookmark">Continue reading <em>Auditorium PSN to feature more levels, 3D and Move support</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/">Auditorium PSN to feature more levels, 3D and Move support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Nov 2010 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19717364/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/15/auditorium-psn-to-feature-more-levels-3d-and-move-support/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>auditorium</category><category>playstation</category><category>playstation-move</category><category>ps3</category><category>psn</category><category>zoo-games</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 15 Nov 2010 18:40:00 EST</pubDate></item><item><title><![CDATA[Auditorium coming to PSN, XBLA first week of November]]></title><link>http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/</guid><comments>http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/"><img width="530" vspace="4" hspace="0" height="296" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/auditoriums.jpg" /></a></div>
While it may have missed its planned "<a href="http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/">early 2010</a>" release, indie game <em>Auditorium</em> is finally coming to consoles in early November. Publisher Zoo Entertainment has dated the game for a November 2 release on PSN and November 3 on Xbox Live Arcade.<p><a href="http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/" rel="bookmark">Continue reading <em>Auditorium coming to PSN, XBLA first week of November</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/">Auditorium coming to PSN, XBLA first week of November</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Sep 2010 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19653667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/29/auditorium-coming-to-psn-xbla-first-week-of-november/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auditorium</category><category>cypher-prime</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>psn</category><category>xbla</category><category>xbox</category><category>zoo-games</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 29 Sep 2010 22:30:00 EST</pubDate></item><item><title><![CDATA[Indie games bundled on the cheap for V-Day]]></title><link>http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/</guid><comments>http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://theindiebundle.com/"><img  border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/indielovebundle580pxheaderimg.jpg" /></a></div>
So what if Sophie/Samuel didn't return your request for a weekend getaway to that little bed and breakfast in New Hampshire? Wouldn't you rather spend your weekend falling in love with a handful of indie games -- <em><a href="http://www.joystiq.com/tag/and-yet-it-moves">And Yet it Moves</a></em>, <em><a href="http://www.joystiq.com/tag/auditorium">Auditorium</a></em>, <em>Aztaka</em>, <em>Eufloria</em>, <em><a href="http://www.joystiq.com/tag/machinarium">Machinarium</a></em>, and <em><a href="http://www.joystiq.com/tag/osmos">Osmos</a></em> -- from an all-star list of developers? We knew you'd see our point! Besides, it's only $20 -- that's way less than the price of two nights for two people at <a href="http://www.buttonwoodinn.com/">The Buttonwood Inn</a>, not to mention a steal considering each game individually purchased would add up to 85 buckaroos. And hey, now you can spoil yourself with an extra large box of tissues and a matching ice cream tub.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/">Indie games bundled on the cheap for V-Day</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Feb 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://theindiebundle.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19357213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/13/indie-games-bundled-on-the-cheap-for-v-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>and-yet-it-moves</category><category>auditorium</category><category>aztaka</category><category>eufloria</category><category>indie-games</category><category>machinarium</category><category>osmos</category><category>sale</category><category>valentines-day</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 13 Feb 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Auditorium flowing to XBLA, PSN and PSP next year]]></title><link>http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/</guid><comments>http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamesindustry.biz/articles/auditorium-cipher-prime-s-audio-visual-puzzler-signed-for-console-release-by-zoo-games"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/auditoriums.jpg" alt="" /></a></div>
We haven't heard anything about Cipher Prime's plans to port its hypnotic musical puzzler, <a href="http://www.joystiq.com/tag/auditorium"><em>Auditorium</em></a>, since the studio <a href="http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/">won a publishing contract</a> in the 2BeeGames competition back in July. Today, <a href="http://www.gamesindustry.biz/articles/auditorium-cipher-prime-s-audio-visual-puzzler-signed-for-console-release-by-zoo-games">a press release</a> from newly named publisher Zoo Games revealed a few details about the title's console destinations: It's coming to Xbox Live Arcade and PSN, both as a PS3 and PSP download "early next year."<br />
<br />
For those who want to know what the <em>soothing</em> buzz is all about, you can check out Auditorium for free on <a href="http://www.2beegames.com/game/auditorium">the 2BeeGames site</a>. For those who can't access that site for some reason, just turn on some classical music, go turn on the nearest water faucet, and try to redirect the stream with your hands.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/">Auditorium flowing to XBLA, PSN and PSP next year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Nov 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/auditorium-cipher-prime-s-audio-visual-puzzler-signed-for-console-release-by-zoo-games>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19223453/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/04/auditorium-flowing-to-xbla-psn-and-psp-next-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auditorium</category><category>cipher-prime</category><category>Microsoft</category><category>music</category><category>psn</category><category>puzzle</category><category>xbla</category><category>Xbox-360</category><category>zoo-games</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 04 Nov 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[Indie music-puzzle game Auditorium coming to consoles]]></title><link>http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/</guid><comments>http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.playauditorium.com/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/auditoriums.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/"><em>Auditorium</em></a> has been singularly responsible for reducing the work capacity of this blogger. Why? It's addictive -- why not <a href="http://www.playauditorium.com">give it a try</a>? The music-puzzle game is simple to learn, but hard to master. An ethereal stream flows across the screen and players must position various orbs to redirect the flow. As you activate various pads, the background music becomes far more complex and lively. (Let's just say it's much more effective to play than to explain.)<br /><br />The developer, Cipher Prime, recently won an indie game competition at <a href="http://2beegames.com/">2BeeGames</a>, and will now find the game published across multiple console systems. While specifics haven't been announced yet, we're hopeful to see the game appear on as many platforms as possible.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/">Indie music-puzzle game Auditorium coming to consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Jul 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playauditorium.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19105829/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/07/22/indie-music-puzzle-game-auditorium-coming-to-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2beegames</category><category>auditorium</category><category>cipher-prime</category><category>indie</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 22 Jul 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Free Game Club: Auditorium]]></title><link>http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/</guid><comments>http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a></p><div align="center"><a href="http://www.playauditorium.com"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/auditorium.jpg" /></a><br /></div>
You've probably seen <a href="http://www.playauditorium.com/"><em>Auditorium</em></a> already on numerous other sites, so, since the Joystiq Free Game Club can't be the very first, we're going to be the very best, with the most insightful analysis yet of this melodic, meditative Flash puzzler. Ready? Here goes.<br /><br />What the hell is going on in this game?<br /><br />Seriously! OK, so we don't have any problem moving our space ship around, but our light bullets are almost impossible to control. Also, no matter how many bullets hit the little castles, they never explode. If we didn't know better, we'd say they're actually getting <em>bigger!</em> And, come to think of it, they don't even look that much like castles!<br /><br />Also, the music seems to cut in and out at random, and we're not even sure any of the instruments is an electric guitar. ... Oh, and the first level is called "Hajimemashite." Nice localization, guys!<br /><br />We give it a 6.5.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/">The Joystiq Free Game Club: Auditorium</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Dec 2008 11:17:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playauditorium.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1394414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/08/the-joystiq-free-game-club-auditorium/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auditorium</category><category>free-game-club</category><category>joystiqfeatures</category><category>PC</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 08 Dec 2008 11:17:00 EST</pubDate></item></channel></rss>
