This is Portabliss, a column about downloadable games that can be played on the go. I think I'm starting to understand a paradox embraced by the level designers of Rayman Jungle Run. To do good, and to earn praise from their players, they must do evil. They must string together chasms, ropes, hills ...
Posted on Jan 27th 2015 8:15AM
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Posted on Jan 26th 2015 10:00AM