Follow us on:

Posts tagged azure

Respawn: Titanfall's server stability is in Microsoft's azure hands

Titanfall will be propped up by dedicated servers. As much was made known last June, but what may not be so clear to players is that post-launch hiccups are primarily Microsoft's responsibility. Respawn engineer Jon Shiring recently explained to Engadget how Respawn used Microsoft's "Azure" cloud...

Continue Reading

Titanfall dev explains why it's using Xbox Live Cloud

Respawn engineer Jon Shiring has posted a lengthy article explaining how Titanfall will benefit from using Microsoft's Xbox Live Cloud servers, contrasting the experiences found using player-hosted online games – featured in many console games today – versus expensive dedicated servers....

Continue Reading

Microsoft: Xbox One isn't always online, but requires internet connection

Xbox One, Microsoft's next-gen console, does not require users to be constantly connected to the internet, but it does require an internet connection, a Q&A post on Xbox Wire said. The post itself has since been removed. The answer said the Xbox One "does not have to be always connected, but...

Continue Reading


Featured Stories

Image

Ska Studios shifts to Sony after 6 years on Xbox

Posted on Aug 28th 2014 4:00PM

Image

Madden NFL 15 review: Getting defensive

Posted on Aug 28th 2014 3:30PM

Image

Infamous: First Light review: Burnout

Posted on Aug 28th 2014 12:15PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW