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Posts tagged badass-the-game

Sam Fisher uses Krav Maga martial art, according to Splinter Cell Conviction dev diary

"We had to find a martial art that fits the characters and the situations he would find himself in," animation director Gilles Monteil tells us in this new dev diary for Splinter Cell Conviction. "We needed something very quick, efficient and brutal -- something without any rules. That's why we...

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Splinter Cell walkthrough video brings out the brutality

This four-and-a-half-minute walkthrough preview of Badass: The Game (a.k.a. Splinter Cell Conviction) is not for the faint of heart. "We really wanted to bring out Sam's brutality," observes an unseen narrator, as the rogue agent stabs a terrorist in the hand in a torture scene that would make Jack...

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TGS 2009: Hands-on: Splinter Cell Conviction

Let's make one thing clear: Splinter Cell: Conviction is more difficult than you think. When the game's "mark and execute" feature was revealed -- a feature that allows players to target and automatically take enemies out -- some players assumed the game would be a cakewalk. Beyond being one of the...

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Splinter Cell Conviction designer on delay, exclusivity, Natal ... and bowel control?

After teasing us with the carefully scripted Splinter Cell Conviction E3 demo -- for the umpteenth time -- lead designer Steve Masters commented on the game's current status as a "March quarter" release today at Ubisoft's "Holiday Preview" event (we'll be celebrating well into 2010, you know)....

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