Follow us on:

Posts tagged balance

Destiny balances weapons, shuts down another loot cave

Bungie updated Destiny to balance some of its weapons and fix a few bugs today. For starters, the developer swatted a bug where the Valkyrie-O5X ship appeared to be the same as the Aurora Lance and fixed issues related to quick weapon swapping. The base damage of scout rifles were increased six...

Continue Reading

Battlefield 4 PC update tweaks stealth jets, addresses stability

An update for the PC version of Battlefield 4 was issued this morning, bringing with it some stability, balancing and player spawning fixes. Among the more tangible differences players will notice are tweaks to the stealth jets in the game, which see a 25 percent damage increase to their cannons...

Continue Reading

Guardians of Middle-Earth review: MOBA fête

"Multiplayer Online Battle Arena," or MOBA, is the name given to the emerging genre of games initiated by Dota, and now led by games like League of Legends, Dota 2, Heroes of Newerth, Smite, and more. Because MOBA games come from a heritage of real-time strategy gameplay, they tend to have most of...

Continue Reading

Street Fighter X Tekken tags in big balance update Jan. 29

You know that big update coming to Street Fighter X Tekken in mid-December? We hope you marked your calendar in pencil because producer Tomoaki Ayano says the patch has been pushed back to January 29, 2013. Word comes from the development blog, where Ayano addresses tweaks are coming to the throw...

Continue Reading

Armored Kill update inbound, rolls out tomorrow for PC, consoles

Battlefield 3's 'Armored Kill' DLC is finally out across all platforms, meaning its finally ready to handle some updates. A server update will start taking effect tomorrow, October 11, at 4:30 a.m. ET, and should take roughly six hours to fully roll out worldwide. PC updates will hit within 24...

Continue Reading

SoulCalibur 5 getting balance patch March 21, monthly costume DLC starting in April

The secret to a successful modern fighting game isn't so much the launch as it is the post-launch support. It's kind of like an MMO, in that patching and re-balancing based on community input adds refinement and longevity to the platform. Namco Bandai seems to get this, as it'll be updating...

Continue Reading

End of Nations nears launch, open beta coming soon

Last time we saw End of Nations, Trion's massively multiplayer real-time strategy followup to its popular Rift, the core gameplay hearkened back to developer Petroglyph's old home of Westwood Studios and its Command & Conquer games. Yes, this is an RTS game focused more on map control and...

Continue Reading

Super Street Fighter 4 Arcade Edition Ver. 2012 update coming to PCs in Feb.

The Ver. 2012 balance update for Super Street Fighter 4 Arcade Edition has been available on consoles and in arcades since early December. PC fighters have had to make due with vanilla SSF4AE and all of the problems that came with it. Thankfully, it looks like a solution is right around the...

Continue Reading

PlanetSide 2 going for big continents, big battles

Sony Online Entertainment recently showed off the latest version of PlanetSide 2 to PC Gamer, and if you were worried about not having enough elbow room in the sequel to the popular MMO shooter, worry not. The game takes place on landmasses that can stretch out to eight virtual kilometers on...

Continue Reading

Super Street Fighter IV: Arcade Edition review: Yun-balanced

by Jared Rea Let me lay a hypothetical on you. Let's say that tomorrow, a major update is released for StarCraft 2, League of Legends, Team Fortress 2 or whatever your favorite, tightly balanced competitive online game may be. This update greatly reduces the effectiveness of many of your...

Continue Reading


Featured Stories

Image

A Golden Wake review: The City Beautiful

Posted on Oct 20th 2014 3:30PM

Image

Editor's Note: We Are Always Fighting

Posted on Oct 20th 2014 12:49PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW