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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Here's a better look at Soulcalibur IV's latest cast entries]]></title><link>http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/</guid><comments>http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><div align="left">
<div align="center"><a href="http://www.joystiq.com/photos/soulcalibur-4/781761/full/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/425_sc4_pub_ss_talim_seong-mi-na_002-copy.jpg" vspace="4" border="1" /></a><br /><em>Click for high-resolution image.</em><br /><br /></div>
<div align="left">It was only a few days ago that we posted about the <a href="http://www.joystiq.com/2008/04/28/more-sc-iv-characters-revealed-rock-talim-yoshimitsu/">latest trio</a> returning to <em><a href="http://www.joystiq.com/tag/soulcaliburiv/">Soulcalibur IV</a></em>: Talim, Rock, and Yoshimitsu. Today, we have all new high-resolution images of these characters and friends. So, check out both the new screenshots and concept art in the galleries below.<br /></div>
<div align="left"><br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/">Soulcalibur IV  - concept art</a></strong></p><a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/#414727"><img src="http://www.blogcdn.com/playstation.joystiq.com/media/2007/09/sc4_pub_2d_ivy1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/#414728"><img src="http://www.blogcdn.com/playstation.joystiq.com/media/2007/09/sc4_pub_2d_mitsurugi1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/#414729"><img src="http://www.blogcdn.com/playstation.joystiq.com/media/2007/09/sc4_pub_2d_voldo1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/#414730"><img src="http://www.blogcdn.com/playstation.joystiq.com/media/2007/09/sc4_pub_2d_raphael1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/soulcalibur-iv-concept-art/#414731"><img src="http://www.blogcdn.com/playstation.joystiq.com/media/2007/09/sc4_pub_2d_siegfried1_thumbnail.jpg" alt="" title="" /></a></div></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/">Here's a better look at Soulcalibur IV's latest cast entries</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Apr 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1182316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/30/heres-a-better-look-at-soulcalibur-ivs-latest-cast-entries/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>namcobandai</category><category>soul-calibur-iv</category><category>soulcalibur</category><category>soulcalibur-iv</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 30 Apr 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Take a sneak peek at Naruto: Ultimate Ninja Storm website]]></title><link>http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/</guid><comments>http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.ultimateninjastorm.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/naru.jpg" /></a></div>
If you saw the <a href="http://www.joystiq.com/2008/04/15/naruto-ultimate-ninja-storm-trailer-proves-its-worth/">trailer</a> for <a href="http://www.joystiq.com/tag/ultimate-ninja-storm/"><em>Naruto: Ultimate Ninja Storm</em></a>, then you may have seen the link to the <a href="http://www.ultimateninjastorm.com/">official website</a> at the very bottom of the screen. Those of you who were eager enough for more <em>Naruto</em> may have followed the link and noticed that there was nothing but a countdown timer greeting you (seriously, countdown timers are <a href="http://www.joystiq.com/2008/04/16/siren-for-ps3-confirmed-countdown-mystery-cracked/">all the rage</a> now). However, if you're reading this right now, that timer has already ran out and you can now access the website. <br /><br />When you arrive at the website, it'll ask you to input a password that comes in the form of a little puzzle. For those of you who are true <em>Naruto</em> fans, you should know the answer. Those who are not and just want to check it out, you can highlight this text if you're stumped: [<font color="#ffffff">Tiger Tiger Dragon</font>]. At the site, there are some extra screenshots to gawk at and more information on the game to digest. Head on over there right now.<br /><br />[Thanks Bernardo G.!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/">Take a sneak peek at Naruto: Ultimate Ninja Storm website</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Apr 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ultimateninjastorm.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1169461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/take-a-sneak-peek-at-naruto-ultimate-ninja-storm-website/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai-namco</category><category>bandainamco</category><category>namcobandai</category><category>naruto</category><category>ultimate-ninja-storm</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 16 Apr 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Eminence records Soulcalibur IV orchestral score]]></title><link>http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/</guid><comments>http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div style="text-align: center;"><a href="http://ps3.ign.com/articles/864/864130p1.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/425_eminence-records-the-soulcalibur-iv-score-20080403005109045-000.jpg"  alt="" /></a></div>
<a href="http://en.wikipedia.org/wiki/Eminence_Symphony_Orchestra">Eminence</a>, a Sydney-based orchestra known mostly for their renditions of popular anime and videogame scores,  has been tasked to record the orchestral set pieces for <a href="http://www.joystiq.com/tag/soul-calibur-iv/"><em>Soulcalibur IV</em></a>. All in all, Eminence recorded seven music pieces at Trackdown Studios in Sydney, Australia. Eminence's director and concert master, Hiroaki Yura, told <a href="http://ps3.ign.com/articles/864/864130p1.html">IGN</a> that the music they recorded was "mostly the opening, the ending credit, player selection [screen] ... and a little bit of battle music."<br /><br />Junichi Nakatsuru, the composer for <em>Soulcalibur IV</em>, was also on hand to oversee the recording of his masterpieces. He stated that he was conscious about bringing out the game's story through music. Not just the new title's story but the series long tale:  "This <em>Soulcalibur IV</em> project itself is basically the result of all the previous <em>Soulcaliburs</em> and I'm taking all the good bits [from those games]... and building on them."<br /><br />With a talented group of musicians working on a passionate composer's work, it's safe to assume we can expect to hear excellent music in the final game. To hear just how good Eminence sounds, have a listen to the clip after the break. The clip showcases music from a game unrelated to <span style="font-style: italic;">Soulcalibur</span>; however, we think you'll be impressed from the mad skills nonetheless.<br /><p><a href="http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/" rel="bookmark">Continue reading <em>Eminence records Soulcalibur IV orchestral score</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/">Eminence records Soulcalibur IV orchestral score</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Apr 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/864/864130p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1157321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/03/eminence-records-soulcalibur-iv-orchestral-score/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandai-namco</category><category>bandainamco</category><category>eminence</category><category>namco</category><category>namco-bandai</category><category>namcobandai</category><category>soulcalibur</category><category>soulcalibur4</category><category>soulcaliburiv</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Thu, 03 Apr 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[Tekken 5: DR gets modes, rumble support in new update]]></title><link>http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/</guid><comments>http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/#comments</comments><description><![CDATA[<div align="center"><a href="http://ps3.ign.com/articles/858/858839p1.html?RSSwhen2008-03-11_212800&amp;RSSid=858839"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/425_tk5o03.jpg" /></a></div>
Namco will soon be re-energizing the PS3 version of <a href="http://www.joystiq.com/tag/Tekken%205/"><em>Tekken 5: Dark Resurrection</em> </a>with a new update coming March 18. The update is set to bring on a few changes by adding gameplay modes, DualShock 3 rumble support, and doing a little patching up of things all around.<br />
<br />
The most notable addition to <em>Tekken 5: DR</em> is the Pickup Match Mode that let's players continuously fight new opponents without having to switch back to the matching room. This change will probably make the experience feel more arcade-like as there's a quicker transition from match to match. You can also change your match search settings after the brawl, just in case you want to face another type of opponent. Other tweaks call on the ability to create/display names for rooms, an added flag option for rooms which toggles certain search/fight conditions, an adjustment to the point allotment system, and match results are now unrecorded when Rank Match is set to off. <br />
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After reading all that, we bet you can't wait to fire up your PS3 and grab that update. Hold on just a sec there, you might want to sit down for this: this update is currently only for the Japanese version. Yep. We feel your anger; however, we're positive this baby will be coming our way soon. Namco probably just needs to test the waters and make sure everything is all hunky-dory before unleashing this killer patch upon the rest of the world.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/">Tekken 5: DR gets modes, rumble support in new update</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.ign.com/articles/858/858839p1.html?RSSwhen2008-03-11_212800&amp;RSSid=858839>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/tekken-5-dr-gets-modes-rumble-support-in-new-update/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai-namco</category><category>bandainamco</category><category>namco</category><category>tekken</category><category>tekken-5</category><category>tekken-5-dark-ressurection</category><category>tekken5</category><category>tekken5darkressurection</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 12 Mar 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Help name the next Naruto game]]></title><link>http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/</guid><comments>http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><div style="text-align: center;"><a href="http://www.hokagesroom.com/blog.html?bid=2&amp;view=view_entry&amp;blog_entry_id=30917"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/425_001.jpg" /></a><br /></div>
Over at the official <span style="font-style: italic;">Naruto</span> fan community, <a href="http://www.hokagesroom.com/blog.html?bid=2&amp;view=view_entry&amp;blog_entry_id=30917">Hokage's Room</a>, Namco Bandai is asking fans of the anime to help them name the new <span style="font-style: italic;">Naruto</span> game for the PS3. The upcoming title is the next in the <span style="font-style: italic;">Ultimate Ninja</span> fighting series and should be coming out later this year.<br /><br />If you're a <span style="font-style: italic;">Naruto</span> fan, this is an excellent way to get involved with your favorite anime -- especially if you're hyped up for the game. Even if you're not a fan, it might be fun to just drop your suggestion; afterall, how many chances do you have to name a game? It might even lead to a career in game-naming. Perhaps. Check out all the details <a href="http://www.hokagesroom.com/blog.html?bid=2&amp;view=view_entry&amp;blog_entry_id=30917">here</a>.<br /><br />[Thanks Daisuke!]<span style="text-decoration: underline;"></span><a target="_blank" href="http://www.hokagesroom.com/blog.html?bid=2&amp;view=view_entry&amp;blog_entry_id=30917"><span id="lw_1203960111_3" class="yshortcuts"></span></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/">Help name the next Naruto game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Feb 2008 00:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.hokagesroom.com/blog.html?bid=2&amp;view=view_entry&amp;blog_entry_id=30917>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1124007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/27/help-name-the-next-naruto-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>namco</category><category>naruto</category><category>naruto-ps3</category><category>narutops3</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Wed, 27 Feb 2008 00:45:00 EST</pubDate></item><item><title><![CDATA[Gently weep over your DS with Bandai Namco's 99 Tears]]></title><link>http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/</guid><comments>http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://ds.ign.com/articles/849/849611p1.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/gam_cryingdawson_490.jpg" /></a><br />We can all think back to particular moments in certain video games that have penetrated the thick, black crust which envelops our hearts and caused us to tear up. Perhaps it was that heartbreaking moment in <em>Final Fantasy VII</em>, or the ending to <em>Shadow of the Colossus</em>. Maybe it was the time your mom made you go to bed while you were <a href="http://karacry.ytmnd.com/">in the middle of a particularly gripping Karazhan raid</a>, or when you finally finished <a href="http://imdb.com/title/tt0098384/"><em>Steel Magnolias Adventures</em></a>, a game so awesome that it hasn't actually been created yet.<br /><br />Bandai Namco is making a pretty heady claim -- not only is their newest game going to make you cry, it's going to do it about 100 times. Calling the <a href="http://ds.ign.com/articles/849/849611p1.html">aptly titled <em>99 no Namida</em> (or<em> 99 Tears</em>)</a> a game isn't actually accurate. It's more of a handheld therapeutic crying assistant, providing you with a sad graphic novel to read for 15 minutes at the end of each day, with a brief questionnaire following shortly after, the results of which will help move you closer to the story which will more effectively tug at your heartstrings, and further from the respect of your bros on the wrestling squad.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/">Gently weep over your DS with Bandai Namco's 99 Tears</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Feb 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds.ign.com/articles/849/849611p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1111011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/09/gently-weep-over-your-ds-with-bandai-namcos-99-tears/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>99nonamida</category><category>99tears</category><category>bandainamco</category><category>cry</category><category>crying</category><category>ds</category><category>nintendods</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 09 Feb 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[Neat Accessory Sets of Innocence]]></title><link>http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/</guid><comments>http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/accessories/" rel="tag">Accessories</a></p><div align="center"><a href="http://mgrsti3030s.seamlesstech.biz/templates/frmTemplateS.asp?CatalogID=14250&amp;SearchYN=N&amp;subFolderID=199"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/talesofaccessorizing100807.jpg" /></a><br /></div>
We like <a href="http://www.joystiq.com/tag/Hori/">Hori</a>'s <a href="http://www.joystiq.com/2007/07/18/a-wonderfully-cheap-alternative-to-a-special-edition-ds/">themed Protect Cases</a>. They're an easy, inexpensive, and impermanent way to give your DS Lite a "<a href="http://www.joystiq.com/2007/09/20/show-and-tell-straight-outta-japan/">limited edition</a>" look. This way, you can deck out your DS like you spent $200 dollars on a bundle, but then if you decide that the game is terrible or something, you can just toss the cover and <em>not</em> have a constant reminder of your own folly on the top of your system.<br /><br />From the looks of it, <a href="http://www.joystiq.com/2007/09/25/tgs07-beautiful-new-tales-of-innocence-trailer/"><em>Tales of Innocence</em></a> won't be terrible, and so there will no doubt be an audience for this nice-looking set. It includes a clear Protect Case and a maroon <em>Tales of Innocence</em> extending stylus, for $23. It'll be released on December 6th.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/">Neat Accessory Sets of Innocence</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Oct 2007 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mgrsti3030s.seamlesstech.biz/templates/frmTemplateS.asp?CatalogID=14250&amp;SearchYN=N&amp;subFolderID=199>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1008101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/08/neat-accessory-sets-of-innocence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>case</category><category>hori</category><category>namcobandai</category><category>tales-of-innocence</category><category>talesofinnocence</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 08 Oct 2007 19:40:00 EST</pubDate></item><item><title><![CDATA[Nodame Cantabile brings classical rhythm gaming to the Wii]]></title><link>http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/</guid><comments>http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.watch.impress.co.jp/game/docs/20070928/do.htm?ref=rss"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/nodame092807.jpg" /></a><br /></div>
<a href="http://www.joystiq.com/2007/05/18/import-impressions-nodame-cantabile/"><em>Nodame Cantabile</em></a> on DS was an <em><a href="http://www.joystiq.com/tag/ouendan">Ouendan</a>-</em>alike in which you conducted classical music by tapping the screen. The Wii version, called <em>Nodame Cantabile: Dream Orchestra</em> seems to expand on that premise by allowing players to not only conduct, but play multiple instruments as well. <br /><br />We can't exactly tell how the Wii version works-- whether you point at the little note icons before pressing a button, or if the game takes button presses only, but Bandai Namco promises a simple control scheme in the interest of attracting new gamers. We'd kind of like to swing the Wiimote like a baton, but we aren't sure if that'll happen.<br /><br />Of particular interest to us is the four-player mode, in which each player can use a different instrument and play one of the game's 50+ compositions together. We call triangle!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/">Nodame Cantabile brings classical rhythm gaming to the Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 28 Sep 2007 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.watch.impress.co.jp/game/docs/20070928/do.htm?ref=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1000679/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/28/nodame-cantabile-brings-classical-rhythm-gaming-to-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai-namco</category><category>bandainamco</category><category>nodame-cantabile</category><category>rhythm</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 28 Sep 2007 15:15:00 EST</pubDate></item><item><title><![CDATA[TGS07: Game Center CX, the new game about old games, previewed]]></title><link>http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/</guid><comments>http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.1up.com/do/previewPage?cId=3163024"><em><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/gamecentercx092007.jpg"  alt="" /></em></a>1UP's original Retronaut, Jeremy Parish, took in some <em><a href="http://www.joystiq.com/2007/09/14/game-center-cx-the-game/">Game Center CX</a> </em>at TGS, and it sounds as meta-fabulous as we thought. The central gimmick of the game is that you play as two kids who are <em>themselves</em> playing games; they have a Famicom-esque system in front of them and a pile of magazines. Both the games and the magazines are original creations based on classics; the games imitate <em>Galaga, Lode Runner, </em>and others, and the magazines talk <em>about </em>those games in a style reminiscent of <em>Famitsu.<br /><br /></em>We're as bummed about the fact that this game will never make it to the U.S. as we are about the <em><a href="http://www.joystiq.com/2007/04/26/game-center-cx-is-tv-for-retro-game-nerds/">Game Center CX</a> </em><a href="http://www.fujitv.co.jp/cs/gamecenter/index2.html">show</a>. We're sure Spike TV or G4 or somebody could make decent money from a subtitled version of the show, but we don't know how big the market would be for a <em>game</em> about it. Too bad for what is basically a love letter to retrogaming.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/">TGS07: Game Center CX, the new game about old games, previewed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2007 16:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3163024>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/994280/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs07-game-center-cx-the-new-game-about-old-games-previewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>game-center-cx</category><category>gamecentercx</category><category>namcobandai</category><category>retro</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 20 Sep 2007 16:40:00 EST</pubDate></item><item><title><![CDATA[TGS07: Athletic World features leaning]]></title><link>http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/</guid><comments>http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="425" height="410" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D14852%26ordinal%3D1190310162398%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D14852%26ordinal%3D1190310162398%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="410" width="425"/></object></center><br />The more we see of Bandai Namco's <a href="http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/"><span style="font-style: italic;">Family Trainer: Athletic World</span></a>, the more we admit that, while the graphics are nowhere near what they should be, the game kind of looks like fun. It sounded like the people playing the demo were having a great time, at least! This gameplay video from TGS shows that Bandai has chosen to <span style="font-style: italic;">brazenly</span> ignore <em><a href="http://www.joystiq.com/tag/WiiFit/">Wii Fit</a></em> and make its <span style="font-style: italic;">own</span> leaning-based game, although it obviously uses a simpler method of reading your body motion.<br /><br />This mine-car game has (one or) two players lifting a foot off of the mat in order to shift their weight and cause the mine car to turn at the appropriate moment. Jumping is handled by, well, jumping. It kind of looks like the pointer's involved in some way, as well, but we can't figure out how.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/">TGS07: Athletic World features leaning</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.com/video/id/14852>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/993934/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs07-athletic-world-features-leaning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>athletic-world</category><category>bandainamco</category><category>family-trainer</category><category>tgs07</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 20 Sep 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[The new Family Trainer is a faithful recreation]]></title><link>http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/</guid><comments>http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.famitsu.com/game/coming/1210613_1407.html"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/familytrainer091907.jpg" /></a><br /></div>
We know you're all on the edge of your seats waiting for more details about the <a href="http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/">Family Trainer</a> and the new version of <em>Athletic World. </em>We understand-- we know how long you've been waiting for a sequel to this NES classic, and we know that everyone is desperately awaiting some kind of <a href="http://www.joystiq.com/tag/wiifit">Wii exercise game</a>.<br /><br /><em>Famitsu</em> sought to feed our <em>frothing demand</em> for <em>Athletic World</em> with a new, close-up picture of the Family Trainer, which reveals it to have exactly the same button layout as the Famicom/NES pad, with a picture in the corner indicating that it can be turned over for the other familiar Power Pad button layout.<br /><br />Except for the colors and the icon designs, this is exactly the same as the <a href="http://www.enregistrersous.com/images/67888751620070601124121.jpg">original</a> Power Pad. It's even got the grid pattern on the back.  There are also a few more photos of actors pretending to enjoy <em>Athletic World</em>, with tiny inset screenshots of the games. The <a href="http://familytrainer.jp/">official website</a> is open, as well, but features nothing but the same photos at the moment.<br /><br />We admit that we're kind of <em>leaning</em> (get it) toward this game now instead of <em>Wii Fit, </em>both as an act of retrogamer defiance and because we'd be amused by a new version of <em><a href="http://nindb.classicgaming.gamespy.com/nes/ae.shtml">Dance Aerobics</a>.</em><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/">The new Family Trainer is a faithful recreation</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Sep 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/1210613_1407.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/993291/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/19/the-new-family-trainer-is-a-faithful-recreation/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>athletic-world</category><category>bandai</category><category>bandai-namco</category><category>bandainamco</category><category>exercise</category><category>family-trainer</category><category>power-pad</category><category>powerpad</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 19 Sep 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Bandai Namco brings back the Power Pad and Athletic World]]></title><link>http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/</guid><comments>http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><em><a href="http://www.joystiq.com/media/2007/09/familytrainer091807big.jpg"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/familytrainer091807.jpg"  alt="" /></a></em><br /></div>
Before the <a href="http://en.wikipedia.org/wiki/Power_Pad">Power Pad</a> was the <a href="http://www.joystiq.com/2007/07/17/wii-warm-up-warming-up-to-wii-fit/">Power Pad</a>, it was the Family Trainer, released in Japan by Bandai. They actually marketed it briefly in the U.S. as the Family Fun Fitness pad, but Nintendo bought the rights, rebranded it as the Power Pad and started packing the peripheral in with NES systems along with a retitled <em>Stadium Events</em> (now called <a href="http://en.wikipedia.org/wiki/Stadium_Events"><em>World Class Track Meet</em></a>).<br /><br />One of the few Power Pad/Family Trainer games was <em><a href="http://en.wikipedia.org/wiki/Athletic_World">Athletic World</a>:</em> an Olympics-style collection of games including hurdles, rafting, and "Hop a Log." And now, in one of the worst-timed moves ever, Bandai Namco is releasing a new version of the Family Trainer along with a new version of <em>Athletic World. <br /><br /></em>Regardless of the quality of the single screenshot included, is this <em>really</em> the time to introduce a new exercise peripheral for the Wii? We're actually not going to leave that as a rhetorical question. <em>No, it isn't.</em> The Family Trainer has somewhat of a nostalgia factor, but even that's disrupted by the fact that <em>Athletic World</em> wasn't that great on the NES. And its main competition, <em><a href="http://www.joystiq.com/tag/WiiFit/">Wii Fit</a></em>, has the invincible <em>Wii Sports</em> factor.<br /><br />The best we can hope for is another super-limited release in the U.S., as a moneymaking opportunity. Click on the image to see a larger version (with plenty of family air-paddling!) and click the link for the Japanese press release.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=191299">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/">Bandai Namco brings back the Power Pad and Athletic World</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bandainamcogames.co.jp/press/release/pdf/53-021.pdf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/992308/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/bandai-namco-brings-back-the-power-pad-and-athletic-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>athletic-world</category><category>athleticworld</category><category>bandai-namco</category><category>bandainamco</category><category>family-trainer</category><category>familytrainer</category><category>power-pad</category><category>powerpad</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 18 Sep 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Soul Calibur IV E3 trailer on XBLM]]></title><link>http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/</guid><comments>http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="415" height="353">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=21747"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=21747" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="415" height="353"></embed> </object></center>The E3 trailer for <a href="http://www.joystiq.com/tag/soulcaliburiv"><em>Soul Calibur IV</em></a>, which we must have missed during all the hubbub, has finally landed on <a href="http://www.joystiq.com/tag/xblm/">Xbox Live Marketplace</a>. The trailer features the first gameplay footage of the game, and so far things are looking pretty damned good. In particular, we're really digging one of the new female fighters. Wielding a sword and halberd simultaneously, and sporting a full suit of armor, she's intriguing to say the least. Everything else looks like good old-fashioned <em>Soul Calibur</em> fun, only a <em>lot</em> prettier. All of this coupled with the introduction of online play has us fairly excited to get a crack at the full game. Now if we can just get a demo to tide us over until the game's release in 2008, we'll be set. Get to it Namco.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/">Soul Calibur IV E3 trailer on XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Sep 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/985450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/10/soul-calibur-iv-e3-trailer-on-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>namcobandai</category><category>soulcalibur</category><category>soulcalibur4</category><category>soulcaliburiv</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 10 Sep 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[JRPG scan-splosion from V-Jump magazine]]></title><link>http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/</guid><comments>http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=181825"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/summon082007.jpg" /></a><br /></div>
A NeoGAFfer called king zell was apparently trying to level up his "Scan Posting" skill, because he created a thread packed densely with all kinds of new images of DS role playing games. There are multiple <em><a href="http://www.joystiq.com/2007/08/17/more-comparisons-between-ffiv-3d-and-the-original-game/">Final</a> <a href="http://www.joystiq.com/2007/08/01/final-fantasy-tactics-a2-hits-japan-on-oct-25/">Fantasies</a></em>, <em><a href="http://www.joystiq.com/2007/07/30/tales-site-offers-up-some-assets/">Tales of Innocence</a>,</em> <em><a href="http://www.joystiq.com/2007/08/13/archaic-rounded-up-heat/">Archaic Sealed Heat</a>, </em>and even an extended preview of <a href="http://www.joystiq.com/2007/06/12/keep-criminals-at-bay-with-summon-night-twin-age/"><em>Summon Night: Twin Age</em></a>, which we haven't heard from in quite some time.<br /><br />Be sure to pace yourself and enjoy every thumbnail-sized halftone screenshot, because this is a lot of RPG news to take in at once. There's bound to be something here for you, unless you hate RPGs, at which point you should stop clicking all those image links. We've mirrored the scans after the break, just in case the originals get stricken with a status ailment.<p><a href="http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/" rel="bookmark">Continue reading <em>JRPG scan-splosion from V-Jump magazine</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/">JRPG scan-splosion from V-Jump magazine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Aug 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=181825>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/968941/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/20/jrpg-scan-splosion-from-v-jump-magazine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ash</category><category>bandainamco</category><category>dragonquestiv</category><category>ffta2</category><category>finalfantasyiv</category><category>rpg</category><category>squareenix</category><category>summonnight</category><category>talesofinnocence</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 20 Aug 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[USK lists Warhammer: Mark of Chaos for 360]]></title><link>http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/</guid><comments>http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.usk.de/64_Pruefdatenbank.htm?id=64&amp;s=search&amp;title=warhammer&amp;publisher=&amp;genre=0&amp;system=Microsoft+XBOX+360&amp;freigabe=0&amp;s.x=59&amp;s.y=20&amp;s=search"><img width="225" vspace="4" hspace="4" height="78" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/07/warhammer_mark_chaos.jpg" /></a>Ah, the Unterhaltungssoftware Selbstkontrolle, better known as the <a href="http://www.joystiq.com/tag/USK/">USK</a> or, simply, the German version of the ESRB. We love 'em. Why? Because they <em>constantly</em> tip us off about games that publishers work so darned hard to keep secret. For example, the USK has now <a href="http://www.usk.de/64_Pruefdatenbank.htm?id=64&amp;s=search&amp;title=warhammer&amp;publisher=&amp;genre=0&amp;system=Microsoft+XBOX+360&amp;freigabe=0&amp;s.x=59&amp;s.y=20&amp;s=search">listed</a> Namco Bandai and Black Hole Entertainment"s <em>Warhammer: Mark of Chaos</em> for the Xbox 360. A real time strategy title that debuted last holiday to <a href="http://www.joystiq.com/2006/11/16/metareview-warhammer-mark-of-chaos/">decent reviews</a>, <em>Mark of Chaos</em> would be yet another addition to the Xbox 360's burgeoning RTS library. The 360 game has another subtitle tacked onto it, making the full title actually <em>Warhammer: Mark of Chaos -- Battle March</em>. Whether this means we'll see a completely retooled game or an expansion to the original we're not sure. In an interesting twist, the entry on in the USK database is labeled "GC-Demo" which would lead us to believe we'll see a <em>Mark of Chaos</em> demo before too long. Once again, thanks USK!<br /><br />[Via <a href="http://uk.xbox360.ign.com/articles/811/811428p1.html">IGN</a>. Thanks, IncredibleBulk92]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/">USK lists Warhammer: Mark of Chaos for 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Aug 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usk.de/64_Pruefdatenbank.htm?id=64&amp;s=search&amp;title=warhammer&amp;publisher=&amp;genre=0&amp;system=Microsoft+XBOX+360&amp;freigabe=0&amp;s.x=59&amp;s.y=20&amp;s=search>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/960709/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/08/usk-lists-warhammer-mark-of-chaos-for-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>blackholeentertainment</category><category>namco</category><category>namcobandai</category><category>usk</category><category>warhammer</category><category>warhammermarkofchaos</category><category>warhammermarkofchaosbattlemarch</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 08 Aug 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Taiko DS can't handle clothed drums]]></title><link>http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/</guid><comments>http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.siliconera.com/2007/08/01/broken-drumsticks-an-explanation-of-taiko-no-tatsujin-ds-bug/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/taiko080107.jpg"  alt="" /></a>There are few things freakier than dressing a musical instrument in clothes, and <a href="http://www.joystiq.com/2007/07/27/friday-video-stylus-is-for-the-weak/"><em>Taiko no Tatsujin DS Touch de Dokodon</em></a> instinctively knows this. That's why the game <em>rejects </em>this activity.<br /><br />Either that or, you know, it's just a bug. Apparently the game has a problem in which you cannot continue playing after you attempt to change costumes in all three save slots. Bandai Namco is correcting the issue, and will have new copies of the game out soon. We would suggest holding off on importing until then, obviously.<br /><br />Is the DS really hard to program for or something? It seems like we've had a disproportionately high number of <a href="http://www.joystiq.com/2007/05/12/snk-fixing-card-fighters-ds/">game-breaking</a> <a href="http://www.joystiq.com/2007/02/22/codemasters-fixes-bubble-bobble-hands-out-swag/">bugs</a>. Well, this makes <em>three</em> that we can count, but that still seems high.<br /> <br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/">Taiko DS can't handle clothed drums</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2007/08/01/broken-drumsticks-an-explanation-of-taiko-no-tatsujin-ds-bug/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/955427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/01/taiko-ds-cant-handle-clothed-drums/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>bug</category><category>taiko</category><category>taikodrummaster</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 01 Aug 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[The real games in Namco Museum Remix]]></title><link>http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/</guid><comments>http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.worthplaying.com/e3_2007.php?op=viewarticle&amp;artid=1872"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/pacman072407.jpg" alt="" /></a><br /></div>
Sure, there are some new screens of the new versions of <em><a href="http://en.wikipedia.org/wiki/Pac_'n_Roll">Pac 'n Roll</a> </em>and<em> Pac-Motos, </em>and maybe they do look fun, in a budget party game sort of way, but we glossed right over them for screens of 20+year-old arcade games, because that's how we (Pac'n) roll.<br /><br />We're strange people, we suppose. But when we saw those screenshots of <em>Gaplus,</em> <em>Pac and Pal</em>, and especially our beloved <em>Pac-Mania</em> and its brilliant background image (CRAZYMAN!!), we <em>knew. </em>We got a terrible feeling that <em>we will buy <a href="http://www.joystiq.com/tag/NamcoMuseumRemix/">Namco Museum Remix</a>.</em> There. We said it. We only hope we can get the message out to Bandai Namco that we want <em>more real classics </em>and <em>fewer wacky remakes. </em>And please, some games that haven't been released in previous <em>Namco Museums.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/">The real games in Namco Museum Remix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jul 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.worthplaying.com/e3_2007.php?op=viewarticle&amp;artid=1872>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/947624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/24/the-real-games-in-namco-museum-remix/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bandainamco</category><category>galaga</category><category>galaxian</category><category>gaplus</category><category>mappy</category><category>namcomuseum</category><category>pacandpal</category><category>pacman</category><category>pacmania</category><category>pacmotos</category><category>pacnroll</category><category>superpacman</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 24 Jul 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[The Club Nintendo Gundam tortures retro nerds]]></title><link>http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/</guid><comments>http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://b.bngi-channel.jp/wii-gundam/special/club_nintendo.html"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/gundam0719072.jpg"  alt="" /></a><br /></div>
We aren't die-hard <em>Gundam</em> fans, but we <em>are</em> fans on a superficial level of cool-looking robot things, and we can't deny a love of <em>free stuff that comes with video games.</em> Even more than that, we're fans of old game consoles, which is why the custom <a href="http://www.joystiq.com/tag/famicom">Famicom</a> color scheme on the exclusive <a href="http://club.nintendo.jp/">Club Nintendo</a> edition Gundam RX78-2 model <em>kills</em> us. We're totally imagining a guy inside that Gundam piloting it with the <a href="http://en.wikipedia.org/wiki/R.O.B.">Famicom Robot</a>.<br /><br />That is <em>it.</em> We are officially <strike>moving to Japan and getting <em>Mobile Suit Gundam MS Front 0079</em></strike> buying a Gundam model and some paint.<br /><br />[Via <a href="http://www.dengekionline.com/data/news/2007/7/19/b8efa85de2a4b7548b3a470237ca1e78.html">Dengeki</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/">The Club Nintendo Gundam tortures retro nerds</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2007 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://b.bngi-channel.jp/wii-gundam/special/club_nintendo.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/944321/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/the-club-nintendo-gundam-tortures-retro-nerds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>clubnintendo</category><category>gundam</category><category>gundam0079</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Jul 2007 10:40:00 EST</pubDate></item><item><title><![CDATA[Kekkaishi ain't afraid of no ghost]]></title><link>http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/</guid><comments>http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.famitsu.com/game/coming/2007/07/07/104,1183734703,74741,0,0.html?ref=rss"><em><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/kekkaishi071907.jpg"  alt="" /></em></a><br /></div>
<a href="http://en.wikipedia.org/wiki/Kekkaishi"><em>Kekkaishi</em></a> is a manga and anime series about high school kids who trap demons inside magical barriers in order to protect their haunted school. We <em>think. </em>Not having <a href="http://www.popcultureshock.com/index.php?p=41753">read the manga</a> or seen the cartoon, we're mostly concerned with the Wii adaptation and the basic gameplay mechanic, which looks fun.<br /><br />You target crazy demon creatures with a reticle, then  you apparently draw shapes around them, and fling the Wiimote upward to create barriers in those shapes. Once the monster is enclosed, you hit the B button to destroy it. If you forget the anime license, that actually sounds like an interesting basis for an arcade-style game with potentially enjoyable motion controls. But if you <em>remember</em> the anime license, it sounds like a recipe for wasted potential that we'll never see in the US anyway.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/">Kekkaishi ain't afraid of no ghost</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jul 2007 09:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2007/07/07/104,1183734703,74741,0,0.html?ref=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/944231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/19/kekkaishi-aint-afraid-of-no-ghost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anime</category><category>bandainamco</category><category>kekkaishi</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 19 Jul 2007 09:50:00 EST</pubDate></item><item><title><![CDATA[New videos for SD Gundam G Generation: Cross Drive]]></title><link>http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/</guid><comments>http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.ggene.jp/movie.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/gundam-cross-drive-0-dsf.jpg" alt="" /></a>It's highly unlikely that <em>SD Gundam G Generation Cross Drive</em> will ever make it to the states; obtaining rights for 500+ characters spanning over a dozen different series, most of which having never made it out of Japan, would be a nightmare. Still, we like to keep up to date with the <a href="http://www.joystiq.com/tag/SRPG/">SRPG</a> on the off-chance that a North American publisher might take a risk and pick it up, much like <a href="http://www.joystiq.com/tag/Atlus/">Atlus</a> did with <em>Super Robot Taisen Original Generations 1 &amp; 2</em> for the GBA.<br /><br /><a href="http://www.joystiq.com/search/?q=bandai+namco">Bandai Namco</a> has updated <em>Cross Drive's</em> official site with a two-minute-and-a-half trailer and a new commercial, advertising its August 9th's release. If you're at all interested in the title, or if you just have a bizarre fetish for chibi mobile suits, make sure to check both of the clips out!<br /><br /><strong>See also:</strong> <a href="http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/">Mobile Suit DS Lite</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/">New videos for SD Gundam G Generation: Cross Drive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jul 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ggene.jp/movie.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/943609/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/18/new-videos-for-sd-gundam-g-generation-cross-drive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandainamco</category><category>commercial</category><category>gundam</category><category>import</category><category>srpg</category><category>video</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 18 Jul 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Club Nintendo members get exclusive Gundam figure]]></title><link>http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/</guid><comments>http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.watch.impress.co.jp/game/docs/20070709/wiigun.htm"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/gundam070907.jpg"  alt="" /></a>And we get exclusive jealousy. To promote the release of <a href="http://www.joystiq.com/tag/gundam"><span style="font-style: italic;">Mobile Suit Gundam MS Front 0079</span></a>, Nintendo and Bandai Namco are giving away neat free stuff. Preorders of the game are rewarded with <em>Gundam 0079</em> memorial DVD's. And <a href="http://club.nintendo.co.jp/">Club Nintendo</a>, purveyor of many <a href="http://www.joystiq.com/2007/04/25/introducing-tingles-balloon-fight/">frustratingly</a> <a href="http://www.joystiq.com/2007/07/04/club-nintendo-brightens-up-yet-another-japanese-day/">awesome</a> <a href="http://www.joystiq.com/2006/12/29/nintendo-offers-prizes-likes-japan-more-than-us/">freebies</a>, is giving away limited-edition Gundam RX78-2 models-- in an exclusive color.<br /><br />There are some new screenshots of the <em>game</em> at GAME Watch, but we don't know if we even want to look. Games are <em>just no fun</em> unless buying them earns you junk you didn't even want in the first place.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/">Club Nintendo members get exclusive Gundam figure</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jul 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.watch.impress.co.jp/game/docs/20070709/wiigun.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/935814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/09/club-nintendo-members-get-exclusive-gundam-figure/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0079</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>club nintendo</category><category>ClubNintendo</category><category>gundam</category><category>namco</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 09 Jul 2007 12:15:00 EST</pubDate></item><item><title><![CDATA[Ace Combat 6 demo flies out next week]]></title><link>http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/</guid><comments>http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.gamespot.com/shows/on-the-spot/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/acecombatheadoverh3.jpg" /></a><br />
In the latest episode of GameSpot's <a href="http://www.gamespot.com/shows/on-the-spot/"><em>On the Spot</em></a>, In Joon Hwang, Product Marketing Manager for <a href="http://www.joystiq.com/tag/NamcoBandai/">Namco Bandai</a>, revealed that a demo for <em>Ace Combat 6</em> should be available on <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a> next week. <em><a href="http://www.joystiq.com/tag/AceCombat6/">Ace Combat 6</a></em> is the first in the flight combat series to appear on a non-Sony console and also the first new-gen entry in the series. Hwang notes that the game's support system has been revamped, and players will now be able give commands to naval, air, and ground combat units during play. Expect to hear more about <em>Ace Combat 6</em> from <a href="http://www.joystiq.com/tag/E3/">E3</a> next week.<br />
<br />
[Thanks, Dark Mobius]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/">Ace Combat 6 demo flies out next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jul 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/shows/on-the-spot/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/934825/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/06/ace-combat-6-demo-flies-out-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace combat</category><category>ace combat 6</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat</category><category>AceCombat6</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>live marketplace</category><category>LiveMarketplace</category><category>marketplace</category><category>namco</category><category>namco bandai</category><category>Namco-Bandai</category><category>NamcoBandai</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 06 Jul 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Watch Ace Combat 6 and The Bigs on XBLM]]></title><link>http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/</guid><comments>http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"> <param value="sameDomain" name="allowScriptAccess" /> <param value="http://www.gametrailers.com/remote_wrap.php?mid=20984" name="movie" /> <param value="high" name="quality" /> <embed width="425" height="362" align="middle" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" allowscriptaccess="sameDomain" name="gtembed" swliveconnect="true" src="http://www.gametrailers.com/remote_wrap.php?mid=20984"></embed> </object><br />
A couple of new trailers landed on <a href="http://www.joystiq.com/tag/XboxLiveMarketplace/">Xbox Live Marketplace</a> this morning. First we have a trailer for <em><a href="http://www.joystiq.com/tag/AceCombat6/">Ace Combat 6</a></em>, it's the same <a href="http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/">cheesy trailer</a> we saw released before, with lots of American pride and important-sounding music (think <em>Armageddon</em>). Our favorite moment is when a woman's voice breaks through the chaos: "<em>I don't know a whole lot about war, but there's something I </em>need <em>to tell you.</em>" Yes, the cheese-factor is strong with this one. <em><a href="http://www.joystiq.com/tag/TheBigs/">The Bigs</a></em> trailer, on the other hand, is straight up balls-to-bat action (still no <a href="http://www.joystiq.com/2007/06/22/rumor-experience-the-bigs-next-week/">demo</a>, by the way). You've got big, beefy players, flaming baseballs, and home runs so powerful that they could bring down small aircraft. For those of you without access to your 360, we've embedded it at the top of the post. Enjoy.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/">Watch Ace Combat 6 and The Bigs on XBLM</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928583/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/watch-ace-combat-6-and-the-bigs-on-xblm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k sports</category><category>2kSports</category><category>ace combat 6</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat6</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>live marketplace</category><category>LiveMarketplace</category><category>marketplace</category><category>namco</category><category>namco bandai</category><category>Namco-Bandai</category><category>NamcoBandai</category><category>the bigs</category><category>TheBigs</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 28 Jun 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[SCIV scans: medieval cleavage galore]]></title><link>http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/</guid><comments>http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4634"><img width="415" vspace="4" hspace="4" height="256" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/scalibur-4-thong.jpg" alt="" /></a><br />Hot on the heels of the revelation that <em><a href="http://www.joystiq.com/tag/SoulCaliburIV/">Soul Calibur IV</a></em> will feature <a href="http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/">online play</a>, images pulled from the related <em>EGM</em> article are beginning to hit the internet. The images come to us courtesy of <a href="http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4634">Xboxygen</a>, and they are quite, ahem, <em>revealing</em>. We are of course referring to the amazingly supported female <a href="http://www.joystiq.com/2007/06/18/soul-calibur-ivs-bountiful-bouncing-breasts-bulge-bigger/">naughty bits</a> (made even more amazing considering the game takes place in an age before the underwire bra). The image above also reveals a well-wrought thong (or a spectacularly painful wedgie). Ogling aside, the images certainly do look sharp. We also have to point out that one shot contains a dodo. Given that <em>Soul Calibur IV</em> looks to be the last in the series, the fact that it contains an extinct bird seems appropriate. Here's hoping the gameplay does a better job of <em>evolving</em> (ba dum bum, psh!).<br /><br />Hit the "read" link for more images.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/">SCIV scans: medieval cleavage galore</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxygen.com/index.php?file=News&amp;op=suite&amp;news_id=4634>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/927235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/sciv-scans-medieval-cleavage-galore/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>namco</category><category>namco bandai</category><category>NamcoBandai</category><category>sc 4</category><category>sc iv</category><category>Sc4</category><category>ScIv</category><category>soul calibur</category><category>soul calibur 4</category><category>soul calibur iv</category><category>SoulCalibur</category><category>SoulCalibur4</category><category>SoulCaliburIv</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 26 Jun 2007 17:00:00 EST</pubDate></item><item><title><![CDATA[Soul Calibur IV now burns online]]></title><link>http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/</guid><comments>http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.1up.com/do/newsStory?cId=3160573"><img width="414" vspace="4" hspace="4" height="195" border="1" align="middle" alt="" src="http://www.joystiq.com/media/2007/06/sc4_onlineplayers.jpg" /></a><br />This is the sort of thing we like to hear. In the latest issue of EGM, <a href="http://www.joystiq.com/tag/Namco/">Namco</a> has <a href="http://www.1up.com/do/newsStory?cId=3160573">confirmed</a> that <em><a href="http://www.joystiq.com/tag/SoulCaliburIV/">Soul Calibur IV</a></em> will feature online play. The news comes straight from the game's director, Katsutoshi Sasaki, who says that online play is part of all current-gen consoles and "with the current environment, we really couldn't make <em>SC4</em> without online play." We would be remiss if we didn't point out that every iteration of <em>Soul Calibur</em> has appeared on a console capable of supporting online play, but we digress. In other news, players will be able to take their custom "create-a-character" avatars online, though Sasaki isn't sure whether or not players will be able to trade them. We shudder to imagine all the Takis and Ivys -- wearing nothing but flesh-tone underwear -- we'll be facing online.<br /><br />Now, if only we could get Sasaki-San to have a talk with SEGA about <em><a href="http://www.joystiq.com/tag/VirtuaFighter5/">Virtua Fighter 5</a></em>.<br /><br />[Via <a href="http://www.1up.com/do/newsStory?cId=3160573">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/">Soul Calibur IV now burns online</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/06/26/soul-calibur-iv-to-feature-online-play/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/soul-calibur-iv-now-burns-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai namco</category><category>BandaiNamco</category><category>namco bandai</category><category>NamcoBandai</category><category>sc 4</category><category>sc iv</category><category>Sc4</category><category>ScIv</category><category>soul calibur</category><category>soul calibur 4</category><category>soul calibur iv</category><category>SoulCalibur</category><category>SoulCalibur4</category><category>SoulCaliburIv</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 26 Jun 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Ace Combat 6 stick cheaper than a real jet]]></title><link>http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/</guid><comments>http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a></p><a href="http://news.teamxbox.com/xbox/13724/Ace-Combat-6-ACEEDGE-Flightstick-Bundle-Announced/"><img width="415" vspace="4" hspace="4" height="254" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/ace-combat-6-stick-gp.jpg" /></a><br />
<a href="http://www.joystiq.com/tag/NamcoBandai/">Namco Bandai</a> has <a href="http://news.teamxbox.com/xbox/13724/Ace-Combat-6-ACEEDGE-Flightstick-Bundle-Announced/">announced</a> that it will release a special bundle for its upcoming aeronautical adventure, <em><a href="http://www.joystiq.com/tag/AceCombat6/">Ace Combat 6</a></em>. The bundle will include the game, a limited edition Xbox 360 faceplate and the sweet flight stick combo seen above. The stick is manufactured by <a href="http://www.joystiq.com/tag/HORI/">HORI</a>, makers of the ultra-hard-to-find <a href="http://www.joystiq.com/2006/01/23/insert-doa4-big-stick-joke-here/"><em>Dead or Alive</em> 4 arcade stick</a>. But how much does it cost, you say? Not $89.95! No, not $79.95. Not even $69.95! That's right, the <em>Ace Combat 6</em> bundle will retail for ... $150! The bundle is expected to arrive this holiday season.<br />
<br />
Any flight sim junkies out there willing to take the plunge?<br />
<br />
[Via <a href="http://www.joystiq.com/2007/06/19/ace-combat-6-flight-stick-bundle/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/">Ace Combat 6 stick cheaper than a real jet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Jun 2007 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/13724/Ace-Combat-6-ACEEDGE-Flightstick-Bundle-Announced/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/19/ace-combat-6-stick-cheaper-than-a-real-jet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace combat</category><category>ace combat 6</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat</category><category>AceCombat6</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>hori</category><category>joystick</category><category>namco</category><category>namco bandai</category><category>Namco-Bandai</category><category>NamcoBandai</category><category>peripheral</category><category>peripherals</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 19 Jun 2007 10:15:00 EST</pubDate></item><item><title><![CDATA[Ace Combat 6 trailer locks on to internet]]></title><link>http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/</guid><comments>http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="425" height="350"> <param value="http://www.youtube.com/v/FYjlLL3AKv4" name="movie" /> <param value="transparent" name="wmode" /><embed width="425" height="350" wmode="transparent" type="application/x-shockwave-flash" src="http://www.youtube.com/v/FYjlLL3AKv4"></embed></object><br />
The first trailer for <a href="http://www.joystiq.com/tag/acecombat6"><em>Ace Combat 6: Fires of Liberation</em></a> has found its way onto the intertubes, courtesy of <a href="http://www.gamespot.com/pages/gamespace/download_alt.php?pid=938702&amp;sid=6172373&amp;id=6172373">GameSpot</a>. Much to our surprise, the game features jets and the piloting of said jets. The first in the <a href="http://www.joystiq.com/tag/Namco/">Namco</a> series to appear on a non-Sony platform, <em>Ace Combat 6</em> looks to up the ante with an emotional plot line centered around terrorism and protecting the next generation (of people, not consoles) from harm. The trailer features lots of interaction between a mother and her little girl, jets, terrorists, and plenty of swelling music. Check it out and tell us what you think.<br />
<br />
[Thanks, Dark Mobius]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/">Ace Combat 6 trailer locks on to internet</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/pages/gamespace/download_alt.php?pid=938702&amp;sid=6172373&amp;id=6172373>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918319/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/ace-combat-6-trailer-locks-on-to-internet/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace combat 6</category><category>ace combat 6 fires of liberation</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat6</category><category>AceCombat6FiresOfLiberation</category><category>bandai namco</category><category>BandaiNamco</category><category>fires of liberation</category><category>FiresOfLiberation</category><category>namco</category><category>namco bandai</category><category>Namco-Bandai</category><category>NamcoBandai</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 14 Jun 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[Free Pac-Man Championship Edition from GTR]]></title><link>http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/</guid><comments>http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374"><img width="415" vspace="4" hspace="4" height="165" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pacmancemainbanner.jpg" alt="" /></a><br />We were as surprised and delighted as anyone when we <em><a href="http://www.joystiq.com/tag/PacManChampionshipEdition/">Pac-Man Championship Edition</a></em> turned out to be such a great game. Whether or not it will <a href="http://www.joystiq.com/2007/06/04/major-xbox-announcement-coming-tomorrow/">go down in gaming history</a> is up for debate. Whatever becomes of <em>Pac-Man CE</em>, right now it's simply a good game. "Sure, it's fun, but what about the price?" you say. Well, we've got you covered. Actually, Gamertag Radio has you covered but we won't be bothered by semantics. The point is that GTR is <a href="http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374">giving away</a> five copies of <em>Pac-Man CE</em> absolutely free. Head on over for your chance to win. Oh, and did we mention this week's episode features Aaron "this will go down in video game history" Greenberg? Well, it does. Listen to Aaron speak his mind <em>and</em> win free <em>Pac-Man CE</em>. Not too shabby, eh?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/">Free Pac-Man Championship Edition from GTR</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamertagradio.com/vbportal/forums/showthread.php?t=4374>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917539/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/free-pac-man-championship-edition-from-gtr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>bandai namco</category><category>BandaiNamco</category><category>live arcade</category><category>LiveArcade</category><category>namco bandai</category><category>NamcoBandai</category><category>pac man ce</category><category>pac man championship edition</category><category>pac-man ce</category><category>pac-man championship edition</category><category>Pac-manCe</category><category>Pac-manChampionshipEdition</category><category>PacManCe</category><category>PacManChampionshipEdition</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 16:50:00 EST</pubDate></item><item><title><![CDATA[Soul Calibur IV revealed, first trailer]]></title><link>http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/</guid><comments>http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object width="420" height="405" align="middle" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gamevideos6">
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<param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12170%26ordinal%3D1181693089985%26adPlay%3Dfalse" />
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<param name="bgcolor" value="#000000" /> <embed width="420" height="405" align="middle" src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D12170%26ordinal%3D1181693089985%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowfullscreen="true" type="application/x-shockwave-flash"></embed></object></center>Good news for fighting fans, <em>Soul Calibur IV</em> has been officially <a href="http://www.gamevideos.com/video/id/12170">unveiled</a> for the Xbox 360.The trailer reveals, well, basically nothing. We see some character models, though they could easily be pre-rendered. What's more, they don't even move. Finally, we are treated with a logo and "2008." The text in the trailer also implies that <em>Soul Calibur IV</em> will be the last title in the series. Honestly, there isn't much to learn from the trailer. Let's hope next month's <a href="http://www.1up.com/do/newsStory?cId=3160002">EGM</a> -- whose contents will no doubt spill all over the internets ahead of time -- gives us something we can really sink our teeth into (this is where most blogs will make tasteless Ivy jokes).<br /><br />[Via <a href="http://www.joystiq.com/2007/06/12/soul-calibur-4-unveiled-for-xbox-360-ps3-in-this-debut-teaser/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/">Soul Calibur IV revealed, first trailer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/12170>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/soul-calibur-iv-revealed-first-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai namco</category><category>BandaiNamco</category><category>namco bandai</category><category>NamcoBandai</category><category>soul calibur</category><category>soul calibur iv</category><category>SoulCalibur</category><category>SoulCaliburIv</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 12 Jun 2007 20:30:00 EST</pubDate></item><item><title><![CDATA[Mobile Suit DS Lite]]></title><link>http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/</guid><comments>http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.ggene.jp/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/gundam-cd-1-dsf.jpg" /></a>As if packing 500 characters, 300 mobile suits, and over 120 stages from 15 different <a href="http://www.joystiq.com/tag/gundam">Gundam</a> series wasn't fan service enough, <a href="http://www.joystiq.com/search/?q=bandai+namco">Bandai Namco</a> plans to release a special edition DS Lite bundle with <em>SD Gundam G Generation Cross Drive</em>. The customized, crystal-white handheld will feature the same red branding seen on Amuro Ray's Rx-93 &nu; Gundam in the animated film, <em>Mobile Suit Gundam: Char's Counterattack</em>.<br /> <br />It's doubtful that the strategy-RPG game or the DS Lite will ever make it stateside, so interested parties will likely have to settle for <a href="http://www.joystiq.com/category/imports/">importing</a> when the title hits Japanese shelves this August 9th. The bundle's 21,840 yen price tag comes out to approximately $183, but expect to pay a premium if you're buying from an online shop. Head past the post break for a look at <em>SD Gundam G Generation Cross Drive's </em>packaging and screenshots.<p><a href="http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/" rel="bookmark">Continue reading <em>Mobile Suit DS Lite</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/">Mobile Suit DS Lite</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 May 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ggene.jp/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/894210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/11/mobile-suit-ds-lite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>ds</category><category>dslite</category><category>gundam</category><category>limited edition</category><category>limitededition</category><category>mobilesuit</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><category>rx-93</category><category>special edition</category><category>specialedition</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Fri, 11 May 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Gundam 0079 revealed, Guilty Gear XX Accent Core announced]]></title><link>http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/</guid><comments>http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.neogaf.com/forum/showthread.php?t=152509"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/gundamwii042507.jpg" /></a>We have yet to get the first <span style="font-style: italic;">Gundam </span>game in the US, and <a href="http://www.joystiq.com/tag/bandai">Bandai</a> <a href="http://www.joystiq.com/tag/namco">Namco</a> is already moving on to another one. Whereas <span style="font-style: italic;">SD Gundam SCAD Hammers</span> used the pudgy lil' <span style="font-style: italic;">SD Gundam</span> characters, this one is based on <span style="font-style: italic;">Gundam 0079, </span>which is <a href="http://www.joystiq.com/media/2007/04/seriousbusiness042507.jpg">serious business</a>. We've got a scan featuring the first images from the game after the break.<br /><br />Also announced, but not yet shown, was a Wii version of <span style="font-style: italic;">Guilty Gear XX Accent Core-- </span>this is apparently <a href="http://www.joystiq.com/2007/04/23/snk-bringing-art-of-fighting-anthology-to-wii/">2D Fighter Announcement Week</a><span style="font-style: italic;">. </span>We're a little scared to see how a precise 2d fighting game will use the <a href="http://www.joystiq.com/tag/wiimote">Wiimote</a>, and we're hoping that we can skirt the issue with configurable <a href="http://www.joystiq.com/tag/classiccontroller">Classic Controller</a> functionality. At least until Hori gets around to releasing a wireless <a href="http://www.joystiq.com">joystick</a>.<p><a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/" rel="bookmark">Continue reading <em>Gundam 0079 revealed, Guilty Gear XX Accent Core announced</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/">Gundam 0079 revealed, Guilty Gear XX Accent Core announced</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=152509>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/gundam-0079-revealed-guilty-gear-xx-accent-core-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>accent</category><category>anime</category><category>arc</category><category>arcsystemworks</category><category>asw</category><category>bandai</category><category>bandainamco</category><category>core</category><category>fighter</category><category>fighters</category><category>fighting</category><category>gear</category><category>guilty</category><category>guiltygear</category><category>guiltygearxx</category><category>guiltygearxxaccentcore</category><category>gundam</category><category>gundam0079</category><category>namco</category><category>namcobandai</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>wii</category><category>xx</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 25 Apr 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Ace Combat 6 a timed exclusive only]]></title><link>http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/</guid><comments>http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.ps3forums.com/showthread.php?t=67403"><img width="225" vspace="4" hspace="4" height="237" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/ac5box.jpg" /></a>It was <a href="http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/">announced</a> last month that <em>Ace Combat 6</em> would be making its way to the Xbox 360, making it the first entry in the series to appear on a non-Sony platform. What was more, no announcements were made regarding a PS3 version of the game, leading many to assume that the game was exclusive to the Xbox 360. It turns out that the PS3 (and possibly other platforms) will see the title, though not simultaneously with the 360. According to a post on <a href="http://www.ps3forums.com/showthread.php?t=67403">PS3Forums</a>, the latest issue of PSM confirms that the game will be a timed exclusive for the Xbox 360. The length of the exclusivity period isn't mentioned. Even though it's only a timed exclusive, it's interesting that Namco would release a long time Sony exclusive on a Microsoft platform first. At any rate, more console love is better for everyone, right?<br />
<br />
Prepare to fly the deadly skies later this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/">Ace Combat 6 a timed exclusive only</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 10 Apr 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3forums.com/showthread.php?t=67403>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/871079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/10/ace-combat-6-a-timed-exclusive-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace combat 6</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat6</category><category>bandai namco</category><category>BandaiNamco</category><category>namco</category><category>namco bandai</category><category>Namco-Bandai</category><category>NamcoBandai</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 10 Apr 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Beautiful Katamari for 360 now on Gamefly]]></title><link>http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/</guid><comments>http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamefly.com/products/detail.asp?pid=125415&amp;fcTrack=Search?-?Popularity"><img width="425" vspace="4" hspace="4" height="227" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/beautiful-katamari-listing.jpg" /></a><br />It looks like <a href="http://www.joystiq.com/2007/03/18/is-beautiful-katamari-coming-to-the-360/"><em>Beautiful Katamari</em></a> is now as close to official confirmation as possible. A <a href="http://www.gamefly.com/products/detail.asp?pid=125415&amp;fcTrack=Search?-?Popularity">listing</a> for the game has appeared on Gamefly, ready to be inserted into your queue (ewww) at a moment's notice. The game is slated for an October 30th release, though that could easily be a placeholder date. It's not official confirmation, but we find it hard to believe that Gamefly is in the habit of offering games that don't exist. Hit the "read" link to see the game's entry on Gamefly.<br /><br />[Via <a href="http://dpcough.wordpress.com/2007/03/26/beautiful-katamari/">Live Gamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/">Beautiful Katamari for 360 now on Gamefly</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamefly.com/products/detail.asp?pid=125415&amp;fcTrack=Search?-?Popularity>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/860793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/beautiful-katamari-for-360-now-on-gamefly/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai namco</category><category>BandaiNamco</category><category>beautiful katamari</category><category>BeautifulKatamari</category><category>katamari</category><category>katamari damacy</category><category>KatamariDamacy</category><category>namco bandai</category><category>NamcoBandai</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 26 Mar 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Ace Combat flies onto 360]]></title><link>http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/</guid><comments>http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.pro-g.co.uk/news/20-03-2007-5047.html"><img width="225" vspace="4" hspace="4" height="237" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/ac5box.jpg" /></a>Wow, it's quite a day for new 360 titles that were once Sony exclusives. First Capcom announces that <a href="http://www.joystiq.com/2007/03/20/its-official-devil-may-cry-4-on-xbox-360/"><em>Devil May Cry 4</em></a> will be making an appearance on the Xbox 360, and now we've learned that <em>Ace Combat 6</em> is making the jump as well (we should really start keeping a checklist). A flight combat game, <a href="http://en.wikipedia.org/wiki/Ace_combat"><em>Ace Combat</em></a> has graced only Sony platforms since its inception, with entries in the series landing on PS1, PS2, and the PSP. The news comes from <a href="http://www.pro-g.co.uk/news/20-03-2007-5047.html">Pro-G</a>, who in turn pulled the info from the latest Famitsu. Very little is known about the game except that it will feature combat between two factions. Online versus and co-op are also expected. The game is scheduled to arrive some time in 2007.<br />
<br />
Could this open the door for more major Namco franchises on the 360?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/">Ace Combat flies onto 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/20-03-2007-5047.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/856573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/20/ace-combat-flies-onto-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ace combat</category><category>ace combat 6</category><category>Ace-Combat</category><category>Ace-Combat-6</category><category>Ace-Combat-6-Fires-of-Liberation</category><category>AceCombat</category><category>AceCombat6</category><category>bandai namco</category><category>BandaiNamco</category><category>namco</category><category>Namco-Bandai</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 20 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Treasure Gaust battle mode screens]]></title><link>http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/</guid><comments>http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><em><a href="http://www.watch.impress.co.jp/game/docs/20070316/gau.htm"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/treasuregaust031807.jpg" alt="" /></a><br />Treasure <a href="http://www.joystiq.com/2007/02/17/magnetism-based-monster-collecting-game-from-namco-bandai/">Gaust</a></em>, <a href="http://www.joystiq.com/tag/bandai">Bandai</a> <a href="http://www.joystiq.com/tag/namco">Namco</a>'s Pokemon-esque monster game that uses magnetic fields to generate monsters, is headed toward a Spring 2007 release in Japan. We've got some new screens that show off the battle mode, which is more <em><a href="http://www.joystiq.com/tag/pokemon">Pokemon</a> Stadium</em> than <em>Pokemon Ruby, </em>in that it is presented in full 3D. We like the pseudo-cel shading they've used.<br /><br /><em>Treasure Gaust's</em> battling appears to be more action-based than <em>Pokemon</em>, as well. Players pick three creatures and battle with an opponent's three creatures in an underwater arena. You can capture defeated enemies to train them as partners. If a monster-collecting game with more action and more <em>mysterious natural forces</em> sounds good to you, then this may be <em>exactly</em> the game you're looking for! At least, it's as close as anyone's ever going to get to that specific description. We hope Banco decides to localize this one, because we're eager to play with the magnetism gimmick.<p><a href="http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/" rel="bookmark">Continue reading <em>Treasure Gaust battle mode screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/">Treasure Gaust battle mode screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 18 Mar 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.watch.impress.co.jp/game/docs/20070316/gau.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855258/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/18/treasure-gaust-battle-mode-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>ds</category><category>ds lite</category><category>dslite</category><category>gaust</category><category>lite</category><category>monsters</category><category>namco</category><category>namcobandai</category><category>nintendo</category><category>nintendo ds</category><category>nintendo ds lite</category><category>nintendods</category><category>NintendoDsLite</category><category>treasure</category><category>treasuregaust</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 18 Mar 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Mojipittan will help you learn hiragana, humility]]></title><link>http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/</guid><comments>http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://namco-ch.net/mojipittan_nds/index.php"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/mojipittan031707.jpg"  alt="" /></a>No, it's not another <a href="http://www.joystiq.com/tag/training">training</a> game. <em>Kotoba no Puzzle Mojipittan (Word Puzzle Mojipittan) </em>is a Scrabble-style board game from <a href="http://www.joystiq.com/tag/bandai">Bandai</a> <a href="http://www.joystiq.com/tag/namco">Namco</a> in which players use characters from the Japanese <em>hiragana </em>syllabary to spell words. Therefore, it's <em>really, really, really </em>hard to play if you don't know a load of Japanese words, and basically impossible if you can't read <em>hiragana.</em> <br /><br /><em>Mojipittan </em>has appeared on <a href="http://playstation.joystiq.com/">other</a> <a href="http://www.joystiq.com/tag/gba">platforms</a> <a href="http://en.wikipedia.org/wiki/PlayStation_2">before</a>, but as the Shockwave <a href="http://namco-ch.net/mojipittan/trial/index.php">demo</a> says, "The stylus makes it simple!" We suggest giving the demo a shot and seeing if you're up for some wordplay. The bouncy music and adorable tile mascots may convince you to enroll in Japanese classes.<br /><br />[Via <a href="http://www.watch.impress.co.jp/game/docs/20070315/moji.htm">GAME Watch</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/">Mojipittan will help you learn hiragana, humility</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://namco-ch.net/mojipittan_nds/index.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/853612/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/mojipittan-will-help-you-learn-hiragana-humility/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandai namco</category><category>bandainamco</category><category>ds</category><category>ds lite</category><category>dslite</category><category>kotoba</category><category>lite</category><category>moji</category><category>mojipittan</category><category>namco</category><category>namco bandai</category><category>namcobandai</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>pittan</category><category>puzzle</category><category>word</category><category>words</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 16 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[New Tamagotchi Party On screens]]></title><link>http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/</guid><comments>http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.siliconera.com/index.php/2007/03/13/screen-gallery-tamagotchi-party-on/#more-3539"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/tamapartyon0313070052.png"  alt="" /></a><br /><br />If any Wii games have been <a href="http://www.joystiq.com/tag/sadness">lacking</a> in vibrant color, it's because <em><a href="http://www.joystiq.com/tag/tamagotchi">Tamagotchi</a>: Party On!</em> took <em>all the color</em> from a year's worth of games. Seriously, this game more than cancels out <em><a href="http://www.joystiq.com/tag/sadness">Sadness</a> </em>in mood and, especially, in color saturation. In these screens, we can see what looks like a game board-- we would guess it connects the minigames, in the style of <a href="http://www.joystiq.com/tag/marioparty">another</a> well-known <a href="http://www.joystiq.com/tag/minigames">minigame</a> collection.<br /><br />This is, at least in terms of visuals, the most charming minigame collection we've seen since <a href="http://en.wikipedia.org/wiki/Incredible_Crisis"><em>Incredible Crisis</em></a>. Will it be as much fun? At least minigames have the <a href="http://www.joystiq.com/tag/wiisports">potential</a> to be more interesting with unique control schemes like the Wiimote provides. Check out some screens after the break!<p><a href="http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/" rel="bookmark">Continue reading <em>New Tamagotchi Party On screens</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/">New Tamagotchi Party On screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Mar 2007 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/index.php/2007/03/13/screen-gallery-tamagotchi-party-on/#more-3539>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/851986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/13/new-tamagotchi-party-on-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>minigames</category><category>namco</category><category>namcobandai</category><category>nintendo</category><category>nintendo wii</category><category>nintendowii</category><category>on</category><category>party</category><category>party on</category><category>partyon</category><category>screens</category><category>tamagotchi</category><category>tamagotchipartyon</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Mar 2007 19:15:00 EST</pubDate></item><item><title><![CDATA[Tamagotchi Party On! gameplay videos]]></title><link>http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/</guid><comments>http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><a href="http://www.namcobandaigames.com/games/tamagotchipartyon/"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/tamagotchi.jpg" /></a><br />Why didn't anyone tell us that <em><a href="http://www.joystiq.com/tag/tamagotchi">Tamagotchi</a>: <a href="http://www.joystiq.com/tag/party">Party</a> On!</em> was so <a href="http://www.joystiq.com/2007/02/22/bomberman-land-wii-is-adorable/">adorable</a>? We could have been staring dreamily at it since the <a href="http://www.joystiq.com/2007/02/22/bomberman-land-wii-is-adorable/">Japanese</a> Wii launch. What a missed opportunity.<br /><br /><em>Party On! </em>is a <a href="http://www.joystiq.com/tag/minigames">minigame</a> collection about trying to become the president of Tamagotchi Planet, and is full of <strike><em>edgy political satire</em></strike> cute competitive games that involve shaking hands, opening kind-of-unsettling animated doors, and directing traffic, from what we see so far. We <span style="font-style: italic;">love</span> the appearance of this game, which recalls <span style="font-style: italic;">Parappa <span style="font-style: italic;">the Rapper</span></span> without actually being flat. <br /><br />Speaking of <span style="font-style: italic;">Parappa,</span> the <a href="http://www.joystiq.com/tag/tamagotchi"><span style="font-style: italic;">Tamagotchi </span>DS</a> games were developed by <span style="font-style: italic;">Parappa</span> creators Nana-On-Sha, but this one seems to be the work of an internal <a href="http://www.joystiq.com/tag/namco">Namco</a> <a href="http://www.joystiq.com/tag/bandai">Bandai</a> team. If we ever hear confirmation that Nana-On-Sha is developing for the Wii, you will hear about it <span style="font-style: italic;">immediately.</span> We will interrupt your regularly scheduled websites. Enjoy some videos after the break!<br /><br />[Via <a href="http://gonintendo.com/?p=14199">GoNintendo</a>]<p><a href="http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/" rel="bookmark">Continue reading <em>Tamagotchi Party On! gameplay videos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/">Tamagotchi Party On! gameplay videos</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.namcobandaigames.com/games/tamagotchipartyon/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/847194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/tamagotchi-party-on-gameplay-videos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>bandainamco</category><category>minigame</category><category>minigames</category><category>namco</category><category>namco bandai</category><category>namcobandai</category><category>nintendo</category><category>nintendo wii</category><category>nintendowii</category><category>party</category><category>tamagotchi</category><category>video</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 07 Mar 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Tales of Phantasia 2 for DS?]]></title><link>http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/</guid><comments>http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.jeux-france.com/news19246_tales-of-sur-wii-et-nintendo-ds-.html"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/422816_glass_with_milkx.jpg" /></a>Rumor alert! NamcoBandai<em> </em>is <em>allegedly</em> planning a load of new, and new-ish, games in their <em>Tales </em>series for Nintendo consoles. The rumor gives titles for three new (potential) games, one of which is headed for the DS<em>. </em>If internet rumormongering is to be believed, Namco is working on a 2D sequel to the oft-ported <em><a href="http://phantasia.gameboy.com/launch/index.html">Tales of Phantasia</a>. </em><br /><br />We can't comment on the veracity of the rumor's specifics, but it seems likely that more <em>Tales </em>games are headed, in abundance, to every platform that Japanese gamers like. Not only has the series already made its dual-screened <a href="http://namco-ch.net/talesofthetempest/">debut</a>, RPG-spamming has been their modus operandi since <a href="http://tales.namco.com/legendia"><em>before</em></a> <a href="http://www.rpgclassics.com/shrines/psx/tod/">the</a> <a href="http://tales.namco.com/symphonia">DS</a> <a href="http://www.rpgamer.com/games/tales/toe/toe.html">was</a> <a href="http://tales.namco.com/abyss/">popular</a>. Now that the most popular console in Japan by far is also the cheapest to develop for (being a handheld), continuing the trend seems like a <em>Tale of the Obvious.</em><br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/">Tales of Phantasia 2 for DS?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Feb 2007 12:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19246_tales-of-sur-wii-et-nintendo-ds-.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/756227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/tales-of-phantasia-2-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abyss</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>namco</category><category>namco bandai</category><category>NamcoBandai</category><category>nintendo ds</category><category>NintendoDs</category><category>phantasia</category><category>role playing game</category><category>RolePlayingGame</category><category>RPG</category><category>symphonia</category><category>tales</category><category>tales of phantasia</category><category>tales of symphonia</category><category>tales of the abyss</category><category>tempest</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 19 Feb 2007 12:55:00 EST</pubDate></item><item><title><![CDATA[Two new Tales games for Wii?]]></title><link>http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/</guid><comments>http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.jeux-france.com/news19246_tales-of-sur-wii-et-nintendo-ds-.html"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/tales.jpg" /></a>Rumor has it that <a href="http://www.namcobandaigames.com/">NamcoBandai</a> is planning two new games in their <a href="http://en.wikipedia.org/wiki/Tales_of_Phantasia">p</a><a href="http://en.wikipedia.org/wiki/Tales_of_Destiny">o</a><a href="http://en.wikipedia.org/wiki/Tales_of_Eternia">p</a><a href="http://en.wikipedia.org/wiki/Tales_of_Destiny_2">u</a><a href="http://en.wikipedia.org/wiki/Tales_of_Symphonia">l</a><a href="http://en.wikipedia.org/wiki/Tales_of_Rebirth">ar</a><em> </em><a href="http://en.wikipedia.org/wiki/Tales_of_the_Tempest"><em>Tales </em></a>series-- well, one new game and one new-ish game-- for the Wii. The PS2 <em>Tales of the Abyss</em>, as the Internet would have us believe, will get an upgraded port on the Wii, with new content and improved loading. In addition, a new game called <em>Tales of Harmony</em> is possibly in the works, which will take place 10 minutes (!) after the end of <em>Tales of the Abyss</em>. Get 'em both (if they're real) and you've got an epic RPG <em>marathon!</em><br /><br />For unattributable rumors, they seem awfully specific, which makes them either more credible ... or credible enough fakes that we will reward the con artists responsible by believing them. We choose to believe, because the Wii could use some Japanese RPGs! We think that the <a href="http://www.classicgaming.com/rpg/REVIEW/grip.htm">one-handed</a> Wiimote would be a great, relaxing way to play an RPG.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/">Two new Tales games for Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Feb 2007 12:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19246_tales-of-sur-wii-et-nintendo-ds-.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/787168/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/two-new-tales-games-for-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abyss</category><category>bandai</category><category>bandai namco</category><category>BandaiNamco</category><category>harmony</category><category>namco</category><category>namco bandai</category><category>NamcoBandai</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>role playing game</category><category>RolePlayingGame</category><category>RPG</category><category>rumor</category><category>rumors</category><category>tales</category><category>tales of harmony</category><category>tales of the abyss</category><category>TalesOfHarmony</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 19 Feb 2007 12:15:00 EST</pubDate></item></channel></rss>