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Posts tagged behavior-studios

Ghostbusters: Sanctum of Slime screens are haunted by an evil subway car

Beyond the requisite winged atrocities, demons and a possessed subway car, these new Ghostbusters: Sanctum of Slime screenshots feature plenty of fireworks displays, courtesy of the new gang's overactive proton packs. And, hey, it looks like you can totally cross the streams now!...

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Ghostbusters: Sanctum of Slime trailer shows us how things are done downtown

Good evening, this is Joystiq. Today, the entire Eastern Seaboard is alive with talk of a new Ghostbusters: Sanctum of Slime trailer. Alleged trailer sightings and related supernatural occurances have been reported just past the break....

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We're ready to believe these new Ghostbusters: Sanctum of Slime screens

This new batch of Ghostbusters: Sanctum of Slime screenshots features some new weapons and enemies, including the Plasma Inductor and the Slime Golem. Throw on some Ray Parker Jr. and check out the gallery after the break -- just don't cross the screens!...

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See Ghostbusters: Sanctum of Slime in action

Riding on the slimey coattails of last week's announcement, Ghostbusters: Sanctum of Slime received the full media push this morning, with a handful of screens and a debut gameplay trailer (found after the break). Alongside receiving assets, we learned that the Behavior-developed game will follow a...

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Ghostbusters: Sanctum of Slime slathered on XBLA, PSN and PC next Spring

Ghostbusters: Sanctum of Slime will be a downloadable follow-up to 2009's Ghostbusters: The Video Game, 'cause Gozer knows publisher Atari can barely afford a full-cost sequel. Being developed by Assault Heroes creator Wanako (now named Behavior Studios), the four-player (online and couch co-op) to...

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