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Posts tagged bioshock

2K Marin co-founder, BioShock artist lists unannounced IP on his resume

2K Marin is busy busting some alien assignations with the first-person version of XCOM, but apparently it has plenty of artillery to throw around. J.R. Hogarth de la Plante, one of the founders of 2K Marin in 2007 and the lead artist/level architect on the BioShock series, lists an "Unannounced ...

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Final Steam Sale of 2011 predicts zombie apocalypse, crime in 2012

The Steam Holiday Sale doesn't stop for anyone or anything -- not the end of a year, an era or the world -- and today, New Year's Eve 2011, is no different. The 13th day of the Steam Holiday Sale offers 75 percent off L.A. Noire, Bit.Trip Runner, the Hitman franchise, Magicka, both BioShocks, ...

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Fan-made BioShock movie trailer is as real as it gets (for now)

Even though we keep hearing about this BioShock movie thing, we're reluctant to believe it'll ever make it to the cineplex. It's almost a shame, then, that this short and sweet teaser for a proposed fan-film has just reinvigorated our interest. ...

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Grandpa Aaron loves Bioshock, can't wait to see you for Thanksgiving

It's getting to be that time of year where mushy, sentimental and "awww"-inducing chatter overwhelms all channels of media and fills your heart with a warm sense of home, whether you like it or not. For example: Reddit user Jungleradio gave his 80 year-old grandfather copies of Bioshock, Red Dead ...

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Too many chefs: Ken Levine's thoughts on auteurship, editorship, and his work on the BioShock film

When it comes to the development behind BioShock 1 and BioShock Infinite, Irrational Games studio head Ken Levine described his role as that of "editor of a magazine ... but I'm also a writer for the magazine," putting things into terms that my word-addled brain could understand. "I believe more ...

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Irrational's Ken Levine on BioShock's final boss and how Infinite's solution is 'more in our wheelhouse'

"So every game we make, we always say to ourselves -- back on BioShock 1, we had that terrible showdown fight at the end -- we're not good at that, let's not do that again. And then somehow, we end up ... it's like ... 'Baby I'll never hit you again, I'm changed, I'm changed!' And then we did ...

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BioShock Infinite PAX panel video explores the importance of relationships, crying in tiny rooms

PAX can be a fantastic catalyst for news and breaking information about upcoming games, but it also provides a unique window into the development process that we as consumers don't often get a chance to see. This year's BioShock Infinite panel, for instance, dove into the art of voice-acting, ...

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PSA: BioShock: Rapture novel surfaces at retail

Just a quick reminder that the new novel, BioShock: Rapture, is now available from your bookseller of choice (well, maybe not all of them). Penned by sci-fi and fantasy author John Shirley, the book tells the story of Andrew Ryan and the beginnings of his underwater metropolis. If you would (kindly) ...

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Artist transforms famous games into book covers

Artist A.J. Hateley has spent the last several months creating classic book covers inspired by the themes, characters or iconography of video games. She began the cool project earlier this year and has slowly updated with new pieces. Check out Unreality for larger versions in a convenient column. ...

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Levine talks BioShock Infinite's Move functionality, no plans for Wii U

In a recent IGN interview, Irrational Games creative director Ken Levine discussed how he made that demo for BioShock Infinite so very, very good. Of course, we all know the answer to that is "witchcraft" -- however, Levine also talked about the game's Move functionality, a feature first ...

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