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Posts tagged bioshock-infinite

Troy Baker, the industry's 'new' Nolan North

If you've spotted the assassin Kai Leng in Mass Effect 3, roamed the streets of Steelport spitting hot lead and one-liners as the voice of 'Male Caucasian 1' in Saints Row: The Third, or pillaged dungeons with the Scoundrel as your ally in Diablo 3, you're familiar with the industry's newest voice ...

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Wedbush thinks Grand Theft Auto 5 will launch in October

With this morning's announcement that BioShock Infinite will now launch in February 2013, publisher Take-Two Interactive altered more than a game's launch date. Take-Two is a publicly traded company, and one fewer gigantic product launch during the holiday season – arguably Take-Two's only ...

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BioShock Infinite delayed to February 2013

Take-Two has delayed BioShock Infinite until February 26, 2013. "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we've uncovered opportunities to make Infinite into something even more extraordinary," said Irrational Games Creative ...

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Three ex-BioShock devs form The Fullbright Company

Three of the developers behind recent BioShock games have started their own studio, called The Fullbright Company, with the simple goal to "make a great game." The Fullbright Company is Steve Gaynor, Johnnemann Nordhagen and Karla Zimonja. As Gaynor describes it, perhaps their goal isn't so ...

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An Irrational fear of monsters

"A good monster is a monster you can imagine in repose." That was the advice acclaimed horror writer and director Guillermo del Toro gave Ken Levine, the creator of the BioShock franchise, during a conversation on the Irrational Games podcast. Levine takes those words to heart in his own creative ...

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BioShock Infinite's 'Siren' warns of reborn enemies

The "heavy hitters" of BioShock Infinite have, so far, been profoundly eerie to look at. The Siren, however, is much creepier to deal with, as it has the power to bring downed enemies back. Oh, and it sings an otherworldly song to raise those enemies, so it's just generally creepy as well. ...

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BioShock Infinite's 'Boys of Silence' are awfully loud (also: terrifying)

A motorized George Washington with a machine gun is worrisome, sure. And that dude with his giant porcelain hands? More menacing than Washington, no doubt. We think you'll agree, however, that BioShock Infinite's latest "heavy hitter," the "Boys of Silence" are by far the creepiest of the game's ...

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BioShock Infinite's sad men with giant hands, exposed!

BioShock Infinite's version of Big Daddies sometimes resemble George Washington, and other times they're terrifying giants with exposed hearts and enormous porcelain hands. Take a look at the latter group in the latest trailer, just above. ...

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Levine on BioShock Infinite's supposed 'special Move controller' and miscommunication in game development

It's called 'the snowball effect.' One piece of information grows into something greater than it was ever meant to be. This effect can take hold even when the information is incorrect to begin with. This was the case when the PlayStation UK site claimed a special Move device was being released ...

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Levine wants to show you BioShock on Vita, not talk about it

"It's something completely different that we're crafting," Irrational Games boss Ken Levine tells me as I press him for details on BioShock for the PlayStation Vita. Levine revealed during Sony's media briefing at E3 2011 (pictured) that the new handheld would be home to a unique experience set in ...

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