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Bomberman Live: Battlefest trailer is unexpectedly funky

There's usually a nostalgia element to Bomberman games -- since the core gameplay has remained basically identical over the last twenty years or so, a lot of the appeal of Bomberman lies in memories of awesome multiplayer sessions past.

But there isn't usually a '70s nostalgia element, mostly because Bomberman didn't exist until 1983. Hudson's teaser for Bomberman Live: Battlefest, the new WiiWare/XBLA/PSN Bomberman party game, adds a lovely anachronistic touch not usually seen in Bomberman marketing. And also a bunch of footage of stuff exploding in cross patterns.

Hudson announces Bomberman Anytime for DSiWare

Nintendo's DSiWare platform is set to become a bit more combustible later this fall -- according to AndriaSang, the Japanese release list in the latest edition of Famitsu reveals an October launch for Itsudemo Bomberman (which translates to Bomberman Anytime) on the handheld's download service. The magazine also lists a price of 500 DSi Points ($5) for the portable title.

Hudson hasn't taken the trouble of actually announcing Itsudemo Bomberman yet -- regardless, we've contacted them to see what, if any, details we can surmise about the game.

[Thanks, Fernando.]

New downloadable Bonk, Bomberman found on Hudson's website [update]

NeoGAF user VideoMan discovered currently unannounced games on Hudson's website, including a multiplatform downloadable Bonk update, a Bomberman Live sequel, and a Wii/DS version of Big Fish Games' generically titled Rooms: The Main Building. Most of the pages have been removed, but Bonk is still up, and VideoMan saved the screenshots and product descriptions.

Bonk: Brink of Extinction is a WiiWare/PSN/Xbox Live Arcade 2.5D action platformer with online co-op (!) and eight different transformations. The 3D makeover the game has received is ... suboptimal, and the Adventure Island refresh wasn't great, but we can't help but be thrilled about the return of the Turbografx-16's mascot. It'll apparently be out first on XBLA in spring 2010.

Bomberman Live Battlefest is also coming to all three console download services, and adds new arenas, gametypes, and team play to, well, Bomberman. And Rooms: The Main Building seems to be a Wii/DS retail game, based on the PC slide-puzzle adventure.

We're contacting Hudson to learn what we can about the company's plans for these unannounced games.

Update: Hudson officially announced Bonk and Bomberman, and sent screens over. Screens for Bomberman and both the PSN/Xbox and WiiWare versions of Bonk can be found in our galleries.


Bomberman Live blasts out 500,000 downloads

Hudson has announced that Bomberman Live, the XBLA version of its perennial explosion festival, has eclipsed 500,000 downloads. Sabine Duvall, Hudson's Vice President of Digital Download, states that the company is "awed by the enthusiasm and excitement" of the series' fans, adding that the milestone "is a testament to the longevity of the Bomberman series."

Just to put the sales in context, Bomberman Live was released on XBLA way back in July of 2007, meaning it took just over two years for the title to amass 500,000 downloads. It was also one of the first XBLA titles to add Avatar support. If you've yet to pick it up and happen to be looking for an evergreen party game, we suggest you give it a try.

Japan's PlayStation Network offering PC Engine games

The Japanese PlayStation Store features a ridiculously huge selection of old PlayStation games, especially compared to the paltry selection on the American store. Now, it's getting old games that weren't even on the PlayStation, in what appears to be a tentative step toward a Sony Virtual Console.

Sony announced that four PC Engine (Turbografx-16) games will be available on the Store today: Bomberman '94, New Adventure Island, Sengoku Mahjong, and Devil's Crush, each for 600 yen, roughly the same price these games command on the Wii's Virtual Console.

The PC Engine Game Archives will be playable on PSP and PS3, which means we'll be able to take Devil's Crush on the go for the first time since the TurboExpress -- thus elevating the PSP to the best system since the TurboExpress.

Trophies: Bomberman Ultra


0 Platinum
1 Gold
4 Silver
6 Bronze
Difficulty: Very Easy
Online Trophies? Yes
Time to Completion: 5 hours
DLC Trophies? No
View Trophy List Read More About the Game

Continued →

Bomberman Ultra explodes onto PSN June 11


Good news, cutesy pyrotechnics fans: Hudson has announced (via IGN) that Bomberman Ultra will finally be landing on PSN come June 11. Sure, it's not anywhere close to the originally promised Winter 2008 release, but hey, it's Bomberman. Also, since Ultra is essentially just a beefed up version of Bomberman Live, we can assure you that it's actually a very good rendition of the series. With the addition of seven-player local multiplayer (up from four in Bomberman Live), Bomberman Ultra should make a great go-to party game.

IGN doesn't mention a price, but $10 is probably a safe bet.

[Thanks, HeavyToka]

VC in Brief: Bomberman '94 (TG16) and Detana Twin Bee (TG16)

Well, this is a surprise: A week with two Virtual Console releases. And all from Hudson? We guess Nintendo liked that fruitcake from last year's Virtual Console participant party. As usual, feel free to watch this week's releases in motion above or, if you're more for images of the motionless variety, head past the break. Or ... do both.

Go ahead, go mad with power.

Continued →

Wiikly Wares: Bomberman '94, Detana Twin Bee & Pop 'Em Drop 'Em


It's Monday, which means it's time to check out what the Wii has available for download. As we already reported, 2 new Virtual Console imports will be arriving today, but there's also one WiiWare game joining them. Unless you like Hudson games, you probably won't be interested in 100% of this week's offerings:

WiiWare
Pop 'Em Drop 'Em SameGame (Hudson, 1 - 4 players, 500 Wii Points): As with most puzzle games, the object is to clear pieces from a game grid. Match two or more pieces of the same color to eliminate them from the board and score points. The game features multiple modes of play and support for up to four players via local multiplayer.

Virtual Console
Bomberman '94 (Hudson, TurboGrafx16, 1 - 5 players, 700 Wii Points): Featuring 9 different members of the Bomberman family to play as, Bomberman '94 is business as usual for the gang as they drop bombs, blow up blocks, and even ride on 5 different types of Rooi, each with their own special abilities. Don't ask us why their eggs are inside blocks, though. We don't have all the answers.

Detana Twin Bee (Hudson, TurboGrafx16, 1 - 2 players, 700 Wii Points): Hudson's vertical shooter stars Twinbee and Winbee, who must stop a force of alien invaders (obviously). The game has a single-player mode, as well as two-player co-op, and even though it's yet another shmup on the Virtual Console, we're still interested in this cute release that was once confined to Japan.

NYCC 09: Bomberman Ultra hands-on (PSN)


Bomberman isn't Bomberman if it isn't done in that classic 2D, top-down style. It's a simple formula that has transcended generations, making hits when staying true to its roots ... and making facepalms when it doesn't. It's with this thought in mind that we're left unsurprised to see what Hudson has decided to do with Bomberman Ultra -- the latest entry into this 26-year old series. Hudson is sticking to tradition with this PlayStation Network title.

Bomberman Ultra is, in a nutshell, a slightly upgraded port of Bomberman Live! which debuted on Xbox Live back in 2007. The visuals are virtually identical as this PS3 version retains a crisp and clean look along with some very vibrant colors. Other identical features include the very same power-ups and character customization options found in Live!. Ultra also contains all of Live!'s additional levels from the Bomb-Up Pack DLC, as well as three all-original stages for a total of 17 playable levels.

Gallery: Bomberman Ultra

Continued →

Bomber man threatens to blow up Bomberman dev


A 29-year-old man in Japan has been arrested for threatening to blow up Bomberman developer Hudson's offices. The publisher obviously had a sense of humor about being torn apart in a fiery blast, as the man had sent 11 terrorizing emails during a four-month period before the company finally decided to do something about it. The misguided gentleman allegedly made the bomb threats because he was unhappy with the quality of Hudson's products.

Protip: When unhappy with a company's product or service, don't threaten harm to it or yourself. Make a clear statement by using your wallet as a tool of consumer activism.

[Via Kotaku]

Mercs on Virtual Console in North America soon, Twinbee, Bomberman '94 in Australia

Capcom announced today via their official blog that Mercs, the Sega Genesis sequel to Commando, will be available "soon" on the Virtual Console in North America. It's changing the title to Wolf of the Battlefield: Mercs, which both matches the Japanese title for the game and makes the connection more explicit between this game and Capcom's XBLA/PSN release, Wolf of the Battlefield: Commando 3. The name change, as implied by Capcom's Seth Killian, has less to do with branding and more to do with the Mercenaries series: "Let this be a lesson kids, register your IPs!"

In other Virtual Console news, the OFLC ratings board has revealed that Konami's Twinbee and Hudson's Bomberman '94 could show up on the VC soon. Twinbee for the Famicom never left Japan, though we got a sequel, Stinger.

Bomberman 2 exploding in Europe next month

Well, this is a pleasant surprise. Konami has revealed it will bring Custom Battle Bomberman to Europe next month, on February 13 (so now you know how to win our hearts, in time for the following day). For its western debut, the game will be known by the far blander moniker of Bomberman 2.

As the Japanese title suggests, customization is the name of the game here. An extensive (and busy-looking) create-your-own-Bomberman mode will allow you to design your own explosives-toting hero, to be used in the rest of the game. According to Konami's press release, over 160,000 combinations will be possible. According to us, all will look better than the Bombermen from Bomberman: Act Zero.

After bolting your Bomberman together, you'll be able to use your creation in Wi-Fi battles for up to four players, or fight in wireless matches for up to eight. Sure, it doesn't beat the ten-player matches of Saturn Bomberman that molded us into the people we are today, but it's not such a logistical nightmare!

Gallery: Bomberman 2


[Via press release]

XBLM Deal of the Week: Bomberman Live


Larry Hryb – Xbox Live's Major Nelson – has dropped a bomb via his blog. Er, rather, he delivered news of a dropping in price of the Avatar-supporting Bomberman Live. As of Tuesday, December 16, the game will be on sale for 600 ($7.50), down from 800 ($10). The special price will be in effect for seven days.

There's still a wee bit of time left to snag last week's deal, the Foo Fighters album The Colour and the Shape for Rock Band, at 1200 ($15). After today, it returns to 1600 ($20).

Holiday Deal of the Week: Bomberman LIVE


Bomberman LIVE, that Xbox Live Arcade game that you've come to obsessively love thanks to the addition of NXE Avatars, is being cheapened. We've just been informed via a nearly frozen carrier pigeon that this week's Holiday Deal of the Week is Bomberman LIVE, which has been discounted to 600 Microsoft points. A 200 point savings over its retail price and something we can only describe as being "blastacular!" The holiday deal goes live Tuesday morning, so prep those MS points for spending. Ho, ho, ho and merry Holiday Deal of the Week!

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