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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Left 4 Dead 2's Versus mode getting bots, auto-spawn tweaks]]></title><link>http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/</guid><comments>http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://l4d.com/blog/post.php?id=3362"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/l4d2_122109.jpg" /></a></div>
Question: What's the only thing scarier than a looming horde of normal-speed zombies? Answer: A looming horde of normal-speed zombies with <em>robot brains</em>. That's the kind of nightmare we'll soon be facing once Valve puts the finishing touches on an update for <a href="http://www.joystiq.com/tag/left-4-dead-2"><em>Left 4 Dead 2</em></a>, which will add <a href="http://l4d.com/blog/post.php?id=3362">Infected bots to the game's Versus mode</a> to help balance out one-on-one games.<br />
<br />
In addition, Valve's doing some tweaking to the zombie auto-spawning which occurs during the finale events in Versus mode. Apparently, the developer decided that the average 34.56% chance of survival for the human team was a <em>little</em> too low, and is trying to balance things out by disabling auto-spawning during the campaigns' climaxes. Of course, none of that will matter when the human team is attempting to escape from <em>robot zombies</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/left-4-dead-2/">Left 4 Dead 2</a></strong></p><a href="http://www.joystiq.com/photos/left-4-dead-2/#2049055"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/l4d2_pc_box_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead-2/#2160677"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2_mudmen-7222009-6_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead-2/#2049056"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/l4d2_theparish-1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead-2/#2160678"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/07/l4d2_swampfever2-7222009-4_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/left-4-dead-2/#2071593"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/l4d2_bridge0412-1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/">Left 4 Dead 2's Versus mode getting bots, auto-spawn tweaks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Jan 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://l4d.com/blog/post.php?id=3362>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19328752/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/23/left-4-dead-2s-versus-mode-getting-bots-auto-spawn-tweaks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bot</category><category>left-4-dead</category><category>left-4-dead-2</category><category>Microsoft</category><category>patch</category><category>steam</category><category>update</category><category>valve</category><category>versus</category><category>Xbox-360</category><category>zombies</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sat, 23 Jan 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Blizzard locked in legal battle with WoW bot maker]]></title><link>http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/</guid><comments>http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://news.bbc.co.uk/1/hi/technology/7314353.stm"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/cheaters.jpg" class="imagepadding" alt="" /></a>The BBC today has a <a href="http://news.bbc.co.uk/1/hi/technology/7314353.stm">nice little summary</a> of the <a href="http://www.wowinsider.com/2006/11/17/wow-glider-suing-blizzard/">ongoing</a> <a href="http://www.wowinsider.com/2007/02/23/blizzard-suing-wowglider-creator/">legal battle </a>between Blizzard, maker of <em>World of Warcraft</em>, and Michael Donnelly, maker of bot program <a href="http://www.mmoglider.com/">MMO Glider</a>. In short, Blizzard says MMO Glider violates its copyrights and the end-user license agreement that players agree to when they install the game. Donnelly says he isn't breaking copyright because he isn't selling a copy of the game client itself, and that no one reads those stupid end-user license agreements anyway (we may have made up that last part of Donnelly's defense, but that doesn't make it any less true!).<br /><br />WoW Insider also has an update on <a href="http://www.wowinsider.com/2008/03/20/blizzard-loses-a-court-ruling-vs-lavish-entertainment/3">the latest round of legal wrangling</a> in the case, which seems to be a somewhat split decision that leans towards the side of the bot-makers. <a href="http://www.kombo.com/article.php?artid=10881">Ethical issues aside</a>, we definitely don't have the legal acumen necessary to work out which side is in the right here. If any commenters out there think they can untangle this one, have at it.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/">Blizzard locked in legal battle with WoW bot maker</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Mar 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bbc.co.uk/1/hi/technology/7314353.stm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1149550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/26/blizzard-locked-in-legal-battle-with-wow-bot-maker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle</category><category>blizzard</category><category>bot</category><category>cheat</category><category>cheaters</category><category>cheating</category><category>court</category><category>legal</category><category>PC</category><category>world-of-warcraft</category><category>WoW</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 26 Mar 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[DS Fanboy Review: Tony Hawk's Downhill Jam (GBA)]]></title><link>http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/</guid><comments>http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/downhill_jam_gba_box_sm.jpg" />Just about everyone has heard of Tony Hawk. Whether you're a fan of skateboarding or gaming, the man has made an impact, often considered equal, in both cultures. With his first game being released way back when on the original Playstation, folks have had plenty of time to learn how to bust kickflips and grind massive rails in his games.<br /><br />His games on the GBA have been no joke, either. Featuring an isolated bird's eye view, previous games featured excellent 3D graphics and gameplay on the portable system. But where the old games were all about busting big lines and tearing up the course to your heart's content, this game is more of a racing game and, as such, you're limited in the tricks department.<p><a href="http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/" rel="bookmark">Continue reading <em>DS Fanboy Review: Tony Hawk's Downhill Jam (GBA)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/">DS Fanboy Review: Tony Hawk's Downhill Jam (GBA)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Nov 2006 10:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/700631/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/16/ds-fanboy-review-tony-hawks-downhill-jam-gba/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advance</category><category>bot</category><category>downhill</category><category>downhilljam</category><category>dsfanboyreview</category><category>game</category><category>gameboy</category><category>gameboyadvance</category><category>gba</category><category>hawk</category><category>jam</category><category>nintendo</category><category>review</category><category>tony</category><category>tonyhawk</category><category>tonyhawkdownhill</category><category>tonyhawkdownhilljam</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 16 Nov 2006 10:55:00 EST</pubDate></item></channel></rss>
