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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Splatterhouse review: All guts, no glory]]></title><link>http://www.joystiq.com/2010/11/29/splatterhouse-review/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/29/splatterhouse-review/</guid><comments>http://www.joystiq.com/2010/11/29/splatterhouse-review/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/29/splatterhouse-review/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/splatreview.jpg" /></a></div>
If there's one thing <em><a href="http://www.joystiq.com/game/splatterhouse">Splatterhouse</a> </em>isn't, it's precise. It seems to take pride in being sloppy as it revels in letting you lop off limbs, crush skulls, and tear ribcages from spines.
<p> </p>
Unfortunately, thanks to that same sloppy attitude, you might find yourself wishing the game could do the same to you, if only to end the suffering.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/">Splatterhouse (5/24/10)</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122812"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122811"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat04_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122810"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat05_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122809"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat06_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-5-24-10/#3122808"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/05102010splat07_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/11/29/splatterhouse-review/" rel="bookmark">Continue reading <em>Splatterhouse review: All guts, no glory</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/29/splatterhouse-review/">Splatterhouse review: All guts, no glory</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 29 Nov 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/29/splatterhouse-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19737048/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/29/splatterhouse-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BottleRocket</category><category>microsoft</category><category>Namco-Bandai</category><category>playstation</category><category>ps3</category><category>Splatterhouse</category><category>xbox</category><dc:creator><![CDATA[Taylor Cocke]]></dc:creator><pubDate>Mon, 29 Nov 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[New Splatterhouse screens -- now with more blood!]]></title><link>http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/</guid><comments>http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/2488082/full/"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/splatterhouseheaderimg580px3424.jpg" alt="" /></a></div>
If you're anything like us, you've had the upcoming <a href="http://www.joystiq.com/tag/splatterhouse"><em>Splatterhouse</em></a> remake fresh in your mind ever since this week's <em>positively terrifying</em> reveal of <a href="http://www.joystiq.com/2009/11/25/splatterhouse-shoes-are-like-a-terror-mask-for-your-feet/"><em>Splatterhouse</em> shoes</a>. Thankfully, Namco also released a handful of fresh screens of the game, riddled with various creature parts and - shock! - gallons of blood. Sure, the 13-year-old in us is just about as stoked for a new <em>Splatterhouse</em> game as one could be. Unfortunately, the 25-year-old in us still needs a lot of convincing that the franchise is worth revisiting before <a href="http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/">next year's Q3 release</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/">Splatterhouse (11/29/09)</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/#2488082"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/scrnshot_s0022_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/#2488079"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/scrnshot_s0009_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/#2488080"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/scrnshot_s0012_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/#2488081"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/scrnshot_s0021_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-11-29-09/#2488083"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/scrnshot_s0023_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/">New Splatterhouse screens -- now with more blood!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 29 Nov 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19257253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/29/new-splatterhouse-screens-now-with-more-blood/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>bottlerocket-entertainment</category><category>Microsoft</category><category>namco</category><category>namco-bandai</category><category>remake</category><category>screenshots</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sun, 29 Nov 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Splatterhouse opens its doors in Q3 2010]]></title><link>http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/</guid><comments>http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/2360794/"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse1013.jpg" alt="" /></a><br /><small>Click to enter Splattergallery</small></center>We had kind of forgotten that, despite the <a href="http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/">closure of developer BottleRocket</a>, Namco Bandai's current-gen <em><a href="http://www.joystiq.com/tag/Splatterhouse/">Splatterhouse</a> </em>revamp was still in the works. And even if we <em>had</em> remembered that, we would have assumed that the supposed 2010 release had been quietly canceled in the interim. However, October is the right time for horror games and Namco Bandai has decided to surprise us all by releasing <strike>the game</strike> five screenshots! <br /><br />These new screens look pretty different from <a href="http://www.joystiq.com/photos/splatterhouse/">what we've seen</a>, seeming to show a little bit of a cel-shaded effect and, for some reason, reduced muscle definition on Rick. We didn't really expect Namco to be messing around with the basic look of the game, but there it is.<br /><br />The company also adjusted the previous "<a href="http://www.joystiq.com/2009/06/18/surprise-splatterhouse-missing-2009-splattering-in-2010/">early 2010</a>" release date we'd heard: now the game is slated for "Q3 2010." We're kind of hoping the extra time goes into the graphics. At least into getting them back to the state they were in <em>last year</em>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/">Splatterhouse (10/13/09)</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/#2360793"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101405_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/#2360794"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/#2360795"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101403_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/#2360796"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101404_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse-10-13-09/#2360797"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101401_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/">Splatterhouse opens its doors in Q3 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Oct 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19194199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/13/splatterhouse-opens-its-doors-in-q3-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>bottlerocket</category><category>horror</category><category>Microsoft</category><category>namco-bandai</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 13 Oct 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[See 'The Flash' superhero game in action -- before it disappeared]]></title><link>http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/</guid><comments>http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.youtube.com/watch?v=HrtwUQXuSXY"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flashsmall.jpg" alt="" /></a></div>
We'll be the first to admit that the early gameplay footage for a canned <a href="http://www.joystiq.com/tag/the-flash"><em>The Flash</em></a> game -- the one BottleRocket was rumored to be making for <a href="http://www.joystiq.com/tag/brash-entertainment/">Brash</a> -- looks a little rough, as you'll see right after the break. But considering how early the footage is (just six months into development), we can't help but think there's <em>a little something</em> there.<br />
<br />
We don't know if it's the animation, the sense of speed or maybe just the borrowed Danny Elfman score, but we're feeling like this canceled rendering of the Scarlet Speedster is a definite missed opportunity.<br />
<br />
[Via <a href="http://supererogatory.tumblr.com/post/207028599/this-is-early-game-footage-from-the-cancelled">superannuation</a>]<p><a href="http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/" rel="bookmark">Continue reading <em>See 'The Flash' superhero game in action -- before it disappeared</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/">See 'The Flash' superhero game in action -- before it disappeared</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Oct 2009 11:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=HrtwUQXuSXY>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19189083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/08/see-the-flash-superhero-game-in-action-before-it-disappeare/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>brash</category><category>the-flash</category><category>video</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 08 Oct 2009 11:57:00 EST</pubDate></item><item><title><![CDATA[BottleRocket fizzles out of existence]]></title><link>http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/</guid><comments>http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamesindustry.biz/articles/bottlerocket-closes-its-doors"><img width="580" vspace="4" hspace="0" height="325" border="0" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/bottlerocketlogo580.jpg" alt="" /></a><br /></div>
BottleRocket Entertainment, the company that had worked on <em><a href="http://www.joystiq.com/tag/Splatterhouse/">Splatterhouse</a></em> and a game based on The Flash, has shut down. Studio founder Jay Beard <a href="http://www.gamesindustry.biz/articles/bottlerocket-closes-its-doors">confirmed</a> the closure and noted in an email that he plans to make a new operation "from the ground up." <br /><br />According to Beard, BottleRocket had been in a precarious position "for the past six months," presumably ever since Namco Bandai pulled the <em>Splatterhouse</em> project from the studio citing "<a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/">performance issues</a>." The developer <a href="http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/">denied the accusation</a> and members of BottleRocket were even <a href="http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/">put back on the <em>Splatterhouse</em> project</a> after the full team was removed. Another contributing factor to the studio's passing was likely the halted <a href="http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/">Flash game</a> that was allegedly in development until publisher <a href="http://www.joystiq.com/2008/12/02/brash-goes-out-with-a-fascinating-bang/">Brash Entertainment's demise</a>. Hopefully, Beard will have better luck with his next studio.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/">BottleRocket fizzles out of existence</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Sep 2009 09:08:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/bottlerocket-closes-its-doors>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19151172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/04/bottlerocket-fizzles-out-of-existence/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>business</category><category>closure</category><category>flash</category><category>jay-beard</category><category>layoffs</category><category>splatterhouse</category><category>the-flash</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 04 Sep 2009 09:08:00 EST</pubDate></item><item><title><![CDATA[BottleRocket confirms work on Splatterhouse]]></title><link>http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/</guid><comments>http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/rick_resurrect-2122009-580px.jpg" /></div>
A BottleRocket representative has confirmed an <a href="http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/">earlier report</a> suggesting that members of the former <em><a href="http://www.joystiq.com/tag/splatterhouse">Splatterhouse</a></em> developer's team had been brought on by Namco Bandai to help finish the job. "Yes, that is true," commented the rep, who added the while the studio couldn't talk about how many employees had accepted Namco's offer, "It is my understanding that Namco only offered contracts, not full-time employment."<br /><br />BottleRocket was <a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/">forcibly removed</a> from developing <em>Splatterhouse</em> by Namco last February over an unspecified "performance issue", with the re-imagining instead <a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/">rumored</a> to now be in the hands of the team responsible for <em>Afro Samurai.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/">BottleRocket confirms work on Splatterhouse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 May 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1534567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/02/bottlerocket-confirms-work-on-splatterhouse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>bottlerocket-entertainment</category><category>namco</category><category>namco-bandai</category><category>namcobandai</category><category>splatterhouse</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Sat, 02 May 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Report: BottleRocket devs hired to finish Splatterhouse]]></title><link>http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/</guid><comments>http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/#comments</comments><description><![CDATA[<div align="center"><a href="http://weblogs.variety.com/the_cut_scene/2009/04/bottlerocket-devs-recruited-by-namco-to-finish-splatterhouse.html"><img width="580" vspace="0" hspace="0" height="196" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/splatterhouse-logo-580-1.png" /></a><br /></div>
Earlier this year, it was revealed that Namco had taken development of its <em>Splatterhouse</em> revival <a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/">away from developer BottleRocket</a>, opting to move the game to the internal studio behind <em>Afro Samurai</em>. Namco cited a "<a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/">performance issue</a>" as its reason for pulling development, a claim that BottleRocket later <a href="http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/">contested</a>. Now, <a href="http://weblogs.variety.com/the_cut_scene/2009/04/bottlerocket-devs-recruited-by-namco-to-finish-splatterhouse.html">The Cut Scene</a> is reporting that development has gone back to BottleRocket ... in a manner of speaking. A "source close to the project" claims that Namco has hired several members of the BottleRocket staff and assigned them to a new San Diego office to finish the game.<br /><br />As <em>Variety </em>notes, it would appear that the "performance issue" didn't apply to the people actually responsible for making the game. Either that, or finishing someone else's game turned out to be more difficult than expected.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/">Report: BottleRocket devs hired to finish Splatterhouse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 May 2009 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2009/04/bottlerocket-devs-recruited-by-namco-to-finish-splatterhouse.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1534424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/01/variety-bottle-rocket-devs-hired-to-finish-splatterhouse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>Microsoft</category><category>namco</category><category>namco-bandai</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 01 May 2009 19:30:00 EST</pubDate></item><item><title><![CDATA[BottleRocket responds to 'performance issue' claims]]></title><link>http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/</guid><comments>http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/rick_resurrect-2122009-580px.jpg"  alt="" /><br /></div>
And the drama continues between publisher Namco Bandai and BottleRocket, with the former <em>Splatterhouse</em> developer responding this afternoon to claims last week that a "<a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/">performance issue</a>" was to blame for the project being yanked off the California studio's plate. Obviously miffed, the company noted deliberate choice of its words, writing "We too have to be careful of what we say since publishers have to worry about their "image" and will sue small, independent studios who bark back at them too loudly."<br /><br />"Game development contracts are put in place to protect the publisher and their interests," offered BottleRocket in a prepared statement. "Within these contracts are a series of defined game development objectives and goals called milestones. If a developer is under performing they tend to fail these milestones and have varying degrees of accountability placed upon them."<br /><br />The statement concluded: "<em>Splatterhouse </em>had been in development for over eighteen months and up to having the title taken away from us we had not missed any contractually defined milestones. So either there were no performance issues during that timeframe or Namco's management of the title was inept." So, Namco, <em>what gives</em>? Did BottleRocket run over your dog, or something?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/">BottleRocket responds to 'performance issue' claims</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Mar 2009 18:37:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1489771/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/16/bottlerocket-responds-to-performance-issue-claims/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>bottlerocket-entertainment</category><category>namco</category><category>namco-bandai</category><category>splatterhouse</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 16 Mar 2009 18:37:00 EST</pubDate></item><item><title><![CDATA[Namco: BottleRocket 'performance issue' to blame for Splatterhouse flap]]></title><link>http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/</guid><comments>http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=22589"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/splatterhouse-031209.jpg" alt="" /></a></div>
Namco Bandai has broken its silence: "So, basically, the only reason why publishers pull the project out from the developer is when the developer isn't really meeting the requirements," COO Makoto Iwai told <a href="http://www.gamasutra.com/php-bin/news_index.php?story=22589">Gamasutra</a>, as he carefully began the first official explanation for <a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/">the removal</a> of BottleRocket Entertainment from <em>Splatterhouse</em> development. In what is best described as the delicate threeway between "evil publishers" (Namco, in this case), their properties, and the indie developers they employ to <em>do</em> said properties, Namco deemed BottleRocket incapable of delivering the climactic touch to <em>Splatterhouse.</em> In other words, "I just want to be 100 percent clear,"  Iwai asserted, "There was a performance issue." <em>Gasp!</em><br /> <br />Wow, Namco sure is brave for speaking out. It's such a taboo topic, after all -- no one wants to hear it was <em>the developer's</em> fault. "I have to be very careful so we don't make any direct comment on it because whatever we say, people will try to be on the developer side," Iwai observed. Whatever Namco, isn't there a pill or something you could have prescribed?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/">Namco: BottleRocket 'performance issue' to blame for Splatterhouse flap</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=22589>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1486325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/12/namco-bottlerocket-performance-issue-to-blame-for-splatterhou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>bottlerocket-entertainment</category><category>namco</category><category>namco-bandai</category><category>splatterhouse</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 12 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Sneak a peek at BottleRocket's Flash game]]></title><link>http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/</guid><comments>http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/#comments</comments><description><![CDATA[<div align="center"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flashsmall.jpg" alt="" /><br /></div>
From the "Things That Might Have Been" file, early images from a game based on DC's <em>The Flash</em> (reportedly in development for now-defunct Brash) have popped up on personal sites of artists <a href="http://www.inkdrops.com/home.html">Bryan Johnson</a> and <a href="http://site.artistiquetheatre.com/digital.html">Veronica Lynn Harper</a>. Both sites say the work was being done for an unannounced 360 title being developed by BottleRocket. We've reached out to the company for comment.<br /><br />It's a shame, too. The Flash, we'd imagine, would be a tough license to nail and we're curious how BottleRocket would have handled it.<br /><br />[Via <a href="http://www.vg247.com/2009/02/17/bottlerockets-the-flash-shown-in-screens/">VG247</a> and <a href="http://supererogatory.tumblr.com/post/78180316">superannuation</a>]<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/the-flash-cancelled/">The Flash (360)</a></strong></p><a href="http://www.joystiq.com/photos/the-flash-cancelled/#1365779"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flash4_thumbnail.jpg" alt="Weather Wizard" title="Weather Wizard" /></a><a href="http://www.joystiq.com/photos/the-flash-cancelled/#1365778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flash6_thumbnail.jpg" alt="Trickster" title="Trickster" /></a><a href="http://www.joystiq.com/photos/the-flash-cancelled/#1365777"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flash2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-flash-cancelled/#1365776"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flash3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/the-flash-cancelled/#1365774"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/flash1_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/">Sneak a peek at BottleRocket's Flash game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Feb 2009 12:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.inkdrops.com/home.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1462991/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/17/sneak-a-peek-at-bottlerockets-flash-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>brash</category><category>Microsoft</category><category>the-flash</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Tue, 17 Feb 2009 12:50:00 EST</pubDate></item><item><title><![CDATA[Ex Splatterhouse dev speaks out, confirms new project ]]></title><link>http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/</guid><comments>http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" vspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/rick_resurrect-2122009-580px.jpg" alt="" /></div>
BottleRocket, the now former developer of Namco's forthcoming <em><a href="http://www.joystiq.com/tag/splatterhouse">Splatterhouse</a> </em>reboot, has officially commented on last week's <a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/">unexpected parting of ways</a> with the franchise. The move -- on Namco's part -- raised questions about the studio's fate, yet a statement we received today includes word of future plans.<br /><br />"Namco canceled the development of <em>Splatterhouse</em> on February 6, 2009," the statement confirms, going on to say, "BottleRocket wishes Namco the best in completing their project." Thought not officially confirmed by Namco, it's <a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/">believed</a> that the internal studio responsible for <a href="http://www.joystiq.com/tag/afro-samurai"><em>Afro Samurai</em></a> has taken on <em>Splatterhouse.</em><br /><br />Meanwhile, BottleRocket appears to be forging ahead, stating that, "[The] development team is looking forward to turning their attention to a new project soon to be announced." As long as it's not called <em>Hockey Mask Gorefest</em>, we think the team will do alright.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/">Ex Splatterhouse dev speaks out, confirms new project </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Feb 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1458875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/12/ex-splatterhouse-dev-speaks-out-confirms-new-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>namco-bandai</category><category>splatterhouse</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Thu, 12 Feb 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Namco splits with Splatterhouse dev, game will be finished]]></title><link>http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/</guid><comments>http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://kotaku.com/5149892/namco-confirms-ditching-splatterhouse-developers"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/splatterhouse6_jd_top.jpg" alt="" /></a></div>
Namco Bandai has confirmed that its upcoming next-gen reboot of <a href="http://www.joystiq.com/tag/splatterhouse"><em>Splatterhouse</em></a> -- which we <a href="http://www.joystiq.com/2009/02/06/nycc-09-original-splatterhouse-included-in-reboot/">just saw</a> at New York Comic Con -- is no longer in development at Bottlerocket Entertainment. Development of the game, which was the studio's only project, will be completed, although Namco isn't saying who will finish the work.<br /><br />When approached for comment on the situation, Bottlerocket told us that, "Last Friday, Namco showed up with a U-Haul truck, took all their assets (dev kits, etc.) and informed management that the title was being pulled from Bottlerocket." <br /><br />Namco would not discuss specifics of the move, saying only that, "Yes, we have decided to part ways with Bottlerocket Entertainment but we are committed to bringing <em>Splatterhouse</em> to the Xbox 360 and PlayStation 3 later this year. At this time, we are not ready to discuss specific development details about the game and wish Bottlerocket the best of luck in their future endeavors."<br /><br />The job of finishing <em>Splatterhouse</em> is <a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/">rumored</a> to have gone to the same in-house Namco Bandai team responsible for the recently-released <em>Afro Samurai. </em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/">Namco splits with Splatterhouse dev, game will be finished</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Feb 2009 15:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5149892/namco-confirms-ditching-splatterhouse-developers>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1454958/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>namco-bandai</category><category>PS3</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 09 Feb 2009 15:59:00 EST</pubDate></item><item><title><![CDATA[Rumor: Namco takes Splatterhouse From BottleRocket [update]]]></title><link>http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/</guid><comments>http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/splatterhouse6_jd_top.jpg" /><br /></div>
Namco Bandai has reportedly swiped the hockey mask out from under <em><a href="http://www.joystiq.com/tag/splatterhouse">Splatterhouse</a> </em>developer <a href="http://www.bottlerocket.com/">BottleRocket Entertainment</a>, giving the nearly-finished project to the publisher's internal <a href="http://www.joystiq.com/tag/afro-samurai"><em>Afro Samurai</em></a> team instead. Sources close to the company say that Namco officials reclaimed all dev kits and <em>Splatterhouse </em>assets from BottleRocket last Friday, according to <a href="http://kotaku.com/5148824/rumor-namco-yanks-splatterhouse-from-bottlerocket">Kotaku</a>, apparently leaving the California dev with nothing else to work on besides cleaning out its desks.<br /><br />If true, it's unclear why Namco would wait so long to pull the project from BottleRocket, with the gory PlayStation 3 and Xbox 360 action title set to go gold sometime in March. We've reached out to both Namco Bandai and BottleRocket for further comment, and will update once we hear more.<br /><br /><strong>Update</strong>: We've heard back from both developer BottleRocket and publisher Namco Bandai - <a href="http://www.joystiq.com/2009/02/09/namco-splits-with-splatterhouse-dev-game-will-be-finished/">read their responses here</a>. If you know anything about the specifics of this most unfortunate situation, <a href="http://www.joystiq.com/contact/tips/">be sure to let us know</a>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/">Rumor: Namco takes Splatterhouse From BottleRocket [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Feb 2009 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5148824/rumor-namco-yanks-splatterhouse-from-bottlerocket>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1454266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/09/rumor-namco-takes-splatterhouse-from-bottlerocket/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>afro-samurai</category><category>bottlerocket</category><category>namco</category><category>namco-bandai</category><category>namcobandai</category><category>rumor</category><category>splatterhouse</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Mon, 09 Feb 2009 08:30:00 EST</pubDate></item><item><title><![CDATA[Splatterhouse focuses on gore for 'a very messy good time']]></title><link>http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/</guid><comments>http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://www.1up.com/do/previewPage?cId=3171861"><img hspace="0" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/splatterhouseng-05_top.jpg" alt="" /></a><br /></div>
<a href="http://www.1up.com/do/previewPage?cId=3171861">1UP</a> has pummeled new details out of Namco Bandai and <em>The Mark of Kri</em> devs at BottleRocket concerning the upcoming <em><a href="http://www.joystiq.com/tag/splatterhouse">Splatterhouse</a> </em>remake, which will bloody up the Xbox 360 and PS3 sometime next year. Among the finer points spilled include a return of many of the series' weapons, including the 2-by-4 and meat cleaver, while Rick's arsenal has been expanded to include multiple weapon classes and "a few surprises."<br /><br />Speaking of the original, while Namco believes the source material's graphics are "best left to nostalgia," the team notes that they have tried to remain faithful to the series' 80s horror movie vibe. Even so, the devs admit that gore is what the game "is going to be all about," promising that players will have "a very messy good time." It's amazing what you can do with that little 'M' on the box. Still, we wonder if the title will come with a disclaimer warning kids that inevitably get hold of <em>Spatterhouse </em>that lumber is absolutely not to be used in this manner.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/">Splatterhouse focuses on gore for 'a very messy good time'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 22:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3171861>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/splatterhouse-to-focus-on-gore-for-a-very-messy-good-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>namco</category><category>namco-bandai</category><category>namcobandai</category><category>PS3</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 17 Dec 2008 22:55:00 EST</pubDate></item><item><title><![CDATA[Splatterhouse to feature regeneration mechanic, storyline by Gordon Rennie]]></title><link>http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/</guid><comments>http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.joystiq.com/photos/splatterhouse/831114/full/"><img vspace="4" hspace="0" border="1" alt="splatterhouse" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/splatterhouse-gore-490w.jpg" /></a><br /><small><em>Click for MOAR gorno!</em></small></div>
<br />Namco Bandai made its <a href="http://www.joystiq.com/2008/04/23/splatterhouse-resurrected-for-next-gen-consoles/"><em>Splatterhouse</em> redo</a> even more official today, revealing that <em>Killzone</em> scriptwriter Gordon Rennie (better known for <em>Judge Dredd</em> and <em>Necronauts</em> comics, among many others) has signed on to help retell the story of Rick, a college student who attempts to rescue his girlfriend from the evil depths of the sinister West Mansion, only to be transformed by his own inner demons when he dons the ... <em>Terror Mask</em>. Rennie's "original storyline" will deviate from the 1988 arcade game as Rick ventures "beyond the mansion" <strike>and into the Sega Genesis sequels</strike> to "the ends of the world." But let's be real, this sorta game lives and dies by its blood, guts and gore; not plot twists or character development. Enter: BottleRocket Entertainment.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/splatterhouse/">Splatterhouse</a></strong></p><a href="http://www.joystiq.com/photos/splatterhouse/#2360793"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101405_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360794"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101402_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360795"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101403_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360796"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101404_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/splatterhouse/#2360797"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/splatterhouse101401_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/" rel="bookmark">Continue reading <em>Splatterhouse to feature regeneration mechanic, storyline by Gordon Rennie</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/">Splatterhouse to feature regeneration mechanic, storyline by Gordon Rennie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 May 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1209616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/29/splatterhouse-to-feature-storyline-by-gordon-rennie-regeneratio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>breakingnews</category><category>gordon-rennie</category><category>gorno</category><category>namco-bandai</category><category>PS3</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 29 May 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[See the first character model from Splatterhouse]]></title><link>http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/</guid><comments>http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div style="text-align: center;"><a href="http://www.1up.com/do/previewPage?cId=3167542&amp;p=4"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/splatterhousepic.jpg"  alt="" /></a><br /></div>
Like good bloggers, we masked our complete lack of excitement for <a href="http://www.joystiq.com/2008/04/23/splatterhouse-resurrected-for-next-gen-consoles/">a new <em>Splatterhouse</em></a> in a milky coating of sarcastic enthusiasm. But after seeing the above character model for the game's (we're betting anti-)hero Rick Taylor ... we kind of wish we'd laid it on a bit thicker. To remove our remaining layers of subtlety: We're saying it looks bad, or, at the very least, underwhelming.<br /><br />But there, in the distance, is that a ray of hope? Indeed it is, friends, because we also learned today that <em>Splatterhouse </em>is being created by bottleRocket, a developer founded by the team that made the excellent <em>Mark of Kri </em>and sequel <span style="font-style: italic;">Rise of the Kasai</span>. We're still not crazy about the license, but we're definitely more intrigued than we were a few minutes ago.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/">See the first character model from Splatterhouse</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Apr 2008 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3167542&amp;p=4>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1177386/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/25/see-the-first-character-model-from-splatterhouse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>PS3</category><category>splatterhouse</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 25 Apr 2008 08:30:00 EST</pubDate></item><item><title><![CDATA[First screen of new Splatterhouse emerges]]></title><link>http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/</guid><comments>http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.1up.com/do/previewPage?cId=3167542&amp;p=4"><img width="415" vspace="4" hspace="4" height="233" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/splatterhouse-first-415.jpg"  alt="" /></a><br />
<div align="left">The first screen of the <a href="http://www.joystiq.com/2008/04/23/splatterhouse-resurrected-for-next-gen-consoles/">recently revealed</a> revival of Namco Bandai's <em>Splatterhouse</em> has been uncovered, thanks to 1Up. The new <em>Splatterhouse</em> is set to release in the middle of 2009 and is being developed by BottleRocket (<em>Mark of Kri</em>, <em>Rise of the Kasai</em>). Details surrounding the game are sparse at the moment, apart from the revelation that the game's protagonist, Rick (pictured above) will be making a return. More details -- and presumably many more images -- will be coming in the June issue of <em>Electronic Gaming Monthly</em>.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/">First screen of new Splatterhouse emerges</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Apr 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3167542&amp;p=4>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176863/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/first-screen-of-new-splatterhouse-emerges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bottlerocket</category><category>namco</category><category>namco-bandai</category><category>splatterhouse</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 24 Apr 2008 16:30:00 EST</pubDate></item></channel></rss>
