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Facebreaker to allow breaking of Peter Moore's face


We're not exactly sure why anyone would want to punch EA Sports' charismatic figurehead, Peter Moore -- especially in his cherubesque face. Still, we guess it's nice to have that opportunity available, should you someday develop a strong Moore aversion. However, traveling to Pete's home and mercilessly pummeling him would likely be a costly and illegal venture -- luckily, EA's upcoming Facebreaker will reportedly allow you to perform a beatdown upon a digital representation of Moore's visage, free of travel expenses and assault charges.

At their E3 booth, Electronic Arts revealed that Moore's face had been scanned and entered into the game using the title's boxer creation feature. EA mentioned to gaming blog ButtonMasher that Moore's face will make it into the final retail version of Facebreaker, perhaps as an unlockable character. We'll politely abstain from exercising our pugilistic prowess on the exec, though admittedly, we wouldn't mind seeing how the tattooed spokesman held up in the ring.

FaceBreaker to pummel retail shelves September 5


Living room pugilists can finally circle a date on their calender, provided they can hold a pen while wearing gloves, as GameSpot reports that Electronic Arts plans to ship its arcadey boxing title FaceBreaker for the Xbox 360, PlayStation 3, and Wii on September 5.

As the first title to emerge from EA's newly launched Freestyle brand, the game promises over-the-top ringside heroics. FaceBreaker is a game that continues to remain on our radar as one of our more anticipated games at next month's E3, though honestly we're conflicted if this has more to do with the title's tooned-out gameplay or simply the opportunity to uppercut Peter Moore.

Seen @ NYC: Women bar fight over Wii


Click for high-resolution version

This may seem like a raunchy story -- the kind of catfight tale ending with broken nails and torn clothing. We were sort of expecting such scuffles to happen as seven beautiful ladies tussled this past Thursday night over at a Manhattan bar & restaurant called Sutton Place. Alas, we didn't get to see anything underlyingly lewd, but there were certainly enough sweaty bods to drive the male crowd into a frenzy.

Taking part in a Nintendo publicity stunt called "Wii Box in the City," these women tested out their gaming aptitude and fighting skills in a Wii Sports boxing tourney to win a Wii system. The night was wild all night as crowds of supporters cheered and jeered. It came down to Mari (in blue) and Regina (in yellow) for the championship. We caught up with Mari before the big fight; she told us about her Wii experience: "I've played Wii before. It's like a workout." Regina on the other hand had never played the Wii before, while both ladies never had any gaming experience beyond that.

Soon, it was time for the final fight. The two fought bravely, but in the end Regina won with a knock out. "Oh my god, you won!" exclaimed May, Regina's best friend, whose excitement was like that of a kid on Christmas morning. Regina gave her winning prize over to May who continued to laud her bestest friend: "She really killed it! She's the bestest friend ever!" Who knew that gaming and bar fights could bring friends closer together?

Uwe Boll confirms 'Boll vs. Bay' brawl, Michael Bay denies accepting Boll's challenge


Those who were wishing to actually witness a few rounds of fisticuffs between crummy filmmaker Uwe Boll and occasionally crummy filmmaker Michael Bay (following Boll's challenge last weekend) have certainly ridden a rollercoaster of excitement and disappointment these past few days. We admit, we got pretty pumped after viewing the above video, a supposed confirmation that Bay had accepted Boll's terms, and that the two would meet in the ring -- unfortunately, this directorial showdown isn't in the cards (much to Boll's chagrin, we're sure).

An administrator on Michael Bay's official forums recently talked to the blockbuster poster boy (currently doing post-production work for "The Horsemen") who denied accepting Boll's challenge, and claimed he'd never spoken directly with Boll in the first place. We can't help but wonder -- is this another publicity stunt for the antagonized franchise-wrecker in light of the May 23 U.S. release for "Postal", or has Uwe finally lost his damn mind? Little from Column A, little from Column B.

[Thanks, Fernando]

Uwe Boll thinks Michael Bay 'sucks big time', wants to fight


We were always taught to "use our words" to solve disputes between our peers and colleagues; but we guess if your words are ogreish and oft-incomprehensible, your fists will have to do. That's right -- Uwe Boll, much like the honor-bruised 1800 presidential candidate Aaron Burr, has officially donned the boxing gloves he wore in the Webcritic Massacre of 2006 (and while he wrote the script for "Postal", we assume) and challenged the king of summer blockbusters, Michael Bay, to twelve rounds in the ring.

No offense, Bay -- we loved "Bad Boys 2", but you'll forgive us for putting our money on Boll's massive ham-fists. What that guy lacks in movie making ability and social graces, he more than makes up with his pugilistic proclivities.

Don King's Prizefighter gets Balance Board training games

When none other than Reggie announced that the Wii Fit Balance Board was being used in "over ten" games currently in development, we probably should have made the connection with Don King vanity project Prizefighter. Well, we didn't, but, luckily, the developers at Venom Games did, revealing in an interview with CVG that their game will include Balance Board-compatible training games designed by "top boxing trainers."

The interview doesn't go into many details, but it does mention a "jump rope game" which involves bouncing on the Balance Board with "the Wii Remote in your back pocket." Developing a joke asking whether that pocket Remote indicates we're "just happy to see you" is left as an exercise for the reader.

Observify this spectaculous new trailer for 2K's Prizefighter


We know that 2K Sports' upcoming stab at the world of professional pugilism, Don King Presents: Prizefighter, is the only official video game endorsed by the titular, wispy-haired promoter -- which is a damn shame, if you ask us. Far too often, incredible games fly under the radar of the mainstream commercial market -- if only Ubisoft had the foresight to release Don King Presents: Beyond Good & Evil, and let the world's second greatest hype man work his magic. "You'll be photographizing and pulverizing alien baddies with astonishing robustitude!"

Alas, 2K was the only developer intelligent enough to cash in on the boxing bigwig -- and it looks like they've got a game to back up the King's boasts. Sure, it's not as pretty as Fight Night Round 3, but with fast-paced brawling and training sequences that hearken back to the beloved Ready 2 Rumble series, we're filled with anticipationalism to step into the ring come June 10.

EA's Facebreaker trailer makes its debut, lacks gameplay


We've been entranced with EA's Facebreaker since they announced it a little over a week ago. With its lighthearted attitude and Fight Night Round 3 meets Team Fortress 2 visuals, we can't help but hearken back to long summer nights spent playing Ready 2 Rumble Boxing on the Dreamcast. However, we shouldn't get our hopes up without knowing anything about the gameplay, which, unfortunately, this "world premier" from GameTrailers doesn't really shed much light on. I guess we'll have to wait until the game is fully detailed in the March issue of EGM before we'll know if we can ever relive our Days of Afro Thunder.

EA reveals 'Facebreaker,' a tooned-up Fight Night


Are you Ready 2 Rumble? "No," says EA's newly announced boxing game, Facebreaker. "But I do feature real-time facial deformation and a lighthearted approach to pugilistic pummeling! So really, I'm more like a Fight Night cel-out." According to the folks at 1UP, Facebreaker is being developed by EA Canada for release on the Xbox 360, PlayStation 3 and Wii. Says EA's Peter Moore: "Arcade boxing takes me back to my roots in this industry, and this game signals our shift to adding more approachable fun to our product lineup."

Those approaching the fun will find an inevitably "colorful" cast of playable caricatures to choose from, including "Latin lover" Romeo and "an oversized Russian demolitions expert" called Molotov. If you'd prefer to have your own face broken, you can either integrate a personal photo via Game Face technology or simply wear your Tingle costume when buying the game from the store.

More Facebreaker details can be found in the March 2008 issue of EGM.

2K pulls wraps off Don King Presents: Prizefighter


So, how does Don King spend his time when he's not killing dudes, crafting boxing superstars or randomly appearing on the VGAs? Well, he's down in his basement crafting video games, of course! Next spring, the fruits of his labor, Don King Presents: Prizefighter will finally be loosed upon the world thanks to 2K Games. Helping Don out will be 2K developer Venom Games (the guys that did Rocky and Rocky Legends).

Though the game will include the boxing you'd expect, players will apparently also be challenged with "overcoming adversity and avoiding temptation." Though we're intrigued by the "real-life fight scenarios, story-driven gameplay and photo-realistic graphics" the press release promises, there's a bigger question on our minds: This thing's only coming to Xbox 360, Wii and DS. Why is the PS3 not getting any love?

Joystiq impressions: Victorious Boxers: Revolution

With a projected late-September U.S. release, Wii-only Victorious Boxers: Revolution dukes it out for the best Wii sports title. I recently played a nearly complete localization of the June-released Japanese original, and Victorious Boxers is clearly different than Wii Sports Boxing. While Americans may think the manga art-style should appeal mostly to kids, the animation and physicality are viciously pitched to an older crowd. You're not trying to bowl over your opponent with kindness after all.

The boxing mechanics were harder to gauge than the catchy art. I relied on the two-fisted, motion-only control scheme, although the game offers five other ways to play. After a lot of wild flailing, I felt like I had a general sense of my character. But I never felt like my swings were perfectly interpreted. Hopefully, after an hour or two, players will learn how to move. But while Victorious Boxers easily held my interest, I couldn't predict if this will be a perfect translation between physical moves and game action. At some point, I wonder if the Wii controllers can handle one-to-one motion mapping for fast games.

Gallery: Victorious Boxers: Revolution

Continue reading Joystiq impressions: Victorious Boxers: Revolution

Wii Boxing helps get injured boxer back on his feet

The CBC reports that Canada's Glenrose Rehabilitation Hospital is having a lot of success using the Wii to help hours of physical therapy fly by. The point is illustrated with the story of Albert Liaw, a boxer who suffered a brain injury in the ring that left him wheelchair-bound. But after four-and-a-half months, he was back on his feet.

His therapist, Don Simoneau, gives much of the credit to the Wii, saying "now when I see him playing today it's incredible to think back to where he was." The article goes on to say that Glenrose is the only rehab center in Canada to use the Wii, but doesn't mention if they're just the only place that could find one.

[Via GamePolitics]

Ready 2 Rumble 2 Return on multiple platforms

Though esteemed game designers fight to deny it, a great deal of modern games are built upon the solid foundation of human beings punching each other in the face. Swords, guns, and uncharacteristically aggressive dolphins are occasionally added to the mix, but handheld weapons simply pale in comparison to the might and satisfaction imparted by unassisted knuckles hurtling into an opponent's surprised jaw. Upholding this fine tradition is 10Tacle Studios, which today announced a third game in the Ready 2 Rumble boxing franchise.

Further details are practically non-existent, save for the fact that it will be appearing on "various videogame platforms." The Ready 2 Rumble series, which first stepped into the ring during 1999's Dreamcast daze, was adored for its amusing characters, over-the-top boxing action and, as mentioned earlier, its entertaining depiction of people punching each other. In the face.

The game will be developed in conjunction with AKI Corporation, the Japanese group responsible for several entries in the Def Jam and WWF Wrestlemania franchises.

Fight Night producer ponders Wii version

If you've grown tired of furiously pummeling those smiling Miis in Wii Boxing, there's hope for you yet. Speaking to Gabriel Montoya of Doghouseboxing.com, the producer of Fight Night Round 3 explains that a Wii entry into the fisticuff franchise is currently being discussed within the towering offices of EA. "We're contemplating and we definitely feel there are some exciting things we can do with the Fight Night franchise and the Wii," says Michael Blank.

"When you play Wii Boxing it is a very simple experience and I think that is what they designed it to be just to let you know that you can throw punches. With Fight Night we have an amazing simulation of Boxing and so we need to take those Wii controls and tailor it to what the Fight Night consumer might want to experience." Though nothing definitive has been announced, Fight Night Round Wii seems like an inevitability.

With SSX Blur showing EA's willingness to embrace an alternative control set and Wii Boxing providing a solid, albeit simplistic boxing example, the way is paved. Even if it is with bloody teeth.

[Via CVG]

Wii Power Gloves? Nope.

This is NOT an official Nintendo product !!!What's more useless: plastic shove-on attachments or boxing gloves with Wiimote pockets? We suppose those attachments are, but these 'un-official' Wii boxing gloves rank among the lamest of 3rd-party peripherals.

Maybe if you have a tendency to fling your Wiimote the gloves are $22 well spent; then again, Wii Sports' boxing requires players to hold the Wiimote vertically. You won't be punching with these gloves on; you'll be knocking on doors. Awkward.

A better Wii "Power Glove": Wii Remote Power Glove Hack

[Via VideoGamesBlogger]

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