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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Today's most beautiful video: Face Training]]></title><link>http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/</guid><comments>http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/exergaming/" rel="tag">Exergaming</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/facetrainingvideocap225.jpg" alt="" />Ever since we <a href="http://www.joystiq.com/2007/07/04/brain-skin-and-now-face-training-ds/">heard about it</a>, we've been waiting to see <span style="font-style: italic;">Face Training</span> in action. The DS muscle control <strike>game</strike> program just launched in Japan, and three commercials show it off. We're amazed.<br /><br />A camera connects to the GBA slot, and the DS perches on a stand, pointing the lens at the <span style="text-decoration: line-through;">player</span> user. <span style="font-style: italic;">Face Training</span> then seems to monitor and rate your ability to smile. Aside from physical therapy, we're not sure where the market is for this <span style="text-decoration: line-through;">game</span> application. Maybe Japan has more of a need to practice eyebrow movements than we ever realized. <br /><br />See the trailers after the break. (Or for an even longer look, visit the <a href="http://touch-ds.jp/mfs/kao_training/intro.html">game's Japanese site</a>.)<p><a href="http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/" rel="bookmark">Continue reading <em>Today's most beautiful video: Face Training</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/">Today's most beautiful video: Face Training</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Aug 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/game/5299.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/955949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/02/todays-most-beautiful-video-face-training/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>commercial</category><category>DS</category><category>FaceTraining</category><category>hottestvideo</category><category>japan</category><category>japanese</category><category>touchgenerations</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Thu, 02 Aug 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[DS releases for the week of July 16th]]></title><link>http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/</guid><comments>http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/shocking_flickr_jeco.jpg" /><br /><br />
<div align="left">We hate to break it to you -- but if you're in the U.S., there are <em>no new DS games</em> this week. And here we were all coasting on a post-E3 high, too, stuffed with news and excitement. Sigh. Guess we'll just have to ogle the releases around the world, then. Collect your oglin' glasses and hit the jump!</div>
</div><p><a href="http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/" rel="bookmark">Continue reading <em>DS releases for the week of July 16th</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/">DS releases for the week of July 16th</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/column_index.php?story=8715>Read</a>&nbsp;|&nbsp;<a href=http://www.gpstore.com.au/Games/Schedule/Nintendo-DS/07-2007/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/ds-releases-for-the-week-of-july-16th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archime</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>july</category><category>more brain training</category><category>MoreBrainTraining</category><category>releases</category><category>sommelier</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Mon, 16 Jul 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Brain Training Training]]></title><link>http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/</guid><comments>http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/brainage071607.jpg" /><br /></div>
With <a href="http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/"><em>Brain Age 2</em></a> on the way, we thought we'd start helping everyone limber up mentally, in the most meta way we could think of. <a href="http://www.joystiq.com/tag/dsd">Let's</a> come up with new <em>Brain Age </em>challenges! They may increase bloodflow to the prefrontal cortex, or they may not-- we have no idea! We'll get you started with some examples:<br />
<ul>
    <li>You have two minutes to write as many jokes as you can about Dr. Kawashima's mama! <br /></li>
    <li>Calculate Nintendo's profits based on a given number of <em>Brain Age</em> sales!</li>
    <li>How well can you remember the lyrics to Kris Kross's <a href="http://video.aol.com/video-detail/id/734323340">Sprite jingle</a>?</li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/">DS Daily: Brain Training Training</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941365/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/ds-daily-brain-training-training/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain age 2</category><category>BrainAge</category><category>BrainAge2</category><category>dsd</category><category>kris kross</category><category>KrisKross</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 16 Jul 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[E307: Brain Age 2 is looking better all the time]]></title><link>http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/</guid><comments>http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img vspace="4" hspace="4" border="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/ba2_logo_white_top.jpg" alt="" /><br />
<div align="left">It looks like the second round of <em>Brain Age</em> will have a lot more to offer, and that's without even considering the unlockable <a href="http://www.joystiq.com/2007/05/25/nms-brain-age-2-confirmation-and-impressions/"><em>Dr. Mario</em></a>! We've updated our gallery with new screenshots that include images from a change-making game (a very helpful skill to practice) and a pretty dubious drawing of New York that's still better than anything we could manage (but somehow reminds us of Pictochat ... ). And don't forget to check out the trailer after the jump!<br /><br /></div>
<div align="left"> </div>
</div><p><a href="http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/" rel="bookmark">Continue reading <em>E307: Brain Age 2 is looking better all the time</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/">E307: Brain Age 2 is looking better all the time</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 09:51:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938372/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/e307-brain-age-2-is-looking-better-all-the-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain age 2</category><category>BrainAge2</category><category>dr. mario</category><category>Dr.Mario</category><category>e3</category><category>e307</category><category>gallery</category><category>more brain training</category><category>MoreBrainTraining</category><category>screenshot</category><category>trailer</category><category>training</category><category>unlockable</category><category>video</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Thu, 12 Jul 2007 09:51:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Machismo]]></title><link>http://www.joystiq.com/2007/07/07/ds-daily-machismo/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/07/ds-daily-machismo/</guid><comments>http://www.joystiq.com/2007/07/07/ds-daily-machismo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/madden070707.jpg"  alt="" /><br /></div>
Ever lie about what you're playing? Say, for instance, you're playing <em><a href="http://www.joystiq.com/tag/Pokemon/">Pokemon</a></em>, which is widely regarded among the non-gaming population (and certain contingents of the gaming population) as <em>for babies</em>, and you, as a non-baby, are asked what's in your DS by a friend. <br /><br /><a href="http://www.joystiq.com/tag/dsd">Do you say</a> something distinctly un-baby-like, like <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a> </em>or the tough-sounding <em><a href="http://www.joystiq.com/tag/TankBeat/">Tank Beat</a>?</em> Or do you stay true to yourself and happily announce that you're training your new Wurmple? Are there other situations in which you consider lying? If, for example, you <em>are </em>playing <em>Brain Age</em> and you're accosted by a gamer friend who hasn't joined the non-game revolution? Or if some bloggers <a href="http://www.joystiq.com/tag/wrup">survey their audience</a> and you're playing something that you don't think is appropriately cool?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/07/ds-daily-machismo/">DS Daily: Machismo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Jul 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/07/ds-daily-machismo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/935006/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/07/ds-daily-machismo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>dsd</category><category>DsLite</category><category>lies</category><category>lite</category><category>lying</category><category>maddedn</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>pokemon</category><category>tank beat</category><category>TankBeat</category><category>tingle</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 07 Jul 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Train your brain in public]]></title><link>http://www.joystiq.com/2007/07/03/train-your-brain-in-public/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/train-your-brain-in-public/</guid><comments>http://www.joystiq.com/2007/07/03/train-your-brain-in-public/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://www.bandainamcogames.co.jp/aa/am/vg/noutore/"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/arcade070307.jpg"  alt="" /></a><br /></div>
Imagine an alternate universe in which arcades not only <em>exist</em>, but are still stocked with new games. Now imagine that one of the biggest and most impressive-looking units in the place is a <em>brain training game.</em> As you may have guessed, it's not an alternate universe! You know, because the coverage on this site is limited to just the one universe.<br /><br /><em><a href="http://en.wikipedia.org/wiki/Minna_de_Kitaeru_Zenno_Training">Minna de Kitaeru Zenno Training</a> </em>is an arcade brain training game released in late 2006 by Bandai Namco, created under the supervision of the smartest disembodied head we know, Dr. Ryuta <a href="http://www.joystiq.com/tag/Kawashima/">Kawashima</a>. Much like <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em>, it uses a touch screen to present simple mathematical and logical tasks. But <em>unlike Brain Age</em>, <em>Zenno Training</em> is on a <em>huge </em>screen in the middle of a game center.<br /><br />It's quite amazing how popular brain training has become! We wonder if Bandai Namco expects people to go back to the arcade every day for training. That would be so <em>diabolical!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/">Train your brain in public</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bandainamcogames.co.jp/aa/am/vg/noutore/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/929832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>kawashima</category><category>kitaeru</category><category>lite</category><category>namco</category><category>nintendo</category><category>noutore</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 03 Jul 2007 13:10:00 EST</pubDate></item><item><title><![CDATA[Conjecture Countdown: 8 days to go]]></title><link>http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/</guid><comments>http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><img alt="" hspace="4" src="http://www.joystiq.com/media/2007/06/conjecturecountdown.jpg" vspace="4" border="1" /><br /></div>
<br />Even with a diminished E3, there's no controlling the wave of rumors that hit the Internet every year before the show. Why fight it? From now until E3 hits, we'll be posting one piece of wild speculation every day. Some may be patently ridiculous, and others just might turn out to be true. Even some of the ridiculous ones might turn out to be true! Rest assured, <em>everything will be totally made-up and unfounded.</em> Except, of course, when we speak about all the ass Reggie is going to kick. That part? Totally true.<br /><br /><strong>Rumor:</strong> The third <em>Train Your Brain</em> installment, <em><a href="http://www.joystiq.com/tag/brainage">Brain Age: With a Vengeance</a></em>, will be announced for a late 2007 release. To keep the non-game series fresh, this third episode will come packed with popular gimmicks like customizable outfits, alternate endings, and a new, sinister villain -- Dark Dr. Kawashima!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/">Conjecture Countdown: 8 days to go</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/931844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/conjecture-countdown-8-days-to-go/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>dr kawashima</category><category>DrKawashima</category><category>ds</category><category>e3</category><category>e3cc</category><category>humor</category><category>kawashima</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non game</category><category>non games</category><category>NonGame</category><category>NonGames</category><category>rumors</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 03 Jul 2007 10:40:00 EST</pubDate></item><item><title><![CDATA[Nicole Kidman enjoys Nintendo products*]]></title><link>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</guid><comments>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/kidman062507.jpg" /></a>Academy Award <a href="http://www.imdb.com/Sections/Awards/Academy_Awards_USA/2003">winner</a> Nicole Kidman has joined the ranks of the brain-trained. The star of <em>Practical Magic, Batman Forever, </em>and <em>Days of Thunder </em>has agreed to become the official face of <a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/"><em>More Brain Training</em></a> (well, the <em>other</em> official face) in a series of print and television advertisements to be shown across Europe. <br /><br />"I love the concept that Nintendo is reaching out to new audiences with their self improvement products like Brain Training," Kidman said. "Most importantly, I've quickly found that training my brain is a great way to keep my mind young." Maybe now Nintendo and <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> will finally be able to achieve some success.<br /><br />*For money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/">Nicole Kidman enjoys Nintendo products*</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>ads</category><category>age</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>commercial</category><category>commercials</category><category>ds</category><category>europe</category><category>kidman</category><category>nicole kidman</category><category>NicoleKidman</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Jun 2007 11:50:00 EST</pubDate></item><item><title><![CDATA[Non-Game Boy: Serious games before they were cool]]></title><link>http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/</guid><comments>http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><p style="margin-bottom: 0in; text-align: center;"><font face="Times New Roman, serif"><font size="3"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/nongameboytitle.jpg" alt="" /><br /></font></font></p>
Since the release of <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a> </em>in Japan, Nintendo has turned their attention toward casual, nontraditional fare for adult audiences. Much of it, like <em>Brain Age,</em> is casual game material with a slight educational slant, but other successful DS releases, like <em>Cooking Navi</em> and <a href="http://www.joystiq.com/2007/03/25/more-english-training-helps-you-order-a-cheeseburger-right/"><em>Eigo Zuke</em></a>, are not games at all, but rather educational aids and tools designed to use the DS's unique interface. They're all doing <a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">massive business</a>, which makes it difficult to laugh at them no matter how <a href="http://www.joystiq.com/2007/03/29/hilarious-press-event-promotes-hilarious-walking-game/">silly</a> they are.<br />
<p style="margin-bottom: 0in; font-style: normal;">But Nintendo was not the first company to attempt to sell application software on a gaming system, however. That distinction probably falls on <em><a href="http://www.atariage.com/software_page.html?SoftwareLabelID=15">BASIC</a> <a href="http://en.wikipedia.org/wiki/BASIC_Programming">Programming</a></em> for the Atari 2600. Nintendo wasn't even the first company to sell application software on a Nintendo handheld. In fact, Game Boy non-games appeared in 1991. They didn't change the face of gaming. But they make for an interesting historical footnote now, and isn't that better than selling millions of copies? It is for us!<br /> </p><p><a href="http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/" rel="bookmark">Continue reading <em>Non-Game Boy: Serious games before they were cool</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/">Non-Game Boy: Serious games before they were cool</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903409/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/non-game-boy-serious-games-before-they-were-cool/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>austin powers</category><category>AustinPowers</category><category>brain age</category><category>BrainAge</category><category>calculator</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>features</category><category>french</category><category>frommers</category><category>game boy</category><category>GameBoy</category><category>gametek</category><category>gb</category><category>gbc</category><category>infogenius</category><category>lite</category><category>nintendo</category><category>nongame</category><category>nongames</category><category>shagulator</category><category>spanish</category><category>spell checker</category><category>SpellChecker</category><category>travel guide</category><category>TravelGuide</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age 2 boxart is BLUUUUUUUUUE]]></title><link>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</guid><comments>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage2061807.jpg"  alt="" />We don't necessarily make a post about the box design for every new game, but we pretty much had to for <a href="http://www.blogcdn.com/www.joystiq.com/media/2007/05/dsf05-25ak_thumbnail.jpg"><em>Brain Age 2</em></a>, for the following reasons:<br />
<ol>
    <li>It's a <em>huge</em> game</li>
    <li>We are too weak to resist the obvious joke (see title)</li>
    <li>hahahaha <a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/"><em>bluuuuuuuue</em></a></li>
</ol>
We don't know if it's possible to be as excited about the return of <em>Brain Age</em> as the Japanese public <a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">continues to be</a>, but we eagerly await the return of our teacher, friend and <a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">constant</a> <a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">source</a> of <a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/">Photoshop</a> <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">inspiration</a>, Dr. Ryuta Kawashima's Disembodied Polygonal Head.<br /><br />[Via <a href="http://gonintendo.com/?p=19683">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/">Brain Age 2 boxart is BLUUUUUUUUUE</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ebgames.com/product.asp?cookie%5Ftest=1&amp;product%5Fid=180427>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blue</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>ds</category><category>kawashima</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 18 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Toys R Us summer toys list contains up to one video game]]></title><link>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</guid><comments>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage0613072.jpg"  alt="" /></a><br />
<div align="left">Toys R Us has put out their list of the top 24 hottest toys for this summer, and, surprisingly, there is only one video game on the list-- and even that one's kind of a non-game, according to some people's definitions. Nintendo's brain-teasin' hit <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> represents the entirety of our hobby in Toys R Us's summer marketing campaign, despite being a game about math problems, and despite being over a year old. Technically, they also advertise the <a href="http://www.leapfrog.com/Primary/PreschoolKindergarten/Leapster.jsp">Leapster</a>, but ... don't worry about the Leapster..<br /><br />Are we seeing early signs of a Japan-style <em>Brain Age </em><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">phenomenon</a>? Should we start hoarding DS Lites?<br /></div>
</div>
[Via <a href="http://blog.wired.com/games/2007/06/brain_age_makes.html">Game|Life</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">Toys R Us summer toys list contains up to one video game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>kawashima</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non-game</category><category>nongames</category><category>summer</category><category>toys r us</category><category>ToysRUs</category><category>tru</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Square Enix chief: 360, PS3 too fancy for today's market]]></title><link>http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/</guid><comments>http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/dragon_quest_slime.jpg" alt="" />Though the exact word used by the <a href="http://www.ft.com/cms/s/0386865c-179e-11dc-86d1-000b5df10621.html">Financial Times</a> article is "over-engineered," a word we deemed too complex for today's headline. Yoichi Wada, chief executive of Square Enix, feels that consoles such as the PS3 and 360 are over-engineered and out of place in today's gaming market, noting that handheld platforms will be the ones to dominate this year. After handing <a href="http://www.joystiq.com/2006/12/13/why-dragon-quest-for-ds-makes-sense/"><em>Dragon Quest IX</em></a> (and thus the keys to Japan) to the Nintendo DS and inundating the <a href="http://www.joystiq.com/2007/04/17/final-fantasy-i-and-ii-remakes-hit-psp-late-june-and-late-july/">PSP</a> with <a href="http://www.joystiq.com/2007/05/10/star-ocean-1-and-2-ride-square-enixs-psp-wave/">remakes</a>, Wada's belief should come as no surprise.<br /><br />"There is a new breed of gamers in the market - we have to make games for all kinds of people," he says. "In the old days, we could just focus on the PlayStation or the GameBoy, but the environment has changed completely." It's the same story <a href="http://www.joystiq.com/2007/06/07/brother-bleszinski-fears-wii-gives-publishers-terrible-ideas/">we've been hearing</a> for months, that one filled with <a href="http://www.joystiq.com/tag/wiisports">flailing grandmas</a> and casual players <a href="http://www.joystiq.com/tag/brainage">shouting</a> "Blue!" at the top of their lungs. Wada isn't giving up on the hardcore gamer just yet, though. Despite thinking that "there are too many specs" on the more advanced systems, he reckons they'll fare better in "a year or two years." Isn't that about the time <a href="http://www.joystiq.com/2007/05/23/no-final-fantasy-xiii-this-fiscal-year-not-before-april-2008/"><em>Final Fantasy XIII</em></a> comes out?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/">Square Enix chief: 360, PS3 too fancy for today's market</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Jun 2007 20:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ft.com/cms/s/0386865c-179e-11dc-86d1-000b5df10621.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/12/square-enix-chief-360-ps3-too-fancy-for-todays-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>Dragon Quest</category><category>Dragon Quest IX</category><category>DragonQuest</category><category>DragonQuestIx</category><category>DS</category><category>Final Fantasy</category><category>FinalFantasy</category><category>PS3</category><category>PSP</category><category>Square Enix</category><category>SquareEnix</category><category>Wii Sports</category><category>WiiSports</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 12 Jun 2007 20:54:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Dr. Kawashima or BLUUUUUUUUUUUUE?]]></title><link>http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/</guid><comments>http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/kawashimablue.png" /><br />
<div align="left">In this corner, we have the one, the only, the <em>talking</em>, <em>taunting</em> head of DOCTORRRRRRRRRRR KAWASHIIIIIIIIIIMA! And in the blue corner, it's the reigning heavyweight champion of the world ... your <em>complete inability</em> to speak your own native language! READY? <a href="http://dsfanboy.com/tag/dsd">FIGHT</a>!<br /><br />Which one presents more of a challenge -- the mocking Dr. Kawashima, or those tricky phonetics?</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/">DS Daily: Dr. Kawashima or BLUUUUUUUUUUUUE?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 09 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/914204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarrodsd</category><category>blue</category><category>brain age</category><category>BrainAge</category><category>dr. kawashima</category><category>Dr.Kawashima</category><category>dsd</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 09 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Did it work?]]></title><link>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</guid><comments>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tentacle052807.png"  alt="" /><br />
<div align="left">So we've all had a while to mess with <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em>. We've <a href="http://en.wikipedia.org/wiki/Stroop_effect">Stroop tested</a> and memorized lists of words and been yelled at by a floating head. Did it work? <a href="http://www.joystiq.com/tag/dsd">Do you feel</a> <em>smarter ... more aggressive ... </em>like you could <em>take on the world?</em> <br /></div>
</div>
<br />Or can you at least do division a little more quickly? That's pretty good too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/">DS Daily: Did it work?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>dsd</category><category>DsLite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Non-games selling non-poorly in Japan]]></title><link>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</guid><comments>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.gpara.com/ranking/mediacreatebn/20070523brain.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/salesage052307.jpg" /></a>It's no secret that Japan has got <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a> </em>on the <a href="http://www.joystiq.com/2007/05/08/all-mom-wants-for-mothers-day-is-a-ds-lite/">brain</a>. <em>Brain Age</em> and its sequel, which was just now (<a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">kind of</a>) announced for the US, have broken all kinds of sales records and been pretty much the sole motivator for the insane success of the DS. <br /><br />But what is less well-known is that, in addition to driving the creation of a ton of copycat software, training fever is pervasive enough to drive sales of that stuff. In other words, <em>Brain Age</em> has created a market for non-games, just like Nintendo hoped it would.<br /><br />Gpara compiled a list of <em>95 </em>DS non-games ordered by Media Create sales numbers, and NeoGAFfer Jonnyram has translated the first ten. These things don't cost much to make, and they are bringing in stacks of money. That's <em>Economics Training</em> at work. Or it would be if that existed. Give it a couple of weeks.<br />
<ol>
    <li><em>Brain Age 2: </em>4,266,000 <br /></li>
    <li><em>Brain Age</em>: 3,403,000</li>
    <li><em>Eigo Zuke (English Training): </em>1,937,000</li>
    <li><em>Big Brain Academy </em>1,519,000</li>
    <li><em>General Knowledge Training/Common Sense Training:</em>1,381,000</li>
    <li><em>Cooking Navi</em>: 815,000</li>
    <li><em>Kanji Test</em>: 523,000</li>
    <li><em>Tokoton Kanji Brain: </em>406, 000</li>
    <li><em>IQ Suppli DS: </em>219,000<em> <br /></em></li>
</ol>
[Via <a href="http://www.neogaf.com/forum/showthread.php?t=158069http://www.neogaf.com/forum/showthread.php?t=158069">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">Non-games selling non-poorly in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 18:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gpara.com/ranking/mediacreatebn/20070523brain.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>big brain academy</category><category>BigBrainAcademy</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non game</category><category>NonGame</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2007 18:14:00 EST</pubDate></item><item><title><![CDATA[Improove you're verbage with My Word Coach for DS, Wii]]></title><link>http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/</guid><comments>http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/media/2007/05/falliblebah.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.nintendowiifanboy.com/media/2007/05/falliblebah.jpg" /></a></div>
Described as a "<em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>with words," <a href="http://www.joystiq.com/tag/ubisoft">Ubisoft's</a> <em>My Word Coach </em>for Wii and DS aims to make linguistic education fun. IGN tested out the game and were impressed by the amount of fun and education embedded into the game. Not to mention the DS connectivity with the Wii version, where you can use the stylus as a controller -- very useful when you are writing letters, for example.<br /><br />Sporting 17,000 words and definitions, a glossary for reference and profile settings that let you review your previous successes and failures, <em>My Word Coach</em> can certainly help with one's <a href="http://www.answers.com/main/ntquery?gwp=13&amp;s=verbage">verbage</a> (not to imply that you, dear reader, don't already have an impeccable grasp of the English language). With four-person multiplayer, we'll be able to beat our friends and learn new, more bombastic diction with which to trash talk.<br /><br /><em>My Word Coach </em>is due out Fall 2007.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/">Wii</a>, <a href="http://www.nintendowiifanboy.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/">DS Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/">Improove you're verbage with My Word Coach for DS, Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/790/790490p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/improove-your-verbage-with-my-word-coach-for-ds-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>DS</category><category>my word coach</category><category>MyWordCoach</category><category>ubisoft</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 23 May 2007 16:55:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Does YOUR brain need more training?]]></title><link>http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/</guid><comments>http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><a href="http://news.yahoo.com/photo/070522/480/170c97d8e7af4458ae82459170c9e836"><img vspace="4" hspace="4" border="" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/brain_age_lg-mt0523.jpg" alt="" /></a><br /><br />
<div align="left">From the look of an <a href="http://news.yahoo.com/photo/070522/480/170c97d8e7af4458ae82459170c9e836">AP photo</a> from the Nintendo Media Summit, the US is going to be getting a little more face time with Dr. Kawashima <a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/">after all</a>. We're sure no one is surprised. We find this whole thing rather alarming, honestly. Didn't we <em>get</em> trained? Did our training fail, or is it just that we have more brain than the first game could handle? <br /><br />All jokes aside, are you going to go in for round two?</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">DS Daily: Does YOUR brain need more training?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.yahoo.com/photo/070522/480/170c97d8e7af4458ae82459170c9e836>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902007/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>dr. kawashima</category><category>Dr.Kawashima</category><category>dsd</category><category>more brain training</category><category>MoreBrainTraini</category><category>sequel</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 23 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Reggie extols the wonders of the DS]]></title><link>http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/</guid><comments>http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://blog.wired.com/games/2007/05/nintendo_media_.html"><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/itprintsmoney2-dslite.jpg" alt="" /></a>Just in case you didn't know, the DS owns the Japanese market. At today's Nintendo Media Summit, Reggie Fils-Aime dropped a major bomb: so far in 2007, half of all games sold in Japan have been for the DS. Yes, that was <em><strong>half</strong></em>. It may be time to move beyond the "it prints money" joke. We're not sure that really communicates this level of success. Also, the numbers of people over the age of 30 who are buying the DS are up -- if you look at DS adopters over 35, the statistics are huge: the numbers are up 212%. <br /><br />Looking at that, it's easy to guess why we're seeing more and more of what we jokingly refer to as "<a href="http://www.joystiq.com/2007/04/06/ds-style-details-emerge-screenshot-style/">non-games</a>" rolling out for the DS. A lot of these new gamers aren't as interested in traditional fare, and as the market expands, the type of games has to expand as well. Satoru Iwata had good reason to <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">come down</a> hard on NoA for not getting the U.S. market on the <em>Brain Age</em> train; everywhere else, the game continues to walk off shelves at alarming rates. <br /><br />Reggie said they're seeing "significant market change" in the U.S., and we can only hope that means that, as the gaming market expands, so will gaming advertising. It's time DS commercials broke out of their Saturday morning slots and started marketing to the new gaming class: adults who like <a href="http://www.joystiq.com/2007/05/22/metareview-touch-the-dead/">shooting zombies</a> just as much as they like <a href="http://www.joystiq.com/2007/05/16/ds-daily-finally-with-the-language-games/">studying languages</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/">Reggie extols the wonders of the DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.wired.com/games/2007/05/nintendo_media_.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/901839/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/reggie-extolls-the-wonders-of-the-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>casual</category><category>hardcore</category><category>nintendo media summit</category><category>NintendoMediaSu</category><category>Reggie Fils-Aime</category><category>ReggieFils-aime</category><category>revenue</category><category>sales</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 22 May 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[Non-Japanese brains need more training]]></title><link>http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/</guid><comments>http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=13962"><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/brainagefire.jpg" alt="" /></a>Just when you thought you were free from the mocking head of Dr. Kawashima (or could at least pick it up <a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/">cheaply</a>), he's back for another round with <em>More Brain Training</em>. The sequel has been officially confirmed for Europe and will release in late June. <br /><br />There's been no <span style="font-style: italic;">official</span> word yet on a U.S. release, but it's been showing up on retail lists for August, so we expect confirmation any time. Nintendo of America better start their marketing campaign <em>now</em>, or else they may face the <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">wrath of Iwata</a> again, and no one wants to see <span style="font-style: italic;">that</span> happen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/">Non-Japanese brains need more training</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=13962>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>dr. kawashima</category><category>Dr.Kawashima</category><category>ds</category><category>lite</category><category>more brain training</category><category>MoreBrainTraini</category><category>nintendo</category><category>sequel</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 16 May 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age for $14: a smart move]]></title><link>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</guid><comments>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"><a href="http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/circuitcity051607.jpg" align="middle" vspace="4" border="0" /></a><br /></div>
If you're not one of the approximately 12 million people training their brains in minutes a day, then you aren't truly participating in the DS cultural phenomenon. We won't put a value judgment on that decision-- some people just aren't interested in brain training, or non-traditional gaming, or <em>math</em>. But if you have yet to get into <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> for financial reasons, we may be able to help you. <br /><br />Circuit City is offering the game this week for $13.99, which, as anyone who has played it will tell you, is <em>less than $19.99</em>. Also available: <em>Zoo Tycoon</em> and, uh, some unknown media for <a href="http://playstation.joystiq.com">other</a> devices.<br /><br />Now is a great time to pick up <em>Brain Age </em>and see what all the fuss is about (it's about short, brain-teasing <a href="http://www.joystiq.com/tag/minigames/">minigames</a>!) It would <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">make Satoru Iwata happy</a>, and isn't that what it's really all about-- the smile on one absurdly rich man's face?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/">Brain Age for $14: a smart move</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/896860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>deal</category><category>deals</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>sales</category><category>tycoon</category><category>zoo tycoon</category><category>ZooTycoon</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[More Brain Training coming to Europe, maybe US]]></title><link>http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/</guid><comments>http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=13962"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/kawashima-as-andross.jpg"  alt="" /></a>The evil floating head of <a href="http://www.theslackerz.com/index.php?Page=30">Dr. Kawashima</a> returns! Gamasutra reports that <em>More Brain Training from Dr Kawashima: How Old Is Your Brain?</em>, the <a href="http://en.wikipedia.org/wiki/Touhoku_Daigaku_Mirai_Kagaku_Gijutsu_Kyoudou_Kenkyuu_Center_Kawashima_Ryuuta_Kyouju_Kanshuu:_Motto_Nou_wo_Kitaeru_Otona_no_DS_Training">sequel</a> to <a href="http://www.joystiq.com/tag/brainage"><em>Brain Age</em></a> (known outside of the US as <em>Brain Training</em>), is coming to Europe this summer.<br /><br />The educational series has been a phenomenal success for Nintendo -- in Japan, the sequel sold <a href="http://www.gamesarefun.com/news.php?newsid=5947">over 400,000</a> in its first week of release. <em>More Brain Training</em> will cost &euro;30/&pound;19.99 (approx. US $41) at launch.<br /><br />There have been no plans announced for a US release, though Gamestop has <a href="http://www.gamestop.com/product.asp?product%5Fid=180427">listed</a> <em>Brain Age 2</em> as arriving August 1 for $19.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/">More Brain Training coming to Europe, maybe US</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 13:54:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=13962>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/897584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/more-brain-training-coming-to-europe-maybe-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>DS</category><category>education</category><category>edutainment</category><category>kawashima</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 16 May 2007 13:54:00 EST</pubDate></item><item><title><![CDATA[Iwata reminds Nintendo of America who's boss]]></title><link>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</guid><comments>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><br /><a href="http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/brainage0504074.jpg" alt="" /></a><br /><br />(Hint: it's Iwata. <em>Iwata is boss.</em>) Nintendo just released their financial results briefing, which contains a transcript of a question-and-answer session with Nintendo president Satoru <a href="http://www.joystiq.com/tag/Iwata/">Iwata</a>. Ever wondered what it would be like to work for Iwata? This quote should replace that wonder with <em>terror: </em> "When I received a report from the U.S. that they <a href="http://www.joystiq.com/2007/04/26/diamond-and-pearl-sell-a-million-in-5-days/">sold 1 million</a> <em><a href="http://www.joystiq.com/tag/pokemon">Pok&eacute;mon</a> Diamond &amp; Pearl</em> already, I asked them, 'why did you sell only 10,000 <a href="http://www.joystiq.com/tag/brainage"><em>Brain Age</em></a> last week, when Europe sold through 30,000?' This is a typical example of how I communicate with our people in the U.S."<br /><br />Why would Iwata be so mean in the face of ostensibly great news? Because he's a huge jerk? Probably not. For one thing, <em>Pok&eacute;mon </em>selling a million copies doesn't mean that anyone at Nintendo of America did anything particularly well. All they had to do was release it, making sure that the word "Pok&eacute;mon" was clearly visible on the box.<br /><br />But more importantly, Iwata isn't looking just to sell a bunch of games. He wants to expand the gaming market in the US like the DS has in Japan, and for that, <em>Brain Age</em> needs to get into non-gamers' hands. Then Nintendo can sell a bunch of games to <em>them</em> as well as to Nintendo fans. As Iwata notes in the report, 500,000 DS systems were sold in the US in March, which is a large number, but not as large as the 600,000 to 700,000 <a href="http://www.joystiq.com/tag/hardware">sold in Japan</a> each month.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=153634">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">Iwata reminds Nintendo of America who's boss</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>diamond</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>europe</category><category>finances</category><category>financial</category><category>investors</category><category>iwata</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>noa</category><category>pearl</category><category>pokemon</category><category>sales</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Is Nintendogs the most 'important' DS game?]]></title><link>http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/</guid><comments>http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.gamepro.com/gamepro/international/games/features/110028.shtml"><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/nintendogsdachsunddsf0425.jpg" alt="" /></a>The folks at GamePro have put together a pretty interesting feature listing their picks for the top 52 most important games ever. These aren't necessarily the <em>best</em> games, or the best-<em>selling</em> games, but their choices for those titles that have been the most influential on gaming as a <em>whole</em>. And while we're sure many of their picks will be questioned and debated to the point of exhaustion, we're really only interested in one small part of the list -- that is, the only DS title to make the cut. <em>Nintendogs</em> weighs in at #44. Does this mean it's the most influential of all DS games? Since it's the only one on the list, it would seem so, and while we agree that <em>Nintendogs</em> certainly advanced gaming, we might argue that since the franchise draws heavily on both <em>Animal Crossing</em> and the digital pet phenomenon, it's hard to see <em>Nintendogs</em> as a "focusing lens" that forever changed gaming. Does that mean <em>Nintendogs</em> did nothing new? Of course it did. But the idea of a needy digipet existed long before Nintendo popularized the portable pooches with their array of titles. GamePro says "first" doesn't matter -- it's being the folks that do it right that matters -- <em>Nintendogs</em> certainly did a lot of things right, but is it the most important game on the DS? It's an interesting question.<br /><br />And we have a question of our own -- where's <em>Brain Age</em>? The game that started the training phenomenon is easily equally influential, or perhaps even more so. But we won't argue; rather, we admire the effort that goes into such a list, and after skimming the comments on the article, we don't envy the flood of angry e-mails that are surely flowing into the mailboxes of the writers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/">Is Nintendogs the most 'important' DS game?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/gamepro/international/games/features/110028.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/882273/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/is-nintendogs-the-most-important-ds-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Animal Crossing</category><category>AnimalCrossing</category><category>Brain Age</category><category>BrainAge</category><category>digital pet</category><category>DigitalPet</category><category>DS</category><category>edutainment</category><category>influential</category><category>Nintendo</category><category>Nintendogs</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Wed, 25 Apr 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Readers pick best webcomic: brain fart]]></title><link>http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/</guid><comments>http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/polls/" rel="tag">Polls</a></p><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/slackerz-winning-entry.jpg" />Some found it juvenile and immature, but <em>Slackerz</em> writer Scott Smith (who created the comic along with artist Scott Hepting) <a href="http://www.joystiq.com/2007/04/14/weekly-webcomic-wrapup-international-edition/#c4480885">explained</a> that his winning comic was inspired by actual events and that, yes, scribbling your 'a,' 'r,' and 't' can lead to some naughty results in <em>Brain Age</em>. Despite the objection by some, Smith's comic was overwhelmingly voted <a href="http://www.joystiq.com/2007/04/14/weekly-webcomic-wrapup-international-edition/">webcomic of the week</a>.<br /><br />Second place went to <a href="http://duelinganalogs.com/?date=2007-04-11 "><em>Dueling Analogs</em></a> and third place was claimed by <a href="http://files.redvsblue.com/web/images/comic/RT_Comic_Ep103_Moron.jpg"><em>Rooster Teeth</em></a> in their first ever appearance on the wrapup. Thanks to everyone who voted, and be sure to let us know of any game-related webcomics you stumble upon this week!<br /><br />[Update: credit given to Hepting for drawing <em>Slackerz</em> comic.]<p><a href="http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/" rel="bookmark">Continue reading <em>Readers pick best webcomic: brain fart</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/">Readers pick best webcomic: brain fart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Apr 2007 11:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.theslackerz.com/index.php?Page=30>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/876019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/17/readers-pick-best-webcomic-brain-fart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>dueling analogs</category><category>DuelingAnalogs</category><category>grind house</category><category>GrindHouse</category><category>paper mario</category><category>PaperMario</category><category>rooster teeth</category><category>RoosterTeeth</category><category>slackerz</category><category>web comic</category><category>WebComic</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 17 Apr 2007 11:28:00 EST</pubDate></item><item><title><![CDATA[Am our gaming learning?]]></title><link>http://www.joystiq.com/2007/04/16/am-our-gaming-learning/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/16/am-our-gaming-learning/</guid><comments>http://www.joystiq.com/2007/04/16/am-our-gaming-learning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.seedmagazine.com/news/2007/03/mind_games.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/homerbrain.jpg" alt="" /></a>Seed Magazine has an interesting <a href="http://www.seedmagazine.com/news/2007/03/mind_games.php">article</a> that talks about the effects of <em>Brain Age</em> on your own grey matter, and calls it "entertainment masquerading as neurology." However, there might be more to it than that.<br /><br />The same article talks about a company called PositScience that sells brain training sessions for a mere $395 a pop, and it might actually be doing something. According to program developer Michael Merzenich, "We've demonstrated that you can take the brain of a 75-year-old and make it function like the brain of a 35- or 40-year-old. It takes training, and some hard work, but it's possible."<br /><br />It involves big words like "neuroplasticity," but it's a brain-fitness workout, which <em>Brain Age</em> is as well. So you can pay almost four hundred smackers for the big words, or try your hand at the sub-$20 version. Either way, something's gotta be happening to your neurons. Right?<br /><br />[Thanks, Cam]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/">Am our gaming learning?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2007 12:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.seedmagazine.com/news/2007/03/mind_games.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/875034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>learning</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Mon, 16 Apr 2007 12:53:00 EST</pubDate></item><item><title><![CDATA[Why would I want a Hot Brain?]]></title><link>http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/</guid><comments>http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/hot-brain/" rel="tag">Hot Brain</a></p><div align="center"><object width="425" height="362" id="gtembed" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000">
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<p>The new brain-training PSP game, <a href="http://www.joystiq.com/2007/01/25/hot-brain-action/"><em>Hot Brain</em></a> wants to make your brain hotter. Unfortunately, not <a href="http://en.wikipedia.org/wiki/Tricia_Helfer">Tricia Helfer</a> hotter. No, they mean temperature hotter. Like "I'm getting a <a href="http://en.wikipedia.org/wiki/Sunstroke">stroke</a>" hotter. Isn't that a <em>bad </em>thing?<br /><br />Regardless, the dialog and voice acting have us excited: this could add just a little bit more personality to that whole <em>Brain Age</em> thing. Wonder if this game will also feature a <a href="http://www.joystiq.com/2006/08/10/brain-age-sales-top-4m-pixelated-man-laughs-while-closing-eyes/">floating decapitated head</a>?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/">Why would I want a Hot Brain?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2007 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/873206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/12/why-would-i-want-a-hot-brain/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>hot brain</category><category>HotBrain</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 12 Apr 2007 19:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily:  Je ne sais quois]]></title><link>http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/</guid><comments>http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/ak2007-03-30_01-16-14win.jpg" alt="" />That special something -- the DS has it, certainly; the dual screen handheld is slowly taking over the world. Sales charts everywhere are packed with DS titles. The systems themselves continue to outsell everything and hell, everyone <em>already has one</em> ... including your mother.<br /><br />So what is it? What is it about the DS that has made it universally popular? Nintendo attributes a lot of the success of the DS to Touch Generations, and while that's certainly had a huge effect on sales of the system (and in widening the market), that can't be everything. You aren't listing <em>Brain Age</em> as the reason to own a DS ... <a href="http://dsfanboy.com/tag/dsd">are you</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/">DS Daily:  Je ne sais quois</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Mar 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/863575/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/30/ds-daily-je-ne-sais-quois/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>DS Lite</category><category>dsd</category><category>DsLite</category><category>Nintendo</category><category>Touch Generations</category><category>TouchGeneration</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Fri, 30 Mar 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: The daily requirement]]></title><link>http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/</guid><comments>http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/nintendogsdsd10.jpg" alt="" />It's becoming more and more common for games to require or expect you to play every day; quite a few of the big sellers on the DS encourage daily gameplay, in fact. Frankly, we're hesitant to say that we really like that. Expected every day is one thing, but <em>Animal Crossing</em> and <em>Nintendogs</em> seem to take it pretty far. In the former, you often find yourself gently scolded by the other inhabitants, and in the latter ... by not playing, you are <em>starving puppies</em> and are therefore a bad person. That's just harsh.<br /><br />But if you really enjoy a game, then perhaps the every day requirement isn't quite so onerous. We've seen a few towns in <em>AC:WW</em> that were lovingly crafted and maintained, day after day, for impressive lengths of time. And while we admire that sort of dedication, we just may not have it, and no one wants to be thought of as the person who starves puppies. So <em>Nintendogs</em>? Not for us, not in the long run. When it comes to these daily games, <a href="http://dsfanboy.com/tag/dsd">what's your take</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/">DS Daily: The daily requirement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 11 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/850251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/11/ds-daily-the-daily-requirement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Animal Crossing</category><category>AnimalCrossing</category><category>Brain Age</category><category>BrainAge</category><category>daily</category><category>DS</category><category>dsd</category><category>Nintendo</category><category>Nintendogs</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sun, 11 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: New horizons]]></title><link>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</guid><comments>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/sun.jpg" alt="" />There have been a lot of <a href="http://www.joystiq.com/tag/megaman">familiar</a> <a href="http://www.joystiq.com/tag/mario">franchises</a> on the DS, and we love them! But, and this is where a lot of the system's publicity comes from, there has also been an explosion of new genres and new experiences, as well as revivals of past trends. So, as hardcore gamers (the kind who read game blogs), has your gaming universe been expanded by the DS? Have you taken part in any completely new experiences? Played your first <a href="http://www.joystiq.com/tag/phoenixwright">graphical</a> <a href="http://www.joystiq.com/tag/hoteldusk">text </a>adventure? Minigame collection? Whatever <em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>was?<br /><br />Or maybe what you discovered on the DS is something popular that you just missed out on for some reason, like <em>Final Fantasy</em> or <em>Castlevania</em>. We want to <a href="http://www.joystiq.com/tag/dsd">hear</a> about your experiences! We want to know how the DS has affected your gaming tastes! We want to know how you classify <em>Brain Age!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/">DS Daily: New horizons</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>daily</category><category>ds</category><category>ds daily</category><category>ds lite</category><category>dsd</category><category>DsDaily</category><category>DsLite</category><category>dusk</category><category>fantasy</category><category>final</category><category>finalfantasy</category><category>hotel</category><category>hotel dusk</category><category>hoteldusk</category><category>mario</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>phoenix</category><category>phoenix wright</category><category>phoenixwright</category><category>wright</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 04 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Korea Times blue over Brain Age recognition issue]]></title><link>http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/</guid><comments>http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm"><img width="225" vspace="4" hspace="4" height="224" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/korea_dslite_brain_sm.jpg" /></a>Korea, which Nintendo just recently began <a href="http://www.joystiq.com/2007/01/10/nintendo-to-officially-open-shop-in-korea-with-ds/">marketing</a> in, is <a href="http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm">learning</a> the joys of <em>Brain Age</em> recognition frustration. As sister site DS Fanboy <a href="http://www.dsfanboy.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/">reports</a>, it looks like the Koreans are having problems with the software recognizing certain numbers. The Korea Times reporter says, "The game is supposed to recognize spoken words in some of exercises, but some words rarely register correctly. Also, when you write your answers on the touch screen, the machine sometimes confuses similar Korean words and numbers such as 9 and 0, 7 and 9, and 6 and 0."<br /><br />She dismisses these as simple "mistakes [that] don't make or break the game." Korea's got it easy on the number recognition issue. As many English speaking owners of <em>Brain Age</em> will discuss the absurdity of screaming at their DS during the color training exercise, "Blue. Blue. Blue? BLUE?! BLUE! THE COLOR IS BLUE!"<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/">Korea Times blue over Brain Age recognition issue</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Feb 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/747946/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/04/korea-times-blue-over-brain-age-recognition-issue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>confusion</category><category>DS</category><category>errors</category><category>korea</category><category>numbers</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sun, 04 Feb 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[Hot Brain action!]]></title><link>http://www.joystiq.com/2007/01/25/hot-brain-action/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/25/hot-brain-action/</guid><comments>http://www.joystiq.com/2007/01/25/hot-brain-action/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hot-brain/" rel="tag">Hot Brain</a></p><p><em><img width="225" vspace="4" hspace="4" height="169" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/braindog.png" />Brain Age</em> fans will have something to get excited about if they own a PSP. Midway has announced a new "mind-training" game titled <em>Hot Brain</em>. Being developed by Midway's San Diego studio, the game has five timed categories: logic, memory, math, language and concentration. Oddly, <em>Hot Brain</em> will be voice acted by comedian/actor Fred Willard who some may remember from Anchorman. The game's is titled <em>Hot Brain</em>, because the objective is to get the highest brain temperature by correctly answering questions and completing challenges. <em>Hot Brain</em> will also include multiplayer with such modes as Test Mode, Brain Race and Think Tank. </p>
<p>Fans of the genre can look forward to <em>Hot Brain</em> sometime this summer.</p>
<p>[Via <a href="http://psp.ign.com/articles/758/758336p1.html">IGN</a>]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/25/hot-brain-action/">Hot Brain action!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jan 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://psp.ign.com/articles/758/758336p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/25/hot-brain-action/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/742226/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/25/hot-brain-action/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>BrainAge</category><category>fred willard</category><category>FredWillard</category><category>hot brain</category><category>HotBrain</category><category>ign</category><category>midway</category><dc:creator><![CDATA[Steven Bailey]]></dc:creator><pubDate>Thu, 25 Jan 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo sends 100 elder-achievers DS Lites &amp; Brain Age]]></title><link>http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/</guid><comments>http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/01-22-2007/0004510566&amp;EDATE="><img vspace="4" hspace="4" border="0" align="right" alt="lute was recognized; why not joe-pa?" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/luteolsonau.jpg" /></a>Nintendo has honored 100 grandparents, from 54-year-old Rubin, a professional racquetball player from Staten Island, to 104-year-old Waldo, a beekeeper and author living in Kansas. Recipients of the prestigious honor, which included a DS Lite and copy of <em>Brain Age</em>, were selected by the Grandparent Marketing Group on the basis of "agelessness"; that is, each honoree represents someone who defies stereotypes associated with the elderly. "They refuse to act their age. They think young, and therefore they act young. <em>Brain Age</em> is one more tool in their anti-aging arsenal," explained Nintendo's George Harrison.<br /><br />The 'Ageless American' honor is just Nintendo's latest promotional tactic, part of the <a href="http://www.joystiq.com/2006/06/01/nintendo-losing-their-touch-generations/" target="_blank"><em>Touch Generations</em> campaign</a>, which seeks to tap into the 55-and-up gamer demographic (reportedly accounting for 25% of the total gaming population). This past August, Nintendo hosted a <a target="_blank" href="http://www.joystiq.com/2006/08/28/nintendo-doing-the-elderly-and-you-a-solid/">Grandparent's Day</a> competition in New York City -- sadly, despite <a href="http://www.joystiq.com/2006/07/05/nintendo-sends-president-bush-ds-lite-brain-age-for-b-day/" target="_blank">weeks of practice</a>, President Bush was not eligible to compete.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/">Nintendo sends 100 elder-achievers DS Lites &amp; Brain Age</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 23 Jan 2007 02:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&amp;STORY=/www/story/01-22-2007/0004510566&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/740611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/23/nintendo-sends-100-elder-achievers-ds-lites-and-brain-age/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>DS Lite</category><category>DsLite</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 23 Jan 2007 02:25:00 EST</pubDate></item><item><title><![CDATA[Brain training on your internet browser]]></title><link>http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/</guid><comments>http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/mind_quiz_1.jpg" /><br />Did you know that the Nintendo DS isn't the only system that can <a href="http://www.joystiq.com/2006/10/04/brain-age-creator-leaves-ds-development-for-psp-ds-fanboys-cry/">train your brain</a>? In Japan, Sega created their own mildly-successful edutainment games that required you to do math at the speed of light. AZ92 from the <a href="http://boardsus.playstation.com/playstation/board/message?board.id=pspgames&amp;thread.id=389197">PlayStation forums</a> is hosting a few Flash demos of the game, formatted for the PSP. You can use <strong>m.pspfanboy.com</strong> to play these short demos, directly from your PSP.</p>
<p><a href="http://az92.110mb.com/1.swf">Demo 1</a><br /><a href="http://az92.110mb.com/2.swf">Demo 2</a><br /><a href="http://az92.110mb.com/3.swf">Demo 3</a><br /><a href="http://az92.110mb.com/1.swf">Demo 4</a></p>
<p>[<strong>Update 1:</strong> First server ran out of bandwidth. Updated links. Thanks, Crazy_Chris]!<br /></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/">Brain training on your internet browser</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jan 2007 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boardsus.playstation.com/playstation/board/message?board.id=pspgames&amp;thread.id=389197>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/737144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/16/brain-training-on-your-internet-browser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain trainer</category><category>brain training</category><category>BrainAge</category><category>BrainTrainer</category><category>BrainTraining</category><category>flash</category><category>math</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 16 Jan 2007 16:25:00 EST</pubDate></item><item><title><![CDATA[DS Daily: DS as educational tool]]></title><link>http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/</guid><comments>http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><a href="http://www.extremetech.com/article2/0,1558,2082433,00.asp"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/kanji_game_0113.jpg" alt="" /></a>We're no strangers to the notion that the DS is <a href="http://www.joystiq.com/2006/11/16/brain-training-in-schools/">education</a>-<a href="http://www.joystiq.com/2006/10/24/japanese-high-school-students-use-ds-to-learn-english/">friendly</a>; after all, one of the system's best-selling <a href="http://dsfanboy.com/tag/brainage">titles</a> is little more than a learning tool spiced up with a dash of competition. The subject has come up over the years, and it's surfaced again as another education professional is coming out in favor of video games as viable job preparation platforms for children, but most of David Williamson Shaffer's work is centered around specific types of games -- games <em>designed</em> as educational software. But what about regular games? As gamers, do you feel that playing has helped hone your wits? That's today's <a href="http://dsfanboy.com/tag/dsd">DS Daily</a> topic: what, if any, benefits does gaming provide, and are only certain kinds of games "good" for you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/">DS Daily: DS as educational tool</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 13 Jan 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.extremetech.com/article2/0,1558,2082433,00.asp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/735030/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/13/ds-daily-ds-as-educational-tool/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>education</category><category>Nintendo</category><category>school</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Sat, 13 Jan 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Does brain training really work?]]></title><link>http://www.joystiq.com/2007/01/04/does-brain-training-really-work/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/04/does-brain-training-really-work/</guid><comments>http://www.joystiq.com/2007/01/04/does-brain-training-really-work/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a></p><p><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/braintraining.jpg" align="right" vspace="4" border="1" />NPR's Morning Edition <a href="http://www.npr.org/templates/story/story.php?storyId=6719135">takes a look</a> at competing theories on the effects of mental exercise on staving off dementia and mental degradation in old age. While the piece doesn't deal specifically with video games, the implications for brain training games like <a href="http://www.brainage.com/launch/index.jsp"><em>Brain Age</em></a> and <a href="http://www.joystiq.com/2006/10/03/dr-kawashima-defects-to-psp-brain-age-becomes-mind-quiz/"><em>Mind Quiz</em></a><em> </em>and even puzzle and adventure games are pretty apparent.</p>
<p>The results are decidedly mixed. <a href="http://webapp.icpsr.umich.edu/cocoon/ICPSR-STUDY/04248.xml">One study</a> of nearly 3,000 elderly people showed that a few hours of directed mental exercise could show effects up to five years later, but the improvement was rather modest for most volunteers. Another researcher cited in the NPR report thinks that building a "cognitive reserve" of mental skills before old age is more effective than taking up Sudoku in your autumn years. And then there's genetics, which may play a more important role in the proceedings than a simple crossword puzzle.</p>
<p>The final takeaway? While games and puzzles might be a good way to keep your brain in shape, don't consider them a sure-fire way to prevent Alzheimer's disease. And whatever you do, don't get too frustrated while you play -- research suggests that's avoiding stress and depression can help you maintain good mental health. </p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/04/does-brain-training-really-work/">Does brain training really work?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Jan 2007 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.npr.org/templates/story/story.php?storyId=6719135>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/does-brain-training-really-work/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/729088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/04/does-brain-training-really-work/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>DS</category><category>games</category><category>health</category><category>PC</category><category>PSP</category><category>puzzles</category><category>Wii</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Thu, 04 Jan 2007 10:30:00 EST</pubDate></item><item><title><![CDATA[DS snags two slots at top of '06 charts]]></title><link>http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/</guid><comments>http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.usatoday.com/tech/gaming/2007-01-01-gears-of-war_x.htm"><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/ds_smariobros_ss_01.jpg" /></a>It's always nice to be reminded that it's not just about us. Y'know, the hardcore devotees the folks who cackle over zany <a href="http://dsfanboy.com/tag/contact">niche</a> titles, when we're not busy whipping it good in something a little more <a href="http://dsfanboy.com/tag/castlevania">mainstream</a>. Awesome as we are, we're not the only ones who drive the DS market ... and the list of the bestselling games of 2006 (in the U.S.) serves as a great little reminder. The DS grabbed two of this year's top spots with <em>New Super Mario Bros. </em>and <em>Brain Age</em>, which took 2nd and 10th, respectively. <em>Numero dos</em> behind <em>Madden '07</em> is a pretty big deal, and surely not all of the people who bought <em>New Super Mario Bros.</em> would consider themselves Nintendo fanfolk, and that's almost certainly true of <em>Brain Age</em>, as well. The DS may not be recognized as the top system in the U.S., but we're still in your lists, stealin' your slots. And, of course, that <em>money</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/">DS snags two slots at top of '06 charts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Jan 2007 16:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.usatoday.com/tech/gaming/2007-01-01-gears-of-war_x.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/727994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/02/ds-snags-two-slots-at-top-of-06-charts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>Madden</category><category>New Super Mario Bros</category><category>NewSuperMarioBros</category><category>Nintendo</category><category>sales</category><category>top ten</category><category>TopTen</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 02 Jan 2007 16:16:00 EST</pubDate></item><item><title><![CDATA[Best of the rest: Ross' picks]]></title><link>http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/</guid><comments>http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/meta-about-joystiq/" rel="tag">Meta (about Joystiq)</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/lumines-live_425.jpg" /></div>
<em><strong>Lumines Live! </strong></em>(XBLA)<br />
On a big screen with surround sound, Q Entertainment's Lumines Live was easily the most-played game in my library (if you stretch the definition of library to digitally distributed titles). Although I <a href="http://www.joystiq.com/2006/10/18/lumines-live-is-lacking-in-modes/">railed</a> <a href="http://www.joystiq.com/2006/10/19/mizuguchi-defends-lumines-live/">against</a> how microtransactions were implemented in this title and still think the extent to which they disclosed the dearth of features was misleading, both the Basic and Advanced Pack got more than enough play time, as did the multiplayer. It is the best Xbox Live Arcade title since <span style="font-style: italic;">Geometry Wars.</span><p><a href="http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/" rel="bookmark">Continue reading <em>Best of the rest: Ross' picks</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/">Best of the rest: Ross' picks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Jan 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/727208/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/01/best-of-the-rest-ross-picks/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2006</category><category>best</category><category>bethesda</category><category>Bethesda-Softworks</category><category>Big Brain Academy</category><category>BigBrainAcademy</category><category>bookworm adventures</category><category>BookwormAdventures</category><category>Brain Age</category><category>BrainAge</category><category>Burger King</category><category>BurgerKing</category><category>Capcom</category><category>Capcom-Production-Studio-1</category><category>Chibi Robo</category><category>ChibiRobo</category><category>Cooking</category><category>Cooking-Mama</category><category>Cooking-Mama-Ltd</category><category>Dead-Rising</category><category>DS</category><category>game of the year</category><category>GameOfTheYear</category><category>ghost recon</category><category>GhostRecon</category><category>goty</category><category>Jellyvision</category><category>lumines</category><category>Mac</category><category>Majesco-Entertainment</category><category>Microsoft</category><category>Minigames</category><category>Nintendo</category><category>oblivion</category><category>PC</category><category>q entertainment</category><category>QEntertainment</category><category>recap</category><category>Rockstar</category><category>Survival-Horror</category><category>Table Tennis</category><category>TableTennis</category><category>tetris</category><category>tetsuya mizuguchi</category><category>TetsuyaMizuguchi</category><category>Wii</category><category>xbla</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><category>You Don\\\'t Know Jack</category><category>YouDon\\\'tKnowJack</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 01 Jan 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[Wired trains its brain]]></title><link>http://www.joystiq.com/2006/12/29/wired-trains-its-brain/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/29/wired-trains-its-brain/</guid><comments>http://www.joystiq.com/2006/12/29/wired-trains-its-brain/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://www.wired.com/wired/archive/15.01/smart.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/brain_age_box.jpg"  alt="" /></a>The January issue of <em>Wired</em> magazine includes a few short columns about writers trying to improve their abilities; Joshua Green's story about <a href="http://www.wired.com/wired/archive/15.01/smart.html">improving his brain</a> functions relies on Nintendo's <em>Brain Age</em> game, a better diet, and more sleep. His non-scientific study left him with a brain age improvement from 44 to 34 after four weeks of work.<br /><br />Now that <em>Brain Age</em> has been out for a while, do you think it has sharpened your mind? Anecdotally, we like the game, but we think it just makes us better at <em>Brain Age</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/29/wired-trains-its-brain/">Wired trains its brain</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 29 Dec 2006 18:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/wired/archive/15.01/smart.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/wired-trains-its-brain/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/726391/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/29/wired-trains-its-brain/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Academy</category><category>Brain Age</category><category>Brain Training</category><category>BrainAcademy</category><category>BrainAge</category><category>BrainTraining</category><category>DS</category><category>Wired</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Fri, 29 Dec 2006 18:35:00 EST</pubDate></item><item><title><![CDATA[Amazon's holiday hardware sales led by DS Lite]]></title><link>http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/</guid><comments>http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=12218"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/money_ds_1226.jpg" alt="" /></a>Amazon is already reporting that 2006 was its "best ever" year for holiday sales -- and the DS Lite led the charge! Though Amazon hasn't yet released specific numbers, they report the handheld clawed past the 360 and the PS2 to claim the online retailer's most hardware sales.  When it game to games, <em>New Super Mario Bros.</em> and <em>Brain Age</em> were highlighted as top sellers. Looks like the <a href="http://dsfanboy.com/tag/touchgenerations">Touch Generations</a> campaign is continuing to kick giant slices of ass when it comes to sales. We heard that a good DS was <a href="http://www.joystiq.com/2006/12/13/showing-the-wii-whos-boss/">hard to find</a> this holiday season, but top seller at Amazon is big stuff!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/">Amazon's holiday hardware sales led by DS Lite</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Dec 2006 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=12218>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/724788/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/26/amazons-holiday-hardware-sales-led-by-ds-lite/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Amazon</category><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>holiday</category><category>New Super Mario Bros.</category><category>NewSuperMarioBr</category><category>Nintendo</category><category>online</category><category>sales</category><category>Touch Generations</category><category>TouchGeneration</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 26 Dec 2006 16:45:00 EST</pubDate></item><item><title><![CDATA[Nintendo and CNN Money's best gifts for gamers]]></title><link>http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/</guid><comments>http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/mixed_holidays_1121.jpg" id="vimage_1" alt="" />CNN Money's Chris Morris usually has interesting input on the gaming market, but with his Ten Best Gifts for Gamers, he seems to have missed the mark.<br /><br />Two titles for the DS appear on the list -- <em>Brain Age</em> and <em>New Super Mario Bros.</em> Great games? Indeed, and were this a list of suggested gifts for non-gamers or those new to the hobby, we would happily applaud. But for established gamers? Who <em>hasn't</em> played these games? How many of us still own them? We thought the whole idea behind gift-giving was to find something new, but maybe we've been doing it wrong all these years.<br /><br />Any DS games on your personal wishlists? Or are you the type who can't stand waiting and just buys them on your own?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/">Nintendo and CNN Money's best gifts for gamers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Nov 2006 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/popups/2006/consumer/video_games/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/705477/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/21/nintendo-and-cnn-moneys-best-gifts-for-gamers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain Age</category><category>BrainAge</category><category>Chris Morris</category><category>ChrisMorris</category><category>CNN Money</category><category>CnnMoney</category><category>DS</category><category>gift guide</category><category>GiftGuide</category><category>holiday</category><category>New Super Mario Bros.</category><category>NewSuperMarioBros.</category><category>Nintendo</category><dc:creator><![CDATA[Alisha Karabinus]]></dc:creator><pubDate>Tue, 21 Nov 2006 15:00:00 EST</pubDate></item></channel></rss>