<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Neurologists examine the brain on video games]]></title><link>http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/</guid><comments>http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/"><img hspace="4" border="0" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/brain-on-video-games-nytimes.jpg" /></a></div>
The New York Times' <a href="http://bits.blogs.nytimes.com/2010/12/29/my-brain-on-video-games/">Bits</a> blogger Matt Richtel recently took part in a University of California at San Francisco study of the brain by playing a "primitive" racing game inside of an MRI machine. This wasn't <a href="http://www.joystiq.com/2010/12/20/action-games-improve-real-world-skills-researchers-suggest/">one of those attempts</a> to show that gaming can improve brain functions, but rather the early stages of a larger project to "measure and map the ethereal concept of attention." Ritchel's brain was observed as he maneuvered around or ignored "distractions" in the game (a multitasking simulation).<br />
<br />
Personally, we think this science project needs to <em>evolve</em> a bit. Look at that brain! It's bored <em>out of its mind.</em> For real, when there are other researchers out there <a href="http://en.wikipedia.org/wiki/Aurochs#Re-creation">bringing back</a> giant aurochs from extinction or growing an "alien" <a href="http://en.wikipedia.org/wiki/GFAJ-1">form of bacteria</a>, it's on today's scientists to step their game up. At least force test subjects to make some real <a href="http://www.joystiq.com/2010/12/30/best-games-2010-split-second/"><em>Split/Second</em> decisions</a>.<br />
<br />
Following Richtel's playtime in the MRI scanner, Dr. Adam Gazzaley, lead researcher of the UCSF project, concluded that the results were "neither surprising nor novel and consistent with existing literature." Yeah, but what would happen if you threw in an attack helicopter and some exploding barrels?<br />
<br />
[Image sources: <a href="http://www.nytimes.com/interactive/2010/11/29/technology/20101129-brain-audioss/index.html">The New York Times</a>; <a href="http://www.faqs.org/photo-dict/phrase/4334/teflon-frying-pan.html">Shutterstock</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/">Neurologists examine the brain on video games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Jan 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19784752/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/04/neurologists-examine-the-brain-on-video-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-gazzaley</category><category>attention</category><category>brain</category><category>mri</category><category>neurology</category><category>study</category><category>ucsf</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 04 Jan 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Study: Playing puzzle games will make you better at puzzle solving]]></title><link>http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/</guid><comments>http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.perceptionweb.com/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/brain.puzzle.122909-580px.png" /></a></div>
<div style="text-align: right;">[<a href="http://www.flickr.com/photos/stephenhampshire/3228537001/sizes/l/"><font size="1">flickr: Stephen Hampshire</font></a><font size="1">]</font></div>
Wheaton College psychology professor Rolf Nelson has come to a startling conclusion based on the outcome of a recently conducted study: Playing games makes people better at playing ... games. According to <a href="http://www.gamepolitics.com/2009/12/29/study-links-gaming-improved-thinking-skills">GamePolitics</a>, the study results -- published in the journal <em><a href="http://www.perceptionweb.com/">Perception</a></em> (subscription required) -- showed that its 20 participants performed more accurately on two spatial relations tests after spending time playing a puzzle game, but were faster at completing the tests after sitting down with an action game.<br />
<br />
In one test, participants were tasked with clicking on a spot where a target had briefly flashed on-screen; the second required them to choose from four shapes the one that most closely matched a target shape -- so, essentially, they were playing puzzle games after playing ... puzzle games. We're puzzled by the fact that Professor Nelson hadn't himself realized much sooner that, hey, this <em><a href="http://www.joystiq.com/tag/professor-layton">Professor Layton</a></em> game tape is making me better at these here tests.<br />
<br />
[Via <a href="http://www.gamepolitics.com/2009/12/29/study-links-gaming-improved-thinking-skills">GamePolitics</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/">Study: Playing puzzle games will make you better at puzzle solving</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Dec 2009 03:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.perceptionweb.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19297243/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/30/study-playing-puzzle-games-will-make-you-better-at-puzzle-solvi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>brain</category><category>psychology</category><category>puzzle</category><category>science</category><category>study</category><category>wheaton-college</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 30 Dec 2009 03:45:00 EST</pubDate></item><item><title><![CDATA[Emotiv mind-control device shipping December 21 for $299]]></title><link>http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/</guid><comments>http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.engadget.com/2009/11/10/emotiv-epoc-human-computer-interface-supposedly-on-track-to-ship/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/11/gam_wirelessmindcontrol_580.jpg" alt="" /></a></div>
Wait, you guys are still playing video games <em>with your hands</em>? What, are they <em>baby games</em>? For <em>babies</em>? We've been using <a href="http://www.joystiq.com/tag/emotiv">Emotiv's</a> EPOC human-computer interface for months now, allowing our cerebellums to play our games for us, completely cutting our appendageal middle men out of the equation. You'll have the same opportunity on December 21, when <a href="http://www.emotiv.com/epoc.html">Emotiv ships limited quantities</a> of the device to customers who decide to pony up for the $299 price tag.<br />
<br />
Of course, it doesn't work with all your games. Actually, <a href="http://www.joystiq.com/2008/02/22/gdc08-brain-control-emotiv-headset-round-two/">from what we've seen</a>, it's only capable of making boxes spin around and disappear. What it's <em>really</em> great at, however, is <a href="http://www.joystiq.com/2008/02/20/gdc08-watch-emotivs-performance-anxiety/">creating <em>super awkward </em>press conferences</a>.<br />
<br />
[Via <a href="http://www.engadget.com/2009/11/10/emotiv-epoc-human-computer-interface-supposedly-on-track-to-ship/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/">Emotiv mind-control device shipping December 21 for $299</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Nov 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.emotiv.com/epoc.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19233630/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/11/emotiv-mind-control-device-shipping-december-21-for-299/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>emotiv</category><category>Emotiv-Epoc</category><category>epoc</category><category>gadget</category><category>mind-control</category><category>science</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Wed, 11 Nov 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[NeuroFocus analyzes brain waves for better games marketing]]></title><link>http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/</guid><comments>http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/#comments</comments><description><![CDATA[<div align="center"><img hspace="0" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/brainglow580cr.jpg" /><br /></div>
What really turns a gamer on? Why waste money with trial and error when you can take advantage of NeuroFocus' <a href="http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/03-26-2009/0004995500&amp;EDATE=">new NGame service</a>! The company specializes in measuring brainwave activity. The company then analyzes this information to derive three metrics: persuasion, awareness and novelty. By seeing how the brain responds to various stimuli, game developers will then be able to design characters, stories, weapons, scenarios and sound effects that create the most compelling experience possible. The company argues that by using their service, game developers will be able to "shave years off the typical game development timeline, and many millions in costs." Really?!<br /><br />Perhaps we're a bit old-school, but we think we have a cheaper, more effective way of making a profitable game: put <a href="http://www.joystiq.com/2007/12/12/breast-video-game-boobs-to-haunt-our-mammories/">breasts</a> in it. And guns! And chainsaws!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/">NeuroFocus analyzes brain waves for better games marketing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 27 Mar 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.prnewswire.com/ViewContent.aspx?ACCT=109&amp;STORY=/www/story/03-26-2009/0004995500&amp;EDATE=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1499713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/27/neurofocus-analyzes-brain-waves-for-better-games-marketing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>development</category><category>neurofocus</category><category>ngame</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 27 Mar 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[Brain fitness software market is very fit]]></title><link>http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/</guid><comments>http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a></p><a href="http://www.sharpbrains.com/blog/2008/03/11/report-the-state-of-the-brain-fitness-software-market-2008/"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/fitbrain.jpg" /></a>Say what you will about Nintendo, they know how to create new market segments. Case in point, the SmartBrains "<a href="http://www.sharpbrains.com/blog/2008/03/11/report-the-state-of-the-brain-fitness-software-market-2008/">State of the Brain Fitness Software Market 2008 report</a>" which cites the Nintendo's <a href="http://www.joystiq.com/tag/Brain-age"><em>Brain Age</em></a> games as a key driver in growing the brain fitness software market to a $225 million industry, up 125% since 2005.<br /><br />Though <em>Brain Age</em> games dominate the $80 million consumer segment of the market, the game has also been a key inspiration to the 20 companies that create similar brain training tools for everything from sports teams to the military. The various brain training products have been used in over 400 elder care facilities and five successful randomized clinical trials. One product even gained FDA approval for use in stroke rehabilitation. We just hope those stroke patients don't <a href="http://www.joystiq.com/2008/02/05/news-recycling-brain-age-doesnt-like-your-accent/">have an accent</a>.<br /><br />[Via <a href="http://www.boingboing.net/2008/03/11/brain-fitness-softwa.html">BoingBoing</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/">Brain fitness software market is very fit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Mar 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.sharpbrains.com/blog/2008/03/11/report-the-state-of-the-brain-fitness-software-market-2008/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1138144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/12/brain-fitness-software-market-is-very-fit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>brain-age</category><category>brain-training</category><category>DS</category><category>education</category><category>exercise</category><category>health</category><category>mental</category><category>report</category><category>train</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 12 Mar 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Together, PS3s can be very brainy]]></title><link>http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/</guid><comments>http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.newuniversity.org/showArticle.php?id=6065"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/brain2.jpg"  alt="" /></a></div>
Students from UC Irvine and Dartmouth college have netted themselves the $10,000 prize at IBM's Cell Broadband Engine Professor University Challenge on September 24. By connecting three PlayStation 3s together the team have emulated functions of the human brain - specifically, visual recognition algorithms. While other gaming platforms had substantial lag when performing visual recognition tasks, the PS3 lowered that to only a second of thinking time in order to recognise an object.<br /><br />This marks only the beginning of the group's research into utilising artificial brain algorithms for use in robots, cars and other machines. Recreating the human brain, curing cancer - what <em>can't</em> the PS3 do? Maybe one day it'll even have some games to play. We kid, we kid ...<br /><br />[Via <a href="http://digg.com/playstation_3/UCI_students_demonstrate_human_brain_algorithms_operating_on_3_PS3_s">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/">Together, PS3s can be very brainy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Oct 2007 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.newuniversity.org/showArticle.php?id=6065>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1013381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/15/together-ps3s-can-be-very-brainy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AI</category><category>brain</category><category>Ps3</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 15 Oct 2007 19:30:00 EST</pubDate></item><item><title><![CDATA[Train your brain in public]]></title><link>http://www.joystiq.com/2007/07/03/train-your-brain-in-public/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/03/train-your-brain-in-public/</guid><comments>http://www.joystiq.com/2007/07/03/train-your-brain-in-public/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://www.bandainamcogames.co.jp/aa/am/vg/noutore/"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/arcade070307.jpg"  alt="" /></a><br /></div>
Imagine an alternate universe in which arcades not only <em>exist</em>, but are still stocked with new games. Now imagine that one of the biggest and most impressive-looking units in the place is a <em>brain training game.</em> As you may have guessed, it's not an alternate universe! You know, because the coverage on this site is limited to just the one universe.<br /><br /><em><a href="http://en.wikipedia.org/wiki/Minna_de_Kitaeru_Zenno_Training">Minna de Kitaeru Zenno Training</a> </em>is an arcade brain training game released in late 2006 by Bandai Namco, created under the supervision of the smartest disembodied head we know, Dr. Ryuta <a href="http://www.joystiq.com/tag/Kawashima/">Kawashima</a>. Much like <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em>, it uses a touch screen to present simple mathematical and logical tasks. But <em>unlike Brain Age</em>, <em>Zenno Training</em> is on a <em>huge </em>screen in the middle of a game center.<br /><br />It's quite amazing how popular brain training has become! We wonder if Bandai Namco expects people to go back to the arcade every day for training. That would be so <em>diabolical!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/">Train your brain in public</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2007 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bandainamcogames.co.jp/aa/am/vg/noutore/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/929832/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/03/train-your-brain-in-public/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bandai</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>kawashima</category><category>kitaeru</category><category>lite</category><category>namco</category><category>nintendo</category><category>noutore</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 03 Jul 2007 13:10:00 EST</pubDate></item><item><title><![CDATA[Nicole Kidman enjoys Nintendo products*]]></title><link>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/</guid><comments>http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/kidman062507.jpg" /></a>Academy Award <a href="http://www.imdb.com/Sections/Awards/Academy_Awards_USA/2003">winner</a> Nicole Kidman has joined the ranks of the brain-trained. The star of <em>Practical Magic, Batman Forever, </em>and <em>Days of Thunder </em>has agreed to become the official face of <a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/"><em>More Brain Training</em></a> (well, the <em>other</em> official face) in a series of print and television advertisements to be shown across Europe. <br /><br />"I love the concept that Nintendo is reaching out to new audiences with their self improvement products like Brain Training," Kidman said. "Most importantly, I've quickly found that training my brain is a great way to keep my mind young." Maybe now Nintendo and <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> will finally be able to achieve some success.<br /><br />*For money.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/">Nicole Kidman enjoys Nintendo products*</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 11:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/27578/Nicole-Kidman-to-front-More-Brain-Training-campaign>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/925545/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/nicole-kidman-enjoys-nintendo-products/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ad</category><category>ads</category><category>age</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>commercial</category><category>commercials</category><category>ds</category><category>europe</category><category>kidman</category><category>nicole kidman</category><category>NicoleKidman</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Jun 2007 11:50:00 EST</pubDate></item><item><title><![CDATA[Brain Age 2 boxart is BLUUUUUUUUUE]]></title><link>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/</guid><comments>http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage2061807.jpg"  alt="" />We don't necessarily make a post about the box design for every new game, but we pretty much had to for <a href="http://www.blogcdn.com/www.joystiq.com/media/2007/05/dsf05-25ak_thumbnail.jpg"><em>Brain Age 2</em></a>, for the following reasons:<br />
<ol>
    <li>It's a <em>huge</em> game</li>
    <li>We are too weak to resist the obvious joke (see title)</li>
    <li>hahahaha <a href="http://www.joystiq.com/2007/06/09/ds-daily-dr-kawashima-or-bluuuuuuuuuuuue/"><em>bluuuuuuuue</em></a></li>
</ol>
We don't know if it's possible to be as excited about the return of <em>Brain Age</em> as the Japanese public <a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">continues to be</a>, but we eagerly await the return of our teacher, friend and <a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">constant</a> <a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">source</a> of <a href="http://www.joystiq.com/2007/05/16/non-japanese-brains-need-more-training/">Photoshop</a> <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">inspiration</a>, Dr. Ryuta Kawashima's Disembodied Polygonal Head.<br /><br />[Via <a href="http://gonintendo.com/?p=19683">GoNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/">Brain Age 2 boxart is BLUUUUUUUUUE</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ebgames.com/product.asp?cookie%5Ftest=1&amp;product%5Fid=180427>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/919580/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/brain-age-2-boxart-is-bluuuuuuuuue/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blue</category><category>brain</category><category>brain age</category><category>brain training</category><category>BrainAge</category><category>BrainTraining</category><category>ds</category><category>kawashima</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 18 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Toys R Us summer toys list contains up to one video game]]></title><link>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/</guid><comments>http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/brainage0613072.jpg"  alt="" /></a><br />
<div align="left">Toys R Us has put out their list of the top 24 hottest toys for this summer, and, surprisingly, there is only one video game on the list-- and even that one's kind of a non-game, according to some people's definitions. Nintendo's brain-teasin' hit <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> represents the entirety of our hobby in Toys R Us's summer marketing campaign, despite being a game about math problems, and despite being over a year old. Technically, they also advertise the <a href="http://www.leapfrog.com/Primary/PreschoolKindergarten/Leapster.jsp">Leapster</a>, but ... don't worry about the Leapster..<br /><br />Are we seeing early signs of a Japan-style <em>Brain Age </em><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">phenomenon</a>? Should we start hoarding DS Lites?<br /></div>
</div>
[Via <a href="http://blog.wired.com/games/2007/06/brain_age_makes.html">Game|Life</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/">Toys R Us summer toys list contains up to one video game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.mercurynews.com/aei/2007/06/the_toys_r_us_summer_toy_list.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916761/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/toys-r-us-summer-toys-list-contains-up-to-one-video-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>kawashima</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non-game</category><category>nongames</category><category>summer</category><category>toys r us</category><category>ToysRUs</category><category>tru</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 13 Jun 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: Did it work?]]></title><link>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/</guid><comments>http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/tentacle052807.png"  alt="" /><br />
<div align="left">So we've all had a while to mess with <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em>. We've <a href="http://en.wikipedia.org/wiki/Stroop_effect">Stroop tested</a> and memorized lists of words and been yelled at by a floating head. Did it work? <a href="http://www.joystiq.com/tag/dsd">Do you feel</a> <em>smarter ... more aggressive ... </em>like you could <em>take on the world?</em> <br /></div>
</div>
<br />Or can you at least do division a little more quickly? That's pretty good too.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/">DS Daily: Did it work?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 May 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/905151/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/28/ds-daily-did-it-work/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>dsd</category><category>DsLite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 May 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: NMS excitement]]></title><link>http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/</guid><comments>http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/mybrainondrugs.jpg" />Fresh from the Nintendo Media Summit, we've quite a few impressions of games coming out in the immediate future. Among them:<br />
<ul>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-multiplayer-mayhem-with-mario-party-8/"><em>Mario Party 8</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-scoring-goals-in-mario-strikers-charged/"><em>Super Mario Strikers: Charged</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/"><em>Big Brain Academy</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-pokemon-battle-revolution-impressions/"><em>Pokemon Battle Revolution</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-up-close-and-personal-with-the-bigs/"><em>The Bigs</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/25/nms-cutting-a-rug-in-boogie/"><em>Boogie</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/"><em>My Word Coach</em></a></li>
    <li><a href="http://www.joystiq.com/2007/05/24/more-rabbid-stuff/"><em>Rayman: Raving Rabbids 2</em></a></li>
</ul>
We're most jazzed for <em>Strikers</em>, especially after reading such effulgent impressions from <a href="http://www.penny-arcade.com/">Penny Arcade</a>. But which game shown at NMS <a href="http://www.joystiq.com/tag/wwu">excited you</a> the most? If you were stuck on an island and could only have one game ... you know, assuming you had a Wii and a couple Wiimotes, and a nice TV ... maybe some nunchuks, oh, and the sensor bar, and I guess you'd need a standard 120 W outlet somewhere in the sand ... and a decent supply of food and water, or you wouldn't spend your time playing the Wii ... you know what, never mind.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/">Wii Warm Up: NMS excitement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904540/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/wii-warm-up-nms-excitement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Academy</category><category>Arcade</category><category>Battle</category><category>Big</category><category>Bigs</category><category>Boogie</category><category>Brain</category><category>Charged</category><category>Coach</category><category>Mario</category><category>media</category><category>NMS</category><category>Party</category><category>Penny</category><category>Pokemon</category><category>Rabbids</category><category>Raving</category><category>Rayman</category><category>Revolution</category><category>Strikers</category><category>summit</category><category>Word</category><category>wwu</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 26 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Japanese hardware sales, May 14 - May 20: Satisfactory edition]]></title><link>http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/</guid><comments>http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div align="left">
<div align="center"><a href="http://www.joystiq.com/2007/05/18/japanese-hardware-sales-may-7-may-13-office-space-edition/"><img vspace="4" hspace="4" border="1" align="middle" alt="Um...hot?" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/compensationeh.jpg" /></a><br /></div>
Having issues with performance? Can't seem to keep those sales numbers up? Disappointed in your ability to satisfy Japanese schoolchildren? It's okay, Mr. Miyamoto. It's not <em>you</em>, it's just ... you know ... they've seen it all before. They want something new. They need something <em>big</em>, and yours just isn't big <em>enough</em>. But boy, do we have a product for you!<br /></div>
<br />Trust us. With regular use comes a guaranteed increase in size, or your money back! Girls will flock to you, women will be putty in your hands! After all, we've seen the results firsthand. Yes, that's right, we've sunk quite a bit of our own money and time into this product, and we're just absolutely 100% positive you'll start seeing results within a few weeks. And hey, it's not your fault nature didn't give you a little more to work with! So go ahead and start <a href="http://www.joystiq.com/2007/05/25/nms-brain-age-2-confirmation-and-impressions/">Training Your Brain</a>, Miyamoto-san, and give those women what they <em>really </em>want: your astronomically high IQ.<br /><br /> - DS Lite: 111,213 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 52,572 (32.10%)<br /> - Wii: 52,193 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 351 (0.67%)<br /> - PSP: 27,505 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 6,928 (20.12%)<br /> - PS2: 10,881 <img vspace="0" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Up_Arrow.jpg" /> 467 (4.48%)<br /> - PS3: 8,659 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 180 (2.04%) <br /> - Xbox 360: 2,026 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 79 (3.75%)<br /> - Game Boy Micro: 428 <img vspace="0" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Up_Arrow.jpg" />20 (4.90%)<br /> - GBA SP: 330 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 13 (3.79%)<br /> - Gamecube: 276 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 39 (12.38%)<br /> - GBA: 33 <img vspace="0" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Up_Arrow.jpg" /> 15 (83.33%)<br /> - DS Phat: 26 <img vspace="0" hspace="4" border="0" align="bottom" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/04/Down_Arrow.jpg" /> 13 (33.33%)<br /><br />[Source: <a href="http://www.m-create.com/jpn/s_ranking.html">Media Create</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/">Japanese hardware sales, May 14 - May 20: Satisfactory edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2007 00:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo.joystiq.com/2007/05/18/japanese-hardware-sales-may-7-may-13-office-space-edition/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain</category><category>Edition</category><category>Enlarge</category><category>Hardware</category><category>Japanese</category><category>Kawashima</category><category>Miyamoto</category><category>Numbers</category><category>Penis</category><category>Sales</category><category>Sexual</category><category>Suggestive</category><category>Training</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 26 May 2007 00:20:00 EST</pubDate></item><item><title><![CDATA[Japanese hardware sales, May 14 - May 20: Satisfactory edition]]></title><link>http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/</guid><comments>http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/compensationeh.jpg" alt="No satisfaction" /><br />
<div align="left">Having issues with performance? Can't seem to keep those sales numbers up? Disappointed in your ability to satisfy Japanese schoolchildren? It's okay, Mr. Miyamoto. It's not <em>you</em>, it's just ... you know ... they've seen it all before. They want something new. They need something <em>big</em>, and yours just isn't big <em>enough</em>. But boy, do we have a product for you!<br /></div>
</div>
<br />Trust us. With regular use comes a guaranteed increase in size, or your money back! Girls will flock to you, women will be putty in your hands! After all, we've seen the results firsthand. Yes, that's right, we've sunk quite a bit of our own money and time into this product, and we're just absolutely 100% positive you'll start seeing results within a few weeks. And hey, it's not your fault nature didn't give you a little more to work with! So go ahead and start <a href="http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/">Training Your Brain</a>, Miyamoto-san, and give those women what they <em>really </em>want: your astronomically high IQ.<br /><br /> - DS Lite: 111,213 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 52,572 (32.10%)<br /> - Wii: 52,193 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 351 (0.67%)<br /> - PSP: 27,505 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 6,928 (20.12%)<br /> - PS2: 10,881 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 467 (4.48%)<br /> - PS3: 8,659 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 180 (2.04%) <br /> - Xbox 360: 2,026 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 79 (3.75%)<br /> - Game Boy Micro: 428 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" />20 (4.90%)<br /> - GBA SP: 330 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 13 (3.79%)<br /> - Gamecube: 276 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 39 (12.38%)<br /> - GBA: 33 <img vspace="0" hspace="4" border="0" src="http://www.joystiq.com/media/2006/04/Up_Arrow.jpg" alt="" /> 15 (83.33%)<br /> - DS Phat: 26 <img vspace="0" hspace="4" border="0" align="bottom" src="http://www.joystiq.com/media/2006/04/Down_Arrow.jpg" alt="" /> 13 (33.33%)<br /><br />[Source: <a href="http://www.m-create.com/jpn/s_ranking.html">Media Create</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/">Japanese hardware sales, May 14 - May 20: Satisfactory edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 May 2007 00:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://nintendo.joystiq.com/2007/05/18/japanese-hardware-sales-may-7-may-13-office-space-edition/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/904533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/26/japanese-hardware-sales-may-14-may-20-satisfactory-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>edition</category><category>enlarge</category><category>hardware</category><category>japanese</category><category>kawashima</category><category>minutes</category><category>miyamoto</category><category>numbers</category><category>sales</category><category>training</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Sat, 26 May 2007 00:20:00 EST</pubDate></item><item><title><![CDATA[NMS: Big Brain Academy hands-on]]></title><link>http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/</guid><comments>http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/2007/05/25/nintendo-media-summit-big-brain-academy-wii-degree-hands-on-w/"><em><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/academyfront052507011.jpg" /></em></a></div>
Our friends over at <a href="http://www.joystiq.com">Joystiq</a> have already started enacting nefarious plans against us, planned with their newly enlarged brains. The tiny-brains at Wii Fanboy don't stand a chance against the bigness of their horrible brains.<br />
<br />
How did Joystiq get such big old brains? They got a hands-on preview of <em><a href="http://www.joystiq.com/search/?q=Big%20Brain%20Academy">Big Brain Academy</a>: Wii Degree. </em>And even with their freakishly enlarged brains, they were positive about the game. It contains a series of <a href="http://www.joystiq.com/tag/minigames/">minigames</a>, each designed to improve one mental ability (Identify, Memorize, Analyze, Compute and Visualize) as well as presumably being fun. In addition to 8-player games at home, you can trade student profiles online to compete with your friends. Check out the screenshots in our People on the Couch Gallery! <br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/">Big Brain Academy: Wii Degree</a></strong></p><a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/#253188"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/academy052507019_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/#253187"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/academy052507018_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/#253186"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/academy052507017_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/#253185"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/academy052507016_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/big-brain-academy-wii-degree/#253184"><img src="http://www.blogcdn.com/nintendo.joystiq.com/media/2007/05/academy052507015_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/">NMS: Big Brain Academy hands-on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 May 2007 09:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/05/25/nintendo-media-summit-big-brain-academy-wii-degree-hands-on-w/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/903743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/25/nms-big-brain-academy-hands-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>bba</category><category>big brain academy</category><category>Big-Brain-Academy</category><category>BigBrainAcademy</category><category>brain</category><category>minigames</category><category>nintendo</category><category>nintendo wii</category><category>Nintendo-EAD</category><category>NintendoWii</category><category>nms07</category><category>training</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 25 May 2007 09:20:00 EST</pubDate></item><item><title><![CDATA[Non-games selling non-poorly in Japan]]></title><link>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/</guid><comments>http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.gpara.com/ranking/mediacreatebn/20070523brain.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/salesage052307.jpg" /></a>It's no secret that Japan has got <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a> </em>on the <a href="http://www.joystiq.com/2007/05/08/all-mom-wants-for-mothers-day-is-a-ds-lite/">brain</a>. <em>Brain Age</em> and its sequel, which was just now (<a href="http://www.joystiq.com/2007/05/23/ds-daily-does-your-brain-need-more-training/">kind of</a>) announced for the US, have broken all kinds of sales records and been pretty much the sole motivator for the insane success of the DS. <br /><br />But what is less well-known is that, in addition to driving the creation of a ton of copycat software, training fever is pervasive enough to drive sales of that stuff. In other words, <em>Brain Age</em> has created a market for non-games, just like Nintendo hoped it would.<br /><br />Gpara compiled a list of <em>95 </em>DS non-games ordered by Media Create sales numbers, and NeoGAFfer Jonnyram has translated the first ten. These things don't cost much to make, and they are bringing in stacks of money. That's <em>Economics Training</em> at work. Or it would be if that existed. Give it a couple of weeks.<br />
<ol>
    <li><em>Brain Age 2: </em>4,266,000 <br /></li>
    <li><em>Brain Age</em>: 3,403,000</li>
    <li><em>Eigo Zuke (English Training): </em>1,937,000</li>
    <li><em>Big Brain Academy </em>1,519,000</li>
    <li><em>General Knowledge Training/Common Sense Training:</em>1,381,000</li>
    <li><em>Cooking Navi</em>: 815,000</li>
    <li><em>Kanji Test</em>: 523,000</li>
    <li><em>Tokoton Kanji Brain: </em>406, 000</li>
    <li><em>IQ Suppli DS: </em>219,000<em> <br /></em></li>
</ol>
[Via <a href="http://www.neogaf.com/forum/showthread.php?t=158069http://www.neogaf.com/forum/showthread.php?t=158069">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/">Non-games selling non-poorly in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 18:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gpara.com/ranking/mediacreatebn/20070523brain.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902684/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/non-games-selling-non-poorly-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>big brain academy</category><category>BigBrainAcademy</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>non game</category><category>NonGame</category><category>nongames</category><category>training</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 May 2007 18:14:00 EST</pubDate></item><item><title><![CDATA[My Word Coach lets you be like us (plus DS-to-Wii connectivity!) [update 1]]]></title><link>http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/</guid><comments>http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://wii.ign.com/articles/790/790490p1.html"><img vspace="4" hspace="4" border="1" align="middle" alt="FallibLe." src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/falliblebah.jpg" /></a><br /></div>
[Update: Fixed broken link.]<br /><br />Surely you've thought at some point, hunched over your keyboard because that damned essay is due tomorrow morning, that words could flow <a href="http://www.joystiq.com/2006/09/08/japanese-hardware-sales-28-august-3-september-verbose-editio/">glibly</a> and <a href="http://www.joystiq.com/2006/09/22/japanese-hardware-sales-11-september-17-september-english-so/">beautifully</a> from your fingertips, as they do so often at Nintendo Wii Fanboy.<br /><br />All right, that was a little arrogant. We're sorry.<br /><br />Anyway. As you very well may know, <em>Brain Age</em> focused fairly heavily on the <em>numerical</em> side of things. Equations = sadness. Did it teach you how to <em>express</em>, or to <em>inspire</em>? Hell no. And so Ubisoft jumps into the brain training genre, with both Wii and DS versions of their literary inculcator, <em>My Word Coach</em>.<br /><br />There's an <a href="http://wii.ign.com/articles/790/790490p1.html">in-depth preview</a> over at IGN, and we highly encourage you to peruse their hands-on experience. We'd also like to point out that this game features a simple and effective DS-to-Wii communication feature, in which handwriting performed via stylus is instantly translated into the Wii title, which coincidentally happens to have a <em>far</em> more robust handwriting recognition system than did <em>Brain Age</em>. Is your brain tingling in excitement? We certainly hope so.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/">My Word Coach lets you be like us (plus DS-to-Wii connectivity!) [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 May 2007 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/790/790490p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/902066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/23/my-word-coach-lets-you-be-like-us-plus-ds-to-wii-connectivity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Age</category><category>Brain</category><category>Connectivity</category><category>DS</category><category>Kawashima</category><category>My Word Coach</category><category>MyWordCoach</category><category>Training</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Wed, 23 May 2007 10:25:00 EST</pubDate></item><item><title><![CDATA[Brain Age for $14: a smart move]]></title><link>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/</guid><comments>http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"><a href="http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/circuitcity051607.jpg" align="middle" vspace="4" border="0" /></a><br /></div>
If you're not one of the approximately 12 million people training their brains in minutes a day, then you aren't truly participating in the DS cultural phenomenon. We won't put a value judgment on that decision-- some people just aren't interested in brain training, or non-traditional gaming, or <em>math</em>. But if you have yet to get into <em><a href="http://www.joystiq.com/tag/BrainAge/">Brain Age</a></em> for financial reasons, we may be able to help you. <br /><br />Circuit City is offering the game this week for $13.99, which, as anyone who has played it will tell you, is <em>less than $19.99</em>. Also available: <em>Zoo Tycoon</em> and, uh, some unknown media for <a href="http://playstation.joystiq.com">other</a> devices.<br /><br />Now is a great time to pick up <em>Brain Age </em>and see what all the fuss is about (it's about short, brain-teasing <a href="http://www.joystiq.com/tag/minigames/">minigames</a>!) It would <a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">make Satoru Iwata happy</a>, and isn't that what it's really all about-- the smile on one absurdly rich man's face?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/">Brain Age for $14: a smart move</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://circuitcity.shoplocal.com/circuitcity/Default.aspx?action=browsepagedetail&amp;storeid=2397020&amp;rapid=396467&amp;pagenumber=11&amp;listingid=-2093368027>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/896860/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/16/brain-age-for-14-a-smart-move/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>deal</category><category>deals</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>sales</category><category>tycoon</category><category>zoo tycoon</category><category>ZooTycoon</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Iwata reminds Nintendo of America who's boss]]></title><link>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/</guid><comments>http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><br /><a href="http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/brainage0504074.jpg" alt="" /></a><br /><br />(Hint: it's Iwata. <em>Iwata is boss.</em>) Nintendo just released their financial results briefing, which contains a transcript of a question-and-answer session with Nintendo president Satoru <a href="http://www.joystiq.com/tag/Iwata/">Iwata</a>. Ever wondered what it would be like to work for Iwata? This quote should replace that wonder with <em>terror: </em> "When I received a report from the U.S. that they <a href="http://www.joystiq.com/2007/04/26/diamond-and-pearl-sell-a-million-in-5-days/">sold 1 million</a> <em><a href="http://www.joystiq.com/tag/pokemon">Pok&eacute;mon</a> Diamond &amp; Pearl</em> already, I asked them, 'why did you sell only 10,000 <a href="http://www.joystiq.com/tag/brainage"><em>Brain Age</em></a> last week, when Europe sold through 30,000?' This is a typical example of how I communicate with our people in the U.S."<br /><br />Why would Iwata be so mean in the face of ostensibly great news? Because he's a huge jerk? Probably not. For one thing, <em>Pok&eacute;mon </em>selling a million copies doesn't mean that anyone at Nintendo of America did anything particularly well. All they had to do was release it, making sure that the word "Pok&eacute;mon" was clearly visible on the box.<br /><br />But more importantly, Iwata isn't looking just to sell a bunch of games. He wants to expand the gaming market in the US like the DS has in Japan, and for that, <em>Brain Age</em> needs to get into non-gamers' hands. Then Nintendo can sell a bunch of games to <em>them</em> as well as to Nintendo fans. As Iwata notes in the report, 500,000 DS systems were sold in the US in March, which is a large number, but not as large as the 600,000 to 700,000 <a href="http://www.joystiq.com/tag/hardware">sold in Japan</a> each month.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=153634">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/">Iwata reminds Nintendo of America who's boss</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 May 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/en/library/events/070427qa/02.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/887780/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/04/iwata-reminds-nintendo-of-america-whos-boss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>diamond</category><category>ds</category><category>ds lite</category><category>DsLite</category><category>europe</category><category>finances</category><category>financial</category><category>investors</category><category>iwata</category><category>lite</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>noa</category><category>pearl</category><category>pokemon</category><category>sales</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 04 May 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Get a degree in knowing how to play Big Brain Academy]]></title><link>http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/</guid><comments>http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.siliconera.com/index.php/2007/04/30/mini-games-in-big-brain-academy-wii-degree/"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/bigbrain050107.jpg" /></a><br />
We haven't read any research on the particular brain-<a href="http://en.wiktionary.org/wiki/embiggen">embiggening</a> properties of <em><a href="http://www.joystiq.com/tag/bigbrainacademy">Big Brain Academy: Wii Degree</a>,</em> and we're also quite certain that playing it won't result in an actual degree conferral (which is too bad, because we could use some more of those!) Whatever health or brain-bigness benefits it may have, the game certainly looks cute and fun. <br />
<br />
Siliconera has posted some impressions of the Japanese version, with plenty of screenshots and explanation of the various <a href="http://www.joystiq.com/tag/minigames/">minigames</a> involved. We suggest you check it out and dramatically increase the size of the area of your brain that holds <em>Big Brain Academy </em>gameplay details!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/">Get a degree in knowing how to play Big Brain Academy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/index.php/2007/04/30/mini-games-in-big-brain-academy-wii-degree/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/get-a-degree-in-knowing-how-to-play-big-brain-academy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>bba</category><category>big</category><category>Big-Brain-Academy</category><category>bigbrainacademy</category><category>brain</category><category>braintraining</category><category>degree</category><category>minigame</category><category>minigames</category><category>nintendo</category><category>nintendo wii</category><category>Nintendo-EAD</category><category>nintendowii</category><category>nongames</category><category>puzzle</category><category>training</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 01 May 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Am our gaming learning?]]></title><link>http://www.joystiq.com/2007/04/16/am-our-gaming-learning/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/16/am-our-gaming-learning/</guid><comments>http://www.joystiq.com/2007/04/16/am-our-gaming-learning/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.seedmagazine.com/news/2007/03/mind_games.php"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/homerbrain.jpg" alt="" /></a>Seed Magazine has an interesting <a href="http://www.seedmagazine.com/news/2007/03/mind_games.php">article</a> that talks about the effects of <em>Brain Age</em> on your own grey matter, and calls it "entertainment masquerading as neurology." However, there might be more to it than that.<br /><br />The same article talks about a company called PositScience that sells brain training sessions for a mere $395 a pop, and it might actually be doing something. According to program developer Michael Merzenich, "We've demonstrated that you can take the brain of a 75-year-old and make it function like the brain of a 35- or 40-year-old. It takes training, and some hard work, but it's possible."<br /><br />It involves big words like "neuroplasticity," but it's a brain-fitness workout, which <em>Brain Age</em> is as well. So you can pay almost four hundred smackers for the big words, or try your hand at the sub-$20 version. Either way, something's gotta be happening to your neurons. Right?<br /><br />[Thanks, Cam]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/">Am our gaming learning?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Apr 2007 12:53:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.seedmagazine.com/news/2007/03/mind_games.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/875034/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/16/am-our-gaming-learning/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>Brain Age</category><category>BrainAge</category><category>DS</category><category>learning</category><dc:creator><![CDATA[Kevin Kelly]]></dc:creator><pubDate>Mon, 16 Apr 2007 12:53:00 EST</pubDate></item><item><title><![CDATA[Big Brain Academy screens, WiiConnect24 details]]></title><link>http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/</guid><comments>http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.jeux-france.com/news19753.html"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/bba-art-wii-nwf.gif" /></a>It breaks our hearts to see that only a few games on the Wii's roster support <a href="http://www.joystiq.com/tag/mii">Mii</a> integration and <a href="http://www.joystiq.com/tag/wiiconnect24">WiiConnect24</a>. Nintendo's <a href="http://www.joystiq.com/2007/03/01/nintendo-raining-on-eas-mii-parade/">lack of third-party cooperation</a> might be to blame, but at least the company will be implementing both features with <a href="http://www.joystiq.com/tag/bigbrainacademy"><em>Big Brain Academy</em></a> for the Wii. Users will be able to import their Miis when creating a student profile, solving the game's reflex puzzles with their customized characters.<br />
<br />
According to the latest issue of <a href="http://forums.nintendo.com/nintendo/board/message?board.id=revolution&amp;message.id=3353263">Nintendo Power</a>, WiiConnect24 will allow other people's Miis to wander into your game, equipped with the student profiles of their creators. You will also be able to test your brain against theirs in any of the <a href="http://www.joystiq.com/tag/multiplayer">multiplayer</a> modes. We're going to be pretty depressed if our friends' Miis turn out to be much smarter than us. At least we have our wit! There's always that, right?<br />
<em><br />
Big Brain Academy</em> won't be coming out in the US until June 11, so there's still some time to hit the books and get your brain in shape. Jeux-France has several dozen screenshots of the game in action along with some Mii artwork. Check past the post break for a few of those images.<p><a href="http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/" rel="bookmark">Continue reading <em>Big Brain Academy screens, WiiConnect24 details</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/">Big Brain Academy screens, WiiConnect24 details</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Mar 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news19753.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/863037/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/29/big-brain-academy-screens-wiiconnect24-details/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artwork</category><category>bba</category><category>Big-Brain-Academy</category><category>bigbrainacademy</category><category>brain</category><category>mii</category><category>multiplayer</category><category>nintendo</category><category>Nintendo-EAD</category><category>nintendowii</category><category>online</category><category>screens</category><category>screenshots</category><category>wii</category><category>wiiconnect24</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Thu, 29 Mar 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age works, it really really works!]]></title><link>http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/</guid><comments>http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://today.reuters.com/news/articlenews.aspx?type=technologyNews&amp;storyid=2007-03-16T180412Z_01_N16171165_RTRUKOC_0_US-BRAIN-GAMES.xml&amp;src=rss"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/dr_kawashima_sitting_work_sm.jpg"  alt="" /></a>And with a scientific headline such as that, who's to argue, amirite?<br /><br />But seriously, according to some Israeli scientists the brain-training exercises found in the game <em>MindFit</em> (very much like <em>Brain Age</em>), when compared against classic computer games such as <em>Tetris</em>, actually improve brain power more. Using a total of 121 volunteers over the age of 50, the study spanned over 3 months and, at the end, when each group was divided the scientists found that both groups had improved, but the group playing <em>MindFit </em>actually had better spatial short-term memory, spatial learning and focused attention.<br /><br />[Thanks, <a href="http://playstation.joystiq.com">Andrew</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/">Brain Age works, it really really works!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://today.reuters.com/news/articlenews.aspx?type=technologyNews&amp;storyid=2007-03-16T180412Z_01_N16171165_RTRUKOC_0_US-BRAIN-GAMES.xml&amp;src=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/855812/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/19/brain-age-works-it-really-really-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>kawashima</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 19 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[UK retailer celebrates Brain Awareness week with Brain Age deal]]></title><link>http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/</guid><comments>http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.game.co.uk/brains"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/brain_training_ds_lite_sm.jpg"  alt="" /></a>Did you know this week was <a href="http://www.dana.org/brainweek/">Brain Awareness</a> week? Neither did we, which might say something about the current state of our brain (see: mush). As part of this week's focus on the brain and the wonderful things it can do, UK retailer GAME is <a href="http://www.game.co.uk/brains">selling</a> some bundles, along with a few games, at a discount to help you get the most out of that wrinkled little guy that rests snugly within your skull.<br /><br />The deals offered include the pink and onyx DS Lites, bundled with <em>Brain Training</em> (<em>Brain Age</em> for us Americans) at a discounted price. Also up for grabs are <em>Big Brain Academy</em>, as well as <em>Brain Training</em> by itself, allowing those of you who already have a DS Lite (as you should) to still get in on the action.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/">UK retailer celebrates Brain Awareness week with Brain Age deal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 Mar 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.game.co.uk/brains>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/852551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/14/uk-retailer-celebrates-brain-awareness-week-with-brain-age-deal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>braintraining</category><category>ds</category><category>dslite</category><category>game</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 14 Mar 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[DS Daily: New horizons]]></title><link>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/</guid><comments>http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/ds-daily/" rel="tag">DS Daily</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/sun.jpg" alt="" />There have been a lot of <a href="http://www.joystiq.com/tag/megaman">familiar</a> <a href="http://www.joystiq.com/tag/mario">franchises</a> on the DS, and we love them! But, and this is where a lot of the system's publicity comes from, there has also been an explosion of new genres and new experiences, as well as revivals of past trends. So, as hardcore gamers (the kind who read game blogs), has your gaming universe been expanded by the DS? Have you taken part in any completely new experiences? Played your first <a href="http://www.joystiq.com/tag/phoenixwright">graphical</a> <a href="http://www.joystiq.com/tag/hoteldusk">text </a>adventure? Minigame collection? Whatever <em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>was?<br /><br />Or maybe what you discovered on the DS is something popular that you just missed out on for some reason, like <em>Final Fantasy</em> or <em>Castlevania</em>. We want to <a href="http://www.joystiq.com/tag/dsd">hear</a> about your experiences! We want to know how the DS has affected your gaming tastes! We want to know how you classify <em>Brain Age!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/">DS Daily: New horizons</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 04 Mar 2007 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/04/ds-daily-new-horizons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brain age</category><category>brainage</category><category>daily</category><category>ds</category><category>ds daily</category><category>ds lite</category><category>dsd</category><category>DsDaily</category><category>DsLite</category><category>dusk</category><category>fantasy</category><category>final</category><category>finalfantasy</category><category>hotel</category><category>hotel dusk</category><category>hoteldusk</category><category>mario</category><category>nintendo</category><category>nintendo ds</category><category>NintendoDs</category><category>phoenix</category><category>phoenix wright</category><category>phoenixwright</category><category>wright</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sun, 04 Mar 2007 11:00:00 EST</pubDate></item><item><title><![CDATA[A look at some unsung DS villains]]></title><link>http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/</guid><comments>http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.modojo.com/features/20070226/206/top_five_handheld_villains/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/bluuuue.jpg" alt="" /></a>Modojo's Ryan Morgan took a trip into the underworld of DS games, finding the meanest of the mean villains and delivering <em>stern warnings </em>about them. These aren't the everyday <a href="http://en.wikipedia.org/wiki/King_Bowser">spiny</a>, <a href="http://en.wikipedia.org/wiki/Ganon">cloaked</a>, "<a href="http://darthno.ytmnd.com/">NOOOOOOO</a>"-bellowing villains we know, the kind that telegraph their evilness to the world, but some more insidious <em>cads </em>who, while they look innocuous enough, will <em>strike </em>and attempt to force you to feed their twisted, evil obsessions. <br /><br />The biggest offender? <em>The color blue,</em> who Nintendo seems to have collaborated with to render <em><a href="http://www.joystiq.com/tag/brainage">Brain Age</a> </em>players hoarse or even mute from repeated attempts at the Stroop test. <em><a href="http://www.joystiq.com/tag/blue">Bluuuuuuuuuuuue</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/">A look at some unsung DS villains</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.modojo.com/features/20070226/206/top_five_handheld_villains/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/841963/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/a-look-at-some-unsung-ds-villains/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blue</category><category>bowser</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>ganon</category><category>ganondorf</category><category>list</category><category>lite</category><category>modojo</category><category>nintendo</category><category>nintendo ds</category><category>nintendo ds lite</category><category>NintendoDs</category><category>nintendodslite</category><category>noooooooo</category><category>villain</category><category>villains</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 27 Feb 2007 19:40:00 EST</pubDate></item><item><title><![CDATA[Koreans encountering some problems with Brain Age]]></title><link>http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/</guid><comments>http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/korea_dslite_brain_sm.jpg"  alt="" /></a>With news that Nintendo was going to directly stake a claim in the bolstering Korean games market, many in that market were happy to hear that the company with a knack for creating wonderful and original games would be arriving, saving them from horrible importing fees and lackluster customer service. Now that Nintendo has arrived and launched their DS Lite system, along with <em>Brain Training</em>, some are finding the same technical flaws that plagued the game in America and Japan have come to Korea.<br /><br />At least, one reporter for the Korea Times has <a href="http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm">discovered</a> such, claiming that both the voice recognition exercises, as well as the written ones, are failing to register the proper data. Hmm, sounds <a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/">familiar</a>, doesn't it?<br /><br /><strong>See also:<br /></strong>
<ul>
    <li><a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/"><em>Brain Age</em> sells 4 million worldwide</a></li>
    <li><a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/"><em>Brain Age </em>striking it rich in the mainstream media</a></li>
    <li><a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/"><em>Brain Age</em> math challenge exploit</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/">Koreans encountering some problems with Brain Age</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Feb 2007 13:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://times.hankooki.com/lpage/tech/200701/kt2007012819371112350.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/746918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/02/koreans-encountering-some-problems-with-brain-age/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>korea</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendodslite</category><category>nintendokorea</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 02 Feb 2007 13:55:00 EST</pubDate></item><item><title><![CDATA[Epilepsy and games: A closer look]]></title><link>http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/</guid><comments>http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/epilepsy.jpg" alt="" />Anyone who plays video games has probably come across the <a href="http://www.nintendo.com/consumer/manuals/precautions_console_pak_english.jsp">scary-sounding warnings</a> about epileptic seizures that affect "a very small portion of the population." But it's still a bit shocking to stumble across a <a href="http://www.hindustantimes.com/news/5922_1872158,0015002500010002.htm">headline</a> that urges reader to "Beware! Video game turn kids epileptic."<br /><br />The sensationalistic headline in the Hindustan Times is a bit misleading -- as the Epilepsy Therapy Development Project (ETDP) <a href="http://www.epilepsy.com/info/family_kids_video.html">explains</a>, "playing video games can, in rare cases, trigger <span class="glosslink">seizures</span>, but there is no scientific evidence that video games can cause <span class="glosslink">epilepsy</span>." Still, the article points out how otherwise normal children who have not yet been diagnosed with epilepsy can have scary, violent, seemingly unexplained fits when exposed to certain games.<br /><br /><a href="http://www.neurologyindia.com/article.asp?issn=0028-3886;year=2001;volume=49;issue=4;spage=411;epage=2;aulast=Singh">Research</a> shows that while 1 in 200 people have some form of epilepsy, only about 1 in 4,000 have the photosensitive type that can be triggered by video games. That might not sound like much, but multiplied over tens of millions of video game players it adds up to thousands of people who are potentially susceptible.<br /><br />ETDP has some <a href="http://www.epilepsy.com/info/family_kids_video.html">suggestions</a> for preventing the risk of seizure, including playing in a well lit room and playing for shorter periods of time. NIH <a href="http://science.education.nih.gov/home2.nsf/Educational+ResourcesResource+FormatsOnline+Resources+High+School/9C44C02CD08C1E6F85256CCD007146FC">suggests</a> that TVs running at 100 Hertz won't induce seizures, and that some children simply outgrow the problem as they get older. In short, while video game-induced epilepsy is something to keep an eye out for, it's not something to be overly panicked about.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/">Epilepsy and games: A closer look</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Dec 2006 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.hindustantimes.com/news/5922_1872158,0015002500010002.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/721726/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/19/epilepsy-and-games-a-closer-look/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brain</category><category>epilepsy</category><category>health</category><category>research</category><category>video games</category><category>VideoGames</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Tue, 19 Dec 2006 16:55:00 EST</pubDate></item><item><title><![CDATA[Famitsu's top 100 DS games in Japan]]></title><link>http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/</guid><comments>http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.cubed3.com/news/6443/1/Famitsu_Collates_Nintendo_DS_Top_100"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/famitsuscan1.jpg" id="vimage_1" alt="Remember this scan?" /></a>Japanese mag <em>Famitsu</em> has compiled, using black magic and voodoo, a list of the top 100 best-selling DS games in Japan. The numbers they use appear to be different from the Media Create numbers we <a href="http://www.joystiq.com/2006/12/08/japanese-hardware-sales-27-november-3-december-youll-just-h/">usually use</a>, but one has to wonder how in the world they can claim accuracy down to individual units. We think it has something to do with <em>spirits. </em>Here's the top ten (Japanese sales only, remember), and for the rest, follow the link!<br />
<ul>
    <li>1. <em>More Brain Training</em> (Nintendo) - 3,417,956  sold</li>
    <li>2. <em>New Super Mario Bros.</em> (Nintendo) - 3,351,234 sold <br /></li>
    <li>3. <em>Animal Crossing: Wild World</em> (Nintendo) - 3,335,195 sold <br /></li>
    <li>4. <em>Pok&eacute;mon Diamond / Pearl</em> (Nintendo) - 3,060,032  sold <br /></li>
    <li>5. <em>Dr. Kawashima's Brain Training</em> (Nintendo) - 2,837,394  sold <br /></li>
    <li>6. <em>Mario Kart DS</em> (Nintendo) - 1,626,242  sold <br /></li>
    <li>7. <em>English Training </em>(Nintendo) - 1,408,243  sold <br /></li>
    <li>8. <em>Nintendogs</em> (Nintendo) - 1,335,185  sold <br /></li>
    <li>9. <em>Big Brain Academy</em> (Nintendo) - 1,299,188 sold <br /></li>
    <li>10. <em>Tamagotchi Connection: Corner Shop </em>(Bandai) - 1,110,046 sold  </li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/">Famitsu's top 100 DS games in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Dec 2006 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cubed3.com/news/6443/1/Famitsu_Collates_Nintendo_DS_Top_100>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/716568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/famitsus-top-100-ds-games-in-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Brain</category><category>Famitsu</category><category>Hundred</category><category>List</category><category>One</category><category>Top</category><dc:creator><![CDATA[Jason Wishnov]]></dc:creator><pubDate>Mon, 11 Dec 2006 13:15:00 EST</pubDate></item><item><title><![CDATA[Wii Sports: Training and Fitness modes documented]]></title><link>http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/</guid><comments>http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/how-tos/" rel="tag">How-tos</a>, <a href="http://www.joystiq.com/category/walkthroughs/" rel="tag">Walkthroughs</a></p><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/wii_sports_training_lg.jpg" id="vimage_2" /><br />We've been spending <a href="http://www.joystiq.com/2006/11/11/does-real-world-talent-translate-into-wii-sports-talent/">tons</a> of <a href="http://www.joystiq.com/2006/11/11/improving-ones-self-in-wii-sports-bowling/">time</a> with <em>Wii Sports</em> and we never took the chance to check out the Fitness and Training modes. In correcting the situation, we found that each are fairly straight forward and just how you would imagine them; Fitness is a kind of <em>Brain Age</em> semi-clone, yet instead of a brain age you are given a fitness age, and with Training you are taken through several scenarios in each of the sports. Fitness mode is a good deal more in-depth, so initially you'd want to head into Training mode before checking that out so that you can train up before committing yourself to a fitness age the system is looking to label you with.<br /><br /><br />Continue reading for our first ever <em>Wii Sports</em> Fitness mode trial!<p><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/" rel="bookmark">Continue reading <em>Wii Sports: Training and Fitness modes documented</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/">Wii Sports: Training and Fitness modes documented</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 12 Nov 2006 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/700518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/12/wii-sports-training-and-fitness-modes-documented/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>blog</category><category>blogathon06</category><category>brain</category><category>brainage</category><category>ds</category><category>dslite</category><category>fitness</category><category>fitnessage</category><category>lite</category><category>nintendo</category><category>nintendods</category><category>nintendowii</category><category>wii</category><category>wiisports</category><category>wiisportsfitness</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sun, 12 Nov 2006 13:25:00 EST</pubDate></item><item><title><![CDATA[Nintendo feel good moment: buying mom a DS Lite for her birthday]]></title><link>http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/</guid><comments>http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.flickr.com/photos/edublogger/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/mom_bday_gift_ds_sm.jpg" id="vimage_7" alt="" /></a>While we were navigating the tubes of the intertron today, we stumbled upon the flickr account of one edublogger documenting his mother's birthday and the DS Lite and <em>Brain Training</em> combo gift he bestowed upon her. Personally, it made us feel wonderful to see someone giving, and receiving, the gift of Nintendo. <br /><br />We've <strike>stolen</strike> included pictures of the gifting and unwrapping embedded into the post, after the break.<p><a href="http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/" rel="bookmark">Continue reading <em>Nintendo feel good moment: buying mom a DS Lite for her birthday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/">Nintendo feel good moment: buying mom a DS Lite for her birthday</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Oct 2006 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.flickr.com/photos/edublogger/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/690016/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/24/nintendo-feel-good-moment-buying-mom-a-ds-lite-for-her-birthday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bday</category><category>brain</category><category>braintraining</category><category>ds</category><category>nintendo</category><category>nintendods</category><category>training</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 24 Oct 2006 15:00:00 EST</pubDate></item><item><title><![CDATA[Big Brain Academy headed to the Wii?]]></title><link>http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/</guid><comments>http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://wii.nintendo.com/games_list.html"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/big_brain_academy_logo_sm.jpg" id="vimage_1" alt="" /></a>One of our wonderful readers sent us in a <a href="http://www.joystiq.com/tips/">tip</a> (note: sending in news tips may or may not increase your chances of becoming a billionaire) regarding <em>Super Mario Galaxy</em>. Turns out, Nintendo's <a href="http://wii.nintendo.com/games_list.html">listing</a> of Wii titles has <em>Super Mario Galaxy</em> as only being a temporary name. More importantly, however, is the listing that <a href="http://wii.nintendo.com/software_bigbrainacademy.html">shows</a> <em>Big Brain Academy</em> (also a temporary name) is headed to the Wii.<br /><br />Could this mean that a <em>Brain Age</em> sequel will not be releasing on the Wii, with <em>Big Brain Academy </em>being the only brain-training game to hit the platform?<br /><br />[Thanks Modano!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/">Big Brain Academy headed to the Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Oct 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.nintendo.com/games_list.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/689285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/23/big-brain-academy-headed-to-the-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>big</category><category>brain</category><category>galaxy</category><category>mario</category><category>nintendo</category><category>nintendowii</category><category>super</category><category>supermario</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 23 Oct 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Kawashima ditches the DS for the PSP in Europe]]></title><link>http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/</guid><comments>http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.pro-g.co.uk/news/03-10-2006-3746.html"><img vspace="4" hspace="4" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/kawashima_suckers_sm.jpg" /></a>Dr. Kawashima, the jovial floating head accompanying you on your travels through swift mathematics problems and furiously shouting "brew!" at your DS whilst playing <em>Brain Age</em>, has decided to float on over to the competition with <em>Mind Quiz </em>for the <a href="http://playstation.joystiq.com">PSP</a> in Europe. <br /><br />Ubisoft, the publisher behind <em>Mind Quiz</em>, looks to bring the same experience to Sony's handheld, sans touch-screen capable and voice-recognizing gameplay. One thing that makes <em>Mind Quiz</em> stand out from its <em>Brain Age</em> cousin is that it will feature online gameplay and mock exams to <em>quiz your mind</em>.<br /><br />[Via <a href="http://www.joystiq.com/2006/10/03/dr-kawashima-defects-to-psp-brain-age-becomes-mind-quiz/">Joystiq</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/">Kawashima ditches the DS for the PSP in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 04 Oct 2006 11:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/03-10-2006-3746.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/679465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/04/kawashima-ditches-the-ds-for-the-psp-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>kawashima</category><category>mind</category><category>nintendo</category><category>nintendods</category><category>playstation</category><category>portable</category><category>psp</category><category>quiz</category><category>training</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 04 Oct 2006 11:55:00 EST</pubDate></item><item><title><![CDATA[Brain Age math challenge exploit]]></title><link>http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/</guid><comments>http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.youtube.com/watch?v=WbPqDvH_VGg"><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/brain_age_phat_nums_lg.jpg" /></a><br />We're pretty sure that at least one of you have solved the 10 math problems exercise in <em>Brain Age: Train Your Brain in Minutes a Day</em>. We aren't sure, however, that some of you have done it in 8 or less seconds. Considering this individual is exploiting the system a tad through the use of chicken scratch writing, we can't give him <em>much</em> credit. <br /><br />OK, maybe we're just <em>jealous</em>...<br /><br />As always, video is embedded into the post after the break.<p><a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/" rel="bookmark">Continue reading <em>Brain Age math challenge exploit</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/">Brain Age math challenge exploit</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Sep 2006 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=WbPqDvH_VGg>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/671473/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/19/brain-age-math-challenge-exploit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>brainage</category><category>ds</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 19 Sep 2006 15:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age sells 4 million worldwide]]></title><link>http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/</guid><comments>http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/brain_age.jpg" id="vimage_1" alt="" />Nintendo recently sent out a press release where they went over the latest numbers for their popular brain-trainer DS title <em>Brain Age: Train Your Brain in Minutes a Day</em>. In revealing the numbers for the three major regions of North and South America, Europe, and Japan, Nintendo stated they have sold over 4 million units worldwide. 600,000 of the units were sold in the Americas, 500,000 total in Europe, and an insane 3 million units have been sold in Japan.<br /><br />"<em>Brain Age is so easy to pick up and play, regardless of your experience level</em>," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "<em>You can play it for 10 minutes or an hour and keep yourself feeling sharp. As a baby boomer, it's like a treadmill for my mind.</em>"<br /><br />[Source: Nintendo Press Release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/">Brain Age sells 4 million worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 10 Aug 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/653012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/10/brain-age-sells-4-million-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>day</category><category>ds</category><category>george</category><category>harrison</category><category>minutes</category><category>nintendo</category><category>train</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 10 Aug 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[Touch Generations slogan ideas]]></title><link>http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/</guid><comments>http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://ds-x2.com/index.php?id=5539"><img vspace="4" hspace="4" border="1" align="middle" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/brain_age_bed_ad.jpg" /></a><br />We don't normally post about advertisements, instead leaving that up to the <a href="http://www.joystiq.com/2006/07/04/ad-critic-sonys-racially-charged-psp-ad/">ad critics</a>, but this Touch Generations ad just brought some hilarious commentary to our mind. We envision a nice evening out, maybe the couple's 23rd anniversary, and after a few glasses of wine, the husband is feeling a bit frisky once the couple arrive home. "Not right now," she says, shouting "brew" into her DS Lite during an intense round of <em>Brain Age</em>. "I have to get my brain's age down," she quickly follows with. The husband, upset, rolls over and firmly fixes a frown upon his face, falling asleep. <br /><br />In the spirit of cruelty, we decided we'd come up with our own ad slogans for the Touch Generations brand. Here goes:<br />
<ul>
    <li>Touch Generations: Now having a headache doesn't have to be your only excuse.</li>
    <li>Touch Generations: Because you're too old for most stuff anyway.</li>
    <li>Touch Generations: "Paddles" are too complicated nowadays.</li>
    <li>Touch Generations: You'll be damned if you're paying for another dog from the pound. 6 is quite enough!</li>
    <li>Touch Generations: Because reading is for dummies.</li>
    <li>Touch Generations: Because you should at least be able to kick your kid's ass in one game.</li>
</ul>
What kind of brilliant marketing ideas are swimming around in your noggin?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/">Touch Generations slogan ideas</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Aug 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ds-x2.com/index.php?id=5539>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/651597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/07/touch-generations-slogan-ideas/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>ds</category><category>generations</category><category>lite</category><category>nintendo</category><category>touch</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 07 Aug 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo's top 10 games of 2006 (so far)]]></title><link>http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/</guid><comments>http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/super-princess/" rel="tag">Super Princess Peach</a>, <a href="http://www.joystiq.com/category/gba/" rel="tag">GBA</a></p><a href="http://www.nintendo.com/newsarticle?articleid=k9_tPcOBjdnAgdwFX6khC0XAs4e27kLN"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/big_brain.jpg" id="vimage_1" alt="" /></a>With the year half-way over, Nintendo of America's Rufus has seen fit to put out his list of top 10 games so far this year. What's surprising is that <em>Big Brain Academy</em> comes in at the number one spot, a place which we're fairly sure should be given to <em>New Super Mario Bros.</em> instead. What isn't surprising, however, is that the list is dominated by DS titles.<br /> <br />
<ol>
    <li><em>Big Brain Academy</em> (DS)<br /></li>
    <li><em>New Super Mario Bros. </em>(DS)</li>
    <li><em>True Swing Golf </em>(DS)</li>
    <li><em>Drill Dozer </em>(GBA)</li>
    <li><em>Super Princess Peach </em>(DS)</li>
    <li><em>Chibi Robo </em>(GCN)<em><br /></em></li>
    <li><em>Super Monkey Ball Touch &amp; Roll </em>(DS)</li>
    <li><em>Tetris DS </em>(DS)</li>
    <li><em>Brain Age: Train Your Brain in Minutes a Day </em>(DS)</li>
    <li><em>Odama </em>(GCN)</li>
</ol>
What would your own personal list look like?<br /><br />[Via <a href="http://www.infendo.com/2006/07/nintendo-powers-top-games-of-2006-so.html">Infendo</a>]<br /><br />[<em>Note: This has nothing to do with sales numbers. This is a list purely based on personal opinion of one Nintendo of America employee.</em>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/">Nintendo's top 10 games of 2006 (so far)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Jul 2006 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.com/newsarticle?articleid=k9_tPcOBjdnAgdwFX6khC0XAs4e27kLN>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/642927/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/14/nintendos-top-10-games-of-2006/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>academy</category><category>big</category><category>brain</category><category>bros.</category><category>ds</category><category>mario</category><category>new</category><category>nintendo</category><category>super</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 14 Jul 2006 08:00:00 EST</pubDate></item><item><title><![CDATA[Brain Age striking it rich in the mainstream media]]></title><link>http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/</guid><comments>http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><a href="http://www.cbsnews.com/stories/2006/06/20/eveningnews/main1731356.shtml"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/ds_senior_citizen.jpg" /></a>First up, CBS News has some rather extensive coverage, both in article and video form, on Nintendo's brain-tickling title <em>Brain Age: Train Your Brain in Minutes a Day.</em> With the focal point of the piece being that these types of "brain games" are excellent for senior citizens, allowing them to keep a nimble mind through continuous use of the title, it paints one excellent picture overall. The debate as to whether these types of games actually can benefit your health is one that is sure to be without resolution for some time to come, but getting seniors and those who would otherwise be disinterested in games, playing and enjoying themselves, is a huge win for Nintendo. <br /><br />CBS isn't the only news affiliate covering the <em>Brain Age</em> story, however, as a local Arizona news team also covered the game. This local Fox News team actually took the game to the streets and got it into the hands of average citizens, recording their reactions. What's also surprising is that the team even brought up the <a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/">voice recognition problems</a> that so many of us have had, which shows they really put their time in with the game.<br /><br />Embedded video after the link.<p><a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/" rel="bookmark">Continue reading <em>Brain Age striking it rich in the mainstream media</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/">Brain Age striking it rich in the mainstream media</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cbsnews.com/stories/2006/06/20/eveningnews/main1731356.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/brain-age-striking-it-rich-in-the-mainstream-media/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>cbs</category><category>ds</category><category>fox</category><category>nintendo</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 21 Jun 2006 12:00:00 EST</pubDate></item><item><title><![CDATA[Competitive Brain Age: Joystiq pwns]]></title><link>http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/</guid><comments>http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><img vspace="4" hspace="4" border="1" src="http://www.joystiq.com/media/2006/05/joystiq-brainage.jpg" alt="" /><br /><br />At the Nintendo booth, people have been constantly queueing for <em>Brain Age</em>. Calculating by yourself is fun, but it doesn't come close to the competitive thrill of remembering your times tables faster than the next guy.<br /><br />We're proud to say we won our tournament, coming in with the respectable (for day three of E3) time of 28 seconds. Interestingly, the runner-up (with a very close time) was also a girl, with the two guys taking over twice as long to finish -- draw what conclusions you will from that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/">Competitive Brain Age: Joystiq pwns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 12 May 2006 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/617836/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/12/competitive-brain-age-joystiq-pwns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>booth</category><category>brain</category><category>brain age</category><category>BrainAge</category><category>competition</category><category>DS</category><category>E3</category><category>e32006</category><category>events</category><category>high score</category><category>HighScore</category><category>nintendo</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Fri, 12 May 2006 17:30:00 EST</pubDate></item><item><title><![CDATA[DS Lite and Brain Age not playing well together]]></title><link>http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/</guid><comments>http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><img alt="" hspace="4" src="http://www.joystiq.com/media/2006/04/brain_age_1.JPG" align="middle" vspace="4" border="1"/><br />No doubt you're too occupied with charting your brain's age and calculating simple arithmetic with thequickness of a Chuck Norris roundhouse kick to read this post. That's OK, we'll forgive you and just post this bloghere for when you encounter this most <em>horrible</em> issue while playing on your <ahref="http://www.joystiq.com/2006/04/14/and-then-there-was-lite/">newly-acquired</a> DS Lite. Seems the device doesn'trecognize the word blue, a word that is so critical to success in the "game." Reader Sean even went so far asto knock upon the doors of Nintendo, demanding an answer to this most heinous issue. The response he received was:<br/><br /><em>Hi Sean,<br /><br />Thanks for your e-mail. &nbsp;We appreciate your comments. &nbsp;The problem that youare describing is very likely because the Nintendo DS Lite is not designed for use in North America. &nbsp;That meansthat we have not tested it for use here. &nbsp;I will be sure to forward your e-mail along for further review, just incase.<br /><br />So far, the redesigned Nintendo DS has only been released in Japan. &nbsp;Look for any furtherannouncements on this product by checking &nbsp;the news section of our website at the following address:<br /><br /><aonclick="return top.js.OpenExtLink(window,event,this)" href="http://www.nintendo.com/newsmain"target="_blank">www.nintendo.com/newsmain</a><br /><br />Keep checking our website at <a onclick="returntop.js.OpenExtLink(window,event,this)" href="http://www.nintendo.com/" target="_blank">www.nintendo.com</a> for thelatest on Nintendo games, systems, and promotions. &nbsp;And, while on our site, also check out the My Nintendoprogram. &nbsp;With this program, not only can you check on the status of a<br />subscription, part order or repairorder, but you can also register your games and systems, and participate in the Nintendo Forums.<br /><br />Nintendo ofAmerica Inc.<br />Lauren Taylor</em><br /><br />The funny thing is, the "game" can hardly recognize when I sayblue either, and that's on an original phat DS. Maybe it's my rough Philly accent, which makes me say "wooter"instead of "water."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/">DS Lite and Brain Age not playing well together</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Apr 2006 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/610118/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/19/ds-lite-and-brain-age-not-playing-well-together/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>brain</category><category>nintendo'ds</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 19 Apr 2006 22:00:00 EST</pubDate></item></channel></rss>
