Posts tagged bright-light 
Report: EA shuts down Bright Light after consultation process
EA's Bright Light Studio in the UK has been officially shuttered, Develop reports. In October Bright Light was in the midst of a formal consultation process, a period of time required by UK law before a company can shut down completely, dependent on how many employees it has. Bright Light, respon...
EA Bright Light in process of closure
The body count for established British studios keeps rising, with EA Bright Light the latest in the crosshairs. EA confirmed to GamesIndustry.biz that a "formal consultation process" has begun at the studio. That's a fancy term for the time required under UK law (dependent on number of employees)...
Harry Potter and the Deathly Hallows Part 2 preview: COGwarts
Last November, our review called the first Harry Potter and the Deathly Hallows game a "failure on many, many levels." It ran down the various ways that the game didn't deliver: as a representation of the franchise, as a game, as a demonstration of Kinect and, finally, as an overall product. E...
Harry Potter and the Deathly Hallows: Part 2 cuts Kinect, launches on July 12
When The Boy Who Lived makes his big return to Hogwarts for the finale of Harry Potter and the Deathly Hallows, he'll be doing it without the aid of motion peripherals on the Xbox 360. EA producer Gary Napper confirmed to Joystiq that Harry Potter and the Deathly Hallows: Part 2 won't have any Ki...
Create review: Losing the spark
I've spent a lot of time with EA Bright Light's Create over the last ten days. It hasn't exactly enjoyed a ton of fervor (or marketing support) and was only officially announced a few months back, plopped unceremoniously in a dark corner of EA's NYC summer press event. Frankly, the game hasn't been...
Harry Potter and the Deathly Hallows: Part 1 review: A tragic spell
If you can point to one attribute responsible for the worldwide success of the Harry Potter franchise, it's that it works on several levels. Whether you're an adult or child, softy or stoic, you're bound to find something in the books that speaks to you. In a twisted reflection, EA Bright Light'...
Create moving into stores on November 16
Taking to the US PlayStation blog, EA Bright Light producer Justin Manning revealed the imminent release date for his studio's next game release, Create: November 16 (aka: next Tuesday!). We've also confirmed that Xbox 360 and Nintendo Wii iterations of the game will arrive on the same day next wee...
Create demands your most convoluted contraptions
It's not just about getting from point A to B in EA Bright Light's Create -- it's all about the score multiplier. The most recent trailer shows off elaborate, Rube Goldberg-esque contraptions resulting in far higher scores than a simple solution would ... if you can piece them together, that is....
Bright Light teases unannounced XBLA/PSN game from Spare Parts team, explains internal dev culture
Bright Light, EA's Guildford-based (UK) studio, is hard at work on at least four titles: Create, Harry Potter and the Deathly Hallows: Episode 1, Spare Parts and a fourth, "secret [downloadable] project." At an EA press event last week, we spoke with Bright Light senior international PR manager Deb...
Preview: Create
Though the target audience for EA's just-announced puzzle/creation game, Create, would seem to skew younger, my take on it from a recent press event was that gamers of all types could find something to like. And don't write it off as "My First LittleBigPlanet" just yet. Create features entertaining...
