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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rawbots pitches custom robot battles in a sandbox]]></title><link>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/</guid><comments>http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments</comments><description><![CDATA[<center><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/"><img alt="Rawbots lets you create robots and fight with them, now on Kickstarter" data-src-height="281" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/rawbotskickstarter.jpg" /></a></center>
<a href="http://joystiq.com/game/rawbots"><em>Rawbots</em></a> is a multiplayer game in which you build and program robots to battle other players in a sandbox arena. Designer Alex Rozgo and the <em>Rawbots</em> team is pitching <a href="http://www.kickstarter.com/projects/rozgo/rawbots-multiplayer-sandbox">the game on Kickstarter</a>, where they're trying for $300,000 to deliver the product on the PC, Mac, Linux, Wii U, and <a href="https://twitter.com/rozgo/status/320311412192866304">possibly</a> the PS4.<br />
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 <em>Rawbots</em> intends to have various parts available for the making of your mechanical minions, which can then be traded with others using contracts and blueprints. The structure of the world is meant to combine different types of gameplay, enabling you to put together various levels designed for FPS or RTS-style interaction.<br />
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So far, <em>Rawbots</em> has only picked up a few thousand dollars, but the project has over a month to go. The team is also <a href="http://www.rawbots.net/store/">selling early access to the game</a> on its website for $29.99.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/">Rawbots pitches custom robot battles in a sandbox</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 May 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20555429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/03/rawbots-pitches-custom-robot-battles-in-a-sandbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-rozgo</category><category>build</category><category>fight</category><category>gameplay</category><category>kickstarter</category><category>nintendo</category><category>pc</category><category>rawbots</category><category>robots</category><category>sandbox</category><category>wii-u</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 03 May 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Xbox Live for Windows 8 shown at Build 2011, is basically Xbox Live for Windows 8]]></title><link>http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/</guid><comments>http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/windows8530px.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; display:none;" /></a><iframe allowfullscreen="" frameborder="0" height="389" src="http://www.youtube.com/embed/pS60SDXD88o" width="530"></iframe></div>
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As was <a href="http://www.joystiq.com/2011/09/13/xbox-live-coming-to-windows-8/">revealed by the Major</a> earlier this week, Windows 8 touts heavy Xbox Live integration among its Metro layer's key features, but beyond the fact that <em>it exists</em>, little else was mentioned about the PC implementation of the console ecosystem. Thankfully, Microsoft's Build 2011 developer's conference has shed some light on the app, and it's pretty darn Xbox Live-y from what we can tell.<br />
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The app utilizes the Metro UI found on Windows Phone devices and features pretty much what you'd expect: friends lists, leaderboards, fauxhawk-sportin' avatars, etc. Music and Video tabs were spotted but not demoed, and while real-time cross-platform multiplayer is still anyone's guess, Microsoft did laud the architecture's asynchronous multiplayer "between two Windows PCs, between Windows and a phone or between Windows and the Xbox 360." Pretty slick stuff for those out there who've had to suffer the slings and arrows of Games for Windows Live. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/">Xbox Live for Windows 8 shown at Build 2011, is basically Xbox Live for Windows 8</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Sep 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20045487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/17/xbox-live-for-windows-8-shown-at-build-2011-is-basically-xbox-l/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BUILD</category><category>Build-2011</category><category>Build2011</category><category>microsoft</category><category>mobile</category><category>pc</category><category>windows-8</category><category>xbox</category><category>xbox-live</category><category>xbox-live-for-windows-8</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Sat, 17 Sep 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[Latest Lock's Quest trailer shows off build, battle phases]]></title><link>http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/</guid><comments>http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="355" src="http://www.youtube.com/v/QGooEFMiC0g&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent"></embed></center><br />
For those of you that got a kick out of <a href="http://www.joystiq.com/2007/09/19/ds-fanboy-review-drawn-to-life/"><em>Drawn to Life</em></a>, you've likely been watching <a href="http://www.joystiq.com/tag/locks-quest"><em>Lock's Quest</em></a><em>.</em> Following up the video that was <a href="http://www.joystiq.com/2008/07/18/e308-locks-quest-strategy-goodies-attack-e3/">released back at E3</a>, we've been sent a new trailer which details the premise of the game and shows off some of the things you can do in it. It's a really interesting title, if we may say so. What do you all think?<br />
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[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/">Latest Lock's Quest trailer shows off build, battle phases</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 24 Aug 2008 15:44:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1293146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/24/latest-locks-quest-trailer-shows-off-build-battle-phases/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5th-cell</category><category>battle</category><category>build</category><category>locks-quest</category><category>Strategy</category><category>thq</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sun, 24 Aug 2008 15:44:00 EST</pubDate></item><item><title><![CDATA[Lego my Wii]]></title><link>http://www.joystiq.com/2007/03/13/lego-my-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/13/lego-my-wii/</guid><comments>http://www.joystiq.com/2007/03/13/lego-my-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=239590"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/legi_wii_brickshelf.jpg"  alt="" /></a><br /></div>
There is no truer, geekier homage than reconstructing an <a href="http://www.joystiq.com/tag/lego/">object of desire in Lego form</a>, so we weren't surprised to find Brickshelf member, "suu" <a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?f=239590">recreating a Wii with Legos</a>. We especially like how the Lego Wii opens up to reveal scenes from Wii sports, although we don't remember the option of using a <a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2373451">gun in Wii Tennis</a>. That could be fun.<br /><br /><a href="http://www.brickshelf.com">Brickshelf</a> hosts submissions representing most consoles, from a fantastic, <a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1960067">accurate PS2</a> by Blue Star Media to more artistic interpretations of the <a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?i=1488978">360</a> and <a href="http://www.brickshelf.com/cgi-bin/gallery.cgi?i=2253430">PS3</a> by "johnsocal" and "mista-noodles." We wish bricking a console could always be this much fun.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/13/lego-my-wii/">Lego my Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Mar 2007 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.brickshelf.com/cgi-bin/gallery.cgi?f=239590>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/13/lego-my-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/851960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/13/lego-my-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brickshelf</category><category>build</category><category>fan</category><category>fandom</category><category>lego</category><category>PS2</category><category>PS3</category><category>Wii</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Tue, 13 Mar 2007 17:50:00 EST</pubDate></item><item><title><![CDATA[Hands-on with God of War II]]></title><link>http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/</guid><comments>http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><a href="http://ps2.ign.com/articles/705/705546p1.html"><img width="425" vspace="4" hspace="4" height="324" border="1" align="top" src="http://www.ps3fanboy.com/media/2006/05/A_closer_look_at_God_of_War_II.jpg" alt="A closer look at Kratos in action in God of War II" /></a><br />IGN got an early hands-on preview of <em>God of War II</em>, and they're lovin' what Sony's Santa Monica studio has come up with so far.<br /><br />Without revealing too much of the sequel's plot, our hairless hero now sports some new magical attacks and context-sensitive finishing moves. Needless to say, prominent Greek mythological figures will also be showing up to keep Kratos company, and there will certainly be a lot of flashy slashing-first-ask-questions-later kind of action to fill the hours.<br /><br />For more spoilers on "an early section of the sequel," simply follow the image link above or Read link below, where you can find a few more details on the new power-up system and annoying enemy combatants (otherwise known as smarter fodder for your sharper blades). A practical explanation goes into the reasons for keeping things on the PS2 rather than the PS3, and hopefully less frustrating puzzles are revealed as well. More will likely be revealed at Sony's big E3 press conference today.<br /><br /><strong>See also:</strong><br />
<ul>
    <li><a href="http://www.joystiq.com/2006/04/22/new-god-of-war-2-director-speaks/">New <em>God of War 2</em> director speaks</a></li>
    <li><a href="http://www.joystiq.com/2006/03/27/god-of-wars-jaffe-inspired-by-britney-vs-christina/"><em>God of War</em>'s Jaffe inspired by Britney vs. Christina</a></li>
    <li><a href="http://www.joystiq.com/2006/03/23/god-of-war-2-gdc-video-leaked-online/"><em>God of War 2</em> GDC video leaked online</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/">Hands-on with God of War II</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 May 2006 18:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps2.ign.com/articles/705/705546p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/616213/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/08/hands-on-with-god-of-war-ii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blades</category><category>build</category><category>context-sensitive</category><category>David Jaffe</category><category>DavidJaffe</category><category>E3</category><category>e32006</category><category>early</category><category>early build</category><category>EarlyBuild</category><category>finishing moves</category><category>FinishingMoves</category><category>flashy</category><category>God of War</category><category>God of War 2</category><category>God of War II</category><category>GodOfWar</category><category>GodOfWar2</category><category>GodOfWarIi</category><category>Greek</category><category>hairless hero</category><category>HairlessHero</category><category>hands on</category><category>hands-on</category><category>HandsOn</category><category>Jaffe</category><category>Kratos</category><category>magical attacks</category><category>MagicalAttacks</category><category>mythological</category><category>myths</category><category>plot</category><category>power-up</category><category>preview</category><category>PS2</category><category>puzzles</category><category>Santa Monica</category><category>SantaMonica</category><category>sequel</category><category>slash</category><category>slashing</category><category>Sony</category><category>Spartan</category><category>spoilers</category><category>studio</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Mon, 08 May 2006 18:24:00 EST</pubDate></item></channel></rss>