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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Halo: Combat Evolved Anniversary supports 3D TVs]]></title><link>http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/</guid><comments>http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/halo3d.jpg" vspace="4" /></div>
Microsoft has announced that <em>Halo: Combat Evolved Anniversary</em> will have a 3D display mode. This confirms another piece of information from <a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/">the report</a> we gave you in February.<br />
<br />
Demonstrated to us at the recent <a href="http://joystiq.com/tag/gamescom-2011">Gamescom</a> event in Germany, <em>Halo</em>'s 3D intensity is scalable and only works in the game's <a href="http://www.joystiq.com/2011/07/22/halo-anniversary-footage-shows-off-silent-cartographer/">updated graphics</a> mode. Producer Dan Ayoub claims the framerate will stay "consistent" with 3D activated, even when things get hectic.<br />
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The 3D experience will not be available in splitscreen co-op, nor when shifting over to <em>Halo</em>'s original graphics engine. <em>Halo: Combat Evolved Anniversary</em> will be available on November 15.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/">Halo: Combat Evolved Anniversary supports 3D TVs</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Aug 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20027188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/26/halo-combat-evolved-anniversary-supports-3d-tvs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-Industries</category><category>3d</category><category>Bungie</category><category>Bungie-Studios</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Fri, 26 Aug 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Bungie fan porting Marathon to iPad, Marathon Infinity going open source]]></title><link>http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/</guid><comments>http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-goes-ope/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/marathonheaderimg530px125125.jpg" /></a></div>
Daniel Blezek has been working on an iPad port of Bungie's nearly 20-year-old franchise for quite some time now -- more or less since the iPad launched in January of 2010, he says. Years of perseverance, a loving family, and some basic technical chops allowed Blezek to complete the port recently. Bungie and Blezek expect it to arrive on the App Store any minute, pending Apple approval, for the low, low price of <em>zero dollars</em>.<br />
<br />
If that weren't enough, Bungie has released the final game of the <em>Marathon</em> trilogy, <em>Infinity</em>, to the open source community, meaning it's likely to be included in the iPad App. Between the <a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/">release of an iOS App</a> recently and <em>Marathon</em> this week, it looks as though Bungie's support for the iOS platform is really up and running.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/">Bungie fan porting Marathon to iPad, Marathon Infinity going open source</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jun 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19975685/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/24/marathon-to-ipad-marathon-infinity-going-ope/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>app-store</category><category>bungie</category><category>bungie-studios</category><category>daniel-blezek</category><category>ios</category><category>ipad</category><category>Marathon</category><category>Marathon-Durandal</category><category>marathon-infinity</category><category>marathon-trilogy</category><category>mobile</category><category>open-source</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 24 Jun 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Bungie gives out blue flaming helmets in Halo: Reach]]></title><link>http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/</guid><comments>http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/#continued"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halohelm530px.jpg" vspace="4" /></a></div>
You know, when we think about <a href="http://www.youtube.com/watch?v=5PDuqk_DSMw">heads on fire</a>, we don't think about Bungie's illustrious flaming helmets in <em>Halo</em>. It's because we could never have one; we're not Bungie employees. Now we all can enjoy the loss of tactical advantage that only comes from having a head on fire!<br />
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Bungie's giving the flaming helmets in <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> (plus a special name plate) to anyone who registers on Bungie.net or through <a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/">the recently released iOS app</a> -- you have until "the close of Bungie Day" on July 7 to get yours. Oh, and if you're wondering about <em>Bungie Aerospace</em>, keep wondering: Bungie's still not talking.<br />
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Hit the jump for a PSA video produced by Bungie if you're looking for some more <em>animated </em>coverage.<p><a href="http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/" rel="bookmark">Continue reading <em>Bungie gives out blue flaming helmets in Halo: Reach</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/">Bungie gives out blue flaming helmets in Halo: Reach</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Jun 2011 19:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19975091/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/23/bungie-gives-out-blue-flaming-helmets-in-halo-reach/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>20th-anniversary</category><category>anniversary</category><category>bungie</category><category>bungie-day</category><category>bungie-studios</category><category>halo</category><category>Halo-Reach</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 23 Jun 2011 19:15:00 EST</pubDate></item><item><title><![CDATA[Bungie celebrates 20 years with promise of Bungie Aerospace reveal, free iOS app]]></title><link>http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/</guid><comments>http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/bungie25thannivers530pxheaderimg.jpg" /></a></div>
It's hard to believe that the house that built <em>Halo</em> has been around for nearly 20 years, and only kicked off the past decade of <em>Halo</em> games halfway through its lifespan, but that's the case. The <a href="http://www.joystiq.com/2007/10/05/its-official-bungie-branches-off-from-microsoft/">now-independent</a> developer is celebrating the big <em>two zero</em> this year, and in typical Bungie fashion the studio will be offering a variety of special items to its fans, starting with an <a href="http://itunes.apple.com/us/app/bungie-mobile/id441444902?mt=8">already released (and free) iOS app</a>.<br />
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For those of you who without an iOS device, a whole mess of other things will be going down between June 23 and July 7 -- "Bungie Day" -- such as special additions to the Bungie store. And more importantly to us, the still mysterious "<a href="http://www.joystiq.com/tag/bungie-aerospace">Bungie Aerospace</a>" will be explained "in explicit detail. You can also win some <em>totally serious actual steaks</em> if you beat the Bungie dudes in <a href="http://joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> "by 20 kills or more" on July 7 -- a difficult feat for sure, but one worthy of earning the title "Steaktacular." The team will be in <em>Reach</em> multiplayer for all 24 hours of that day.<br />
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[Thanks, Tyler C]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/">Bungie celebrates 20 years with promise of Bungie Aerospace reveal, free iOS app</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Jun 2011 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19966492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/14/bungie-celebrates-20-years-with-promise-of-bungie-aerospace-reve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>20th-anniversary</category><category>app-store</category><category>bungie</category><category>bungie-aerospace</category><category>bungie-day</category><category>bungie-mobile</category><category>bungie-studios</category><category>ios</category><category>itunes-app-store</category><category>mobile</category><category>steaktacular</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 14 Jun 2011 11:45:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!]]></title><link>http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/</guid><comments>http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halo1vshalo1anniversary530px15125.jpg" /></a></div>
You've seen <a href="http://www.joystiq.com/game/halo-combat-evolved"><em>Halo: Combat Evolved</em></a>. You've seen <a href="http://www.joystiq.com/game/halo-combat-evolved-anniversary"><em>Halo: Combat Evolved Anniversary</em></a>. But have you seen the two compared side-by-side? We've got you covered! As seen above and in the gallery below, the remastered version of the original <em>Halo</em> has seen some pretty enormous updates. Check out that lighting!<p><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/" rel="bookmark">Continue reading <em>Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/">Halo: Combat Evolved Anniversary vs Halo: Combat Evolved: FIGHT!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Jun 2011 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19960136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/07/halo-combat-evolved-anniversary-vs-halo-combat-evolved-fight/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie</category><category>bungie-studios</category><category>halo-combat-evolved</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>microsoft-game-studios</category><category>microsoft-studios</category><category>saber-interactive</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 07 Jun 2011 02:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved Anniversary multiplayer maps are for Halo: Reach [update: maps playable on Anniversary disc]]]></title><link>http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/</guid><comments>http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/haloanniversary.jpg" style="width: 530px; height: 297px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
A total of six multiplayer maps from <em>Halo: Combat Evolved</em> will be playable in <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a><em>'s</em> online multiplayer along with a retooled campaign level for Firefight mode. <em>Halo: CE Anniversary</em> will not support Xbox Live multiplayer whatsoever (outside of co-op). These maps are for loading into <em>Halo: Reach</em> (think: <a href="http://www.joystiq.com/2009/08/22/halo-3-odsts-multiplayer-disc-all-frag-no-chief-filler/"><em>ODST</em></a>), according to comments made by 343 Industries' Frank O'Connor <a href="http://www.gametrailers.com/video/e3-2011-halo-4/714845">on Spike TV</a>. He also said it will be a budget-priced game.<br />
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Hit the jump for the teaser trailer shown during Microsoft's E3 2011 press conference.<br />
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<strong>Update:</strong> O' Connor clarified with Joystiq that <em>Anniversary</em>'s multiplayer component, while employing the <em>Reach</em> engine, will still be playable on the <em>Anniversary</em> disc itself. The game will also include a voucher to download the maps for play within <em>Halo: Reach</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/">Halo: Combat Evolved Anniversary (E3 2011)</a></strong></p><a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/#4198279"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halobeavercreek_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/#4198281"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halodamn1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/#4198282"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halodamn2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/#4198283"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halodamn3_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-combat-evolved-anniversary-e3-2011/#4198286"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/halodamn4_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/" rel="bookmark">Continue reading <em>Halo: Combat Evolved Anniversary multiplayer maps are for Halo: Reach [update: maps playable on Anniversary disc]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/">Halo: Combat Evolved Anniversary multiplayer maps are for Halo: Reach [update: maps playable on Anniversary disc]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Jun 2011 15:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19959743/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary-multiplayer-maps-are-for-halo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>bungie-studios</category><category>e3-2011</category><category>frank-o-connor</category><category>halo-combat-evolved-anniversary</category><category>halo-reach</category><category>microsoft</category><category>multiplayer</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 06 Jun 2011 15:50:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved Anniversary coming November 15, 2011]]></title><link>http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/</guid><comments>http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/haloanniversary.jpg" style="width: 530px; height: 297px; border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
As <a href="http://www.joystiq.com/2011/02/04/halo-combat-evolved-hd/">expected</a>, Microsoft has announced a remake for <em>Halo: Combat Evolved</em> to celebrate the series' 10th anniversary. The revamped version of the original Xbox launch title will deploy on November 15, 2011, boasting assassinations, online co-op and a fully remastered campaign.<br />
<br />
<strong>Update:</strong> David Ellis, 343 Industries' content producer, <a href="http://twitter.com/#!/DavidEllis/statuses/77806803802529792">hit Twitter</a> to clarify that you can "switch between classic &amp; new graphics" in <em>Halo: Combat Evolved Anniversary</em>. Good to know!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/">Halo: Combat Evolved Anniversary coming November 15, 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Jun 2011 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19959465/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/06/halo-combat-evolved-anniversary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie-studios</category><category>e3-2011</category><category>halo-combat-evolved-anniversary</category><category>microsoft</category><category>microsoft-game-studios</category><category>release-date</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 06 Jun 2011 13:20:00 EST</pubDate></item><item><title><![CDATA[New logo, trademark lend credence to Bungie 'Destiny' project]]></title><link>http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/</guid><comments>http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/destinylogobungie530pxheaderimg.jpg" /></a></div>
Doing the detective work of any good fansite, <a href="http://halo.bungie.org/news.html?item=33340">HBO.org</a> has turned up more evidence of the <a href="http://www.joystiq.com/2011/02/17/bungie-denies-claim-of-activision-mandated-layoffs-keeps-mum-on/">rumored</a> <em>"Destiny" </em>MMOFPS in development at Bungie Studios / Bungie Aerospace / whatever Bungie wants to call itself. The site discovered that a company named "Podophobia Entertainment," formed by Bungie head Harold Ryan and music composer Marty O'Donnell, had registered a trademark for "Destiny" with the image seen above. The <a href="http://www.trademarkia.com/destiny-77784606.html">filing</a> is classified under "Computer game software; Computer game software downloadable from a global computer network; Video game software; Virtual reality game software."<br />
<br />
"Destiny" is just the latest in a series of filings by the <em>Halo</em> dev studio, most recently <a href="http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/">incorporating "Bungie Aerospace"</a> and trademarking "Crimson" for use with "Computer game software downloadable from a global computer network; Computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices." As you might expect, Bungie has remained quiet on the filings and has yet to respond to our requests for comment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/">New logo, trademark lend credence to Bungie 'Destiny' project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 May 2011 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19945225/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/19/new-logo-trademark-lend-credence-to-bungie-destiny-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bungie</category><category>bungie-studios</category><category>destiny</category><category>harold-ryan</category><category>marty-odonnell</category><category>mmofps</category><category>podophobia-entertainment</category><category>trademark</category><category>uspto</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 19 May 2011 17:30:00 EST</pubDate></item><item><title><![CDATA[Bungie Aerospace Corporation trademarks 'Crimson,' mystery continues]]></title><link>http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/</guid><comments>http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/bungieaerospaceheaderimg350px223.jpg" /></a></div>
Bungie's trademark frenzy continues with the discovery of a trademark filing for "Crimson" within the past several days. GameSpot UK spotted the listing on the <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=85312530">US Patent and Trademark Office website</a>, which denotes "Crimson" as being "Computer game software downloadable from a global computer network; Computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices." Presumably, whatever "Crimson" is won't be all three of those things.<br />
<br />
Interestingly, the filing applies to <a href="http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/">newly incorporated</a> Bungie Aerospace (rather than Bungie Studios proper), while Bungie's <a href="http://www.joystiq.com/2011/01/11/bungie-seven-seraphs-osiris-new-monarchy-dead-orbit/">previous trademark applications</a> were all filed by a proxy corporation (as to hide their origins). As with previous reports, we've contacted Bungie for a comment, but don't expect to hear much back. Nor do we expect to hear anything at E3, as the studio has specifically said it won't be attending this year's show.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/">Bungie Aerospace Corporation trademarks 'Crimson,' mystery continues</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 May 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19938846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/12/bungie-aerospace-corporation-trademarks-crimson-mystery-conti/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-aerospace</category><category>bungie-aerospace-corporation</category><category>bungie-studios</category><category>crimson</category><category>crimson-steam-pirates</category><category>trademark</category><category>uspto</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 12 May 2011 18:00:00 EST</pubDate></item><item><title><![CDATA['Bungie Aerospace' incorporates, according to filings]]></title><link>http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/</guid><comments>http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filingsl/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/bungieaerospaceheaderimg350px223.jpg" style="width: 351px; height: 350px; " /></a></div>
The halo of fog surrounding Bungie's mysterious "Bungie Aerospace" logo/trademark grows murkier with the recent discovery of filings in both Washington and Delaware for "Bungie Aerospace Corporation." <a href="http://halo.bungie.org/news.html?item=33259">HBO.org</a> unearthed the <a href="http://www.sos.wa.gov/corps/search_detail.aspx?ubi=603108020">Washington state filing</a>, dated April 27 of this year, which notes the company's initial incorporation in business-friendly Delaware state just one week earlier on April 20.<br />
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Unlike the Delaware filing, the Washington one lists Bungie president Harold Ryan and head of strategy and corporate development Ondraus Jenkins as "governing persons" of the new for profit business. Rather than mirroring their current roles at Bungie, though, it appears that Ryan will be acting as "director" of Bungie Aerospace Corporation while Jenkins will be acting "president." Also listed is secretary director Allan Parsons, which is either a joke reference to <a href="http://en.wikipedia.org/wiki/The_Alan_Parsons_Project">The Alan Parsons Project</a>, or an alternative name for executive producer <a href="http://bungie.wikia.com/wiki/Peter_Parsons">Pete Parsons</a>, or an outside hire with no Google-logged experience in the game industry (believe us, <em>we tried</em>).<br />
<br />
Bungie Studios is currently <a href="http://www.joystiq.com/tag/bungivision">working with Activision</a> to develop a multiplatform title. Copyright filings and web domain registrations for several names from the summer of 2010 were also <a href="http://www.joystiq.com/2011/01/11/bungie-seven-seraphs-osiris-new-monarchy-dead-orbit/">discovered earlier this year</a>, though the studio has provided no clues as to what any of the filings mean. Bungie is also planning some form of <a href="http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/">private beta</a> for a game (or games) that has yet to be announced.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/">'Bungie Aerospace' incorporates, according to filings</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 May 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19935308/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/09/bungie-aerospace-incorporates-according-to-filings/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allan-parsons</category><category>bungie</category><category>bungie-aerospace</category><category>bungie-aerospace-corporation</category><category>bungie-studios</category><category>corporation</category><category>delaware</category><category>harold-ryan</category><category>incorporating</category><category>incorporation</category><category>ondraus-jenkins</category><category>washington</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 09 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Bungie Beta Tester program relaunches]]></title><link>http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/</guid><comments>http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/bungieheaderimg530pxcomplogo.jpg" /></a></div>
Bungie is hard at work on <a href="http://www.joystiq.com/2010/04/29/bungie-enters-10-year-partnership-with-activision/"><em>something</em></a> right now -- that's for sure. What that something is, however, remains the big question. You might be one of the first people to actually answer that -- but, <em>having sworn on your life,</em> be unable to tell anyone -- should you get picked by the studio to participate in its forthcoming beta-testing program.<br />
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Launched <a href="http://www.joystiq.com/2010/11/19/bungie-enlisting-beta-testers-with-chance-to-get-in-on-secret-pr/">last November</a> and relaunched this week, the "Bungie Beta Tester" signup survey is currently live on the company's <a href="http://www.bungie.net/News/content.aspx?type=news&amp;cid=31298">official site</a>, asking all types of generic questions about participants' gaming habits. Given the generality of the questions, we didn't glean much from signing up. We did learn, though, that <em>Grand Theft Auto</em> is part of the "driving/fighting/shooting" genre. Thanks, Bungie!<br />
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It's unclear whether this signup round has anything to do with the beta signup emails that the studio sent out <a href="http://www.joystiq.com/2011/03/10/bungie-posts-pulls-signup-survey-for-secret-beta/">earlier this year</a> to select site members. We've asked Bungie for clarification.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/">Bungie Beta Tester program relaunches</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Apr 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19918848/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/20/bungie-beta-tester-program-relaunches/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bungie</category><category>bungie-beta-tester</category><category>bungie-studios</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 20 Apr 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[April Fools: Bungie docks the Pimps at Sea on Facebook]]></title><link>http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/</guid><comments>http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/pimpsvilleheaderimg530px2341.jpg" /></a></div>
Bungie's classic <em>Pimps at Sea</em> series has seen its highs and lows during its storied history -- <em>Pimps at Sea 64</em>, <em>Call of Pimps: Sea Warfare</em>, <a href="http://www.joystiq.com/2009/04/01/welcome-to-the-internet-graveyard/"><em>Ar Tonelico Navale: Pimps of Ar Sea El</em></a> -- but fans are assuredly in for a treat with the company's latest iteration: <em>PimpsVille</em> for Facebook! Bungie COO "and trans-media marketing guru" Pete Parsons explains the new project by saying, "I was talking to Mark Zuckerberg yesterday - who just so happens to be a really close friend of mine - and he said Facebook has something like 500 million users. I'm thinking if we can get one dollar from every one of those guys, we can easily make a billion dollars." Truer words, Pete!<br />
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No time has been given for the launch of <em>PimpsVille</em>, but we imagine that Bungie will wanna get out ahead of kids going on summer vacation. Or it'll never come out, because it's <em>totally fake</em>, but you never know. <a href="http://www.joystiq.com/2007/10/05/its-official-bungie-branches-off-from-microsoft/">Weirder things</a> have happened, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/">April Fools: Bungie docks the Pimps at Sea on Facebook</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Apr 2011 19:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19900315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/01/april-fools-bungie-docks-the-pimps-at-sea-on-facebook/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april-fools</category><category>april-fools-2011</category><category>bungie</category><category>bungie-studios</category><category>facebook</category><category>mac</category><category>pc</category><category>pete-parsons</category><category>pimps-at-sea</category><category>pimpsville</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 01 Apr 2011 19:40:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach co-op hard drive requirement unresolved, no ETA on fix]]></title><link>http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/</guid><comments>http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/halo-reach-4gb.jpg" /></a></div>
Following the launch of <em>Halo: Reach</em>, we reported that the game's co-op functionality <a href="http://www.joystiq.com/2010/09/15/halo-reach-co-op-requires-hard-drive-4gb-xbox-360-slims-have-t/">requires an Xbox 360 hard drive</a>. This was of particular concern to those who had <a href="http://www.joystiq.com/2010/12/09/november-npd-best-month-ever-for-retail-xbox/">purchased</a> one of the newly released 4GB Xbox 360 S models. At the time, we were told that the issue was "temporary" and that Microsoft was "working to resolve it."<br />
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Repeated attempts to confirm with Microsoft when the situation will be resolved have been met with assurances that the company would let us know when there's an update, though no further details have been provided. It's currently unclear if and when the issue will ever be fixed, so consider this a PSA: If you've been holding off on picking up <a href="http://www.joystiq.com/game/Halo-Reach/"><em>Reach</em></a> until this particular shortcoming is addressed, you may want to start shopping for hard drives instead.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/">Halo: Reach co-op hard drive requirement unresolved, no ETA on fix</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Jan 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19798219/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/12/halo-reach-co-op-hard-drive-requirement-unresolved-no-eta-on-f/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>co-op</category><category>Halo-Reach</category><category>hard-drive</category><category>issue</category><category>microsoft</category><category>psa</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 12 Jan 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Spend 3 minutes with Halo: Reach's Noble Map Pack]]></title><link>http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/</guid><comments>http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/haloreach11222010.jpg" /></a></div>
Did <a href="http://www.joystiq.com/2010/10/25/halo-reach-noble-map-pack-trailer/">the trailer</a> for the Noble Map Pack fail to sate your still-watering palette? Did you need a more extensive taste of the new <em>Halo: Reach </em>multiplayer arenas before their release <a href="http://www.joystiq.com/2010/10/14/halo-reach-noble-map-pack/">next Tuesday</a>? S'cool, we gotcha -- IGN has posted a video tour of the new maps, which we've embedded past the break.<p><a href="http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/" rel="bookmark">Continue reading <em>Spend 3 minutes with Halo: Reach's Noble Map Pack</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/">Spend 3 minutes with Halo: Reach's Noble Map Pack</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Nov 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19729198/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/22/halo-reach-noble-map-pack-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>Bungie-Studios</category><category>dlc</category><category>Halo-Reach</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>noble-map-pack</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 22 Nov 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Greenberg: Xbox 360 was top-selling console for fourth month in a row]]></title><link>http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/</guid><comments>http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/"><img vspace="4" hspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/reachconsoleawesome530px.jpg" /></a></div>
Now that the <a href="http://www.joystiq.com/tag/npd">NPD</a> has decreed our mere mortal minds are <a href="http://www.joystiq.com/2010/10/12/npd-changes-monthly-reporting-removes-hardware-and-software-uni/">unfit to handle hardware sales figures</a>, we're tasked with finding information from alternative sources -- wait, what's this? Aaron Greenberg just <a href="http://twitter.com/#!/aarongreenberg/status/27378773435">tweeted</a> that the Xbox 360 bested the competition for the fourth month in a row? Search: complete. <br />
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Consider it the <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> bump. Previously, the Xbox 360 enjoyed three months of strong sales thanks to <a href="http://www.joystiq.com/tag/Xbox-360-Slim/">a hardware refresh</a>, but <strike>Bungie's</strike> 343 Industries' franchise has been known to move consoles, so it's no surprise Microsoft dominated September. Greenberg elaborated in <a href="http://twitter.com/aarongreenberg/status/27380243853">his following tweet</a> that Microsoft sold 483,989 hardware units in September, "a 37% increase over last year." He also claimed the console is the only system with higher sales year-over-year.<br />
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So help us settle a bet: how many of you picked up <a href="http://www.joystiq.com/2010/07/22/halo-reach-xbox-360-bundle-available-september-14-for-399/">the special edition <em>Reach</em> console</a>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/">Greenberg: Xbox 360 was top-selling console for fourth month in a row</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Oct 2010 18:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19674897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/14/greenberg-xbox-360-was-top-selling-console-for-fourth-month-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aaron-greenberg</category><category>Bungie</category><category>Bungie-Studios</category><category>halo</category><category>Halo-Reach</category><category>microsoft</category><category>npd</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 14 Oct 2010 18:10:00 EST</pubDate></item><item><title><![CDATA[Bungie resets credits on 15K Halo: Reach cheaters]]></title><link>http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/</guid><comments>http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/reachheaderimg530px2234.jpg" /></a></div>
On top of <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=28998">announcing</a> an earlier than expected playlist update (coming this Tuesday), Bungie <a href="http://www.bungie.net/Forums/posts.aspx?postID=49997802">revealed</a> last night that it has reset the credits and ranks of "approximately" 15,000 <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> accounts. The studio also applied a one day credit earning ban on affected players, less for punishment than to "ensure that recipients receive an in-game notification of the action taken."<br />
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The resets were handled last evening and specifically targeted folks who employed "an exploit that allowed players to complete a Challenge 20+ times via itentional network manipulation (i.e., disconnects.)." Bungie will also be completing a "more comprehensive pass" later this week, after the studio is confident enough in its automated banning system. We're taking this move as further proof of the age old adage -- cheaters <em>never</em> win.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/">Bungie resets credits on 15K Halo: Reach cheaters</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 02 Oct 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19658296/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/02/bungie-resets-credits-on-15k-halo-reach-cheaters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bans</category><category>bungie</category><category>bungie-studios</category><category>credits</category><category>Halo-Reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 02 Oct 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Bungie update images add 250 Gamerscore, 10 'Cheevos to Halo: Reach]]></title><link>http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/</guid><comments>http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/haloreach1250gs530pxheaderimg.jpg" /></a></div>
This week's <a href="http://www.bungie.net/news/content.aspx?type=topnews&amp;cid=28836">Bungie.net news update</a> brought with it more than just info about <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em>'s Xbox Live stats -- it also featured a couple of screens showing an extra 10 Achievements and 250 Gamerscore for the just released title. In a segment explaining how to install the game to the 360's hard drive, two screens can be clearly seen with the adjusted Gamerscore and 'Cheevo count (1250 up from 1000 Gamerscore and 59 up from 49 Achievements).<br />
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Bungie doesn't directly address the changes in its update, instead hinting at "some new stuff" being added in a "potential second October update." Unfortunately, this hint is dropped right after talk of the regular housekeeping performed on <em>Halo</em> multiplayer, so it's unclear what's being hinted at directly. <em><a href="http://www.joystiq.com/game/halo-3">Halo 3</a></em> was eventually lavished with an astonishing <em>1750 Gamerscore</em> when all was said and done, so the idea of an extra 250 doesn't seem like much of a <em>reach</em> if you ask us.<br />
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[Thanks to everyone who sent this in!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/">Bungie update images add 250 Gamerscore, 10 'Cheevos to Halo: Reach</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 25 Sep 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19648541/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/25/bungie-update-images-add-250-gamerscore-10-cheevos-to-halo-re/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>bungie</category><category>bungie-studios</category><category>bungie-weekly-update</category><category>dlc</category><category>gamerscore</category><category>Halo-Reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 25 Sep 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft: One Halo game every three years 'probably not frequent enough']]></title><link>http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/</guid><comments>http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/halologo9232010530px.jpg" /></a></div>
"I will say I think one Halo game every three years -- which was kind of our old cadence -- is probably not frequent enough," Microsoft VP Phil Spencer told <a href="http://xbox360.ign.com/articles/112/1122586p1.html">IGN</a>. For Spencer, it's a matter of keeping players "engaged" and "not going dark for two years" at a time, akin to what Activision has done for <em>Call of Duty</em>.<br />
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"I used to look at annual releases of non-sports games as people just trying to milk me," Spencer said. "I figured nobody had enough time to do a good job, and all of the negatives that we would associate with those kinds of scenarios. Kudos to Activision because they've done a good job building a good game, continuing to release each year and I think the fans feel like it's a good thing that they do that." He added that, "watching them and seeing what they do -- we take inspiration from a lot of places -- but obviously they're a big success."<br />
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For Microsoft, the hurdle is now going to be a change in developer -- Bungie's leaving some big shoes to fill.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/">Microsoft: One Halo game every three years 'probably not frequent enough'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Sep 2010 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19646528/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/23/microsoft-one-halo-game-every-three-years-probably-not-frequen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>activision</category><category>bungie-studios</category><category>Halo-Reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>phil-spencer</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 23 Sep 2010 18:20:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach Invasion mode Forge guide]]></title><link>http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/</guid><comments>http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/forgebnet9202010.jpg" alt="" /></a></div>
Having a tough time designing <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> Invasion variants in the game's expanded Forge utility? Yeah, us too -- that is, until we read Bungie's handy little guide for budding modders, which breaks down the process of creating an Invasion map from start to finish. <br />
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The guide provides the know-how for setting up CTF and Assault-based objectives (and a host of other options), in addition to the 4-1-1 on creating multiple objectives in each phase of your custom Invasion game. If knowledge is power, then <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=28649">this guide</a> is the equivalent of hooking up your brain <em>to a car battery</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/">Halo: Reach Invasion mode Forge guide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 20 Sep 2010 20:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19640999/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/20/halo-reach-invasion-mode-forge-guide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie-Studios</category><category>forge</category><category>forge-world</category><category>halo</category><category>Halo-Reach</category><category>invasion</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 20 Sep 2010 20:20:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach grabs $200 million day one]]></title><link>http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/</guid><comments>http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/in-the-news/" rel="tag">In The News</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/haloreachtgs530.jpg" alt="" /></a></div>
Microsoft Game Studios VP Phil Spencer just announced at the company's <a href="http://www.joystiq.com/2010/09/15/microsoft-tgs-2010-liveblog/">TGS press conference</a> that <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a> </em>made $200 million on its first day at retail. We know that's not much of a stretch for you all to imagine, but it seemed like an important facticle to grasp. If most of those copies were sold at the $60 MSRP, that's about 3.3 million units.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/">Halo: Reach grabs $200 million day one</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Sep 2010 22:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19635772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/15/halo-reach-grabs-200-million-day-one/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>Bungie-Studios</category><category>Halo-Reach</category><category>microsoft</category><category>sales</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 15 Sep 2010 22:25:00 EST</pubDate></item><item><title><![CDATA[Year of Xbox Live Gold and free Halo Avatar item for $30]]></title><link>http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/</guid><comments>http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/halo12monthsxboxlive30530p.jpg" /></a></div>
You may have noticed the above advertisement on the Xbox 360 dashboard -- we've yet to encounter this ourselves, but we've been assured it's there. Engadget writer <a href="http://twitter.com/rjcc/statuses/24501766005">@rjcc</a> first tipped us off on the deal, which adds a year to your Xbox Live Gold membership, along with the pictured <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a> </em>helmet above. Get 'em both for $29.99, because we all know Xbox Live <a href="http://www.joystiq.com/2010/08/30/xbox-live-subscription-prices-to-rise-60-for-1-year-beginning/">won't be that cheap for long</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/">Year of Xbox Live Gold and free Halo Avatar item for $30</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Sep 2010 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19633693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/14/year-of-xbox-live-gold-and-free-halo-avatar-item-for-30/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avatar-marketplace</category><category>Avatars</category><category>Bungie</category><category>Bungie-Studios</category><category>Halo-Reach</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><category>xbox-live-gold</category><category>xbox-live-gold-membership</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 14 Sep 2010 17:40:00 EST</pubDate></item><item><title><![CDATA[Mega64: Halo spoils another Cabela's game launch]]></title><link>http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/</guid><comments>http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/cabelas9142010530px-1284491258.jpg" /></a></div>
We're not sure how Cabela's could be <a href="http://www.joystiq.com/2007/09/25/mega64s-not-happy-about-halo-3/">so consistently unaware</a> of the games landscape, but we'd be remiss if we said we weren't glad. Otherwise, we wouldn't get hilarious videos from <a href="http://www.joystiq.com/tag/mega64">Mega64</a>, like the one we've embedded past the break. We don't want to ruin the ending for you, but let's just say the Cabela's guys are ready to <em>finish the fight</em>. <br />
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[Thanks, Tyler]<p><a href="http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/" rel="bookmark">Continue reading <em>Mega64: Halo spoils another Cabela's game launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/">Mega64: Halo spoils another Cabela's game launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Sep 2010 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19633523/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/14/mega64-halo-spoils-another-cabelas-game-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>cabelas</category><category>Cabelas-North-American-Adventures</category><category>halo</category><category>Halo-Reach</category><category>mega64</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 14 Sep 2010 17:20:00 EST</pubDate></item><item><title><![CDATA[Video: Bungie previews Halo: Reach's 'The Cage']]></title><link>http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/</guid><comments>http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/haloreachmultipreview530px.jpg" /></a></div>
Out on the grind? Take a breather and check out this developer walkthrough of the <em>Halo:Reach</em> <a href="http://www.joystiq.com/2010/07/23/halo-reach-forge-world-and-firefight-versus-mode/">Forge World</a> map, the Cage. Don't worry -- you'll be home soon enough.<p><a href="http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/" rel="bookmark">Continue reading <em>Video: Bungie previews Halo: Reach's 'The Cage'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/">Video: Bungie previews Halo: Reach's 'The Cage'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Sep 2010 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19631722/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/14/video-bungie-previews-halo-reachs-the-cage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>Halo-Reach</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 14 Sep 2010 11:10:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach Walmart ad doles out the smack talk between friends]]></title><link>http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/</guid><comments>http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/#continued"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/walmartad9132010530px.jpg" /></a></div>
Jim Gaffigan summed up <a href="http://www.youtube.com/watch?v=qle-vjHoQa4">the "merits" of camping</a> rather well, which we point out because there's a new Walmart ad that shows you how to deal with a friend stupid enough to go camping the night <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> launches. Personally, we'd never befriend somebody who had their priorities <em>that</em> mixed up.<p><a href="http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/" rel="bookmark">Continue reading <em>Halo: Reach Walmart ad doles out the smack talk between friends</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/">Halo: Reach Walmart ad doles out the smack talk between friends</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Sep 2010 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19631833/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/13/halo-reach-walmart-ad-doles-out-the-smack-talk-between-friends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>halo</category><category>Halo-Reach</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>wal-mart</category><category>walmart</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 13 Sep 2010 18:45:00 EST</pubDate></item><item><title><![CDATA[Bungie building a new engine for Activision project]]></title><link>http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/</guid><comments>http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/bungieheaderimg530pxcomplogo.jpg" alt="" /></a></div>
Like the <em>Halo</em> series before it, Bungie is working on its own, brand new game engine for use in its <a href="http://www.joystiq.com/2010/04/29/bungie-enters-10-year-partnership-with-activision/">forthcoming Activision project</a>. "Just like we don't want to develop a game off someone else's IP, we want to push our own technology in the same way. That's going to be our position for the forseeable future," Bungie's Brian Jarrard told <a href="http://www.develop-online.net/news/35837/Bungie-building-new-engine-for-Activision-project">Develop</a> in a recent interview. <br />
<br />
Furthermore, that new engine is already being worked on, though it's still in the early stages. "Yeah, [the new engine is] actually in development, so I would say it's in a stage where, technically we're still at the end of a pre-production mode," Jarrard explained. He did admit that, "now that <em>Reach</em> is done the full weight of our team is rolling into the project," adding, "Real work is underway." We're excited to hear more about Bungie's next project, but for now, we've got <a href="http://www.joystiq.com/game/halo-reach">an inevitable glassing</a> to face.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/">Bungie building a new engine for Activision project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 13 Sep 2010 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19631944/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/13/bungie-building-a-new-engine-for-activision-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>brian-jarrard</category><category>bungie</category><category>bungie-studios</category><category>game-engine</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 13 Sep 2010 17:55:00 EST</pubDate></item><item><title><![CDATA[Video: Halo: Reach's Firefight, as previewed by Bungie]]></title><link>http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/</guid><comments>http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/#continued"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/bungiefirefightpreview9102.jpg" alt="" /></a></div>
We don't know what you guys are pumped for most in <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a>, but for us it's easily <a href="http://www.joystiq.com/2010/07/23/halo-reach-forge-world-and-firefight-versus-mode/">the new Firefight mode</a>. That's why we had to share this video, which does an amazing job at <em>slowing down time</em> and <em>making our wait that much tougher</em>. Join us by checking out the video past the break.<p><a href="http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/" rel="bookmark">Continue reading <em>Video: Halo: Reach's Firefight, as previewed by Bungie</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/">Video: Halo: Reach's Firefight, as previewed by Bungie</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Sep 2010 15:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19628936/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/10/video-halo-reachs-firefight-as-previewed-by-bungie/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>Bungie-Studios</category><category>firefight</category><category>Halo-Reach</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 10 Sep 2010 15:57:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach 'Deliver Hope' live-action short released in full]]></title><link>http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/</guid><comments>http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/#continued"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/halodeliverhope530pxplaybutton.jpg" alt="" /></a></div>
Soul-stirring music? Check! Gigantic battles and fancy special effects? Check check! That's right, folks -- it's another <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> live-action short. This time, the <a href="http://www.joystiq.com/2010/08/26/halo-reach-delivers-hope-in-new-live-action-short/">original "Deliver Hope" video</a> is extended to over two minutes of apocalyptic action.<p><a href="http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/" rel="bookmark">Continue reading <em>Halo: Reach 'Deliver Hope' live-action short released in full</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/">Halo: Reach 'Deliver Hope' live-action short released in full</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19625109/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/halo-reach-deliver-hope-live-action-short-released-in-full/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>deliver-hope</category><category>Halo-Reach</category><category>live-action</category><category>microsoft</category><category>microsoft-game-studios</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 08 Sep 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach launch festivities detailed by Microsoft]]></title><link>http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/</guid><comments>http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/reachtotsheroic-530px.jpg" /></a></div>
Next week's release of <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> carries with it some dire consequences for one New York City Best Buy-owned location -- the Times Square Best Buy theater will be taken over by thousands of rabid <em>Halo</em> fans, patiently waiting for their copy of <em>Reach</em> at 12:01am Tuesday <em>on the dot</em>. Additionally, the theater will feature a "surprise musical performance" and a chance to meet the creators of <em>Reach</em>.<br />
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Seattle will also be holding a major launch event. The Experience Music Project / Science Fiction Museum and Hall of Fame will host folks from both Bungie and 343 Industries, as well as a chance to compete in tournaments and win "coveted <em>Halo</em> prizes." Will you <em>finally</em> get that real-life plasma sword? We certainly hope not. That's dangerous!<br />
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As expected, US game retailers (from GameStop to Walmart) will be holding midnight launch events across the country, though we suggest you check with your local retail outlet before lining up next Monday night. A week's worth of Xbox Live-based activities -- named "Invasion Week" -- are also planned, which you can find detailed after the break.<br />
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[Thanks, p01nt.]<p><a href="http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/" rel="bookmark">Continue reading <em>Halo: Reach launch festivities detailed by Microsoft</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/">Halo: Reach launch festivities detailed by Microsoft</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Sep 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19624031/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/07/halo-reach-launch-festivities-detailed-by-microsoft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>343-industries</category><category>best-buy</category><category>bungie</category><category>bungie-studios</category><category>experience-music-project</category><category>gamestop</category><category>halo</category><category>Halo-Reach</category><category>invasion-week</category><category>launch-event</category><category>microsoft</category><category>new-york-city</category><category>science-fiction-museum-and-hall-of-fame</category><category>seattle</category><category>walmart</category><category>xbox</category><category>xbox-live</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 07 Sep 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach Legendary Edition gets developer commentary]]></title><link>http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/</guid><comments>http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/09/06/halo-reach-legendary-edition-gets-developer-commentary/"><img border="0" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/haloreachlegendary530px.jpg" /></a></div>
Setting the price at $150, Bungie claims to give you the most complete <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> experience possible in the game's Legendary Edition, shipping next week. Adding to the sculpture and other various material goodies included in the package, Bungie recently revealed another piece of content: "two full hours of exclusive, behind-the-scenes campaign commentary covering unrevealed aspects of <em>Halo: Reach</em>'s production." Creative director Marcus Lehto and crew commentate an entire campaign playthrough -- "judiciously edited to excise the downtime" -- and show off <em>Reach</em> "from concept to cutting room floor." <br />
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Additionally, Bungie pointed out in <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_090310">its weekly update</a> that it won't be punishing folks for playing <em>Reach</em> early (legitimate copies, at least) -- but there will be a credit reset at launch. This means that those of you lucky enough to secure an early retail disc shouldn't get too attached to that sweet helmet or those shiny shoulder pads -- they'll <em>disappear</em> come September 14. Bungie also warns early players that the multiplayer is still in a "test" state, meaning various issues may pop up (matchmaking, credit acquisition, and the daily challenge are all said to be "running at less than optimal levels"). Even so, if you've gotten an early copy, you can enjoy the single-player campaign for the next week.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/">Halo: Reach Legendary Edition gets developer commentary</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Sep 2010 11:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19623478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/07/halo-reach-legendary-edition-gets-developer-commentary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>developer-commentary</category><category>Halo-Reach</category><category>halo-reach-legendary-edition</category><category>legendary-edition</category><category>marcus-lehto</category><category>microsoft</category><category>microsoft-game-studios</category><category>multiplayer</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 07 Sep 2010 11:31:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach's Spartans who didn't make the cut]]></title><link>http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/</guid><comments>http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/nobleteamseven942010a-1283627475.jpg" /></a></div>
Bungie revealed an interesting tidbit about the creation of Noble, the protagonist Spartan squad engulfed in the conflict on the titular planet in <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a>. There were initially more members of the team, though two were eventually cut in favor of the five in the final Noble team we know today (excluding Noble Six, the player character in <em>Halo: Reach</em>).<br />
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"Back in the early days, we talked a lot about <em><a href="http://en.wikipedia.org/wiki/The_Magnificent_Seven">The Magnificent Seven</a> </em>and <a href="http://en.wikipedia.org/wiki/Seven_Samurai"><em>The Seven Samurai</em></a>," Lee Wilson, story and cinematics lead, said. "And yes, originally, there were seven Spartans. Here's a little bit of trivia for you guys: Rosetta and Tom, yes, were two of the Spartans we had to cut, unfortunately." <br />
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Wilson described Rosetta as being "sassy," while Tom was "a cowboy." If you need us, we'll be pouring one out for the first casualties in the Fall of Reach.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/">Halo: Reach's Spartans who didn't make the cut</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Sep 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19621443/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/04/halo-reachs-spartans-who-didnt-make-the-cut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>halo</category><category>Halo-Reach</category><category>microsoft</category><category>microsoft-game-studios</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 04 Sep 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Combat Evolved and the battle for boats]]></title><link>http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/</guid><comments>http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"> </div>
<div style="text-align: center;"><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/imonahaloboat530px942010.jpg" /></a></div>
During development of the original <a href="http://www.joystiq.com/game/halo-combat-evolved"><em>Halo: Combat Evolved</em></a>, Bungie actually created a working boat. One map in particular was discussed during today's Bungie panel at PAX 2010 -- an area with several islands where the player would have to navigate from one to the other via watercraft. Bungie showed a video of an early rendering of the craft in use, which very much looked like a futuristic version of <a href="http://en.wikipedia.org/wiki/Go-fast_boat">a cigarette boat</a>. <br />
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In the end, it was cut from the game -- not because it didn't handle well, but because "it wasn't fun." Personally, we would've liked to try our hand at aquatic <em>Halo</em>ing, but then again we're <em>huge</em> fans of <a href="http://www.youtube.com/watch?v=LGkurWAXgZs"><em>Miami Vice</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/">Halo: Combat Evolved and the battle for boats</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Sep 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19621444/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/04/halo-combat-evolved-and-the-battle-for-boats/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boat</category><category>bungie</category><category>Bungie-Studios</category><category>Halo</category><category>Halo-Combat-Evolved</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>pax</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Sat, 04 Sep 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach campaign co-op matchmaking confirmed]]></title><link>http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/</guid><comments>http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/22/halo-reach-campaign-to-have-co-op-matchmaking/"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/firefight2.jpg" alt="" /></a></div>
Plumbed from the depths of Bungie's <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_082010">latest weekly update</a> by <a href="http://cms.aol.com/content/posts/edit/11/19604328/www.thatvideogameblog.com/2010/08/21/halo-reach-will-feature-campaign-matchmaking/">ThatVideogameBlog</a> comes confirmation that <em>Halo: Reach</em> will support campaign co-op matchmaking. In the simplest and, may we say, <em>least</em> Bungie way to do it, public acknowledgment of the <a href="http://www.co-optimus.com/article/3438/Halo_Reach_Will_Have_Co-Op_Matchmaking.html">expected</a> functionality was given in response to a Bungie.net user asking, "Can I haz Campaign Matchmaking?"<br />
<br />
The answer, in one word: "Yes."<br />
<br />
And with that, Bungie has confirmed that all three major <em><a href="http://www.joystiq.com/game/halo-reach">Reach</a></em><em> </em>game modes -- regular ol' multiplayer, <a href="http://www.joystiq.com/2010/06/28/preview-halo-reach-firefight/">Firefight</a> and co-op -- will support the developer's <em>excellent</em><em> </em>matchmaking experience. Though this news is overwhelmingly good for <em>Halo</em> fans, we're pretty worried about what it'll do to our work days.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/">Halo: Reach campaign co-op matchmaking confirmed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 23 Aug 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19604328/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/23/halo-reach-campaign-co-op-matchmaking-confirmed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>campaign-matchmaking</category><category>co-op</category><category>Halo-Reach</category><category>matchmaking</category><category>microsoft</category><category>multiplayer</category><category>online</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 23 Aug 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach snagged early from Microsoft's servers [update]]]></title><link>http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/</guid><comments>http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/halopirates530px.jpg" /></a></div>
Continuing in the <a href="http://www.joystiq.com/2007/09/21/halo-3-leaked-online-by-the-thousands/">sad</a> <a href="http://news.bbc.co.uk/2/hi/technology/3743110.stm">tradition</a> of <em>Halo 2</em> and <em>3</em> before it, <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> has apparently been leaked. Modders at Game-Tut.com found a way to trick Microsoft's servers, which are currently hosting <a href="http://www.joystiq.com/2010/08/16/halo-reach-listed-at-1250-on-xbox-live-marketplace-and-why-you/">the full game download</a>. The download is intended for select media and only accessible with a code -- well, until Game-Tut apparently cracked that security measure. The site has yet to openly leak the files to the general public.<br />
<br />
It appears that the game is leaking other places as well. At least <a href="http://www.youtube.com/watch?v=ROU_ojr4hEw">one video</a> released shows off a tour of Forge in the game's Firefight mode, and spoilers for the game can be found everywhere from Bungie's official forums to NeoGAF (if you really want to see them, you can find them yourself). <br />
<br />
While Microsoft and Bungie will be hosting the usual slate of <em>Halo</em> review events around the world in the coming weeks, it appeared as though the companies were relaxing around the usually tightly-controlled media access to the series by uploading the game to Xbox Live. Unfortunately, the system proved vulnerable to the insatiable demand for <em>Halo,</em> which facilitated another early game leak for this high profile franchise.<br />
<br />
<strong>Update:</strong> A Microsoft spokesperson told Joystiq, "We are aware of claims being made regarding a security exploit related to <em>Halo: Reach</em> and are aggressively investigating the matter. We have no further details to share at this time."<br type="_moz" />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/">Halo: Reach snagged early from Microsoft's servers [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Aug 2010 13:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19602049/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/20/halo-reach-snagged-early-from-microsofts-servers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>Halo-Reach</category><category>leak</category><category>microsoft</category><category>microsoft-game-studios</category><category>piracy</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 20 Aug 2010 13:20:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach live-action short goes on patrol]]></title><link>http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/</guid><comments>http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/#continued"><img width="530" vspace="0" hspace="0" height="293" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/haloreachheaderimgplaybutton530px.jpg" alt="" /></a></div>
Bungie fans -- and more specifically, <em>Halo</em> fans -- are feverish in their dedication. This tenacity is exemplified by the recent discovery of a hidden live-action short for the studio's forthcoming game, <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em>. Bungie forum user "Canuckian" discovered the short (embedded after the break) by poring over the code from the "rememberreach" ARG, where a handful of Windows Media video file names were found. After replacing the first ARG video's URL with the names of the WMV files found in the code, only one video worked: "Patrol."<br />
<br />
In the clip, a trio of UNSC troops engage in brief, hurried discussion about the civilian rebellion on Reach and Noble Team's efforts to calm the "insurgents." The other videos -- "balloon," "hybrid long," "hybrid short," "new life," and "spaceport" -- aren't functional as of right now, but presumably will go live as we draw closer to the <em><a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/">Halo: Reach</a></em><a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/"> launch</a>.<br />
<br />
[Thanks, <a href="http://www.moddb.com/mods/imperial-reign">Zeridian</a>]<p><a href="http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/" rel="bookmark">Continue reading <em>Halo: Reach live-action short goes on patrol</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/">Halo: Reach live-action short goes on patrol</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 Aug 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19596668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/17/halo-reach-live-action-short-goes-on-patrol/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arg</category><category>bungie</category><category>bungie-studios</category><category>Halo</category><category>Halo-Reach</category><category>microsoft</category><category>patrol</category><category>remember-reach</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 17 Aug 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[GameStop hosting Halo: Reach promo tomorrow night, August 6]]></title><link>http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/</guid><comments>http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/04/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/530-0001-reache310campaign01.jpg" /></a></div>
GameStop is keeping the lights on late this Friday to host an "after hours" <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a> promotion at 1,100 stores across the United States. The event seems to revolve around a video featuring an MLG guy giving tips and tricks for <em>Reach</em> (that you can't use yet), along with supposedly new in-game footage and a raffle for a <a href="http://www.joystiq.com/2010/04/22/halo-reach-special-editions-confirmed-including-150-legendar/">Legendary Edition</a> of the game (that you can't take home until <a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/">launch day</a>).<br />
<br />
There will also be "text-to-win sweepstakes" for an opportunity to win a life-sized Halo statue. The marketing opportunity begins Friday, August 6, at 9PM (local time) and lasts 90 minutes. GameStop has a <a href="http://www.gamestop.com/gs/landing/events/haloafter/">page to check</a> whether your local locations are hosting the video vignette and raffle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/">GameStop hosting Halo: Reach promo tomorrow night, August 6</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Aug 2010 09:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19582074/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/05/gamestop-hosting-halo-reach-promo-tomorrow-night-august-6/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>gamestop</category><category>Halo</category><category>Halo-Reach</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 05 Aug 2010 09:25:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach achievements revealed, Forge showcased]]></title><link>http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/</guid><comments>http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/bungieoverhangmap530pxheaderimg.jpg" /></a></div>
Bungie's <a href="http://www.joystiq.com/2010/07/11/halo-reach-achievements-partially-revealed/">previously teased</a> achievements for <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em>'s have finally been revealed through <a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;link=BWU_073010">its latest update</a>. 49 achievements can be earned across the campaign, multiplayer and firefight. We've dropped them after the break.<br />
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If that weren't enough, there's a whole mess of new Bungie-created Forge maps on display. The update says they won't necessarily make it into multiplayer matchmaking, but if they pass "the same rigors our expertly crafted multiplayer spaces demandm" we could be sticky-grenading people's faces on those maps when the game ships this <a href="http://www.joystiq.com/2010/05/24/halo-reach-grabs-september-14-release-date/">September</a>. Ha-cha!<br />
<br />
[Thanks, Measlesopolis]<p><a href="http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/" rel="bookmark">Continue reading <em>Halo: Reach achievements revealed, Forge showcased</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/">Halo: Reach achievements revealed, Forge showcased</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19576189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/31/halo-reach-achievements-revealed-forge-showcased/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievements</category><category>bungie</category><category>bungie-studios</category><category>forge</category><category>Halo-Reach</category><category>maps</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 31 Jul 2010 19:30:00 EST</pubDate></item><item><title><![CDATA[Swag Saturday: Halo 3: ODST [update]]]></title><link>http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/</guid><comments>http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/halo3odstheaderimg530px.jpg" /></a></div>
<strong>Update:</strong> We've closed the comments, folks! Keep an eye on your inbox!<br />
<br />
Everyone and their mothers might be plugging away at <em>StarCraft 2</em> all weekend, but we've got another grip of space marines for you to catch up with: <a href="http://www.joystiq.com/game/halo-3-odst">the ODSTs</a>. In the run up to <em><a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em>'s launch, we thought giving out last year's chapter in the <em>Halo</em> franchise couldn't hurt. Don't forget it's got the entire <em>Halo 3</em> multiplayer experience packed in -- oooh, and beta access to <em>Reach</em>! Oh, <em><a href="http://www.joystiq.com/2010/05/18/halo-reach-beta-extended-to-thursday-may-20/">right</a></em>. Anyway, let us know in the comments below what's got you most excited about the <a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/">final </a><em><a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/">Halo</a></em><a href="http://www.joystiq.com/2009/07/24/bungie-says-halo-reach-is-its-last-halo-game-working-on-new-ip/"> game from Bungie</a> and you could win yourself a copy!<br />
<br />
To enter this giveaway:
<ul>
    <li>Leave a comment telling us what's got you most excited for <em>Halo: Reach</em>.</li>
    <li>You must be 18 years or older and a resident of the US or Canada (excluding Quebec).</li>
    <li><strong>Limit 1 entry per person</strong>.</li>
    <li>This entry period ends at <span style="font-weight: bold;">5</span><strong>:31PM ET on Sunday, August 1</strong>.</li>
    <li>At that time, we will randomly select one winner to receive a copy of <em>Halo 3: ODST</em> for the Xbox 360 (ARV $29.99).</li>
    <li>For a list of complete rules, <a bitly="BITLY_PROCESSED" href="http://www.joystiq.com/official-giveaway-rules/">click here</a>.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-3-odst-campaign/">Halo 3: ODST Campaign</a></strong></p><a href="http://www.joystiq.com/photos/halo-3-odst-campaign/#2286706"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_rookiecinematic_thumbnail.jpg" alt="Tutorial: Prepare to Drop" title="Tutorial: Prepare to Drop" /></a><a href="http://www.joystiq.com/photos/halo-3-odst-campaign/#2286707"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_preparetodropcinematic_thumbnail.jpg" alt="Tutorial: Prepare to Drop" title="Tutorial: Prepare to Drop" /></a><a href="http://www.joystiq.com/photos/halo-3-odst-campaign/#2286704"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_droppodcinematic_thumbnail.jpg" alt="Tutorial: Prepare to Drop" title="Tutorial: Prepare to Drop" /></a><a href="http://www.joystiq.com/photos/halo-3-odst-campaign/#2286676"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_mombasa_1stperson_thumbnail.jpg" alt="Hub: Mombasa Streets" title="Hub: Mombasa Streets" /></a><a href="http://www.joystiq.com/photos/halo-3-odst-campaign/#2286682"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/odst_visrdatabase.tif_thumbnail.jpg" alt="Hub: Mombasa Streets" title="Hub: Mombasa Streets" /></a></div></li>
</ul>
<hr size="2" width="100%" style="margin: 3px;" />
<font color="gray"><span style="font-size: 11px; line-height: 13px;">What is Joyswag? Since we don't keep the games and merchandise we receive for review or promotional purposes, it becomes "Joyswag," which is passed along to our readers. Please note that Joyswag may be in "used" condition.<br />
<br />
For more info on our policy, <a bitly="BITLY_PROCESSED" target="_blank" href="http://www.joystiq.com/ethics/#joyswag">click here</a>.</span></font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/">Swag Saturday: Halo 3: ODST [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 31 Jul 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19576160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/31/swag-saturday-halo-3-odst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>giveaway</category><category>halo</category><category>Halo-3-ODST</category><category>joyswag</category><category>microsoft</category><category>swag-saturday</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 31 Jul 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach Limited Edition package shots drop in]]></title><link>http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/</guid><comments>http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/photos/halo-reach-limited-edition/#/2"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/haloreachlimited530px.jpg" /></a></div>
For nearly three months you've stared long and hard at <a href="http://www.joystiq.com/2010/04/22/halo-reach-special-editions-confirmed-including-150-legendar/">the $150 Legendary Edition</a> of <a href="http://www.joystiq.com/game/halo-reach"><em>Halo: Reach</em></a>, but let's face it -- handing over $80 for the Limited Edition is a lot more palatable. Here's what you'll get:
<ul>
    <li>Custom case modeled after a recovered ONI data module</li>
    <li>In-game Elite armor set for multiplayer</li>
    <li>Artifact bag, which contains the personal notes and documents of the creator of the Spartan program: Dr. Catherine Halsey</li>
    <li>Dr. Halsey's ONI security badge</li>
    <li>An embroidered Spartan II patch</li>
    <li><em>Seventy bucks saved!</em></li>
</ul>
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/halo-reach-limited-edition/">Halo: Reach (Limited Edition)</a></strong></p><a href="http://www.joystiq.com/photos/halo-reach-limited-edition/#3169588"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/hrlebungieimage1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-limited-edition/#3169589"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/hrlebungieimage2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/halo-reach-limited-edition/#3169590"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/hrlebungieimage3_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/">Halo: Reach Limited Edition package shots drop in</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 13 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19552690/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/13/halo-reach-limited-edition-package-shots-drop-in/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>Halo-Reach</category><category>halo-reach-limited-edition</category><category>limited-edition</category><category>Microsoft-Game-Studios</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 13 Jul 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Halo: Reach getting plasticized by McFarlane Toys]]></title><link>http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/</link><guid isPermaLink="true">http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/</guid><comments>http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/07/haloreachtoys530pxheaderimg.jpg" /></a></div>
Did you really expect any less? <em>Of course <a href="http://www.joystiq.com/game/halo-reach">Halo: Reach</a></em> is getting a full line of toys ... er, <em>action figures</em>, with which you can tastefully decorate your abode. Also, those of you attending the upcoming San Diego Comic-Con will find an "exclusive" figure only available there (or until it's decided that it gets sold everywhere else). We've got a full list of the wares just after the break, and pictures can be found over on <a href="http://www.spawn.com/news/news3.aspx?id=13693">Spawn.com</a>.<p><a href="http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/" rel="bookmark">Continue reading <em>Halo: Reach getting plasticized by McFarlane Toys</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/">Halo: Reach getting plasticized by McFarlane Toys</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Jul 2010 19:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19548524/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/07/09/halo-reach-getting-plasticized-by-mcfarlane-toys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bungie</category><category>bungie-studios</category><category>Halo-Reach</category><category>mcfarlane-toys</category><category>microsoft</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 09 Jul 2010 19:45:00 EST</pubDate></item><item><title><![CDATA[Halo Elite costume sets the bar for DIY]]></title><link>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/</guid><comments>http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/"><img hspace="0" border="1" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/haloelitedevice535.jpg" /></a></div>
Oh, you've made <a href="http://www.joystiq.com/2010/05/26/fan-totally-nerfs-the-halo-assault-rifle/">your own assault rifle</a> from <em>Halo</em>? That's cute. Wait, you've made <a href="http://www.joystiq.com/2006/11/02/guy-in-spartan-suit-wins-2-000/">your own Spartan suit</a>? Meh, it's okay, we guess. See, the dudes at <a href="http://petemanderfx.com/">Peter Mander FX</a> have ruined us <em>forever</em>, because they've produced about the best homage to <em>Halo</em> one could ever hope for: the ultra-realistic Elite suit you see above.<br />
<br />
Largely comprised of plastic, TLC and <em>dark magicks</em>, the suit not only looks impressive, but it's animatronic. We can't imagine the blood, sweat and/or tears it took to produce such a lifelike recreation of this Covenant class, but we can get some idea from the video documenting the creation of this behemoth, which you can find past the break.
<div style="text-align: right;"><br />
[Image source: <a href="http://www.devicemag.com/2010/06/26/animatronic-halo-elite-costume-will-have-you-screaming-wart-wart-wart/">Device Magazine</a>]</div><p><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark">Continue reading <em>Halo Elite costume sets the bar for DIY</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/">Halo Elite costume sets the bar for DIY</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 30 Jun 2010 04:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19535696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/30/halo-elite-costume-sets-the-bar-for-diy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bungie</category><category>Bungie-Studios</category><category>DIY</category><category>Elite</category><category>Halo</category><category>Halo-2</category><category>Halo-3</category><category>Halo-3-ODST</category><category>Halo-Combat-Evolved</category><category>Halo-Reach</category><category>Microsoft-Game-Studios</category><category>Peter-Mander-FX</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 30 Jun 2010 04:05:00 EST</pubDate></item></channel></rss>
