<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title>Rumor: Halo 3 getting new achievements with Mythic</title><link>http://www.joystiq.com/2008/09/03/rumor-halo-3-getting-new-achievements-with-mythic/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/03/rumor-halo-3-getting-new-achievements-with-mythic/</guid><comments>http://www.joystiq.com/2008/09/03/rumor-halo-3-getting-new-achievements-with-mythic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://forums.ascendantjustice.com/index.php?showtopic=2071&amp;st=40&amp;p=9239511&amp;#entry9239511"><img hspace="0" vspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/09/haloachievemyth.jpg" alt="" /></a><br /></div>
So, if and when it's actually released, it looks like "Halo Mythic" (whatever it is) might actually add more than "<a href="http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/">0.1 bettar</a>" to <em><a href="http://www.joystiq.com/tag/Halo3/">Halo 3</a></em>. A sneaky spy at PAX caught a few pictures of 30 new achievements, reportedly part of Mythic, that would add a whopping 750 gamerpoints to the game. The pics and achievements have been reposted to the <a href="http://forums.ascendantjustice.com/index.php?showtopic=2071&amp;st=40&amp;p=9239511&amp;#entry9239511">Ascendant Justic forum</a>, and we've got the full list after the jump.<br /><br />Now, Bungie, we have the names of these achievements, we have the name of the thing, now would you <em>please</em> just tell us what the heck Mythic is?<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/09/03/rumor-new-set-of-mythic-halo-3-achievements/">X3F</a>]<span style="font-weight: bold;"><br /><br />Rumored Halo 3 Achievements</span><br /><br />   1. Heretic Skull 25pt<br />   2. Citadel Skull 25pt<br />   3. Assembly Skull 25pt<br />   4. Sandbox Skull 25pt<br />   5. Orbital Skull 25pt<br />   6. Longshore Skull 25pt<br />   7. Tank Dropper 25pt<br />   8. Zombie Repeller 25pt<br />   9. Delicious Brains 25pt<br />  10. Save This Film 25pt<br />  11. Have Fun Respawning 25pt<br />  12. Killtacular 25pt<br />  13. Awww, Too Bad 25pt<br />  14. ... Get the Horns 25pt<br />  15. Post Mortem 25pt<br />  16. Ghost Patrol 25pt<br />  17. Blades of Fury 25pt<br />  18. Pull 25pt<br />  19. Hammer Time 25pt<br />  20. Look Both Ways 50pt<br />  21. Road Rage 25pt<br />  22. Flag Dropped 25pt<br />  23. Defend This 50pt<br />  24. Came... From... Behind... 50pt<br />  25. Alas, Poor Yorick 25pt<br />  26. Double Double 25pt<br />  27. Vidmaster Challenge: Brainpan 25pt<br />  28. Vidmaster Challenge: 7 on 7 0pt<br />  29. Vidmaster Challenge: Lightswitch 0pt<br />  30. Vidmaster Challenge: Annual 0pt<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://forums.ascendantjustice.com/index.php?showtopic=2071&amp;st=40&amp;p=9239511&amp;#entry9239511>Read</a> | <a href="http://www.joystiq.com/2008/09/03/rumor-halo-3-getting-new-achievements-with-mythic/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1303470/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/09/03/rumor-halo-3-getting-new-achievements-with-mythic/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>dlc</category><category>halo-3</category><category>halo-mythic</category><category>mythic</category><category>pax-2008</category><dc:creator>Justin McElroy</dc:creator><dc:date>2008-09-03T16:00:00+00:00</dc:date></item><item><title>PAX 2008: Halo 3 Assembly hands-on</title><link>http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/</guid><comments>http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><center><img hspace="0" vspace="4" border="0" align="top" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/bungieassemblyjumpjoy.jpg" /></center>As part of their <a href="http://www.joystiq.com/tag/pax-08">Penny Arcade Expo</a> presence, team Bungie lifted the mysterious curtain on their latest <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a> multiplayer map called <strike>Purple Reign</strike> Assembly, giving PAX attendees a new map to frolic about in. But knowing that it isn't a Midship, Gemini or any other <em>Halo </em>map remake, the big question is whether or not Assembly plays splendidly or if it is any fun at all. And we're pleased to tell you that, yes, it's an unbelievably well designed map that ranks high among our <em>Halo 3</em> favorites. Impressions after the break.<br /><br />First, let's get a few Assembly informative bits out of the way. Bungie did not and refused to talk about any specifics regarding Assembly including how it'll be released, when it'll be released or even if it's paid content. Knowing that info, let's jump into our hands-on impressions.<br /><br />Assembly is a medium, medium-large sized space with plenty of room for 4v4 multiplayer matches of Slayer, Oddball, CTF or even King of the Hill matches making it a very versatile map. As far as cosmetics are concerned, Assembly is a true Covenant looking map with plenty of reflective purple walls to navigate through, greenish yellow grav lifts to launch you towards the heavens and gray walkways to ... uhhh, walk on. The coolest part of the map's look is the Covenant Cruiser that hovers overhead and is seemingly assembling some kind of Covenant structure. Hence the map's name.<br /><br />Taking a look at the map layout itself, the best way we can describe its unqiue characteristics is by comparing it to a few other <span style="font-style: italic;">Halo </span>maps even though it was made very clear that Assembly is NOT a remake or inspiration map. To us though, Assembly is a bit like Midship, Ascension and Gridlock combined. It's a circular multi-level Covenant map (Midship) that uses a central multi-tiered focused layout (Warlock) where players call fall off the outer ledge or jump from outer platform to outer platform (Ascension). Collectively speaking, it's a medium sized circular experience with numerous nooks and crannies on the outside, ramps and lifts on the inner rim, a few towers on the sides and a central structure where the action seems to always be focused towards.<br /><br />After playing a few rounds, we were intrigued by some of the map's "features" including the central most lower part of the map that houses the Gravity Hammer. It's an interesting location because the Hammer is surrounded by four explosive fusion cores and a few times we saw players toss in a grenade or two on an unsuspecting Hammer-whore which only resulted in a severely weakened Hammer-whore. Speaking of Assembly's central location, on the upper most level players will spot active camouflage floating in some sort of super charged light beam. This too is a perfect place to chuck grenades into to rack up a few double (or triple) kills. We also loved the map's outer towers where jumping along the wall and navigating up towards the platforms is encouraged and those who make it up alive will be treated with rockets. Explosively useful rockets at that.<br /><br />Now you ask, how does it play? Surprisingly enough, Assembly may be our favorite <span style="font-style: italic;">Halo 3 </span>multiplayer map yet. It's a nice mix of close quarters combat, open long range combat and risk versus reward scenarios that you don't see too much in other maps. At times it's chaotic, other times you'll feel like you're stalking your prey and at other times you'll wonder why you can't walk ten feet without being loaded full of BR bullets. Honestly, Assembly is a very well designed map.<br /><br />After surviving the reading that was required by the wall of text, we're sure you want some visually entertaining Assembly footage. You're in luck! Here's over a minute and a half of some off-screen <span style="font-style: italic;">Halo 3</span> Assembly gameplay footage set to musical deliciousness that is Benny Hill. Enjoy.<br /><br /><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="490" height="410" id="viddler_cb41758e"><param name="movie" value="http://www.viddler.com/player/cb41758e/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/cb41758e/" width="490" height="410" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_cb41758e" ></embed></object><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1300091/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/31/pax-2008-halo-3-assembly-hands-on/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>assembly</category><category>bungie</category><category>bungie-studios</category><category>halo-3</category><category>joystiqfeatures</category><category>pax-08</category><category>pax-2008</category><dc:creator>Dustin Burg</dc:creator><dc:date>2008-08-31T14:00:00+00:00</dc:date></item><item><title>PAX 2008: Halo Mythic ain't mythical, it's here... sort of</title><link>http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/</guid><comments>http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://www.addictgaming.com/story.php?id=229"><img hspace="0" vspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/img_3367(1).jpg"  alt="" /></a><br /></div>
Is this what Microsoft was not so quietly sweeping under the carpet when they <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">nixed the Bungie announcement</a> during their E3 keynote? We have no clue as of yet, and all we can get out of Bungie is a "we can't talk about it." We're going to try and batter down Bungie's doors today to get more info.<br /><br />So far, here's what we know. The menu screen says System Version 1.2, when the <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a> retail version is only at 1.1, and there's only a multiplayer option, no campaign. What does it all mean? We caught up with Bungie's Brian Jarrard who told us the screen was from a build that they brought on Friday that "wasn't really meant to be seen. However, it's really not that exciting, it's gotten kind of blown out of proportion."<br /><br />While the shakey-cam photo above from <a href="http://www.addictgaming.com/story.php?id=229">Addict Gaming</a> might be the only visual evidence of Mythic, it's definitely coming. At some point. Bungie wasn't forthcoming with details, but we'll see what we can find out.<br /><br />[Thanks, Robert]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.addictgaming.com/story.php?id=229>Read</a> | <a href="http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1300006/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/30/pax-2008-halo-mythic-aint-mythical-its-here-sort-of/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Brian-Jarrard</category><category>Bungie</category><category>Halo</category><category>Halo-3</category><category>Mythic</category><category>PAX</category><category>PAX-08</category><category>PAX-2008</category><category>PAX08</category><dc:creator>Kevin Kelly</dc:creator><dc:date>2008-08-30T16:00:00+00:00</dc:date></item><item><title>Bungie staffer gets Xbox Live account hacked</title><link>http://www.joystiq.com/2008/08/28/bungie-staffer-gets-xbox-live-account-hacked/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/28/bungie-staffer-gets-xbox-live-account-hacked/</guid><comments>http://www.joystiq.com/2008/08/28/bungie-staffer-gets-xbox-live-account-hacked/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.mtv.com/news/articles/1593637/20080827/id_0.jhtml"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/recon-hax-490.jpg" /></a><br /></div>
Let this be a good reminder to always err on the side of caution when giving out your Xbox Live information ... that is to say, don't do it. <a href="http://www.mtv.com/news/articles/1593637/20080827/id_0.jhtml">MTV Multiplayer</a> found out that <em>Halo 3 </em>multiplayer producer Joe Tung can list himself among the gamers who have had their XBL accounts compromised. "Representatives from Microsoft aided Joe in swiftly resolving the issue," said Luke Smith, who didn't provide other details.<br /><br />One rather sneaky method of account stealing has been "social engineering," whereby the hacker in question calls up Microsoft service support and pretends to be the owner of the account and gains the sympathy of the customer service rep. Of course, the biggest tactic so far has involved promising <em>one billion MS points</em> with a simple <a href="http://www.youtube.com/watch?v=eBGIQ7ZuuiU">click of the mouse</a>. Protip: Don't give out your password, <a href="http://www.youtube.com/watch?v=eBGIQ7ZuuiU">no matter how enticing a proposition is</a>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http:// http//www.mtv.com/news/articles/1593637/20080827/id_0.jhtml>Read</a> | <a href="http://www.joystiq.com/2008/08/28/bungie-staffer-gets-xbox-live-account-hacked/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1298568/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/28/bungie-staffer-gets-xbox-live-account-hacked/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>halo-3</category><category>joe-tung</category><category>xbox-live</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-08-28T20:30:00+00:00</dc:date></item><item><title>Bungie: No new Forge features for Halo 3</title><link>http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/</guid><comments>http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=15268"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2007/11/haloz.jpg" alt="" /></a></div>
Bungie's latest community update takes an energy sword to rumors that sprung up following the developer's <a href="http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/">Edge Award for Interactive Innovation acceptance video</a>. Specifically, the dev clarifies that, "There will be no insertion of Campaign objects, enemies or friendlies via the Forge as folks have speculated." Okay then. What else? Oh, yeah, no "new feature that implements Campaign objects into multiplayer" is in the works, either. <br /><br />Seriously, folks ... let's be more ambitious with our rumors! The video is <em>clearly </em>hinting at the fact that <em>Halo 4</em> won't be developed by Bungie, or <a href="http://www.joystiq.com/2008/08/25/oxm-rumor-gearbox-developing-halo-4-as-launch-title-for-next-xb/">even Gearbox</a>, but by <em>gamers themselves. </em>That way, if you don't like the story or missions, you'll have no one to complain to but yourself.<br /><br />[Via <a href="http://www.xbox360fanboy.com/2008/08/23/bungie-clears-up-halo-3-rumors-reveals-matchmaking-updates/">X3F</a>]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bungie.net/News/content.aspx?type=topnews&amp;cid=15268>Read</a> | <a href="http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1294859/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/26/bungie-no-new-forge-features-for-halo-3/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>forge</category><category>halo-3</category><category>halo-3-forge</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-08-26T04:01:00+00:00</dc:date></item><item><title>Microsoft releases its PAX schedule: Gears 2, Halo Wars, New Xbox Experience</title><link>http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/</guid><comments>http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><a href="http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/micropax02.jpg" alt="" /></a><br /></div>
Microsoft has released their partial <a href="http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx">game schedule</a> for the upcoming <a href="http://www.joystiq.com/tag/PAX-2008/">Penny Arcade Expo</a> in Seattle, and it's chock full of <em>Gears of War 2</em>, <em>Halo Wars</em>, and the <a href="http://www.joystiq.com/tag/New-Xbox-Experience/">New Xbox Experience</a> ... experience. Sure there's plenty of other stuff happening at their booth as well, but we're drooling over these three right now, fetch the bibs. Hopefully those "TBA" slots mean there's going to be some surprises from <strike>Bungie</strike> someone, which will really kick our saliva glands into high gear.<br /><br />If you're going to be at <a href="http://www.joystiq.com/tag/PAX/">PAX</a>, be sure and stop by for some hands-on time with these titles, and then search out one of your favorite Joystiq bloggers to pal around with. We'll be the ones with the plastic spit-shields on to keep the precious electronics dry.<br /><br /><em>Pictured: our inner child at the Microsoft PAX booth, via <a href="http://www.flickr.com/photos/gamerscore/1247037474/">Gamerscoreblog's Flickr feed</a>.</em><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://gamerscoreblog.com/team/archive/2008/08/22/560668.aspx>Read</a> | <a href="http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1294668/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/25/microsoft-releases-its-pax-schedule-gears-2-halo-wars-new-xbo/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bungie</category><category>Ensemble-Studios</category><category>Gears-Of-War</category><category>Gears-Of-War-2</category><category>Halo-Wars</category><category>Microsoft</category><category>New-Xbox-Experience</category><category>NXE</category><category>PAX-2008</category><dc:creator>Kevin Kelly</dc:creator><dc:date>2008-08-25T23:40:00+00:00</dc:date></item><item><title>Rumor: More concept art from 'revived' Halo movie</title><link>http://www.joystiq.com/2008/08/15/rumor-more-concept-art-from-revived-halo-movie/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/rumor-more-concept-art-from-revived-halo-movie/</guid><comments>http://www.joystiq.com/2008/08/15/rumor-more-concept-art-from-revived-halo-movie/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://www.latinoreview.com//images/upload/movieimages/full_movieimage_18037.jpg"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/halo.movie.concept.art.2.490.jpg" /></a></div>
You may recall that, a little over than a week ago, some purported concept art for a <a href="http://www.joystiq.com/tag/halo"><em>Halo</em></a> movie based on Eric Nylund's <em>Halo: Fall of Reach</em> novel surfaced on the web. If you don't, here's a convenient <a href="http://www.joystiq.com/2008/08/05/rumor-concept-art-from-halo-fall-of-reach-movie/">link back through time</a>. Pretty nifty, huh?<br /><br />So it's going on 10 days later and a new, less "Spartans in Spaaaaace!" piece of art has sprung up, appearing to depict our finest future-soldiers in training. Make with the clicking on the image above or Source link below for a larger version ... and keep hope alive that the fight for a <em>Halo</em> film is eventually finished.<br /><br />[Thanks, tbone!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.latinoreview.com//images/upload/movieimages/full_movieimage_18037.jpg>Read</a> | <a href="http://www.joystiq.com/2008/08/15/rumor-more-concept-art-from-revived-halo-movie/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1286121/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/15/rumor-more-concept-art-from-revived-halo-movie/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>halo</category><category>halo-movie</category><category>microsoft</category><category>movies</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-08-15T21:30:00+00:00</dc:date></item><item><title>Bungie acceptance video teases new Halo goodies</title><link>http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/</guid><comments>http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/9ZCIdPfQqb8&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/9ZCIdPfQqb8&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object></center> Bungie could have strutted all the way back to home base with the <a href="http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/">"2nd Annual <em>Halo 3</em> award for Interactive Innovation"</a> without saying a word, but the developer was graceful enough to record an extremely cool acceptance video taped somewhere within the <em>Halo</em> universe. And it looks like it's filled with some new <em>Halo</em> goodness.<br /><br />Are these some teasing tidbits about a possible Map Editor? Check out that last shot when our soldier pal lobs a plasma grenade towards the camera. Verrrrrrrry interesting. It's definitely a lot more robust-looking than <em>Halo 3's</em> Forge editor. Also, those look like new AI models of past cast members ... including Cortana. Playable models? In-game NPCs that'll be on your squad? Cats and dogs, living together? Who knows. What's for sure is that Bungie is saying "the ride isn't over yet."<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1282510/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/12/bungie-acceptance-video-teases-new-halo-goodies/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>AI</category><category>Bungie</category><category>Halo</category><category>Halo-3</category><category>improvements</category><category>map-editor</category><category>rumors</category><dc:creator>Kevin Kelly</dc:creator><dc:date>2008-08-12T15:29:00+00:00</dc:date></item><item><title>Edge proclaims Halo 3 most innovative game of 2007, 2008</title><link>http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/</guid><comments>http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.edge-online.com/news/halo-3-scoops-edge-award-interactive-innovation"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/halo3.edge.timetunnel.490.jpg" alt="" /></a></div>
From a list of runners-up that included the likes of <a href="http://www.joystiq.com/tag/grabd-theft-auto-iv"><em>Grand Theft Auto IV</em></a>, <a href="http://www.joystiq.com/tag/portal"><em>Portal</em></a>, <a href="http://www.joystiq.com/tag/super-mario-galaxy"><em>Super Mario Galaxy</em></a>, and <em><a href="http://www.joystiq.com/tag/wii-fit">Wii Fit</a>, </em>UK games magazine <a href="http://www.edge-online.com/news/halo-3-scoops-edge-award-interactive-innovation">Edge</a> has awarded <a href="http://www.joystiq.com/tag/halo-3"><em>Halo 3</em></a> its 2008 "Edge Award for Interactive Innovation" with four months left in the year. The decision itself seems to lack a certain degree of, well, <em>innovation</em>, as Edge previously selected <em>Halo 3</em> as the "Best Innovation" in games for ... <a href="http://www.edge-online.com/magazine/the-edge-awards-2007?page=0%2C1">2007</a>.<br /><br />Upon bestowing this honor upon the game last year, Edge's staff stated, "[Bungie] built <em>Halo 3</em> to express what its fans dreamt it could be: four player online co-op, a level editor, screenshots, and the best matchmaking system in the world." Eight months later, the game has garnered <strike>nearly identical</strike> equal praise, "From its Theater mode to Forge, and the way a party playing through Live can seamlessly manoeuvre between them, here is an experience that demonstrates an unparalleled understanding of the potential for console online play." <br /><br />Could we be due for a <em>Halo Three-peat</em> in '09? Perhaps, if the trailblazing likes of <a href="http://www.joystiq.com/tag/madden-09"><em>Madden NFL 2009</em></a> or<em> <a href="http://www.joystiq.com/tag/soul-calibur-iv">Soul Calibur IV</a></em> don't make the short-list for this coveted honor.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.edge-online.com/news/halo-3-scoops-edge-award-interactive-innovation>Read</a> | <a href="http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1281835/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/12/edge-proclaims-halo-3-most-innovative-game-of-2007-2008/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>awards</category><category>bungie</category><category>edge</category><category>halo-3</category><category>halo3</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-08-12T13:28:00+00:00</dc:date></item><item><title>Bungie: Halo can learn from Call of Duty 4</title><link>http://www.joystiq.com/2008/08/06/bungie-halo-can-learn-from-call-of-duty-4/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/06/bungie-halo-can-learn-from-call-of-duty-4/</guid><comments>http://www.joystiq.com/2008/08/06/bungie-halo-can-learn-from-call-of-duty-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/bungie-we-ve-got-a-lot-to-learn-from-call-of-duty-4"><strike><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/02/cod-seesaw-halo3.jpg" alt="" /></strike></a><br /></div>
"We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to." Is that any way to talk about your main <a href="http://www.joystiq.com/2008/06/04/call-of-duty-4-reclaims-xbox-live-top-spot-double-xp-this-weeke/">Xbox Live competitor</a>? Speaking to <a href="http://www.gamesindustry.biz/articles/bungie-we-ve-got-a-lot-to-learn-from-call-of-duty-4">GamesIndustry.biz</a>, Bungie's Lead AI Programmer, Damian Isla, had quite a few nice things to say about Infinity Ward's <a href="http://www.joystiq.com/2008/06/04/call-of-duty-4-sells-10-million-units/">ridiculously successful</a> shooter, <a href="http://www.joystiq.com/tag/cod4"><em>Call of Duty 4: Modern Warfare</em></a>. <br /><br />Isla joins a chorus of reviewers in praising the game's single-player campaign for its tight pacing and scripting, praising the developers for doing "a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand." Though Isla notes that <em>Halo 3</em>'s gameplay is heavily dependent on simulation (meaning in-game physics and reactions, not reality), it still "has a lot to learn" from <em>Call of Duty 4</em>'s tunnel of fun approach. <br /><br />With Infinity Ward's next project rumored to be <a href="http://www.joystiq.com/2008/07/10/xbox-world-360-infinity-ward-definitely-working-on-sci-fi-sho/">a sci-fi shooter</a>, it seems the studios might soon be trading places outside of the Xbox Live rankings.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.gamesindustry.biz/articles/bungie-we-ve-got-a-lot-to-learn-from-call-of-duty-4>Read</a> | <a href="http://www.joystiq.com/2008/08/06/bungie-halo-can-learn-from-call-of-duty-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1277300/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/08/06/bungie-halo-can-learn-from-call-of-duty-4/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bungie</category><category>Call-of-Duty-4</category><category>COD4</category><category>FPS</category><category>Halo</category><category>Halo-3</category><category>Halo3</category><category>Infinity-Ward</category><category>Xbox-Live</category><dc:creator>Ludwig Kietzmann</dc:creator><dc:date>2008-08-06T18:00:00+00:00</dc:date></item><item><title>Microsoft's Frank O'Connor hints at 'HaloCon', comments on 'Bungiegate'</title><link>http://www.joystiq.com/2008/07/26/microsofts-frank-oconnor-hints-at-halocon-comments-on-bung/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/26/microsofts-frank-oconnor-hints-at-halocon-comments-on-bung/</guid><comments>http://www.joystiq.com/2008/07/26/microsofts-frank-oconnor-hints-at-halocon-comments-on-bung/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.eurogamer.net/article.php?article_id=201297"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/gam_haloconventionpreview_490.jpg" alt="" /></a><br />Following the "Halo Universe" panel at the <a href="http://www.comic-con.org/">San Diego Comic Con 08</a>, Eurogamer had a chance to speak with <a href="http://www.joystiq.com/2008/05/16/frank-oconnor-leaves-bungie/">former Bungie content manager Frank O'Connor</a>, who now works with Microsoft to manage the <em>Halo </em>franchise. During the interview, <a href="http://www.eurogamer.net/article.php?article_id=201297">O'Connor stated that a "HaloCon"</a> (that's <em>Halo</em> Convention, for the contextually impaired) is a definite possibility, adding, "Bungie has done fanfests at <a href="http://www.joystiq.com/tag/e3-2008/">E3</a> and it would be lovely to see something bigger, something more ambitious in the future." In addition, we figure a <em>Halo</em>-based expo would also prove an appropriate time to follow through on certain... <a href="http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/"><em>engagements</em></a>.<br /><br />Eurogamer did not let <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">Bungie's seized E3 announcement</a> go unmentioned, and O'Connor responded with an uncrushed spirit, explaining that "someone, somewhere decided strategically that another time is better, and it will be, and there's going to be an announcement and it's going to be awesome." This could mean that they actually know when they'll be following through on <a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/">their promised E3 megaton</a>, and (if you can wrap your mind around this) -- that they've yet to announce when they're going to announce what they're going to announce.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=201297>Read</a> | <a href="http://www.joystiq.com/2008/07/26/microsofts-frank-oconnor-hints-at-halocon-comments-on-bung/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1267730/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/26/microsofts-frank-oconnor-hints-at-halocon-comments-on-bung/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>bungie</category><category>bungiegate</category><category>comic-con-2008</category><category>convention</category><category>frank-o-connor</category><category>halo</category><category>halocon</category><category>microsoft</category><dc:creator>Griffin McElroy</dc:creator><dc:date>2008-07-26T20:00:00+00:00</dc:date></item><item><title>Bungie working on 'three distinct projects'</title><link>http://www.joystiq.com/2008/07/25/bungie-working-on-three-distinct-projects/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/25/bungie-working-on-three-distinct-projects/</guid><comments>http://www.joystiq.com/2008/07/25/bungie-working-on-three-distinct-projects/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.bungie.net/news/content.aspx?type=news&amp;cid=14894"><img vspace="4" hspace="0" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/pimps.at.sea.490.jpg" alt="" /></a><br />
<div align="left"><a href="http://www.joystiq.com/tag/bungie">Bungie</a> is busy getting ready for next month's <a href="http://www.joystiq.com/tag/penny-arcade-expo">Penny Arcade Expo</a>, but it isn't going to be revealing any new games at the event. Especially that one Microsoft <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">doesn't want it talking about</a>. This shouldn't be taken to mean that the company has nothing going on. <em>Au contraire</em>. According to its <a href="http://www.bungie.net/news/content.aspx?type=news&amp;cid=14894">latest news update</a>, the dev has not one but <em>three</em> new games in the works.<br /><br />"Rest assured that when the time is right, we will be making announcements and talking about the stuff we're currently working on," the post reads, continuing, "At the moment we do have three distinct projects underway within Bungie - some familiar, some not. Some on a closer horizon, some quite far off."<br /><br />Let's see - one of the games is a <a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/">new Halo project</a>, but the other two? We'll let you get creative in the comments section. Bonus points if the idea doesn't include pirates, pimps, or flaming ninjas.<br /></div>
</div><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bungie.net/news/content.aspx?type=news&amp;cid=14894>Read</a> | <a href="http://www.joystiq.com/2008/07/25/bungie-working-on-three-distinct-projects/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1267447/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/25/bungie-working-on-three-distinct-projects/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>bungiegate</category><category>penny-arcade-expo</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-25T21:30:00+00:00</dc:date></item><item><title>Bungie: E3 announcement cut 'no laughing matter'</title><link>http://www.joystiq.com/2008/07/24/bungie-e3-announcement-cut-no-laughing-matter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/24/bungie-e3-announcement-cut-no-laughing-matter/</guid><comments>http://www.joystiq.com/2008/07/24/bungie-e3-announcement-cut-no-laughing-matter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=200664"><img width="490" vspace="4" hspace="0" height="222" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/bungieletter-490px.jpg" /></a></div>
It's a case of "he said, <em>he</em> said" in the latest chapter of <a href="http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/">Bungiegate</a>. This time around, the news centers on a comment made by Xbox senior VP Don Mattrick regarding Bungie president Harold Ryan's reaction to being told his company's <a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/">new <em>Halo</em> game</a> announcement was <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">being struck</a> from Microsoft's pre-E3 media briefing.<br /><br /><a href="http://www.eurogamer.net/article.php?article_id=200664">According to Eurogamer</a>, the site was told by Mattrick during the show that Ryan had "just laughed" and said "We agree" upon receiving the news. Ryan recalls the conversation <em>quite</em> differently. ""Keeping things clean, I certainly didn't agree with the decision to delay our news until sometime after E3," he told Eurogamer today, adding, "Bungie is always concerned first and foremost with our fans. Whenever we are prevented from exceeding their positive expectations it is not a laughing matter." Oh <em>snap</em>. Begun, these <em>Halo Wars</em> have.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.eurogamer.net/article.php?article_id=200664>Read</a> | <a href="http://www.joystiq.com/2008/07/24/bungie-e3-announcement-cut-no-laughing-matter/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1266570/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/24/bungie-e3-announcement-cut-no-laughing-matter/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>don-mattrick</category><category>halo</category><category>harold-ryan</category><category>microsoft</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-24T22:00:00+00:00</dc:date></item><item><title>Microsoft pulled Halo announcement for a stupid reason</title><link>http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/</guid><comments>http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html"><img width="490" vspace="4" hspace="0" height="222" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/bungieletter-490px.jpg" /></a></div>
Even the L.A. Times is caught up in Bungiegate - and it's getting (some) answers. The paper spoke with Xbox senior VP <a href="http://www.joystiq.com/tag/don-mattrick">Don Mattrick</a>, who told its writers that Microsoft decided to omit the announcement of the next <a href="http://www.joystiq.com/tag/halo"><em>Halo</em></a> universe game from its pre-E3 press conference ... <em>to save time</em>.<br /><br />As the story goes, Microsoft's presser was originally planned to run two-and-a-half hours, but Mattrick wanted to get it down to under 90 minutes. For some reason, a <em>Halo</em> game was cut to make way for such content (what Mattrick is quoted as calling "an embarrasment of riches") as the needlessly long (and silly) live demo of <em>You're In The Movies</em>. We're sure it wasn't cut because it would have taken attention away from <a href="http://www.joystiq.com/2008/07/14/final-fantasy-xiii-coming-to-xbox-360/"><em>Final Fantasy XIII</em> for 360</a>. Oh <em>no</em>. <em>Never</em>.<br /><br />When do we get to see it, then? "We felt we could do this game more justice with a more dedicated event," Mattrick said in the L.A. Times piece. Given that Bungie was ready to rock with an announcement on Tuesday, we're guessing that it would prefer ... <em>soon</em>.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://latimesblogs.latimes.com/technology/2008/07/halo-bungie-e3.html>Read</a> | <a href="http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1258551/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>breakingnews</category><category>bungie</category><category>e3-2008</category><category>halo</category><dc:creator>Randy Nelson</dc:creator><dc:date>2008-07-17T03:00:00+00:00</dc:date></item><item><title>Surprise! Mattrick says Bungie working on new Halo game</title><link>http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/</guid><comments>http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="299" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/04/halo3moneyineyez.jpg" /><br /></div>
In an interview with MTV News, Xbox bossman Don Mattrick confirmed that Bungie was indeed working on a new <em>Halo</em> game for Microsoft Game Studios. Asked to clarify if this project was either Ensemble Studios' upcoming <em><a href="http://www.joystiq.com/tag/Halo-Wars/">Halo Wars</a></em> or the still mysterious Peter Jackson <em>Halo Chronicles</em> project, Mattrick said neither. Evidently, this would be <em>another </em>Halo game. We know, you're shocked. <br /><br />The real question is: Is Mattrick talking about the long-rumored <em><a href="http://www.joystiq.com/2007/08/15/ghost-recon-creative-director-moves-to-bungie/">Halo Recon Advanced Warfighter</a></em> title or the recently teased game whose announcement was <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">unceremoniously canceled</a>? Or perhaps those two are one and the same? Regardless, Mattrick wasn't sharing that info; he quickly changed the subject.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://multiplayerblog.mtv.com/2008/07/16/microsoft-confirms-bungie-is-developing-new-halo/>Read</a> | <a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1257469/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>Bungie</category><category>Don-Mattrick</category><category>E3-2008</category><category>Halo</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-07-16T05:16:00+00:00</dc:date></item><item><title>Microsoft's Phil Spencer on Bungie's missing E3 announcement</title><link>http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/</guid><comments>http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="222" border="1" align="middle" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/bungieletter-490px.jpg" alt="" /><br /></div>
We had a chance to speak with <a href="http://www.joystiq.com/2008/06/12/kim-promoted-out-of-microsoft-game-studio-spencer-takes-reins/">newly appointed general manager of Microsoft Game Studios</a> Phil Spencer earlier this afternoon but there's good news and bad news. The bad news: We spoke with him just a couple hours before Bungie announced that the very same Microsoft Game Studios <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/">"changed" plans</a> to announce the game this week. The good news: We just so happened to ask Spencer about the lack of a Bungie announcement in Microsoft's press conference (as expected) and the publishing relationship with Bungie.<br /><br /><strong>Spencer</strong>: "Our relationship with Bungie was always about a triple-A creative studio building content for our platform, and our working relationship brought about <em>Halo 1</em>, <em>Halo 2</em>, <em>Halo 3</em> - which I think are great games. If that's the core of the relationship, creative people building content for our platforms, I don't think the relationship has changed. We have a relationship with a very talented studio who wants to create games for Xbox. <br /><strong><br /></strong><br /><br /><strong>Joystiq: Speaking of Bungie, there wasn't any mention of Halo games or Halo projects during the presentation yesterday and there wasn't any mention of Bungie or Bungie working on any other projects. Bungie has been teasing something on their website for the last couple weeks, and it seems like they're ready to announce it but they're doing it independently of Microsoft. Is that indicative of any kind of change in that relationship - that they wouldn't have that game announced at the E3 conference?</strong><br /><br /><strong>Spencer</strong>: We focused the E3 event on games that are coming this holiday, from a first-party perspective. If you look at the games we talked about in the briefing, the games that you will see - <em>Banjo</em>, <em>Viva Pinata</em>, <em>Fable 2</em>, <em>Gears of War 2</em>, <em>Lips</em>, <em>Scene It</em> - these are all games that you're going to see this fall. That was the decision we made - we did the same thing last year, if you'll remember - to try and really introduce people to the games as they come towards completion, we'll show them what we have and what is coming. The relationship to Bungie and the projects that we're working on together - we don't have anything to announce today - but it's in our plans.<br /><br /><br />it's not clear if Spencer is saying that whatever project Bungie is working on wouldn't have been available this year (<a href="http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/">rumors</a> be damned) and that explains its absence from E3. We'll publish the rest of the interview as soon as we're done transcribing it.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1257303/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Bungie</category><category>E3-2008</category><category>Halo</category><category>Phil-Spencer</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-07-16T01:26:00+00:00</dc:date></item><item><title>Bungie: E3 game announcement pulled by publisher [Updated!]</title><link>http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/</guid><comments>http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="291" border="1" align="middle" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/keepitlcean490.jpg" /><br /></div>
<span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/xbox/Bungie_E3_game_announcement_pulled_by_publisher'; </script> <script src="http://digg.com/api/diggthis.js"></script></span> After weeks of speculation regarding their new project, Bungie just <a href="http://www.bungie.net/defaultsi.aspx">updated their site</a> with the sobering news that plans to announce the game at E3 "were just changed by [its] publisher." We can only assume that that publisher is none other than Microsoft Game Studios; if so, it's certainly not a promising sign for the newly freed Bungie's publishing relationship with former parent company Microsoft.<br /><br />We've put requests into Bungie and Microsoft. Read Bungie pres Harold Ryan's message after the break. (Note there's no mention of the publisher; looks like they want to <em>keep it clean</em>).<br /><br />[<strong>Update</strong>: We just heard back from Bungie's Luke "Luke Smith" Smith who tells us, "We still have an exclusive publishing agreement with Microsoft, as we confirmed when we announced the split last year. That arrangement has not changed." So, there you have it. No word back from the Big M. <strong>Update 2</strong>: Luke's keeping busy. He left two comments on NeoGAF (<a href="http://www.neogaf.com/forum/showthread.php?t=327011&amp;page=9">here</a> and <a href="http://www.neogaf.com/forum/showthread.php?t=327011&amp;page=12">here</a>) not only assuring skeptics that this was in fact not a part of the game's marketing plan ("not our style") and that Bungie's publisher is, indeed, Microsoft. <strong><br /><br />Update 3</strong>: Those sleuths at X3F have <a href="http://www.xbox360fanboy.com/photos/bungie-announcement-cancellation/924573/">noticed a sort of reversal</a> in Bungie's teasing: references to <a href="http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/">the superintendent</a> in <em>Halo 3</em> have been removed. <strong>Update 4</strong>: We interviewed Microsoft Game Studio's Phil Spencer earlier this afternoon, just before this news broke, but conveniently we had already asked him about the absence of Bungie's game at the Microsoft press conference. <a href="http://www.joystiq.com/2008/07/16/microsofts-phil-spencer-on-bungies-missing-e3-announcement/">Read his comments here</a>. <br /><br /><strong>Update 5:</strong> Xboss Don Mattrick has<a href="http://www.joystiq.com/2008/07/16/surprise-mattrick-says-bungie-working-on-new-halo-game/"> confirmed that Bungie is in fact working on a new <em>Halo</em> title</a>. Whether or not this unannounced project is that title is unclear. <strong>Update 6 (17 July): </strong>Mattrick tells the L.A. Times the Bungie announcements <a href="http://www.joystiq.com/2008/07/17/microsoft-pulled-halo-announcement-for-a-stupid-reason/">was cut to -- get this -- <em>save time</em></a>. After all, they had an "embarrassment of riches" as it was.]<br /><br />From: Harold Ryan<br />Sent: Tuesday, July 15, 2008 7:00 PM<br />Subject: E3 Announce<br /><br />For the last several months, we've been building toward a reveal of something exciting that Bungie is working on. We were looking forward to sharing that with our fan community during the week of E3. However, those plans were just changed by our publisher. <br /><br />We realize that many of our fans are disappointed by this turn of events; members of the Bungie team share that disappointment. <br /><br />When the right time comes, we look forward to sharing this exciting announcement with you. Until then, we appreciate your continued support and patience. <br /><br />Harold Ryan<br />President<br />Bungie LLC<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bungie.net/defaultsi.aspx>Read</a> | <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1257159/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/15/bungie-e3-game-announcement-pulled-by-publisher/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>BreakingNews</category><category>Bungie</category><category>E3-2008</category><category>Microsoft</category><dc:creator>Christopher Grant</dc:creator><dc:date>2008-07-15T22:15:00+00:00</dc:date></item><item><title>Bungie.net countdown tells us to calm down, keep it clean</title><link>http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/</guid><comments>http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a></p><div align="center"><a href="http://www.bungie.net"><img hspace="0" border="1" vspace="4" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/keepitlcean490.jpg"  alt="" /></a><br /></div>
Seems like we're inching closer to that <a href="http://www.joystiq.com/2008/07/08/bungie-teases-july-14th-announcement/">July 14th announcement</a> Bungie is supposed to make today. <a href="http://www.bungie.net">Bungie.net</a> has been updated with a new countdown, which refreshes with a new message:<br />
<ul>
    <li>Keep it clean</li>
    <li>Please remain calm</li>
    <li>Services will resume</li>
    <li>No public access</li>
    <li>Emergency lights active</li>
    <li>Proceed with caution</li>
</ul>
What will it be? <a href="http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/"><span style="font-style: italic;">Halo Blue</span></a>? A <a href="http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/">XBLA game</a>? Or something entirely different?<br /><br />[Thanks to everyone that sent this in!]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.bungie.net/defaultsi.aspx>Read</a> | <a href="http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1255224/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/14/bungie-net-countdown-tells-us-to-calm-down-keep-it-clean/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>bungie.net</category><category>e3-2008</category><dc:creator>Andrew Yoon</dc:creator><dc:date>2008-07-14T15:30:00+00:00</dc:date></item><item><title>Wal-Mart database shows entry for Halo "Blue"</title><link>http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/</guid><comments>http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img width="490" vspace="4" hspace="0" height="252" border="1" alt="" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/halo-blue-490.jpg" /><br /> </div>
<div align="center"><em><small>Click to embiggen</small><br /></em></div>
A trusted <a href="http://www.joystiq.com/tag/wal-mart">Wal-Mart</a> source has sent Joystiq an image taken from the company's intranet, "The Wire," showing a listing for <em><a href="http://joystiq.com/tag/halo-3">Halo</a> </em>"<em>Blue</em>." We've also received an unverified tip detailing <em>Halo "Blue,"</em> though it's unclear whether that information stems from the same retail listing. With so little information available about what <em>Blue</em> is, we're guessing the shown Sept. 30 date is placeholder. The Microsoft press conference is in less than 12 hours, so stay tuned.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href=http://www.joystiq.com/media/2008/07/halo-blue-pic-full.jpg>Read</a> | <a href="http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1254420/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/14/wal-mart-database-shows-entry-for-halo-blue/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>e3-2008</category><category>expansion</category><category>halo</category><category>halo-3</category><category>halo-black</category><category>halo-blue</category><category>halo3</category><category>wal-mart</category><dc:creator>Alexander Sliwinski</dc:creator><dc:date>2008-07-14T03:00:00+00:00</dc:date></item><item><title>Speculation: Bungie to debut XBLA title tomorrow</title><link>http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/</guid><comments>http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/07/clean-man-490-bungie.jpg" alt="" /></div>
Based on their <a href="http://www.joystiq.com/2008/07/08/bungie-teases-july-14th-announcement/ ">overt teasing</a>, we're willing to bet Bungie is announcing a new game tomorrow. An unverified tip to Joystiq said that whatever game is announced Monday will be out this year. Assuming this isn't <a href="http://www.joystiq.com/2007/08/15/ghost-recon-creative-director-moves-to-bungie/"><em>Halo Recon Advanced Warfighter</em></a> or Peter Jackson's <em>Halo </em>project, one potential candidate for such a title with a short development time would be Xbox Live Arcade. A recent countdown <a href="http://www.xbox360fanboy.com/2008/07/08/rumor-countdown-site-for-next-bungie-announcement/">rumored</a> to be connected to Bungie (and once counting down to tomorrow) has changed to <a href="http://1019foxfm.net/">now end on August 7</a> just after 7:00 pm PT, although a WHOIS query of the site doesn't add credence to the rumored connection.<br /><br />Compounding the rumor is Bungie's <a href="http://www.xbox360fanboy.com/2008/07/04/bungies-next-project-something-to-do-with-a-superintendent/">mysterious fixation with "The Superintendent."</a> <em>Who's the superintendent? </em>We're glad you asked. He's the icon shown above who as far back as May has been popping up on Bungie t-shirts, in their news posts and forums and in the recent Bungie Day gamerpics pack as the <a href="http://admin.bungie.net/News/content.aspx?type=news&amp;cid=14619">unacknowledged eighth gamerpic</a>. So are we barking up the wrong tree? We'll <a href="http://www.joystiq.com/2008/07/10/microsoft-e3-2008-press-conference-lets-play-bingo/">find out for sure tomorrow.</a><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"> </p><p><a href="http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.joystiq.com/forward/1254208/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.joystiq.com/2008/07/13/speculation-bungie-to-debut-xbla-title-tomorrow/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>bungie</category><category>halo</category><category>rumor</category><category>superintendent</category><category>the-superintendent</category><dc:creator>Ross Miller</dc:creator><dc:date>2008-07-13T20:30:00+00:00</dc:date></item></channel></rss>