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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Criterion once pitched 'Need for Speed: Split Second,' worked on Skate or Die remake]]></title><link>http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/</guid><comments>http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/08/skateordieheaderimg530px.jpg" /></a></div>
In the latest issue of <a href="http://www.gamestm.co.uk/interviews/skate-or-die-how-criterion%E2%80%99s-cancelled-remake-led-to-burnout-3/">GamesTM</a>, Criterion Games creative director Alex Ward dishes news on a <em>Skate or Die</em> remake that EA offered his studio back in 2002, which was eventually canned by Criterion. This, Ward says, soured relations between the developer and EA for some time, effectively killing Criterion's pitch on a <em>Need for Speed</em> title -- titled "Need for Speed: Split Second," <a href="http://www.joystiq.com/game/splitsecond">if you can believe it</a>. "We called a meeting with the EA guys, told them we were walking away [from <em>Skate or Die</em>] and they went mad," Ward said. "threatening to sue us, put us out of business ... there was a lot of anger and frustration. Then we got a call from the <em>Need For Speed</em> guys and they said 'we can't work with you guys any more; you just walked away and there's a shame on your company, so we can't talk to you.'" <br />
<br />
Though the pitch was killed, Criterion instead got to work on developing its <em>Burnout</em> series and is now developing another reboot for EA: <em><a href="http://www.joystiq.com/game/need-for-speed-hot-pursuit">Need for Speed: Hot Pursuit</a></em>. It also appears that the direction in which <em>Skate or Die</em>'s remake was going -- a more realistic, simulation-style skateboarding game -- eventually became EA's <em><a href="http://www.joystiq.com/game/skate">Skate</a></em> franchise. "I wanted to explore what it was like to just go out for a skate and have that feeling of just doing whatever you want. There was that experience from when I went skating in real life that just wasn't captured in videogames. I wanted to be able to get off the board," says Criterion dev Craig Sullivan. There are said to be many more interesting tidbits in the issue, which hits newsstands on September 5.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/">Criterion once pitched 'Need for Speed: Split Second,' worked on Skate or Die remake</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Aug 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19613315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/30/criterion-once-pitched-need-for-speed-split-second-worked-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-ward</category><category>burnout-3</category><category>criterion</category><category>criterion-games</category><category>ea</category><category>electronic-arts</category><category>microsoft</category><category>need-for-speed-hot-pursuit</category><category>pc</category><category>playstation</category><category>ps3</category><category>skate-or-die</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 30 Aug 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Burnout 3: Takedown releases as an Xbox Original]]></title><link>http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/</guid><comments>http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><center><a href="http://www.xbox.com/en-US/games/b/burnout3/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/burntakedownorigi.jpg" align="top" vspace="4" border="0" /></a></center>Burning, sliding and crashing its way down the mean streets of Xbox Live is brand new Xbox Live Original download <em><a href="http://www.xbox.com/en-US/games/b/burnout3/">Burnout 3: Takedown</a></em>. For 1200 Microsoft points and 2.3GB of your hard drive space, the Xbox Originals version of<em> Burnout 3</em> features all the game's standard offerings (including online versus) and can be purchased off the XBLM without the hassle of going to the store or dealing with owning the game on DVD. Because everyone knows, DVDs and physical media is oh so awkward and oh so 2007. So, bring in the new year right with the first Xbox Originals download of 2008, <em>Burnout 3: Takedown</em>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/">Burnout 3: Takedown releases as an Xbox Original</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jan 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-US/games/b/burnout3/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1085918/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/14/burnout-3-takedown-releases-as-an-xbox-original/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burnout-3</category><category>burnout-3-takedown</category><category>ea</category><category>xblm</category><category>xbox-originals</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 14 Jan 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[Burnout 3 burns onto Xbox Originals next week]]></title><link>http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/</guid><comments>http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><center><a href="http://www.majornelson.com/archive/2008/01/09/burnout-3-is-coming-to-xbox-originals.aspx"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/burnout3takeme43.jpg" align="top" vspace="4" border="0" /></a></center>We may share a love/hate relationship with Microsoft's Xbox Originals program (where's our <a href="http://www.joystiq.com/2007/11/15/xbox-originals-to-be-achievementless/">achievements</a>?), but we still, for whatever reason, are interested in what games make the release cut. And to our surprise Major Nelson just <a href="http://www.majornelson.com/archive/2008/01/09/burnout-3-is-coming-to-xbox-originals.aspx">revealed</a> that old-school <em>Burnout 3 Takedown</em> will be downloadable off the XBLM as an Xbox Original game next Monday, January 14th for 1200 Microsoft points. Just in time for it to witness its newer, trendier cousin <a href="http://www.joystiq.com/2007/10/26/burnout-paradise-release-locked-demo-coming-too/"><em>Burnout Paradise</em>'s release</a>. Anyone jumping on <em>Burnout 3</em> or any Xbox Originals for that matter?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/">Burnout 3 burns onto Xbox Originals next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Jan 2008 18:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2008/01/09/burnout-3-is-coming-to-xbox-originals.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1082772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/09/burnout-3-burns-onto-xbox-originals-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burnout-3</category><category>burnout-3-takedown</category><category>xbox-originals</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Wed, 09 Jan 2008 18:20:00 EST</pubDate></item></channel></rss>
