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Posts tagged business-models

THQ's new boss outlines the company's path to financial salvation

"For me, this is about the future," newly appointed THQ president Jason Rubin told investors during a conference call this morning. Rubin was outlining his plan for the future of THQ – a plan he hopes will take THQ from an ailing company on the fringe of the publishing world to previously unt...

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Lorne Lanning laments 'The Brutal Ballad of Fangus Klot' that never was

Game Informer has posted its recent print interview with Oddworld Inhabitants founder Lorne Lanning, a (five-years-later) followup to the magazine's April 2005 announcement of The Brutal Ballad of Fangus Klot, OWI's would-be effort to delve further into the "more hardcore" elements of the Oddworld ...

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Bilson gets to the heart of the new THQ in IGDA Leadership keynote

Keynoting the IGDA Leadership Forum last week, THQ "core games" boss Danny Bilson not only reflected on the publisher's steady turnaround (despite a recent slump), but also focused on its goals for the future. Previously reported updates from Bilson on Homefront, Darksiders 2 and Guillermo Del Toro...

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PSN director: The Tester is a 'foundation for something much bigger'

"I hope five years from now we'll be winning Emmys for quality shows," PlayStation Network director Susan Panico said to Joystiq, imagining programming on the level of HBO's Entourage or The Sopranos. She was speaking sincerely about the platform's vision for original content. PSN might be synon...

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DeNA acquiring ngmoco for $400 million

DeNA, a Japanese mobile internet company, is set to purchase mobile publisher ngmoco, best known for Rolando and Topple, for a whopping $400 million. The combination of the two companies, according to the announcement, will create "the world's largest mobile social games platform company." The n...

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Zynga employees speak out on 'doing evil'

Google has been long-admired for its unique company motto: "Don't Be Evil." Critics will note that some of Google's practices have fallen from that mantra, but it's a better place to start than, say, Zynga, the company known for the popular Facebook games FarmVille and Mafia Wars. "Zynga's motto is...

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StarCraft 2 free for WoW players in Korea, loses 18+ rating

Blizzard is tweaking the business model for its upcoming StarCraft 2 release in Korea. IGN reports that the RTS will be free for Korean subscribers to World of Warcraft there, as Blizzard reportedly wants to bolster the MMO's player base overseas. Other players will be able to buy the game outright...

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Ubisoft remains refocused on Xbox 360, PS3 in new year

In January, Ubisoft CEO Yves Guillemot told investors that the company would "refocus"' its development efforts on Xbox 360 and PS3 in 2010, with particular emphasis on iterating its major franchises on the HD consoles. Today, as Ubisoft reported its earnings (actually, losses) for the fiscal year ...

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Metro 2033 has been 'very profitable' for THQ, CEO says

Metro 2033 was released at the tail end of publisher THQ's last fiscal year, which ended March 31. With only two weeks of sales before the close of the fiscal fourth quarter, the 4A Games-developed title was not a huge factor in THQ's trumpeted turnaround. Still, THQ CEO Brain Farrell took a few mo...

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Gaikai and InstantAction team up for streaming, embeddable games

If InstantAction.com's CEO Lou Castle is to be believed, we're apparently going to be playing games pretty much wherever we want in the not-so-distant future. He's just revealed plans (via IndustryGamers) to relaunch his site with a new business/distribution model and a partnership with game stream...

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