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Posts tagged campo-santo

Scenic wilderness and awkward tension fill this Firewatch trailer

"So, last night" is a rough topic, especially when shared by an underling and a supervisor, as is the case with Firewatch's Henry and Delilah. The mysterious adventure's first trailer hints there's a lot more to Campo Santo's debut than the incessant threat of a fiery demise. [Image: Campo Sant...

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Former Klei, Telltale devs reveal first-person mystery Firewatch

Indie developer Campo Santo announced its first game, a first-person mystery named Firewatch. The game is set in the Wyoming wilderness, "where your only human connection is communicating with your supervisor over a handheld radio," according to the game's announcement blog. The game's protagoni...

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Destiny, Monaco, BioShock Infinite talks round out GDC 2014 panels

Interesting art talks looking at character customization and animation workflow for Destiny will be hosted by Bungie at this year's Game Developers Conference, which goes down in San Francisco next month. Irrational Games (what's left of it, anyway) will provide a breakdown of how Elizabeth's AI-co...

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Chris Remo leaves Double Fine to join startup dev Campo Santo

The Cave co-writer Chris Remo is no longer working at Double Fine, having teamed up with Idle Thumbs co-stars and Walking Dead designers Jake Rodkin and Sean Vanaman at the recently formed Campo Santo studio. Remo was formerly editor-in-chief at Gamasutra and a community manager at BioShock studio ...

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Campo Santo studio formed by former Telltale Games, Klei developers

A new San Francisco-based video game studio called Campo Santo has formed, and is composed of former Telltale Games and Klei developers. Namely, The Walking Dead designers and Idle Thumbs Podcast hosts Jake Rodkin and Sean Vanaman joined Mark of the Ninja lead designer Nels Anderson and artist O...

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