capcom posts (Subscribe to this feed)

Nintendo: Mega Man 10 teleporting down in March

Though we just found out about Mega Man 10, we won't have to wait long at all before we can try it. Nintendo's new Q1 schedule gives a March 2010 date for the WiiWare run-and-gun -- just two months after Capcom starts releasing Phoenix Wright ports. What a wonderful time to have an Internet-connected Wii and enjoy Capcom products.

With the release so close, we expect more information to come out soon, starting with character art for all the bosses and the mysterious third character. We currently only know of the delightful Sheep Man and Commando Man.

Dark Void video succinctly summarizes the game in 90 seconds

Capcom's clearly had enough of people just not getting what Dark Void is all about. So, it put together this latest trailer for the game which clears up any confusion. Is it a puzzle game? No. Dating sim? Nay. RPG? Well, only in that you play the role of a guy with a jetpack who can do a whole buncha stuff, all of which is summarized with big letters and clips of the character doing what said letters say he's doing.

If, after viewing the video, you're still not clear on what Dark Void is about, we suspect Capcom's next step will be to come to your home and demo it for you. Or it could just release a demo. Yeah, that'd work.

Sheva and Chris getting new duds in Resident Evil 5 DLC

If you're desperately wanting to get your hands on some new glad rags for Resident Evil 5's co-operative protagonists, then the expanded "Mercenaries Reunion" gametype in the game's upcoming DLC should fulfill your sartorial fantasies. Sheva's new outfit, nicknamed "Fairy Tale," resembles Little Red Riding Hood's garments, as reimagined by someone involved in the adult film industry. Chris's new outfit, nicknamed "Warrior," simply turns him into a person-shaped collection of fists.

Sheva's duds can be seen in the video above, while Chris's can be found just after the jump. Proceed with caution if you elect to view the latter -- there's a very real possibility that your eyeballs could get punched.

Continued →

Capcom handing out mysterious Mega Man items before VGAs

If you're in Los Angeles tomorrow and have an interest in either Mega Man collectibles or eBay profits, be sure to get to 1013 W. Olympic Blvd. in LA tomorrow between 2pm and 5pm -- actually, we're guessing you're going to need to get there early. And bring a printout of this coupon with you.

Capcom and i am 8 Bit plan to hand out some kind of extremely limited Mega Man swag in enticing E-Tank boxes. It's likely related to the newly announced Mega Man 10, and with the Mega Man 10 "box art" done by i am 8 Bit's Gerald de Jesus, it's possible that the item will bear that image. If you get one, be sure to let us know what's in the box! We have to know what is in the box.

Nintendo Power reveals Mega Man 10 for WiiWare

Get your weapons ready! The latest issue of Nintendo Power features some mega news -- specifically, the upcoming release of Mega Man 10 on WiiWare.

The new installment, like the brilliant Mega Man 9, uses an NES-style aesthetic, and features wacky new bosses like Sheep Man. Sheep Man! Proto Man returns as a playable character (this time immediately, and not as time-delayed DLC), along with a third mystery character! The extra character's identity: just one of the details, like the release date or whether or not it's on other platforms, that we're just going to have to wait to find out.

An image in the writeup also reveals an Easy Mode for the game, which we can imagine being welcome for a lot of people not accustomed to the uniquely painful experience of trying to complete an NES Mega Man title.

Phoenix Wright WiiWare trailer takes the stand

This slightly hokey Japanese trailer for the WiiWare ports of the Phoenix Wright games features an overexcited kid informing his easily shocked father that the series is now available on WiiWare -- at which point they turn on the Wii and, essentially, watch more of the trailer that they are currently in.

The family also demonstrates the new Wiimote gestures for Phoenix's exclamations: Igiari! (Objection!), Matta! (Hold it!) and Kurae! (Take that!) Seeing people perform the motions on video, it actually looks like much more fun than we anticipated. So much fun that we'll be driven to play through the games again on Wii just to make fools of ourselves in a new way.

Takeuchi on marketing Lost Planet 2 across our planet

Lost Planet 2 may be produced in Japan by Japanese developers at a Japanese company, but it's rooted in Western design philosophies -- namely, the art of shooting. In a Capcom published developer interview, producer Jun Takeuchi explained the company's marketing strategies in and outside of Japan.

"In foreign countries that account for a large share of sales," Takeuchi said, "we are going to rely on the brand recognition of Lost Planet and emphasize the new features in the game, as well as four player co-op mode." To emphasize the parts of the game that Japanese gamers might be more interested in, Takeuchi suggested, "we're going to focus on pushing the concept of 'enjoying four player co-op mode' instead of the fact that this game is an action shooter." In other words, Capcom's hoping to make Lost Planet 2 sound as much like Monster Hunter as possible.

Additionally, as part of its "Single Content Multiple Usage" multimedia initiative, Takeuchi said that Capcom may extend Lost Planet to manga as a promotional tool in Japan.

Viewtiful Joe's Kamiya would 'like to finish' series, won't henshin-a-go-go back to Okami

Hideki Kamiya, creator of the forthcoming Bayonetta, would be up for making a sequel to his stylish side-scroller Viewtiful Joe if given the opportunity, according to a report by Game Informer. Not so much for Okami, though, which he'd wanted to revisit until he learned Capcom was making Okamiden for DS. "I heard the announcement that someone else would be making a sequel," he told the magazine. "Now I'm just not interested in it anymore."

Kamiya, who left Capcom along with Resident Evil creator Shinji Mikami and other key staffers to form the now-defunct Clover Studio, doesn't retain the rights to any of the IPs he created at either company -- but nevertheless feels that the story of Viewtiful Joe "is incomplete," adding "I'd like to finish it someday."

While that's probably a long shot, Kamiya has already proven he's a man full of amazing ideas, which we'll hopefully see many more of after Bayonetta -- a game he could very well make a sequel to -- is released in the US on January 5.

VC in Brief: Street Fighter Alpha 2 (SNES) and Shinobi (VC Arcade)

Martial arts is the theme on the Virtual Console this week, as Sega and Capcom both offer up entries in their respective franchises. Unless you like to punch things, throw pointy things at things or kick things -- or maybe some kind of mixture of all that -- then you'll probably want to skip this week's downloads. Pacifists need not apply!
  • Street Fighter Alpha 2 (SNES, 1 - 2 players, 800 Wii Points)
  • Shinobi (VC Arcade, 1 player, 800 Wii Points)
Every week, we like to check out what's new on the Virtual Console. We offer these videos as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.

NintendoWare Weekly: Rayman, Stop Stress, Shinobi, Street Fighter Alpha 2

There's some classic platforming to be had in both Rayman and Shinobi in this week's Nintendo downloads, and even a way to deal with Jack's overabundance of stress in Stop Stress: A Day of Fury. There's over ten titles in all, so cruise past the break for the full list.

Continued →

Capcom employee recreates Fable II's Fortune's Tower pub game

This has to be the most endearing display of cross-developer love we've seen during our games writing careers. Capcom's Shawn Baxter (a.k.a. "Snow,") recently posted on the company's community blog about his latest D.I.Y. project -- a real-life version of Fortune's Tower, one of the pub games featured in Fable II. Oh, and in Fable II Pub Games, though you probably didn't need us to tell you that.

Words can't really describe this two-month, $400 project as well as pictures, so hop on over to Capcom's blog and check out the delectable fruits of Baxter's labor. If you're of a crafty ilk, the post also contains a few blueprints you can follow to make your own Fortune's Tower set. We probably won't post about yours, though. This is a one-time thing.

The Resident Evil chopper isn't as violent as it sounds

You might hear the phrase "Resident Evil chopper" and think of some brutal weapon designed to make a zombie into two half-zombies, but it actually refers to the latest spinoff for the franchise -- and the first with the ability to literally spin off. Capcom has partnered with Savage Cycles to produce an officially licensed Resident Evil motorcycle, to be sold in "an extremely limited number." It'll have a bunch of fake weapons and health sprays and stuff attached, and the expected S.T.A.R.S. and Capcom logos. The shot above is of an in-progress model.

Capcom didn't mention a price for it, but we suspect that Resident Evil completists unable to let an official piece of merchandise pass are crying right now. Sure, $100 for a Japanese limited edition game or something is doable every now and then, but now you have to buy a vehicle. And if you drive it, it won't be mint condition anymore!

Dark Void trailer is devoid of bullets, rich with scenery

If you're looking for heated exchanges of alien gunfire, the trailer above would be a terrible place to start your search. No, this particular trailer instead focuses on the lush, otherworldly environments of Capcom's jetpack-strapped Q1 action title, Dark Void. Really, with a title like that, we expect the game's setting to be more ... soul-crushing than this trailer would lead us to believe. If that's a "dark void," our apartments are endless abysses of impenetrable blackness.

Gallery: Dark Void

Capcom porting Phoenix Wright Ace Attorney to iPhone

The Wii isn't the only new venue into which Phoenix Wright is expanding his legal business. Today, at the Apple Store in Ginza, Capcom revealed a version of the first Phoenix Wright: Ace Attorney for iPhone and iPod Touch. It uses the same unaltered Game Boy Advance graphics that have graced the DS and WiiWare versions, along with new "flick"-based controls. Finally, a device that can both play the game and the Steel Samurai ringtone!

Capcom didn't offer date or price details for the release. For reference, the WiiWare version of the first episode is priced at 900 Wii Points in Japan (with a 300-point charge for the extra fifth case) and 1,000 in North America (with the last case as a 100-point download).

[Via Andriasang]

Marvel at Lost Planet 2's enormous bosses in these new screens

We imagine it'll be somewhat strange the first time we watch Resident Evil's Albert Wesker being eaten by Lost Planet 2's giant salamander boss, now named "Gordiant". And watching the helmet-less antagonist desperately struggling to keep his hair just so while battling the third level's boss, "Red Eye," should prove comedic if nothing else. We just couldn't help but put two and two together when looking at the new screens the game's publisher released recently of three new bosses (including the eloquently named "Akrid X"), especially with the knowledge that we can play through the entirety of Lost Planet 2 as Resident Evil's recurring villain still so fresh in our minds.

Sure, finding out that the ginormous monster that we battled in the demo is named "Gordiant" is just about as exciting as meeting Michael Bublé (swoon), but it doesn't have quite the same charm as finally watching Wesker perish. The demo experience has certainly changed for us, though – now we have a name to direct all these profanities at while being repeatedly murdalized.

Source 1 - Capcom Unity
Source 2 - Capcom Unity
Source 3 - Capcom Unity

Joystiq Features





Featured Galleries

Mass Effect 2 (Sentinel Class)

Mass Effect 2 (Sentinel Class)

Splinter Cell: Conviction Collector's Edition

Splinter Cell: Conviction Collector's Edition

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands

Halo Reach (VGA 2009)

Halo Reach (VGA 2009)

Borderlands: Mad Moxxi's Underdome Riot

Borderlands: Mad Moxxi's Underdome Riot

Yakuza 3 (PS3)

Yakuza 3 (PS3)

Pac-Man Championship Edition (iPhone)

Pac-Man Championship Edition (iPhone)

Blizzard Warcraft 5 & 15 Year Anniversary Images

Blizzard Warcraft 5 & 15 Year Anniversary Images

Sam and Max 2010 teaser

Sam and Max 2010 teaser

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 120, for Friday, Dec., 11.



Archive | RSS | iTunes

Autoblog

Urlesque

Download Squad

Engadget

Massively

Asylum

WoW

Engadget HD

Big Download