Win a free GPS from Gadling!
subscribe to this tag\Posts with tag carmack

Gameloft, Id to develop for iPhone

Joining the ranks of Electronic Arts in game development for the iPhone, Gameloft and id Software have announced their commitment to Apple's portable. According to its press release, Gameloft intends to develop over 15 titles.

In a post on Slashdot, id's programming wizard John Carmack lauded Apple's 70% royalty deal and distribution deal. As for the SDK, Carmack said, "Just based on the blurbs, it looks very good -- a simulator plus debugging on the native device is the best of both worlds." Id also noted it had to put in an application for development like everyone else. Can we get an official version of Doom now?

[Via Engadget]

Read - John Carmack on iPhone SDK
Read - Gameloft Confirms Plans to Develop For iPhone With Over 15 Titles in 2008

Romero unearths unreleased Doom music

So you think you know everything about Doom, huh? You've beaten all the games on Nightmare without cheats? Played every fan-made WAD you could get your hands on? You're listening to a megamix of Doom MIDIs right now, aren't you? Well we've got some tunes here that we can guarantee aren't on your playlist.

Doom co-creator John Romero has posted these unreleased tracks on his blog with the warning that, much like deleted scenes on DVDs, "there's a reason these weren't released - they're not very good." And he's right -- with a few exceptions, the tracks are overly repetitive and a bit wonky. Still, if you worship anything and everything Doom-related, then, uh, I guess you should start worshiping ... because these are definitely Doom-related. Yeah!

Id has new IP, keep wishing for that Cmdr. Keen remake

Id Software is working on a new game ... and it's not Doom, Quake, Wolfenstein or even Commander Keen related -- it's new. According to Id's CEO Todd Hollenshead the company is finishing off Enemy Territory: Quake Wars and moving onto this new game with a new engine developed by John Carmack.

Hollenshead told GI.biz, "It is a new Id brand with an all-new John Carmack engine and I think that when we show it to people, once again they'll see, just like they saw when we first showed Doom 3, that John Carmack still has a lot of magic left."

Hollenshead said they aren't ready to talk or show anything of the new concept. He says they like to play show and tell when they announce a game and they're just not ready to get in front of the class just yet. Hopefully we'll get something before or right around when Enemy Territory ships for PC, and then for PS3 and Xbox 360, later this year.

Carmack blasts Vista gaming initiative

nope, not gonna upgradeid Software's John Carmack isn't ready for his studio to make the jump to Windows Vista. "Nothing is going to help a new game by going to a new operating system. There were some clear wins going from Windows 95 to Windows XP for games, but there really aren't any for Vista," Carmack recently told Game Informer during a lengthy interview, which also featured id colleague Todd Hollenshead.

While Carmack remains keen on Xbox 360, he thinks the Vista initiative is bogus, accusing Microsoft of using the new OS's "artificial" tie with DirectX 10 to lure consumers (and developers). "They're really grasping at straws for reasons to upgrade the operating system. I suspect I could run XP for a great many more years without having a problem with it," concluded Carmack. Good news for those content with XP.

[Via GamesIndustry.biz]

See also: Games for Windows Vista: how the new brand & OS will change PC gaming

Mobile MMOs in Carmack's future?

After recent mobile efforts including Doom and Orcs and Elves, John Carmack may have a new trick up his sleeve. Speaking to CNN Money, Carmack outlines his fears for the industry -- the unexpected cost of episodic gaming, along with security problems, make up his main concerns.

With id's recent move to the mobile phone platform, Carmack's got plans. By trying out franchises on cell phones before risking a big-budget console or PC title, games become a safer bet; Carmack's also "really into the idea of a massively multiplayer cell phone title". While some MMOs have made forays into the mobile world, an exclusive massively multiplayer mobile game is a fairly novel idea -- it may even help the flagging mobile market.

[Via Gamesindustry.biz]

John Carmack on Doom RPG

The UK's Guardian Gamesblog recently got a chance to ask John Carmack seven hurried questions, and as a result John's rather terse replies chiefly talk about Doom RPG and the challenges posed by the mobile platform. Input and 3D capabilities are both sticking points for mobile developers, though John remarks that "it won’t be too many evolutionary steps before you can get a cell phone with more guts than an Xbox."

Outside of the mobile sphere, there's also the cryptic (and hence entirely meaningless) remark that there's "something in store" for the next generation of PC hardware, and some advice to would-be independent games developers: "An independent breakout needs to be clever and cost effective." Wise words indeed.

    Other Weblogs Inc. Network blogs you might be interested in: