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Posts tagged certification

Minecraft PS4 fails certification as August creeps to a close

It's looking unlikely Minecraft will meets its August release window on PS4 after it failed Sony's certification tests. So it's back to the fixing board for 4J Studios, and the team will have to re-submit the game for certification before it can be released. 4J's been busy fixing issues and...

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PS3 passes safety certification in China, valid to 2016

The PlayStation 3 received regulatory approval in China via the China Compulsory Certificate, which outlines safety requirements for participation in the Chinese market. Sony was granted the Certificate in July and it is valid through 2016. Consoles in general have been banned in China since 2000,...

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XBLA Minecraft's 'Skin Pack 3' features Half-Life and Awesomenauts skins

In addition to the recent 1.8.2 update for the Xbox Live version of Minecraft, there's even more content showing up soon. Specifically, a third character skin pack is set to come to the popular sandbox game. Like the first two packs, this one will contain quite a few new skins for Minecraft...

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Notch refuses to 'certify' Minecraft for closed Windows 8 platform

Markus 'Notch' Persson slammed Microsoft this morning for asking him to "help 'certify' Minecraft" for Windows 8. The Minecraft creator berated the company for, in his words, ruining the PC as an open platform. In his next tweet, Notch stated he'd prefer to not have Minecraft run on Windows 8 than...

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Battleblock Theater is 'code complete' [Update]

Battleblock Theater, the long, long-awaited title from Castle Crashers developer The Behemoth, passed its code complete milestone just before San Diego Comic-Con kicked off last week, project manager Emil Ayoubkhan told us. We played a few rounds of Battleblock Theater at another fantastic...

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The Walking Dead shambles into certification this week

The Walking Dead is getting closer -- grab the shotgun! -- and is expected to be submitted for certification on XBLA and PSN this week, with a release soon after, Telltale CEO Dan Connors told Digital Trend at GDC. Connors expects the certification process to take about six weeks, with the launch...

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Super Meat Boy patched on XBLA, new levels to follow

If you envision Microsoft's nebulous certification process as a sadistic Super Meat Boy level -- some lava pits here, a few saw blades everywhere -- you may understand why a tiny weakling of a file, less than 1MB in size, spent over 3 months attempting to survive the gauntlet unscathed. Yes, the...

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Castle Crashers jumps through another hoop, gets rated 'Teen'

We love the Xbox Live Arcade Service (fanboy placation: we love the PlayStation Network and WiiWare too), but it's a well-known fact that there are a number of hurdles a finished game has to clear before it can find its way onto the imponderable internets. One of said hurdles, labeled "the rating...

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Valve makes patch for Team Fortress 2 lag on 360

The only problem is that you don't have it yet. Valve knows that some of you playing the Orange Box have experienced lag while playing 8-on-8 or 6-on6 Team Fortress 2 games, and they've reacted quickly, making a title update for the game designed to fix the issues. Now, the title update must make...

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Worms 2D confirmed for Xbox Live Arcade

Team17 has completed a version of Worms for Xbox Live Arcade, returning the multiplayer strategy franchise to its 2D roots. In a recent forum post, creative and studio director Martyn Brown confirmed that the game has entered the final stage of certification and plans for announcing its launch will...

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