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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Crytek developing Homefront sequel with THQ]]></title><link>http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/</guid><comments>http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/easyfix.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 306px; " /></a></div>
Having <a href="http://www.joystiq.com/2011/06/13/thq-shutters-homefront-dev-kaos-studios-and-thq-digital-warringt/">shuttered Kaos Studios</a>, the developer of <em>Homefront</em>, THQ has secured a new partnership to develop the next title in the FPS franchise. A sequel to <em>Homefront</em> will be developed in collaboration with Crytek, the company behind <em>Far Cry</em>, <em>Crysis</em> and the visually opulent CryEngine platform.<br />
<br />
"We see Homefront as a really strong universe that has a lot of potential and that has been expertly created and marketed by THQ," said Crytek CEO Cevat Yerli. He's certainly right about the expert marketing. After plastering America with adverts, THQ overcame tepid critical response and shipped over <a href="http://www.joystiq.com/2011/05/03/thq-sales-slump-for-fy2011-looking-to-successful-sequels-in-201/">2.6 million copies</a> of <em>Homefront</em> by the end of March 2011.<br />
<br />
Yerli suggests that Crytek has been granted a reassuring amount of "creative freedom" over <em>Homefront</em>, and aims to bring its war-ravaged world to life "in a new and innovative way." It'll take some time, though -- the <em>Homefront </em>sequel is scheduled to launch on PC and consoles in THQ's fiscal 2014, meaning anywhere between April 2013 and March 2014.<br />
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<strong>Update:</strong> Joystiq has confirmed that the <em>Homefront</em> sequel will be built by <a href="http://www.joystiq.com/tag/crytek-uk">Crytek's Nottingham, UK</a> studio on the "latest" CryEngine technology.<p><a href="http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/" rel="bookmark">Continue reading <em>Crytek developing Homefront sequel with THQ</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/">Crytek developing Homefront sequel with THQ</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Sep 2011 08:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20047251/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/20/homefront-2-developed-by-crytek/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2014</category><category>cevat-yerli</category><category>crytek</category><category>danny-bilson</category><category>homefront</category><category>homefront-2</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>release-date</category><category>thq</category><category>xbox</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 20 Sep 2011 08:20:00 EST</pubDate></item><item><title><![CDATA[Crysis coming to PSN and Xbox Live this October [updated]]]></title><link>http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/</guid><comments>http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/crysis71.jpg" style="width: 530px; height: 350px; display:none" /><!--[if IE]><object width="530" height="357" id="viddlerOuter-9002ebd5" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/9002ebd5/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-9002ebd5"><video id="viddlerVideo-9002ebd5" src="//www.viddler.com/file/9002ebd5/html5mobile/" type="video/mp4" width="530" height="337" poster="//www.viddler.com/thumbnail/9002ebd5/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/9002ebd5/" height="357" id="viddlerOuter-9002ebd5" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/9002ebd5/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-9002ebd5"><video controls="controls" height="337" id="viddlerVideo-9002ebd5" poster="//www.viddler.com/thumbnail/9002ebd5/" src="//www.viddler.com/file/9002ebd5/html5mobile/" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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Following an early <a href="http://www.joystiq.com/2011/07/01/korean-game-rating-board-rates-crysis-for-xbox-360/">ratings leak</a>, an Xbox 360 and PS3 release of <a href="http://www.joystiq.com/game/crysis"><em>Crysis 1</em></a> was announced on last night's episode of GameTrailers TV. Crytek president and CEO Cevat Yerli explained that the game had long been requested on consoles, and will be arriving this October via Xbox Live <strike>Arcade</strike> (Games on Demand seems more likely) and PlayStation Network.<br />
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The game is said to be "remastered" with new lighting effects and streamlined Nanosuit abilities, and probably borrows some interface adjustments from <em>Crysis 2. </em>No price or exact date has been given to <em>Crysis</em> on consoles, but given the proximity to October we expect to hear more very soon.<br />
<br />
<strong>Update:</strong> EA announced that the game will cost 1600 Microsoft Points/$19.99, and will have stereoscopic 3D support.<p><a href="http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/" rel="bookmark">Continue reading <em>Crysis coming to PSN and Xbox Live this October [updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/">Crysis coming to PSN and Xbox Live this October [updated]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 09 Sep 2011 09:23:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20038657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/09/crysis-invisibly-leaping-to-psn-and-xbla-this-october/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>Crysis</category><category>crytek</category><category>ea</category><category>ea-games</category><category>electronic-arts</category><category>microsoft</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 09 Sep 2011 09:23:00 EST</pubDate></item><item><title><![CDATA[Crysis 2 editor coming this summer, CryEngine 3 SDK in August]]></title><link>http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/</guid><comments>http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/crytekcryengine.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Cevat Yerli, CEO of Crytek, has posted <a href="http://www.crymod.com/">an extensive open letter to <em>Crysis 2</em> modders on Crymod.com</a> laying out an impressive future for the CryEngine mod scene. First and foremost, Yerli confirms that a <a href="http://joystiq.com/game/crysis-2"><em>Crysis 2</em></a> editor is coming this summer, but that news is overshadowed by the announcement of a free CryEngine 3 development kit, which Crytek is making available in August.<br />
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Essentially, anyone who wants to will be able to download "the latest, greatest version of CryEngine 3," and go to town with everything from the engine code to actual game sample code (from Crysis 2), scripts and all of the tools Crytek used to make <em>Crysis 2</em>. This is big news for modders, as it presents a viable, no-cost alternative to Unreal Engine 3 (which <a href="http://www.joystiq.com/2009/11/05/unreal-development-kit-brings-unreal-engine-development-to-the-m/">has a similar plan available</a>) and access to all of the shiny features for anyone interested -- though developers who wish to release a game commercially will still have to license the engine.<br />
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[Thanks, Jackal]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/">Crysis 2 editor coming this summer, CryEngine 3 SDK in August</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 23 Apr 2011 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19921602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/23/crysis-2-editor-coming-this-summer-cryengine-3-sdk-in-august/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>cryengine-3</category><category>cryengine-3-sdk</category><category>crysis-2</category><category>crytek</category><category>editor</category><category>mods</category><category>pc</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 23 Apr 2011 03:00:00 EST</pubDate></item><item><title><![CDATA[Crytek boss explains company's 'non-game' businesses]]></title><link>http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/</guid><comments>http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img width="530" vspace="4" hspace="0" height="210" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/cryteklogo040109580.jpg" /></div>
While Crytek is known for their games, the company actually makes a good deal of money on non-game businesses. <a href="http://www.gamasutra.com/view/feature/6147/the_bleeding_edge_cevat_yerli_on_.php?page=1">Gamasutra</a> quizzed Crytek studio head Cevat Yerli about the company's rapid expansion from "developer of <em>Far Cry</em>" to becoming a massive, international organization that currently employs six game studios -- in locations as varied as the UK, Budapest, Frankfurt Kiev, Sofia, and Korea. CryEngine 3 licensing brings in some dough, but how else does Crytek maintain its operations?<br />
<br />
"We have some other contracts going on as well for some other non-game industries," Yerli explained. "We have a lot of contracts going on from gas and oil companies, General Electric, all the way to SOCOM. We have a lot of military companies working with our technology, in fact." According to Yerli, Crytek works on "whatever" these partners want, utilizing their tech know-how to create simulations. Considering how impressive CryEngine looks on a home PC, we're curious to know what Crytek can pull off on a military-grade super-computer. The experience would probably <a href="http://www.youtube.com/watch?v=wQ5iFQv1KaE">shatter</a> our perception of reality.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/">Crytek boss explains company's 'non-game' businesses</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 26 Sep 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19648701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/26/crytek-boss-explains-companys-non-game-businesses/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>crytek</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 26 Sep 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Crysis 2 to support 3D on all platforms]]></title><link>http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/</guid><comments>http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><img width="530" vspace="4" hspace="0" height="293" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/crysis2headerimg530px.jpg" alt="" /></div>
EA has claimed that Crytek's <a href="http://www.joystiq.com/tag/crysis-2"><em>Crysis 2</em></a> will be the first "true 3D" game for Xbox 360, PS3 and PC. This is likely EA's <a href="http://www.joystiq.com/2010/05/12/ea-showing-off-marquee-title-in-3d-at-this-years-e3/">marquee 3D</a> title promised at the last Electronic Arts investor call. Crytek CEO Cevat Yerli stated that the "3D revolution" is part of the team's continued "strive to raise the technology bar ... The 3D experience represents a quantum leap in interactive entertainment. With all of the same story and action seen in the 2D version of the game, the 3D version adds another dimension of intensity and immersion to the action."<br />
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But can your <strike>PC</strike> TV run it?<br />
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<p><a href="http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/" rel="bookmark">Continue reading <em>Crysis 2 to support 3D on all platforms</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/">Crysis 2 to support 3D on all platforms</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jun 2010 17:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19516017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/14/ea-and-crytek-bring-crysis-2-to-a-new-dimension/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d</category><category>cevat-yerli</category><category>crysis-2</category><category>crytek</category><category>e3-2010</category><category>ea</category><category>electronic-arts</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>xbox</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 14 Jun 2010 17:16:00 EST</pubDate></item><item><title><![CDATA[Crytek boss: free game demos 'prohibitively expensive']]></title><link>http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/</guid><comments>http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.develop-online.net/news/34545/Crytek-foresees-the-end-of-free-game-demos"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/crysis2freedemo.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/crytek">Crytek</a> co-founder Cevat Yerli tells Develop that <a href="http://www.develop-online.net/news/34545/Crytek-foresees-the-end-of-free-game-demos">you might be paying money</a> just for the privilege of trying <a href="http://www.joystiq.com/tag/crysis-2"><em>Crysis 2</em></a> before it comes out. Yerli calls free game demos an antiquated "luxury" that have become "prohibitively expensive" to produce. The result: many studios will either stop releasing them or try to charge for an early test of the game. <a href="http://joystiq.com/tag/ea">EA</a> has already <a href="http://www.joystiq.com/2010/03/22/report-ea-planning-premium-pre-launch-dlc-for-retail-games-at-10-15/">brought this idea up</a> as "pre-launch DLC," and Yerli says that what EA is "really trying to do is get investment back but while being as fair to the gamer as much as it can." He continues, "Ultimately, it will be a better deal for the gamer."<br />
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Yerli says his company hasn't yet decided whether there will be a demo for <em>Crysis 2</em> or not, though he thankfully admits that a paid demo should be "something more than a small demo released for free." Takeaway is the same, regardless: because of the development cost of building a giveaway level or two before launch, Yerli says the days of free demos are numbered.<br />
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[Via <a href="http://news.bigdownload.com/2010/04/16/crytek-ceo-not-sure-there-will-be-a-crysis-2-demo/">BigDownload</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/">Crytek boss: free game demos 'prohibitively expensive'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 17 Apr 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.develop-online.net/news/34545/Crytek-foresees-the-end-of-free-game-demos>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19443586/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/17/crytek-boss-free-game-demos-prohibitively-expensive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>crytek</category><category>demo</category><category>develop</category><category>ea</category><category>Electronic-Arts</category><category>free-demo</category><category>gameplay</category><category>Microsoft</category><category>pdlc</category><category>pre-launch-dlc</category><category>Xbox-360</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 17 Apr 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[Ex-Free Radical (Crytek UK) working solely on Crysis 2 multiplayer]]></title><link>http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/</guid><comments>http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://www.vg247.com/2010/04/09/theres-several-online-functionalities-planned-for-crysis-2-says-yerli/"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/crysis2screen103042010580.jpg" /></a></div>
Despite earlier claims that <em><a href="http://www.joystiq.com/tag/haze">Haze</a></em> developer <a href="http://www.joystiq.com/tag/free-radical">Free Radical</a> (now Crytek UK) were working on an "<a href="http://www.joystiq.com/2009/10/08/crytek-uk-making-original-fps/">original FPS</a>" for its new overlord Crytek Studios, it appears that the UK-based studio is actually hard at work on <em><a href="http://www.joystiq.com/tag/crysis-2">Crysis 2</a></em>'s multiplayer component. In an interview with <a href="http://www.vg247.com/2010/04/09/theres-several-online-functionalities-planned-for-crysis-2-says-yerli/">VG247</a>, CEO Cevat Yerli revealed "several online functionalities" for the game, as well as the team behind said functionalities. "That is all they [Crytek UK] are doing, with a full team on it, and they are blasting forward at full speed with more focus and dedication than I've ever had before at Crytek." Jeez you two, get a room!<br />
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Yerli unfortunately couldn't expand on the various types of multiplayer we'll find in <em>Crysis 2</em> when it arrives later this year, though he did note that the team at Crytek UK will be "making the gameplay unique to both the console and PC versions." Presumably he means that in a sense greater than "The PC version has way, way prettier graphics."<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/">Ex-Free Radical (Crytek UK) working solely on Crysis 2 multiplayer</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 10 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vg247.com/2010/04/09/theres-several-online-functionalities-planned-for-crysis-2-says-yerli/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19434420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/10/ex-free-radical-crytek-uk-working-solely-on-crysis-2-multiplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>crysis</category><category>crysis-2</category><category>crysis-2-multiplayer</category><category>crytek</category><category>crytek-uk</category><category>free-radical</category><category>Microsoft</category><category>multiplayer</category><category>online-multiplayer</category><category>Xbox-360</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 10 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Crytek road map has next generation starting in 2012, next engine will be ready]]></title><link>http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/</guid><comments>http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/cevatyerli2012580.jpg" /></div>
A running theme through <a href="http://www.joystiq.com/tag/Crytek/">Crytek</a> CEO <a href="http://joystiq.com/tag/cevat-yerli">Cevat Yerli</a>'s presentation at <a href="http://www.joystiq.com/tag/GDC-Europe-2009/">GDC Europe</a> today was the number <em>2012</em>. Sure, he mentioned 2013 also, but the next Year of the Tiger showed up nearly a dozen-plus times in the executive's presentation about "the future of gaming graphics." Yerli tells Joystiq that the reason for the number is that it's the company's internal "road map" of when the next generation will begin.<br /> <br /> "We will have our next engine ready by that, independently whether there will be hardware or not. We are assuming based on the cycle -- the <a href="http://en.wikipedia.org/wiki/Moore%27s_law">Moore's Law</a> -- and everything," Yerli told us. "If you predict the computational power and trend. You kinda know how much CPU and GPU will be there and trend. If you take those things into account you can sort of predict where things are going."<br /> <br /> Yerli explained that the more console-centric <a href="http://www.joystiq.com/tag/cryengine-3">CryEngine 3</a> will have more updates in the meantime, but its next "major architectural version" of the CryEngine should be ready by 2012. He wasn't sure if they'll call it the CryEngine 4 (our money says: they will).<br /> <br />
<div style="text-align: right;">[Image: Dennis Stachel]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/">Crytek road map has next generation starting in 2012, next engine will be ready</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Aug 2009 10:16:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19131334/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/17/crytek-road-map-has-next-generation-starting-in-2012-next-engin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2012</category><category>cevat-yerli</category><category>cryengine-3</category><category>cryengine-4</category><category>crysis</category><category>crytek</category><category>gamescom-2009</category><category>GDC-Europe-2009</category><category>yerli</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 17 Aug 2009 10:16:00 EST</pubDate></item><item><title><![CDATA[Crytek CEO asks GDC audience to kill 'killerspiel' law, won't leave Germany unless forced out]]></title><link>http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/</guid><comments>http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/cevatyerli58023.jpg" alt="" /></div>
During his keynote address at GDC Europe in Cologne, Germany, <a href="http://www.joystiq.com/tag/Crytek/">Crytek</a> CEO Cevat Yerli requested the audience <a href="http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/">support the petition</a> against the host-country's bill, which is seeking to ban any games in the region "where the main part is to realistically play the killing of people or other cruel or un-human acts of violence against humans or manlike characters." Yerli told the audience toward the conclusion of his presentation: "[This law] means that Crytek will be literally forced out of the country."<br />
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Yerli's tone about the German law was more serious than his previous <a href="http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/">statement on the subject</a>, so we caught up with him after the keynote. We asked if he's threatening to leave the country if the law passes, or if he thinks the company will be pushed out. He told us, "This is the point, two or three years ago we were thinking 'What is this?' This is like disrespecting our company.' We said we will not change our strategy. Today we think we are literally forced to make a change."<br />
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It appears that Yerli still isn't looking to change Crytek's direction, despite the government threats. And it appears he really doesn't want to move, telling us, "If you move a company, you think of it as: let's move the company strategically, so we get more benefit out of this country. But moving it because a law comes in is too reactive for us. We're not thinking of moving unless the law happens."<br />
<div style="text-align: right;">[Image: Dennis Stachel]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/">Crytek CEO asks GDC audience to kill 'killerspiel' law, won't leave Germany unless forced out</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 Aug 2009 09:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19131206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/17/crytek-ceo-asks-gdc-audience-to-kill-killerspiel-law-wont-le/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>crytek</category><category>false</category><category>gamescom-2009</category><category>gdc-europe</category><category>gdc-europe-2009</category><category>germany</category><category>yerli</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 17 Aug 2009 09:04:00 EST</pubDate></item><item><title><![CDATA[Crytek concerned about German 'killerspiel' banning law]]></title><link>http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/</guid><comments>http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.pcgames.de/aid,691719/Killerspiel-Diskussion-Crysis-Schoepfer-Cevat-Yerli-droht-mit-Abwanderung-aus-Deutschland/PC/News/?page=2"><img vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/cryteklogo040109580.jpg" alt="" /></a><br /></div>
Crytek's CEO is expressing serious concern over the German <a href="http://www.joystiq.com/2009/07/28/64k-signature-petition-delays-german-govts-game-banning-bill/">bill currently making its way around</a> the Bundestag that would ban games "where the main part is to realistically play the killing of people or other cruel or un-human acts of violence against humans or manlike characters." So, you know, most of the fun stuff.<br /><br />CEO Cevat Yerli expressed in a <a href="http://www.pcgames.de/aid,691719/Killerspiel-Diskussion-Crysis-Schoepfer-Cevat-Yerli-droht-mit-Abwanderung-aus-Deutschland/PC/News/?page=2">statement</a> that a ban on action games was "like banning the German artists that create them." He continued, "If the German creative community can't effectively participate in one of the most important cultural mediums of our future, will we be forced to relocate to other countries?"<br /><br />Considering <a href="http://www.joystiq.com/tag/Crytek/">Crytek</a> is probably the most well-known German developer, it wouldn't exactly be in the country's best interest if the firm left.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/">Crytek concerned about German 'killerspiel' banning law</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Aug 2009 09:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pcgames.de/aid,691719/Killerspiel-Diskussion-Crysis-Schoepfer-Cevat-Yerli-droht-mit-Abwanderung-aus-Deutschland/PC/News/?page=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19119804/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/05/crytek-concerned-about-german-killerspiel-banning-law/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cevat-yerli</category><category>crytek</category><category>culture</category><category>germany</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 05 Aug 2009 09:02:00 EST</pubDate></item><item><title><![CDATA[Crytek says Cry Engine 3 ready for next-gen, working very closely with Microsoft and Sony]]></title><link>http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/</guid><comments>http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.gamesindustry.biz/articles/crysis-core"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/crytektothefuture.jpg"  alt="" /></a><br /></div>
Crytek CEO Cevat Yerli had some major statements to make about the future of console development and his company's proprietary engine, <a href="http://www.joystiq.com/tag/cryengine-3/">CryENGINE 3</a>. In an interview with <a href="http://www.gamesindustry.biz/articles/crysis-core">GamesIndustry.biz</a>, Yerli said, "If I want to make a next-gen launch title I could do that by pushing the boundaries of the engine," referencing CryENGINE 3 as the bridge between generations. Expounding on the reasoning behind this, Yerli said, "If it's for PS3 you can develop on the PS3 and you're done with it ... the next hardware comes along you have to start again. Whatever happens, we don't want developers to be the victims of change and repositioning."<br /><br />Crytek has stated before that it <a href="http://www.joystiq.com/2008/08/19/crytek-predicts-next-gen-consoles-will-arrive-in-2011-2012/">expects the next-gen by 2011</a> -- <a href="http://www.joystiq.com/2009/01/23/ubisoft-preparing-for-next-console-cycle-probably-coming-by-2/2">a predicition it's not alone in making </a>-- but never before has it made these type of assertions with such authority. Citing talks with Microsoft and Sony, Yerli says, "We wanted to make an engine that's ready for next-gen inherently. Writing the driver layers for the next PlayStation or next Xbox will be quite simple for us." So what you're saying is <em>Crysis 2</em> will be coming packed-in with the X-Station 2160? Count us <em>in</em>!<br /><br />[Thanks, Mocib]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/">Crytek says Cry Engine 3 ready for next-gen, working very closely with Microsoft and Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Apr 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/crysis-core>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1510904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/07/crytek-says-cry-engine-3-ready-for-next-gen-working-very-closel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2011</category><category>cevat-yerli</category><category>cryengine-3</category><category>crytek</category><category>development</category><category>gamesindustry.biz</category><category>next-gen</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 07 Apr 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Crytek already gushing over the PS4]]></title><link>http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/</guid><comments>http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://uk.pc.ign.com/articles/911/911791p1.html"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/playstation4imagethisiswhatitwilllooklike425.jpg"  alt="" /></a></div>
Crytek are itching to get their hands on specifications for the PlayStation 4. The company's CEO, Cevat Yerli, gave <a href="http://uk.pc.ign.com/articles/911/911791p1.html">his keynote</a> at the start of the recent Game Convention in Asia, during which he stated that Crytek would be using the PS4 as a basis for future development. He calls it the most important machine of the next generation and states that "we are linking ourself to what the PS4 will take up as [its hardware] position; that is the console makeup that will drive all our research, so we cannot wait to know what the [machine] will be about. That's probably the most important missing information we have right now in our company."<br /><br />Exciting stuff, but the PS4 is a long way off, yet. No doubt Sony is hard at work behind the scenes putting plans together for what could be included in their next console, but it'll be a while before anything is revealed. Yerli expects it to arrive in consumers' hands in 2011 or 2012, giving the PS3 a five or six year lifespan before his new younger brother arrives. Not that the means the end of the road for the PS3 -- just look at how well the PS2 is doing right now and how many games are still being released for it. Basically, the PS4 is going to be insane, but don't start drooling just yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/">Crytek already gushing over the PS4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Sep 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.pc.ign.com/articles/911/911791p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1319535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/crytek-already-gushing-over-the-ps4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Cevat-Yerli</category><category>Crytek</category><category>PS4</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Mon, 22 Sep 2008 09:00:00 EST</pubDate></item></channel></rss>
