Posts tagged chris-avellone 
Torment passes $3.5 million, adds Chris Avellone to team
Torment: Tides of Numenera will officially feature design work and writing by Obsidian Entertainment's Chris Avellone, lead designer of Planescape: Torment. His position on the Torment team was a stretch goal for the game's Kickstarter, and his arrival on the team marks the passing of an ...
Torment: Tides of Numenera gets its first screenshot
This is your first screenshot of Torment: Tides of Numenera, the Planescape: Torment-inspired RPG which is already up to $3.2 million in Kickstarter funding with four days left to go. What you're looking at, project lead Kevin Saunders tells us, is an environment called The Bloom, which also ...
Obsidian's Avellone on South Park and the continued appeal of external franchises
Obsidian Entertainment has proven through its Project Eternity Kickstarter that it can afford to make original IPs. However, just because the company doesn't necessarily have to work in existing franchises doesn't mean the team will stop doing so. "Working with franchises can be challenging, but at ...
Obsidian's Avellone on new Black Isle: 'I have no idea'
Interplay mysteriously resurrected Black Isle Studios, touting the previous iteration's goal "to make the world's best RPGs." Obsidian creative director Chris Avellone worked at Black Isle as a senior designer, but tweeted shortly after that neither he nor anyone else at Obsidian is involved. I ...
How to write Fallout: New Vegas DLC
In a narrative-focused presentation at GDC Online, Obsidian Entertainment creative director Chris Avellone outlined the considerations that went into the development of the four Fallout: New Vegas DLC packs. For one thing, "We had the rare opportunity to know we were actually going to do four of ...
Original Fallout and Planescape: Torment dev Black Isle Studios re-opens [updated]
The studio that created classics like Fallout and Planescape: Torment may be rising from the ashes – at least in name. A website for Black Isle Studios popped up with the image you see above and a mailing list signup, as NeoGAF discovered. There's also a Twitter account and a Facebook page ...
Voice acting in RPGs may be more trouble than it's worth
This is a weekly column from freelancer Rowan Kaiser, which focuses on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity. Jennifer Hale, Nolan North and Troy Baker, among others, have become video game celebrities for their voice acting ...
Irrational's Levine, BioWare's Gaider, and Obsidian's Avellone on why story matters in games
I grew up reading and loving fiction. As I've aged and taken up a profession in journalism, I've erred on the side of nonfiction. And these days, most of my storytelling experiences come from film, television, and video games. But I'd be lying if I said that many of those story experiences – ...
Obsidian will help with Wasteland 2 if Kickstarter reaches $2.1 million
Brian Fargo's Wasteland 2 Kickstarter, having already surpassed two funding goals, has laid out a third one that will ensnare Obsidian Chief Creative Officer Chris Avellone if passed. With 17 days of funding left to go and $1.7 million already pledged, Fargo's company inXile wants to hit $2.1 ...
Obsidian missed Fallout: New Vegas Metacritic bonus by one point
Business sucks, alright? It's cold and rigid and occasionally unfair. Such is the case with Obsidian's Fallout: New Vegas contract with Bethesda, wherein the developer only received royalties if the game matched or exceeded an 85 rating on Metacritic. Leaving aside the fact that Metacritic is a ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
