Posts tagged chris-chung 
Catlateral Damage knocks its funding goal off the shelf
We've got another game to be added to the rapidly-expanding genre of animal simulator games: Catlateral Damage, which started as a game jam project and charmed its way into our hearts back at the beginning of the year with a limited demo build, has met its $40,000 Kickstarter goal. The feline ...
Take a nap, knock stuff over in the full Catlateral Damage
Anyone who has a cat knows the feeling – you get home from a long day of work and look at your feline laying blissfully in a patch of sunlight, waiting for catnip or belly rubs, and you think, "I wish I were a cat." This is the audience for Catlateral Damage. Catlateral Damage is a fi...
Catlateral Damage getting mew (new) modes
Catlateral Damage, the first-person knock-stuff-over-as-a-cat game from develo-purr Chris Chung will be getting some mew modes for its com-meow-cial build, Eurogamer reports. What's that? Stop with the cat puns? You gotta be kitten me! Okay, fine. When Catlateral Damage gets a commercial release...
Catlateral Damage chronicles the life of a destructive kitty
Ever wonder why cats love knocking stuff off of shelves? Because it's fun, that's why. Indie developer Chris Chung tackles this aspect of feline fascination in Catlateral Damage, a first-person action game that casts the player in the role of a particularly destructive cat. In Catlateral Damag...
Mobile startup Motiga promises real-time mobile multiplayer tech, starting with 'The LeftOvers'
Motiga is a new startup with a clear goal: To build a technology platform that enables small mobile gaming teams to include real-time multiplayer "quickly and with less resources." Motiga's platform is called (backronymed?) the Motiga Infinite Context Engine or MICE. To show off what MICE is capa...
