Posts tagged chris-hecker 
Spy Party preview: Turing, eat your heart out
These days, multiplayer games are all about letting the player play the way that they want to. Shooters let you customize your loadouts, racers give you a selecton of cars. If it's online, it's all about standing back and letting players determine their experience. And Spy Party creator Chris ...
SpyParty early access pricing solidified (also: appear in the credits!)
We know you're sick of hearing people gush about Chris Hecker's thrilling duel of wits and subterfuge, SpyParty. Though we sympathize, there's really only one antidote and that's to become one of those people yourself. The quickest way to do that is by paying for beta access, and Hecker ...
Zoom in on these SpyParty Joystiq E3 meetup stats
Playing SpyParty at the Joystiq E3 2011 reader meetup may have been a lot of fun, but it was also serious business. As it turns out, attendees were not only having a good time; they were helping SpyParty developer Chris Hecker collect some important data. During our roughly three hour shindig, ...
E3 reader meetup: SpyParty
Perhaps you've been hiding in the bathroom, terrified that a sniper will spot you? We can't think of any other reason you wouldn't have heard of Chris Hecker's SpyParty otherwise. But in the off chance that you don't know what it's about, SpyParty is a two-player game where one player controls a ...
Go see Hecker, Neuse and Blow speak at UC Santa Cruz next week
Between Jonathan Blow, Chris Hecker and Alex Neuse, the University of California Santa Cruz panel being held next week should be chock full of interesting, honest discussion from the trio of all-star indie developers. The group is being gathered to speak for UCSC's "Foundations of Interactive ...
SpyParty 'Early-Access Beta' sign-ups begin, costs $15 when beta opens
Like Minecraft before it, SpyParty is being made by just one man, and it will cost a nominal amount to access the game's public beta. Creator Chris Hecker announced as much on the SpyParty blog today, detailing the game's $15 beta access -- which will eventually roll over into a full game license ...
PAX East todo: It's not the Length, it's the Mirth (Game Length Versus Value)
With new forms of distribution for video games come new pricing models. Outlets like Apple's iOS App Store and digital distribution storefronts like Xbox Live Arcade and PSN are challenging the convention of $60 AAA retail titles, and complicating the already peculiar brand of calculus that ...
Social game devs rail against divisiveness, armchair designers, and s*** crayons
As a response to frequent use of social games as punching bags by the rest of the industry, a group of Facebook, mobile, and otherwise social game-identified creators took part in a series of short "rants" during GDC. During this event, a social game was happening in real time: coins were handed ...
Totally crazy, totally canceled indie games, and the people who made them
From World of Goo dev Kyle Gabler to Plants vs. Zombies director George Fan (and everything in between), GDC's "The Failure Workshop" panel was full of thrills. Each of the panel's developers brought a project that never managed to make our acquaintance, offering a detailed explanation of what ...
New SpyParty video walkthrough sneaks around The Balcony, onto The Veranda
In case you didn't already know, SpyParty is being made by one dude -- ex-EA developer turned one-man indie studio, Chris Hecker. As we've been covering his game leading up to GDC, we asked if Hecker would perhaps give us a taste of the two new levels he'll be debuting at next week's show in ...




