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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Civilization World launches on Facebook, global productivity threatened]]></title><link>http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/</link><guid isPermaLink="true">http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/</guid><comments>http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/civworld530main.jpg" vspace="4" /></a></div>
Like chocolate and peanut butter ... no, that's too positive. Like meth and heroin, two of the world's greatest time suckers have combined to possibly (and with a hint of dramatic irony) destroy civilization as we know it. This is all to say that <em>Civilization World</em> for Facebook is available now.<br />
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The freemium app attempts to get you checking Facebook more than you already do, by heaping on the addictive "just one more turn" qualities of the <em>Civilization</em> franchise. <a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/">Some recently featured videos</a> should give you an idea of what makes this game different from your regular <em>Farmville</em>-esque fare.<br />
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Your journey into lost time begins on the <a href="http://apps.facebook.com/civworld">CivWorld's Facebook page</a>. Don't have a Facebook account? Stay strong, you mighty warrior, for you have resisted what 750 million people could not.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/civilization-world-6-23-11/">Civilization World (6/23/11)</a></strong></p><a href="http://www.joystiq.com/photos/civilization-world-6-23-11/#4246828"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/civworldcityscape_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/civilization-world-6-23-11/#4246829"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/civworldtechtree_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/civilization-world-6-23-11/#4246830"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/civworldthroneroom_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/civilization-world-6-23-11/#4246851"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/civworldwidebanner_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/" rel="bookmark">Continue reading <em>Civilization World launches on Facebook, global productivity threatened</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/">Civilization World launches on Facebook, global productivity threatened</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Jul 2011 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19985369/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/07/07/civilization-world-launches-on-facebook-global-productivity-thr/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>civ-world</category><category>civilization-network</category><category>civilization-world</category><category>Facebook</category><category>Firaxis</category><category>mac</category><category>pc</category><category>Take-Two</category><category>Take-Two-Interactive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 07 Jul 2011 10:40:00 EST</pubDate></item><item><title><![CDATA[Civ World screenshots and video will conquer your curiosity]]></title><link>http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/</guid><comments>http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/sidmeierscivworld.jpg" style="border-width: 0px; border-style: solid; margin: 0px;" /></a></div>
<div>
	The two videos (and gallery) below will give you a good idea of what it's like to play <em>Civilization World</em>, the Facebook variant of everyone's favorite 4X strategy title. Think <em>Civ</em>, with cartoonish looks and more involvement from your friends.</div><p><a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/" rel="bookmark">Continue reading <em>Civ World screenshots and video will conquer your curiosity</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/">Civ World screenshots and video will conquer your curiosity</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Jun 2011 17:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19975281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/24/civ-world-screenshots-and-video-will-conquer-your-curiosity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civilization-network</category><category>civilization-world</category><category>facebook</category><category>firaxis</category><category>pc</category><category>sid-meiers-civilization-world</category><category>social</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 24 Jun 2011 17:50:00 EST</pubDate></item><item><title><![CDATA[Civilization World walkthroughs kick off with the basics]]></title><link>http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/</guid><comments>http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/05/civworldheaderimgplaybtn530px1241242.jpg" /></a></div>
Beyond the name and developer, <a href="http://www.joystiq.com/game/civilization-network"><em>Civilization World</em></a> shares more than a few traits with the series from which it was spawned. The first in a planned series of walkthroughs from Firaxis cursorily details those similarities, just below the break.<p><a href="http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/" rel="bookmark">Continue reading <em>Civilization World walkthroughs kick off with the basics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/">Civilization World walkthroughs kick off with the basics</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 17 May 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19942763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/17/civilization-world-walkthroughs-kick-off-with-the-basics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>civilization-network</category><category>firaxis</category><category>firaxis-games</category><category>mac</category><category>pc</category><category>walkthrough</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 17 May 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[Civilization on Facebook aiming for summer launch]]></title><link>http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/</link><guid isPermaLink="true">http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/</guid><comments>http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/civworldmainalpha530.jpg" vspace="4" /></a></div>
<em>Civilization World</em>, the Facebook incarnation of the epic strategy series, is expected to launch this summer. A recent piece by <a href="http://edition.cnn.com/2011/TECH/gaming.gadgets/05/10/sid.meier.civilization/">CNN</a>, in which Firaxis emperor Sid Meier called <em>Civ World</em> "the most dramatic stretch" the series has seen so far, as Meier expressed a typical <em>Civ</em> multiplayer game can easily span 12 or more continuous hours, but the Facebook version can start and stop over days and weeks.<br />
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The last major "stretch" for <em>Civilization</em> -- if you don't consider <a href="http://joystiq.com/tag/civilization-5">hex-based boards totally crazy</a> -- was the console-based <em>Civilization Revolution</em>. Despite taking the core elements of <em>Civ</em> and doing a great job of bringing it to consoles, it apparently <a href="http://www.joystiq.com/2011/04/27/rumor-firaxis-working-on-unreal-3-powered-console-game-civ-rev/">wasn't good enough for a sequel</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/">Civilization on Facebook aiming for summer launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 May 2011 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19938097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/05/11/civilization-on-facebook-aiming-for-summer-launch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2K-games</category><category>civilization-network</category><category>civilzation-world</category><category>Firaxis</category><category>pc</category><category>Sid-Meier</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 11 May 2011 21:30:00 EST</pubDate></item><item><title><![CDATA[Facebook Civilization game now called 'Civilization World', closed alpha starts Jan. 12]]></title><link>http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/</guid><comments>http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/civworldmainalpha530.jpg" /></a></div>
<a href="http://www.joystiq.com/tag/civilization-network"><em>Civilization Network</em></a>, Take-Two Interactive's first "social network game," will now go by the more <em>global</em>, less techie-sounding <em>Civilization World</em>. The Facebook title is expected <a href="http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/">sometime in 2011</a>, and a closed alpha test will begin January 12.<br />
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Interested parties can apply now at the <a href="http://www.2kgames.com/civworld/alpha"><em>Civ World</em> site</a>, and they'll receive a confirmation email by January 10. Those who register will also receive a "special item" to display in their throne rooms. No word yet if plebs who are late to the party will be able to pay a couple bucks for that item when the game launches.<br />
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In his <a href="http://www.facebook.com/civworld#!/notes/civilization-world/a-letter-from-sid-about-civilization-world/10150091587224561">public address</a> about the name change,  <em>Civ</em> emperor Sid Meier also said that <em>Civ World</em> games will have a "well-defined beginning and end" and players will have "both a final goal to work towards, as well as short-term objectives to achieve as they play. The trophies you unlock with your triumphs will carry over from game to game, and you can show them off in your throne room." Okay, we're intrigued about a Facebook game -- time for some self-flagellation.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/">Facebook Civilization game now called 'Civilization World', closed alpha starts Jan. 12</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jan 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19790426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/06/facebook-civilization-game-now-called-civilization-world-clos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civilization</category><category>civilization-network</category><category>civilization-world</category><category>Facebook</category><category>mac</category><category>pc</category><category>sid-meier</category><category>social-games</category><category>take-two</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 06 Jan 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Civilization Network for Facebook still in production, arrives 2011]]></title><link>http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/</link><guid isPermaLink="true">http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/</guid><comments>http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/11/civnetwork530.jpg" alt="" /></a></div>
Take-Two Interactive's first "social network game," <a href="http://www.joystiq.com/tag/civilization-network"><em>Civilization Network</em></a>, will arrive on Facebook in 2011. The release window was confirmed by Take-Two's <a href="http://www.joystiq.com/2010/10/29/take-two-ceo-feder-quitting-to-travel-asia-zelnick-to-ceo/">soon-to-be CEO</a> (currently the company's Executive Chairman) Strauss Zelnick during today's <a href="http://audability.com/AudabilityAdmin/Clients/BMO/10917_114201080000AM/lobby.aspx?Event_ID=917#">BMO Capital Markets digital conference</a>.<br />
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As for a glimpse of what Civ addicts are in for, Zelnick stated that we should see the product "relatively soon." <em>Civilization Network's</em> production has been quiet for quite some time, with no update to the game's Facebook page -- you know, the platform the thing is going to be on -- since <a href="http://www.facebook.com/civnetwork#!/civnetwork?v=wall">May</a>. When we contacted 2K Games about a status update last month, we were told the game was still in development and that there would be "more details to come in the future." So, apparently, the future is kinda now.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/">Civilization Network for Facebook still in production, arrives 2011</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Nov 2010 19:22:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19713451/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/11/11/civilization-network-for-facebook-still-in-production-arrives-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>civilization-network</category><category>Firaxis-Games</category><category>mac</category><category>pc</category><category>Take-Two-Interactive</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 11 Nov 2010 19:22:00 EST</pubDate></item><item><title><![CDATA[Sid Meier talks player psychology and the year of Civilization]]></title><link>http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/</link><guid isPermaLink="true">http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/</guid><comments>http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/#comments</comments><description><![CDATA[<div style="text-align: center;"><img hspace="0" border="0" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/sid.meier.gdc.keynote.031210-580px.jpg" alt="" /></div>
The "father of computer gaming" gave the keynote at <a href="http://www.joystiq.com/tag/gdc-2010">GDC 2010</a> this past week, and while we really hoped he would tell us a lot about <a href="http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/">the upcoming Facebook version of <em>Civilization</em></a>, it got only the barest of mentions during the hour-plus talk. Instead, Meier shared wisdom with the gathered crowd, talking about the lessons he'd learned in player psychology over his long and storied career in game design. First, he talked about what he called the "Winner's Paradox" -- "if you've played <em>Civilization</em>," he said, "you're an egomaniac," since anyone crazy enough to think that they can actually "build a civ to stand the test of time," as it says on the game box, must be pretty full of themselves. And because of that, Meier says his players always believe that if they don't win for whatever reason, fate or the random number generator or the crappy AI must be out to get them. As a result, his policy has become to let the player win -- the threat of punishment is enough to keep it interesting, but in the end, the player should win the game.<br />
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He also talked about the "unholy alliance" between players and developers -- not only is the relationship beneficial for both parties (players offer their money, developers offer their time and talent), but it's also one of "mutually-assured destruction," as players can break contact with (or even just belief in) the game anytime they feel it's not fun any more, and developers can "really mess up the game, too." Everything in the game, said Meier, should be designed with an eye towards this alliance -- the AI should live to serve the player, the graphics and gameplay should engage imagination, and even options screens and load/save settings should be developed with an eye towards preserving the relationship.<br />
<em><br />
<a href="http://www.joystiq.com/tag/civilization-network">Civilization Network</a></em> was mentioned under a section Meier called "my bad" -- along with the original ideas to make <em>Civ</em> real-time (whoops) and make the tech path random, he said that the <em>CN</em> team had considered letting players give gold to each other on Facebook, but during playtesting, found that players never actually did. He did say that the game is deep into testing currently, and that it will allow co-op, singleplayer, and competitive gameplay, and that it will be interesting whether players play for just "a little time a day" or more than that. At the end of the talk, in reply to a question about where he saw gaming going, Meier declared that "this is the year of <em>Civilization</em>!" With <em>CN</em> coming soon and <a href="http://www.joystiq.com/tag/civilization-5"><em>Civ V</em></a> due out this fall, we can't wait to send our Settlers out into the world.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/">Sid Meier talks player psychology and the year of Civilization</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 14 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19397215/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/03/14/sid-meier-talks-player-psychology-and-the-year-of-civilization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>civ-v</category><category>Civilization</category><category>civilization-5</category><category>civilization-network</category><category>crappy</category><category>gdc</category><category>gdc-2010</category><category>keynote</category><category>sid-meier</category><category>sid-meiers-civilization</category><category>unholy-alliance</category><category>winners-paradox</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sun, 14 Mar 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Report: Civilization Network beta coming in June]]></title><link>http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/</guid><comments>http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://weblogs.variety.com/the_cut_scene/2010/02/facebook-wont-be-civilized-for-a-little-while-yet.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/montezumabacon02012010.jpg" alt="" /><br /> </a></div>
The problem with those hollow boxes littering the cubicles at your workplace is there isn't enough juice, enough <em>substance</em>, within to actually run any kind of program outside of Excel, Outlook or--when you're really bored--MS Paint. So if you're at work and don't really feel like working, you're forced to either scour the web for stuff or watch <a href="http://www.youtube.com/watch?v=GF5Ey5NCC2o">a neat screensaver</a>. Then, there was hope: <a href="http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/"><em>Civilization Network</em> for Facebook</a>.<br /> <br /> However, it looks like <em>Civilization Network </em>is still a ways off. Variety <a href="http://weblogs.variety.com/the_cut_scene/2010/02/facebook-wont-be-civilized-for-a-little-while-yet.html">reports</a> that the beta for the new Facebook game won't actually start up until around June. This will likely come as a big let-down to fans, as the initial announcement back in October mentioned a hunt for beta testers would be underway "soon." We guess "soon" means "maybe in a few months or something."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/">Report: Civilization Network beta coming in June</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Feb 2010 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://weblogs.variety.com/the_cut_scene/2010/02/facebook-wont-be-civilized-for-a-little-while-yet.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19340573/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/02/report-civilization-network-beta-coming-in-june/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>civilization</category><category>civilization-network</category><category>facebook</category><category>firaxis</category><category>firaxis-games</category><category>sid-meier</category><category>take-two</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 02 Feb 2010 02:00:00 EST</pubDate></item><item><title><![CDATA['Civilization Network' announced for Facebook, arriving in 2010]]></title><link>http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/</link><guid isPermaLink="true">http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/</guid><comments>http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/#comments</comments><description><![CDATA[<a href="http://www.facebook.com/civnetwork"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/civnetwork580.jpg"  alt="" /></a><br />Sid Meier has announced a Facebook version of the epic <em>Civilization</em> franchise. Dubbed <em>Civilization Network</em>, the game will make its way to the popular social networking site sometime in 2010. The game designer notes on the <a href="http://www.facebook.com/civnetwork">CivNet Facebook page</a> that the company will be on the lookout for beta testers soon.<br /><br />Meier mentions that the game will offer everything people love about <em>Civ</em> in a "fully persistent environment" and that it'll be "free to play." Coincidentally, Meier's announcement comes soon after <a href="http://www.joystiq.com/tag/Brian-Reynolds/">Brian Reynolds</a>, who designed <em>Civilization II </em>and <em>Alpha Centauri</em>, took the job of "<a href="http://www.joystiq.com/2009/06/30/big-huge-games-boss-brian-reynolds-leaves-joins-zynga-east/">chief designer</a>" at social gaming developer <a href="http://www.joystiq.com/tag/Zynga/">Zynga</a>. Apparently the two strategy designers see some major opportunities in the social gaming genre.<br /><br />[Via <a href="http://blog.games.com/2009/10/21/civilization-network-marches-to-facebook-in-2010/">Games.com</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/">'Civilization Network' announced for Facebook, arriving in 2010</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Oct 2009 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/civnetwork>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19204581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/21/civilization-network-announced-for-facebook-arriving-in-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>civ-network</category><category>civilization</category><category>civilization-network</category><category>firaxis</category><category>sid-meier</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 21 Oct 2009 17:40:00 EST</pubDate></item></channel></rss>