Posts with tag classic
by Zack Stern Mar 13th 2008 1:30PM
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Fighting, Online, Galleries
I'm not a
Street Fighter fanatic, but I've enjoyed the series over the years. So with this casual approach, I recently tried the XBLA beta of
Super Street Fighter II Turbo HD Remix, available soon to
buyers of Commando 3 on XBLA. The full version will be out this Summer for that system and PSN.
Frankly, I don't even remember which character I played. It doesn't help that my only choices were Ken and Ryu, who have nearly the same moves. My helpful opponent reminded me how to do some of the special attacks; I was far out of practice on the Hurricane Kick, but I could throw fireballs right away.
Continue reading Joystiq hands-on: Street Fighter II HD (XBLA/PSN)
by Kyle Orland Mar 13th 2008 12:45PM
Filed under: Nintendo DS, Rhythm

Remember back in the early '90s when you couldn't turn your head without running into another
knock-off platformer based on some popular cartoon property? Well, it seems the rhythm-action game is the platformer for the new millennium. Case in point: Eidos' just-announced
Looney Tunes: Cartoon Conductor, coming to the Nintendo DS this June.
Players will use the stylus to conduct classic tunes from the, er, 'toons, and then be "rewarded with clips from favorite Looney Tunes cartoon moments." Bugs Bunny, Porky Pig, Daffy Duck, Sylvester the Cat and Tweety will be on hand for a game designed for "absolutely everybody who enjoys simple but addictive gameplay." And who doesn't enjoy that? No one, that's who! So that means everybody will enjoy this game! It's logic as indestructible as an
ACME Indestructo Steel Ball.
by Zack Stern Mar 1st 2008 3:30PM
Filed under: Culture, Mac, Retro, Action, Adventure
Mac gamers can finally play a new demo for
Return to Dark Castle, the game that keeps
crying wolf about delaying its release date. The
delays have gone on for
so long that Mac gamers might see this as their personal
Duke Nukem Forever. Teases picked up again
a month ago, and the game's
website uses caps and italics to stress that it'll release "
very, VERY soon."
Even if the game never ships, the just-released
demo is worth a quick play. It feels almost identical to its Mac
gaming canon ancestors, with the same sharp controls. The old sound effects we remember from 1986 and 1987 are back. And while we would have lightly updated some of the basics -- like rats that disappear after being hit with a rock -- the unchanged action holds up surprisingly well.
Look,
Return to Dark Castle, stop being such a tease. Even after all these years, your demo makes us miss you again. Come back
very VERY soon.
by Kyle Orland Jan 31st 2008 2:00PM
Filed under: Retro, Nintendo Wii, Business

Obviously, owning games on the
Wii Virtual Console is a lot more convenient than having dozens of cartridges for a variety of classic systems laying around the house. But does it make fiscal sense as well as organizational sense? To find out, the folks at
Vintage Computing & Gaming compared the price of current Virtual Console selections to the going rate for the same classic carts on eBay.
The results, unsurprisingly, showed an average savings of about 50 percent over the eBay price across the VC library. Sure, you're paying a few extra dollars for ultra-common clunkers like
Double Dribble, but you're saving nearly $200 on ultra-rare games like
Bonk 3: Bonk's Big Adventure. In fact, Turbo-Grafx fans can save roughly 75% buying their library on the Wii rather than eBay.
Of course, as VC&G points out, games bought for the Virtual Console have functionally zero resale value, so those interested in collectability should shell out the extra money. Those interested in actually playing the games, however ...
by Kyle Orland Jan 23rd 2008 2:15PM
Filed under: Culture, Retro
So, you think your classic gaming collection is pretty complete, huh? You think your unopened
Vectrex and mint-condition
Fairchild Channel F make you a true collector, do ya? Trust us, your collection means nothing unless and until you own your own
Entex Adventure Vision.
Released for about two seconds back in 1982 (only about 10,000 were produced), the LED-based tabletop system is
currently being sold on eBay complete with all four available games for a "Buy it Now" price of $5500. Amazingly, the auction has been up for nearly three days with no buyers, seemingly showing that people would rather put a down payment on a car than play a monochrome, 150x40 resolution version of
Defender. There's no accounting for taste, we suppose ...
[Thanks, Steven R.]
by Kyle Orland Dec 11th 2007 2:15PM
Filed under: Arcade, Culture, Retro

There's usually not that much overlap between the gaming industry (the gambling one) and the gaming industry (the one you actually are about). That seems poised to change, though, as the
New York Times reports slot machine manufacturers are adding skill-based gaming elements to the one-armed bandits in an effort to attract new players. "We can't just make a slot thinking about the 55-year-old lady who comes to the casino a few times a month," said Rob Bone, marketing director for WMS Gaming. "We need to appeal to new buckets of players, or we'll die."
To that end, Bally Technologies has signed a deal with Atari to make machines based on
Pong and
Breakout, which let you play simplified versions of the games during a bonus round. Don't get too excited, though -- your gaming skills won't let you break the bank at Vegas. As the
Times points out, "skill will take a player only so far as these machines are still calibrated to pay out less money than they take in." That's OK though ... back in the '80s we put money into these games without expecting to get
any money back.
[Thanks Vlad]
by Kyle Orland Nov 14th 2007 1:56PM
Filed under: Arcade, Retro, Nintendo Wii, Peripherals
Punny headlines aside,
The Shaft provides
yet another way to control all those Virtual Console downloads clogging up your Wii menu. The wired, 6" x 11" arcade-style stick from previously unheard-of Overline Gaming merges the proud tradition and size of arcade fighting sticks with the svelte, plastic styling of the Wii. It sports analog control for Nintendo 64 games as well as digital "resting points" in the eight primary directions for older-school gaming. Pre-orders are currently being taken for white, pink and black version for mid-December shipment -- $39.95 for one or $69.95 for two.
[Via
Engadget]
by Zack Stern Nov 9th 2007 1:00AM
Filed under: Culture, PC, Sports, Video, Mobile, Casual

MTV's Stephen Totilo "somehow wound up with an exclusive" about
new casual games based on
The Honeymooners and
I Love Lucy. While most of us are scratching our heads about the properties, maybe this signals a new trend for old IP; there's that
Dirty Dancing game after all. Clearly, these titles aren't for us. (And by "us," we mean people who get jokes about the potential for
cake and also think that those jokes are played out.)
Beanbag Studios anticipates launching at least one
Lucy trivia game and one
Honeymooners bowling game this year. Yes, these PC and cell phone games are being built into long-term franchises. Witness videos of each game after the break.
Continue reading Today's IP-never-dies video: Lucy and Honeymooners
by Kyle Orland Aug 1st 2007 5:23PM
Filed under: Arcade, Nintendo DS, Retro

It's not like we really need another version of
Arkanoid. The classic
Breakout clone has already shown up on
over a dozen classic computer systems, as well as the NES and SNES. But the new version recently revealed for the Nintendo DS has an important leg up over the competition -- a special controller that mimics the original arcade game's rotating knob.
The first portable version of the game (not counting
unofficial homebrews),
Arkanoid DS will include an attachable knob controller that plugs into the DS' Game Boy Advance slot, according to a
1up translation of a Famitsu story. The game will also have 140 stages and a quest mode focused on completing specific tasks, according to the story.
The game is slated for a December release in Japan, and while a North American release hasn't yet been announced, the
bevy of
arcade classics already on the system makes it seem likely.
by Kyle Orland Jun 25th 2007 2:56PM
Filed under: PC, Retro, First Person Shooters

So you think you know everything about
Doom, huh? You've beaten all the games on Nightmare without cheats? Played every
fan-made WAD you could get your hands on? You're listening to a megamix of
Doom MIDIs right now, aren't you? Well we've got some tunes here that we can guarantee aren't on your playlist.
Doom co-creator John Romero has
posted these unreleased tracks on his blog with the warning that, much like deleted scenes on DVDs, "there's a reason these weren't released - they're not very good." And he's right -- with a few exceptions, the tracks are overly repetitive and a bit wonky. Still, if you worship anything and everything
Doom-related, then, uh, I guess you should start worshiping ... because these are definitely
Doom-related. Yeah!
by Kyle Orland Jun 14th 2007 8:23PM
Filed under: Retro

Got $5,000 burning a hole in your pocket? That's roughly what it will take to open bidding on the
mother of all Sega Saturn collections on eBay right now. Besides 256 games from all three regions, including rarities like
Radiant Silvergun and
Panzer Dragoon Saga, the auction includes three actual consoles (including a white one that can play burned games and VCDs), six controllers, memory cards, light guns, multitaps, a steering wheel and even a mouse. That's a lot of defunct Sega goodness right there.
If you're still balking at the price, consider that the winning bid includes free shipping to the U.S. from Australia. Because really, if you're gonna spend thousands of dollars on a classic system collection, the shipping is what will put you over the edge of reasonable expenditure.
by Zack Stern May 15th 2007 5:05AM
Filed under: Nintendo DS, Retro, Simulations, Casual, Galleries

While
SimCity DS was already released for -- having been developed by -- Japanese gamers, the simulation hasn't gotten much coverage for is upcoming American release. At a recent EA event, it was apparent that the title should get the recognition it deserves soon enough, with its June release.
Based approximately on
SimCity 3000,
SimCity DS seemed about as complicated as the most recent versions of the title. While the graphics represent a throwback to earlier
SimCity games, the core gameplay is current. The title looks like it'll be a great match for portable simulation fans because of the touchscreen interface.
Continue reading Joystiq impressions: SimCity DS
by Alexander Sliwinski Apr 13th 2007 3:00AM
Filed under: Microsoft Xbox 360, Action, Puzzle

Get ready for two big words. The German Unterhaltungssoftware Selbstkontrolle (USK) ratings board recently
tested a game called
Prince of Persia Classic -- it received a +12 years of age rating. The Germans were being kind giving it that rating considering the difficulty level of the original game; they're sparing young gamers a lot of grief. Players who are old enough -- or unlocked this classic in their copy of
Prince of Persia: Sands of Time -- know what we're talking about.
We wait to see when the American ESRB rates the game to confirm that it's not some kind of Europe-only XBLA exclusive. Having the original
Prince of Persia on XBLA will show those young whippersnappers how good and easy they've had it since the
Sands of Time.
[Via
Xbox 360 Fanboy]
by John Bardinelli Mar 5th 2007 1:30PM
Filed under: Retro, Nintendo Wii

Three new classic games appear on the Wii's Virtual Console today, providing everyone with a little dose of spies, ghouls and, uh, Vermilion. For 800 Wii Points we have
Super Ghouls 'n Ghosts, Capcom's classic platformer that is quite possibly one of the most difficult action games ever created. Also for 800 points is
Sword of Vermilion, an early RPG from the Sega Genesis era. Finally, the classic NES game
Elevator Action (500 points) rises to the VC and puts you in the shoes of a spy sneaking through a building stealing secret documents. It's no easy task following last week's
Ocarina of Time VC debut, but the variety is good and should appease the raging video game demon within.
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