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Posts tagged clone

Randy Pitchford can't believe you haven't copied Borderlands yet, game industry

We can't tell if this is a sign of the times or an indicator of Randy Pitchford's own psyche as it enters the primary stages of acute paranoia. Pitchford, CEO of Gearbox Software, is surprised that Borderlands hasn't been cloned yet, even though "the formula's right there." "I'm actually astonished...

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iOS game 'Papa Quash' looks remarkably JS Joust-like [update]

Johann Sebastian Joust, the game of players attempting to jostle one another to set off accelerometers, would work great on iPhone (if a bit dangerous), and in fact it looks like it does work great. Too bad developer Die Gute Fabrik wasn't the one to put it there. Papa Quash by developer ustwo loo...

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'What's it like to have your indie game stolen?'

No journalist, friend or decent human being wants to ask that question, especially not to an 18-year-old first-time developer who recently saw success as a student finalist in IGF 2012. Unfortunately, today we asked Mattia Traverso that very thing about his game One and One Story, after the event...

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Apple removes dozens of clone games from App Store

Apple has removed 59 copycat games from its App Store, including Temple Run lookalike Temple Jump, Words with Friends contender Numbers with Friends, Angry Birds clones Tiny Birds and Angry Ninja Birds, and the self explanatory Plant vs. Zombie. All of the offending clones were developed by Anton Si...

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Kill Screen on the legality of cloning game design

With the recent spate of cloned game stories -- namely those alleged to be the work of Zynga -- Kill Screen has put together an interesting article about the legality of the practice and its effects on the industry. In short, cloning an entire game and stealing its assets is illegal. However, cloni...

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Tiny Tower dev wishes Zynga luck on clone

NimbleBit, the three-person indie team responsible for the iOS hit Tiny Tower, is voicing its displeasure with Zynga's Dream Heights via passive aggressive infographic. Posted by NimbleBit's Ian Marsh, the graphic wishes Zynga luck with its new iPhone game that shares more than a passing resemblanc...

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Gameloft boss defends company's clones

Cloning is a hot-button topic, the ethics of which continue to be explored by legislatures, theologians and George Lucas. In the games world, one company is at the forefront of the science: Gameloft. Its experiments -- including the recent Shadow Guardian, a facsimile of Uncharted 2 -- have been pr...

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Wii Fanboy Review: Block Breaker Deluxe

When Pong evolved, we got Breakout. When Breakout evolved, we got Arkanoid. Then, when Arkanoid evolved, we got ... Block Breaker Deluxe? Not that we'd call Block Breaker Deluxe revolutionary in any way, even though it's fun to play. Take Breakout, slap on some tacky '80s visuals, then throw in ...

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Masteroids: Not as bad (or as painful) as you think!

Not many pleasant things come to mind when someone says a word like Masteroids, so it's hard to think of any reason why anyone would want to name their game that. As it turns out, the Masteroids title sort of makes sense for this homebrew multiplayer clone of Asteroids. Based on the classic Atari ...

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Wii getting cell phone shovelware, thanks Gameloft

In companies' rush to capitalize on the industry's fascination with waggle, the Wii has become no stranger to games we'd sooner use to prop up the short leg of our coffee table than play. Much as it seems counterintuitive, novelty has not been par the course for the console so much as it has been qu...

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