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Posts tagged cloud-computing

Microsoft adds achievements to renamed Xbox cloud service OneDrive

Microsoft has officially changed the name of its cloud service SkyDrive to "OneDrive." The Windows, Windows Phone, iOS, Android and Xbox One-compatible service will also receive a monthly payment plan option in addition to a new referral program that offers up to 15 GB of additional space when...

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Amazon 'AppStream' service allows devs to stream games from the cloud

Amazon announced the upcoming introduction of AppStream, a service that delivers high-performance games and other applications via Amazon Web Services cloud streaming. Essentially offering developers the ability to "build complex applications that run from simple devices," AppStream aids in...

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Square Enix demonstrates new Project FLARE game streaming service

Square Enix is chasing the cloud-based gaming market with Project FLARE, a newly announced streaming service that claims to leverage "virtual supercomputers" in order to minimize latency while upping in-game performance and presentation. Comparing Project FLARE to existing streaming services...

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Microsoft: Cloud turns any Xbox One in the world into your Xbox

Most of the information in this promotional Xbox One video is common knowledge, but a few interesting tidbits can still be gleaned. Albert Penello, lead planner for Xbox, reveals that using your profile on another Xbox One not only gives you access to your purchases, but also your own customized...

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Microsoft's cloud computing 'vision' for Xbox One remains unchanged

Though Microsoft has changed its stance on the digital rights management-based requirements for the Xbox One, the company remains committed to cloud computing. "Our vision around Xbox One and what you can do because of the power of both the architecture of the console, and also the cloud and the...

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Digital Foundry examines Xbox One cloud computation claims

Beyond Xbox One's TV capabilities, multitasking, nebulous used game policy and terrifying Kinect features, Microsoft has also hinted at the possibility of cloud-enhanced games. Specifically, the company has said elements that aren't sensitive to the inherent latency of cloud computing –...

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Nvidia Grid server pumps power into cloud gaming, six partners already lined up

Nvidia unveiled "Grid" at this year's CES, a powerful server built for cloud computing across PCs, smartphones, tablets, and smart TVs. As Engadget reports, Grid is catching the attention of cloud gaming companies, with Agawi, Cyber Cloud, G-cluster, Playcast, and Ubitus already signed up to use...

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Gaikai, Otoy not worried about OnLive's cloud gaming patent

OnLive's recently acquired patent, which covers "Apparatus and method for wireless video gaming," may seem like a death knell for other players in the cloud gaming space. However, Gaikai's David Perry recently told VentureBeat he's not too concerned with the future of his game-streaming company,...

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Foundation 9 CEO: 30% of 360 owners buy XBLA games

Estimating the global Xbox 360 install base to be somewhere between 40 and 50 million units, Foundation 9 CEO James North-Hearn has suggested that around 30 percent of owners are "not only online and using Xbox Live, but all those and buying games." In a recent interview with Eurogamer, he claimed,...

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Steamworks adding microtransactions, upped cloud storage limit

As the company itself puts it, "Want to offer your customers a scabbard for their sword? New tires? The latest in night vision goggles? Now you can!" It seems that while we were all up in arms about the added Mac client for Steam and Epic Games giving away its SDK to Steam devs, Valve also slipped...

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