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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Rumor: Sega publishing Platinum Games title for DS?]]></title><link>http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/</guid><comments>http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://kotaku.com/5008698/sega-and-platinum-games-join-forces"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/platinum051208.jpg"  alt="" /></a><br /></div>
We aren't sure whether we should trust <em>any</em> of this -- Kotaku's summary of a pulled <a href="http://www.videogaming247.com/">videogaming247</a> post whose source is a mystery -- but it's about <a href="http://www.facebook.com/pages/PlatinumGames-Inc/19840559024?ref=ts">Platinum Games</a>, so it's quite irresistible. According to the rumor, Platinum Games (the company made from the former Clover Studio) is working on three games to be published by Sega: two for the Wii, and one for DS.<br /><br />The hypothetical DS title is a sci-fi RPG called <em>Infinite Line</em>, in which you play a starship captain of a crew you can customize. The Wii games sound like your basic <em>Devil May Cry</em> variations. We'll reserve judgment until we're sure any of this is real, but we're a bit disappointed that none of the rumored games are the least bit <em><a href="http://kungpaofu.com/">God Hand</a>-</em>like. We'll just have to make a crew of Genes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/">Rumor: Sega publishing Platinum Games title for DS?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://kotaku.com/5008698/sega-and-platinum-games-join-forces>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1193235/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/12/rumor-sega-publishing-platinum-games-title-for-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clover-studio</category><category>platinum-games</category><category>sega</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 12 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Capcom squashes Clover, lights out for bright studio]]></title><link>http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/</guid><comments>http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://ir.capcom.co.jp/english/news/html/e061012a.html"><img hspace="4" border="0" vspace="4" align="right" alt="Viewtiful Joe &amp; Okami (Clover Studio)"  src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/clover-studio-hits.jpg" /></a>Quality doesn't always pay the bills, as Clover Studio found out today. Capcom's Board of Directors has elected to dissolve the promising studio, which was formed in July 2004 and brought us the acclaimed <em>Viewtiful Joe</em> series before unleashing its masterpiece, <a target="_blank" href="http://www.joystiq.com/2006/09/27/metareview-okami-ps2/"><em>Okami</em></a>, just last month (in North America). Clover's latest project, <em>God Hand</em>, was released just this week! Here's Capcom's <strike>cold</strike> official explanation:<br />
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<em>"Clover Studio Co., Ltd. has met the goal of developing unique and creative original home video game software, however, in view of promoting a business strategy that concentrates management resources on a selected business to enhance the efficiency of the development power of the entire Capcom group, the dissolution of Clover Studio Co., Ltd. has been raised and passed at a Board of Directors' meeting."</em><br />
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But it may not be all doom and gloom. Wired's Game|Life blog <a href="http://blog.wired.com/games/2006/10/capcoms_clover_.html">reports</a>, via anonymous sources, that the superstars behind Clover have decided to up and make their own <em>independent</em> development studio. So, if Game|Life is correct, then Capcom's dissolution of Clover could simply be because Clover had jumped ship, eager to get out from under Capcom's oppressive thumb and finally make the creative and unique games they'd always dreamed of ... err, wait a second.<br />
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[Thanks to everyone that sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">Capcom squashes Clover, lights out for bright studio</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Oct 2006 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ir.capcom.co.jp/english/news/html/e061012a.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/683736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover</category><category>Clover-Studio</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 12 Oct 2006 19:30:00 EST</pubDate></item><item><title><![CDATA[Viewtiful Joe joining the Revolution?]]></title><link>http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/</guid><comments>http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.joystiq.com/category/controller/" rel="tag">Controller</a></p><a href="http://www.1up.com/do/newsStory?cId=3147337"><img hspace="4" border="0" vspace="4" align="right" src="http://www.blogcdn.com/www.revolutionfanboy.com/media/2006/01/ViewtifulJoe01.jpg" alt="Viewtiful Joe" /></a>That's right, the spandex-clad chop-socky cel-shaded superhero may be headed for the Nintendo Revolution, at least if <em>Clover Studios</em>' president Atsushi Inaba has anything to say about it. The kind folks at <em>1up</em> were kind enough to translate parts of an interview conducted by the French folks at <a href="http://www.jeux-france.com/articles_dossiers244_interview-viewtiful-joe.html">Jeux France</a> who were French enough to ask some interesting questions regarding the Capcom team's upcoming games and some of their past successes. <br />
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After finishing the utterly fantastic looking <em>Okami</em> for PS2, Mr. Inaba intends to get cracking on his next project right away, showing a keen interest in Nintendo's next-gen machine. He says that "if the character and the universe of Viewtiful Joe adapt correctly to the characteristics of Nintendo's future console, and we could indeed conceive a Viewtiful Joe on Nintendo Revolution," the project would see the light of day. "In the contrary case, we will try to make to propose another game on Nintendo Revolution which is as interesting."<br />
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As interesting as controlling Joe's Mach-speed kicks and punches with the Revolution controller? That seems unlikely, sir.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/">Viewtiful Joe joining the Revolution?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Jan 2006 16:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3147337>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/584943/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/25/viewtiful-joe-joining-the-revolution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover-Studio</category><category>Viewtiful-Joe</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 25 Jan 2006 16:55:00 EST</pubDate></item><item><title><![CDATA[Viewtiful Joe 2 for PS2]]></title><link>http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/</link><guid isPermaLink="true">http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/</guid><comments>http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><p>Viewtiful Joe 2 has already gained some notoriety. A bug in the Playstation Underground demo<img hspace="4" height="231" border="1" width="225" vspace="4" align="right" src="http://www.weblogsinc.com/common/images/9884568578167668.jpg.37159492292344487" alt="Viewtiful Joe" /> version of the game wiped your memory card. A bug so heinous, that if you call Sony and say "My card got wiped", if you send them the UPC code or something from the disk, they'll send you a free game, which I'm sure will make up for the hundreds of hours of Final Fantasy you lost. There are threads on message boards across the net with people lamenting what they lost, like some strange honor roll. There are also a fair number of people who have said they're not buying the game because it may still have the same bug. Understandably gunshy, but come on... Do you honestly think that, after this complete disaster, they wouldn't fix the bug? I can state from personal experience that so far I've yet to encounter any memory card wiping bug.<br />
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Here's a review for you. The first game hasn't been out that long, and here's the sequel. And it's good. Though sadly, the touted co-op play mode never made it in, which is a huge shame. It's still a ridiculously fun game though. But don't take my word for it, go read the review!</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/">Viewtiful Joe 2 for PS2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Dec 2004 06:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamepro.com/sony/ps2/games/reviews/39792.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/72572/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/12/15/viewtiful-joe-2-for-ps2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover-Studio</category><category>PS2</category><category>Viewtiful-Joe-2</category><dc:creator><![CDATA[Steve Parsons]]></dc:creator><pubDate>Wed, 15 Dec 2004 06:32:00 EST</pubDate></item><item><title><![CDATA[Viewtiful Joe 2 has arrived!]]></title><link>http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/</link><guid isPermaLink="true">http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/</guid><comments>http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><p><img hspace="4" height="301" border="1" width="225" vspace="4" align="right" src="http://www.weblogsinc.com/common/images/3971088343254188.jpg.33045009188791474" alt="Viewtiful Joe 2" />Sequels, sequels, sequels!  We're going mad with sequels over here!<br />
<br />
As if it wasn't already enough, Capcom has tossed in its own offering, Viewtiful Joe 2.  The original garnered a cult following for its unique old school fundamentals, and the sequel follows the same line (perhaps a little too closely).  At any rate, when you get the time, check this title out.<br />
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<a href="http://www.metacritic.com/games/platforms/gamecube/viewtifuljoe2/" target="_blank">GameCube</a><br />
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<a href="http://www.metacritic.com/games/platforms/ps2/viewtifuljoe2/" target="_blank">PS2</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/">Viewtiful Joe 2 has arrived!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Dec 2004 14:32:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.com/vj2/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/74002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/12/06/viewtiful-joe-2-has-arrived/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover-Studio</category><category>GameCube</category><category>PS2</category><category>Viewtiful-Joe</category><category>Viewtiful-Joe-2</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 06 Dec 2004 14:32:00 EST</pubDate></item><item><title><![CDATA[Viewtiful Joe (PS2) review]]></title><link>http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/</link><guid isPermaLink="true">http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/</guid><comments>http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><p><a target="_blank" href="http://www.metacritic.com/games/platforms/ps2/viewtifuljoe/"><img hspace="4" height="231" border="1" width="225" vspace="4" align="right" src="http://www.weblogsinc.com/common/images/9884568578167668.jpg.7759461946366972" alt="Viewtiful Joe" /></a>If you missed Viewtiful Joe the first time around (it was released a year ago for the GameCube), be sure to check out its re-release for the PlayStation 2. Some of you may be groaning already about Capcom re-hashing a game that's now a year old, but I'm willing to label this sort of effort "timeless"-and if you're still doubtful the game is being offered for the bargain price of $30. Even if you're familar with the original version you may be interested in some of the bonuses Capcom has packed in (notably, Dante from Devil May Cry). Viewtiful Joe is quite an accomplishment in that it deviates from your standard beat-em-up action title without loosing touch with the 2D, side-scrolling roots it descends from-that sounds like somewhat of a paradox, but you'll just have to play it to see what I mean. Joe is the sort of nostaglia that lasts longer than a ten minute fix. Do yourself a favor and give it a try. If you're interested you can use the link below to see what other critics our saying.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/">Viewtiful Joe (PS2) review</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Aug 2004 16:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/ps2/viewtifuljoe/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73571/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/08/24/viewtiful-joe-ps2-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover-Studio</category><category>PS2</category><category>Viewtiful-Joe</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 24 Aug 2004 16:38:00 EST</pubDate></item><item><title><![CDATA[Viewtiful Joe returns, before sequel]]></title><link>http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/</guid><comments>http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><p><img hspace="4" height="209" border="1" width="156" vspace="4" align="right" src="http://www.weblogsinc.com/common/images/0139350725868914.jpg.4558251327938374" alt="Viewtiful Joe" />Capcom's cult classic, Viewtiful Joe, is finally making its way to the PlayStation 2. Almost a year since its debut on the GameCube, this latest version is not just another port. Capcom has added at least one goodie, in the form of a new playable character: Dante (from another Capcom favorite, Devil May Cry). That's right, everyone's favorite demon-slayer is making his debut in Joe's gritty, art-house 2D-style. Don't expect a whole new game here, but while using Dante, players get some different dialogue and of course have access to Dante's signature weaponry: Alastor, the legendary broad sword, and his duel .45s, Ebony &amp; Ivory. The original Viewtiful Joe was known for its extreme difficulty, but Capcom has made things a little more accessible this time around by adding the very-easy "Sweet" difficulty (as featured in the import version). PlayStation fans should definitely check this one out before the sequel drops next February, and for only $30 it's a steal!</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/">Viewtiful Joe returns, before sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Jul 2004 15:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/previewPage?cId=3133652>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/73456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2004/07/26/viewtiful-joe-returns-before-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Clover-Studio</category><category>PS2</category><category>Viewtiful-Joe</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 26 Jul 2004 15:10:00 EST</pubDate></item></channel></rss>
