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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Mikami: Vanquish designed with more mainstream appeal than God Hand]]></title><link>http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/</link><guid isPermaLink="true">http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/</guid><comments>http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/#comments</comments><description><![CDATA[<center><a href="http://www.computerandvideogames.com/article.php?id=241459"><img  border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/vanquish46.jpg" /></a></center>If Platinum Games's <em><a href="http://joystiq.com/tag/vanquish">Vanquish</a></em> looks less like the idiosyncratic weirdness we've come to expect from Platinum Games, and more like something targeted at the core games market, well, it is. "We're definitely going for something a little more massmarket that will appeal to a wide audience," producer Shinji Mikami told <em><a href="http://www.computerandvideogames.com/article.php?id=241459">Edge</a></em>. <br />
<br type="_moz" />
Mikami specifically contrasted <em>Vanquish</em> with <em><a href="http://en.wikipedia.org/wiki/God_Hand">God Hand</a></em>, a PS2 brawler he created at Clover Studio. "I've released a lot of titles before," he said, "and I feel that, perhaps specifically with regard to <em>God Hand</em>, I was given too much freedom to make that game just as I liked. It didn't sell too well." While we understand Mikami's desire for commercial success (like he had with the <em>Resident Evil</em> and <em>Devil May Cry</em> games), we'd suggest that the only people who need to change their decision-making process in response to <em>God Hand</em> are the ones who didn't buy <em>God Hand</em>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/vanquish-360-ps3/">Vanquish</a></strong></p><a href="http://www.joystiq.com/photos/vanquish-360-ps3/#2768673"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/vanquish001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vanquish-360-ps3/#2768674"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/vanquish002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vanquish-360-ps3/#2768675"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/vanquish003_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vanquish-360-ps3/#2768676"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/vanquish004_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/vanquish-360-ps3/#2768677"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/03/vanquish005_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/">Mikami: Vanquish designed with more mainstream appeal than God Hand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Apr 2010 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=241459>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19428303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/07/mikami-vanquish-designed-with-more-mainstream-appeal-than-god-h/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clover-studios</category><category>god-hand</category><category>Microsoft</category><category>platinum-games</category><category>sega</category><category>shinji-mikami</category><category>vanquish</category><category>Xbox-360</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 07 Apr 2010 06:00:00 EST</pubDate></item><item><title><![CDATA[Japanese gamers want Persona 4, Phoenix Wright anime series (and so do we)]]></title><link>http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/</guid><comments>http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/#comments</comments><description><![CDATA[<div align="center"><a href="http://news.dengeki.com/elem/000/000/194/194875/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/persona_4_widescreen_by_serpentslayer580.jpg" alt="" /></a></div>
Japanese gaming pub <a href="http://news.dengeki.com/elem/000/000/194/194875/">Dengenki</a> recently polled its readers on what series they'd like to see translated into anime form. The Top 10 list looks nearly exactly the same as our own wishlist:<br />
<ul>
    <li><span>1. Persona 4</span></li>
    <li><span>2. Phoenix Wright</span></li>
    <li><span>3. Okami</span></li>
    <li><span>4. Kingdom Hearts</span></li>
    <li><span>5. Idol Master</span></li>
    <li><span>6. Metal Gear Solid</span></li>
    <li><span>7. Yakuza</span></li>
    <li><span>8. BlazBlue</span></li>
    <li><span>9. Persona 3</span></li>
    <li><span>10. Atelier Rorona </span></li>
</ul>
Atlus' PS2 RPG <em>Persona 4</em> tops the list, managing to beat out some big names like <em>Kingdom Hearts</em> and <em>Metal Gear Solid</em>. Perhaps the success of <em>Persona: Trinity Soul</em> reminded readers that the franchise works in serialized TV format? While we'd certainly like to see another <em>Persona</em> anime, an adaptation of <em>Phoenix Wright</em> seems like a no-brainer. Capcom, are you reading this?<br />
<br />
[Via <a href="http://www.andriasang.com/e/blog/2009/09/16/game_anime_conversions">Andriasang</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/">Japanese gamers want Persona 4, Phoenix Wright anime series (and so do we)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Sep 2009 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.dengeki.com/elem/000/000/194/194875/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19164218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/17/japanese-gamers-want-persona-4-phoenix-wright-anime-series-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>anime</category><category>atelier-rorona</category><category>Atlus</category><category>blazblue</category><category>BlazBlue-Calamity-Trigger</category><category>Capcom</category><category>Clover-Studios</category><category>dengenki</category><category>idol-master</category><category>kingdom-hearts</category><category>metal-gear-solid</category><category>Nintendo</category><category>okami</category><category>persona-3</category><category>persona-4</category><category>phoenix-wright</category><category>Ready-At-Dawn</category><category>RPG</category><category>Shin-Megami-Tensei</category><category>Shin-Megami-Tensei-Persona-3</category><category>Shin-Megami-Tensei-Persona-4</category><category>Wii</category><category>yakuza</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 17 Sep 2009 01:00:00 EST</pubDate></item><item><title><![CDATA[PSA: Go buy Okami for $20 at the Capcom Store]]></title><link>http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/</link><guid isPermaLink="true">http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/</guid><comments>http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.capcom-unity.com/cferris/blog/2009/03/30/okami_for_the_wii_and_ps2_now_20_at_capcom_store"><img hspace="0" height="331" border="0" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/03/okami-price-cut.jpg" /></a></div>
It's okay, we can wait. Just head over to the Capcom Store and buy your copy of <a href="http://joystiq.com/tag/okami"><em>Okami</em></a> right now. It's <a href="http://www.capcom-unity.com/cferris/blog/2009/03/30/okami_for_the_wii_and_ps2_now_20_at_capcom_store">only $20</a>. <br />
<br />
What's that? Oh, yes, that price applies to both the <a href="http://shop.capcom.com/store/capcomus/en_US/DisplayProductDetailsPage/productID.52267900">PS2</a> <em>and</em> <a href="http://shop.capcom.com/store/capcomus/en_US/DisplayProductDetailsPage/productID.98778800">Wii</a> versions. Seriously, Capcom lowered the price to $20. We <em>know</em>, right? What? You say you haven't even <em>played Okami</em> yet? You'd better hurry up and buy it before someone finds out. It's okay, we won't tell anyone.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/">PSA: Go buy Okami for $20 at the Capcom Store</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Mar 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/cferris/blog/2009/03/30/okami_for_the_wii_and_ps2_now_20_at_capcom_store>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1503581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/03/31/psa-go-buy-okami-for-20-at-the-capcom-store/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>clover-studios</category><category>okami</category><category>Ready-At-Dawn</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 31 Mar 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Have a brush with Okami for $25]]></title><link>http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/</guid><comments>http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"> </div>
<div align="center"><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=13117"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/tmpphp8nvvvt-okamifour218125.jpg" alt="" /></a></div>
<div align="center"><em>More lovely</em> <em>Okami art <a href="http://www.joystiq.com/photos/okami/734156/full/">here</a></em>.</div>
<br />Here's a bargain you should wolf down with a quickness: GameStop is currently selling <a href="http://www.joystiq.com/search/?q=okami&amp;invocationType=wl-wii&amp;searchsubmit="><em>Okami</em></a> for the low, low price of $24.99.<br /><br />We're a tad late to this one (we are reliably informed it's been at this price for a few days, so you should <em>definitely</em> tell us this in the comments, perhaps adding "<em>lawl old</em>"), but when a game as great as Clover's <a href="http://www.joystiq.com/2008/04/14/metareview-okami/">masterpiece</a> is so <a href="http://www.joystiq.com/category/sales/">cheap</a>, it doesn't harm to remind you again. Also, by providing fifty hours plus of entertainment for under twenty-five bucks, this is the perfect game for a recession! <br /><br /><strong>See also</strong>: <a href="http://www.joystiq.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/">Ready at Dawn talks <em>Okami</em> with Wii Fanboy</a><br /><br /><br />[Via <a href="http://gonintendo.com/?p=66549">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/">Have a brush with Okami for $25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 09:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=13117>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1403680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/have-a-brush-with-okami-for-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>capcom</category><category>clover</category><category>clover-studios</category><category>gamestop</category><category>okami</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 17 Dec 2008 09:55:00 EST</pubDate></item><item><title><![CDATA[Check the mail: Okami covers finally ship]]></title><link>http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/</guid><comments>http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.joystiq.com/photos/okami-replacement-covers/1001779/full/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami-wii-490-boxart-repl.jpg" /></a></div>
Just in time for you to have traded the game in three weeks ago, the replacement covers for the Wii version of <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> have finally shipped. If you can cast your minds back to late April, you'll recall when the video game blogging gods tricked Capcom into accidentally <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">hiding the IGN logo</a> on the box art for the game.<br />
<br />
Though Capcom made quick work of <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/">announcing a fix</a>, the replacement covers haven't been so speedy, but, thankfully, jilted fans should be receiving them any day now.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-replacement-covers/">Okami replacement covers</a></strong></p><a href="http://www.joystiq.com/photos/okami-replacement-covers/#1001778"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/okami_alt_1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-replacement-covers/#1001779"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/okami_alt_2_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-replacement-covers/#1001780"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/okami_original_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/">Check the mail: Okami covers finally ship</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Aug 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom-unity.com/cferris/blog/2008/08/22/okami_wii_special_covers__final_update>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1296597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/27/check-the-mail-okami-covers-finally-ship/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>Clover-Studios</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>Ready-At-Dawn</category><category>Wii</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 27 Aug 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[The Okami goofs continue: Clover contributions pulled from Wii port end credits]]></title><link>http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/</guid><comments>http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.facebook.com/note.php?note_id=16464768311"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/okami_not_cool_bro_lg.jpg" /></a><br /></div>
Poor <em>Okami</em> for the Wii. You just can't seem to get good press, whether it be through <a href="http://www.joystiq.com/2008/04/07/okami-advertisement-pokes-fun-at-itself/">your hilarious advertising</a> or <a href="http://www.joystiq.com/2008/04/20/what-the-did-ign-sneak-onto-my-okami-boxart/"><em>more</em> hilarious boxart</a> (at least we got <a href="http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/">a pretty neat fix</a>, though!) Now, the game's director, Hideki Kamiya, is upset that Clover's contributions to the game were cut from the Wii title's ending credits.<br /><br />Trust us, we're not trying to poke fun, because, and we'll be complete honest here, we want to have <a href="http://www.joystiq.com/2006/10/13/clover-studio-goes-six-feet-under/">Clover Studio's</a> babies. We loved those guys and every project they had their hands on. And, even if it's a Wii port, we think him and other Clover staff members that worked on the game should be credited. Capcom doesn't think so, however.<br /><br />Since the end credits were all one movie (which had the Clover logo at the end of it), Capcom decided to pull the entire credits. They claim that they had no access to the original source file for the logo, so they couldn't just pull that. If you ask us, that sauce is kind of weak, because in this day and age, the ability to quickly transfer information between parties is widely known and Capcom could've easily picked up a phone and called whomever they needed to. Also, there's, uh, e-mail.<br /><br />If you want to see the original ending credits, cruise past the break.<br /><br /><p><a href="http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/" rel="bookmark">Continue reading <em>The Okami goofs continue: Clover contributions pulled from Wii port end credits</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/">The Okami goofs continue: Clover contributions pulled from Wii port end credits</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 May 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/note.php?note_id=16464768311>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1183504/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/01/the-okami-goofs-continue-clover-contributions-pulled-from-wii-port-end-credits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>clover</category><category>clover-studios</category><category>okami</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 01 May 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Clover staff credits cut from Okami Wii, original director 'shocked']]></title><link>http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/</guid><comments>http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.facebook.com/note.php?note_id=16464768311"><img hspace="0" border="0" vspace="4" alt="okami" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/okami-rd1-fight.jpg" /></a></div>
Posting on the official blog of his <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/">new studio</a> Platinum Games, <em>Okami</em> director Hideki Kamiya, who developed the original PlayStation 2 version with the now <a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">defunct</a> Clover Studio, <a href="http://platinumgames-blog.cocolog-nifty.com/blog/2008/04/post_4cb1.html">addresses</a> (<a href="http://www.facebook.com/note.php?note_id=16464768311">in English</a>) Capcom's "incredibly disappointing" decision to cut the original credits. Capcom <a href="http://www.capcom.com/BBS/showpost.php?p=515812&amp;postcount=2">says</a> the cut was made because the original staff roll, which is a pre-rendered movie, contains the Clover logo (at the very, very end), and since Clover was not involved with the Wii port directly, Capcom had "no right" to leave the old logo. Capcom claims it couldn't remove the logo (at the very, very end) because it didn't have the source file. <span style="font-style: italic;">What, couldn't pick up a phone or fire off a few emails?</span><br />
<br />
Kamiya explains that it's not simply the removal of his name and the staff names from the credits that upsets him. "Of course, we all have pride in our work; we all want to stand up and say 'I made this!' Yet more importantly, I find it extremely regrettable that the <em>omoi</em> that went into the staff roll is gone from the game as well." (A translator's note explains "omoi" is "best defined as a combination of thoughts, emotions, and messages.") Kamiya stresses the importance of this post-game omoi, specifically describing the relevance of <span style="font-style: italic;">Okami's</span> original credits in relation to the epic length of the game. "It was a special staff roll for a special moment," writes Kamiya. "And now it is gone."<br />
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Jeez, after the <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">watermark debacle</a>, Wii's <em>Okami</em> seemed transformed into a "comedy of errors." Now it's just a true tragedy, huh?<br />
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[Via <a href="http://kotaku.com/386008/capcom-fuck-clovers-sad-panda-corpse-%5Bupdated%5D">Kotaku</a>]<p><a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/" rel="bookmark">Continue reading <em>Clover staff credits cut from Okami Wii, original director 'shocked'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/">Clover staff credits cut from Okami Wii, original director 'shocked'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 01 May 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.facebook.com/note.php?note_id=16464768311>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1183354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/01/clover-staff-credits-cut-from-okami-wii-original-director-shoc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>Clover-Studios</category><category>hideki-kamiya</category><category>Nintendo</category><category>okami</category><category>okami-wii</category><category>Ready-At-Dawn</category><category>Wii</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 01 May 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[IGN watermark on Okami Wii strategy guide cover]]></title><link>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/</guid><comments>http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okamibradymain.jpg" /></div>
Lightning does strike twice, and by lightning we mean botched cover art. The <a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/"><em>Okami</em> Wii box cover</a> wasn't the only victim of the IGN watermark, as it turns out the <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530">BradyGames strategy guide</a> also proudly displays the blemish. The automatic reaction to this information would be, "Well, duh! They got the cover from Capcom. So, of course, it'll be there too." Funny thing: The watermark is <a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">actually in a different spot</a>.<br />
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However the error occurred is up for speculation. We just hope this little fiasco urges publishers to supply its designers with the assets to do their job properly. Or, designers should feel free to take assets from us with the Joystiq watermark on them. We totally give permission!<p><a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/" rel="bookmark">Continue reading <em>IGN watermark on Okami Wii strategy guide cover</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/">IGN watermark on Okami Wii strategy guide cover</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Apr 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=11#530>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1179671/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/ign-watermark-on-okami-wii-strategy-guide-cover/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>Clover-Studios</category><category>ign</category><category>Nintendo</category><category>okami</category><category>okami-wii</category><category>okamiwii</category><category>Ready-At-Dawn</category><category>watermark</category><category>Wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Mon, 28 Apr 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: Watermarkgate]]></title><link>http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/</guid><comments>http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami0425082.jpg"  alt="" /><br /></div>
<a href="http://www.joystiq.com/tag/Capcom/">Capcom</a> did a <em>very</em> admirable job of <a href="http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/">making up</a> for an <a href="http://www.joystiq.com/2008/04/20/what-the-did-ign-sneak-onto-my-okami-boxart/">error</a> that nobody but snarky bloggers actually cared about. A lot <em>more</em> people cared once we found out that beautiful replacement artwork was available! <br /><br />We wonder, however, how many people <em>actually </em>cared -- how many people were offended who either bought <em>Okami</em> twice or dutifully held on to their Nintendo fandom, firm in the belief that <em>Okami</em> wouldn't be any good without waggle? For us, it was just a few seconds of <em>lulz</em>. We didn't hold anything against Capcom or anything, except that, of course, we would have preferred Wii Fanboy watermarks to IGN's.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/">Wii Warm Up: Watermarkgate</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Apr 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176777/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/25/wii-warm-up-watermarkgate/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>boxart</category><category>clover-studios</category><category>okami</category><category>ready-at-dawn</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 25 Apr 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Capcom fixes Okami boxart goof awesomely]]></title><link>http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/</guid><comments>http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.capcom.com/artredemption/"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami0424082.jpg" /></a><br /></div>
<div align="left">The <a href="http://www.joystiq.com/2008/04/14/metareview-okami/"><em>Okami</em></a> <a href="http://www.joystiq.com/2008/04/20/what-the-did-ign-sneak-onto-my-okami-boxart/">boxart issue</a> discovered this week, or <em>Watermarkgate</em>, could have been a huge embarrassment for <a href="http://www.joystiq.com/tag/Capcom/">Capcom</a>. Instead, it's become a <em>totally great situation</em> for everyone who bought the game. Capcom announced via their blog that any <em>Okami </em>owner can receive a free replacement boxart in one of three styles. One is just the normal boxart with (presumably) less IGN advertising, but the other two are beautiful art pieces with no Wii box design conventions.<br /><br />So not only do you get amazing new boxart free from Capcom, you <em>also</em> have a highly collectible "error" art. And there's probably something inside the box, as well -- maybe a game or whatever.<br /><br /><br /><br />[Via <a href="http://blog.capcom.com/archives/1154">Capcom Blog</a>; thanks, Roto13!]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/">Capcom fixes Okami boxart goof awesomely</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Apr 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.com/artredemption/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176152/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/capcom-fixes-the-okami-boxart-goof-awesomely/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>boxart</category><category>capcom</category><category>clover-studios</category><category>okami</category><category>ready-at-dawn</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 24 Apr 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Capcom offers box art 'redemption' for Okami Wii]]></title><link>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/</guid><comments>http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.capcom.com/artredemption/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami-wii-490-boxart-repl.jpg" /></a></div>
Capcom has responded to the <em>Okami</em> Wii box snafu by offering replacement cover artwork "to better reflect the artistic nature of the game," which we presume is a more professional way to say "to better remove the reflection of the IGN watermark."<br />
<br />
Head over to the <a href="http://www.capcom.com/artredemption/">Cover Artwork Redemption</a> page (yes, they call it <a href="http://youtube.com/watch?v=p7pAvbjChQM">redemption</a>) to fill out the form and choose one of three designs, including a "redesigned" version of the original. Previews for the other two replacements are shown above. The offer is free and an email confirmation from Capcom states the cover art will be shipping "in the next few weeks."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/">Capcom offers box art 'redemption' for Okami Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Apr 2008 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.capcom.com/artredemption/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176410/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/capcom-offers-box-art-redemption-for-okami-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>box-art</category><category>capcom</category><category>Clover-Studios</category><category>cover-art</category><category>ign</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>Ready-At-Dawn</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 24 Apr 2008 10:25:00 EST</pubDate></item><item><title><![CDATA[Uh-Ohkami: Capcom botches Okami Wii box art, inadvertently advertises IGN]]></title><link>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/</guid><comments>http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162"><img hspace="0" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/gam_okamiignwatermark2.jpg" alt="" /></a></div>
With all the work that goes into the designing, writing, and programming of a game (especially for a title as hotly anticipated as Capcom's waggle-infused port of the PS2 under-appreciated gem <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em>), we assumed that there would be one person at every video game publisher who would give the final retail packaging a once-over, keeping a keen eye out for any typos, printing errors, <a href="http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162">or hidden watermarks from popular video game news sites</a>. Then again, maybe that's just us.<br />
<br />
As is the unfortunate case with the Wii <em>Okami</em> box art -- NeoGAF user Bob Digi discovered that right above <a href="http://i3.photobucket.com/albums/y56/Xisiqomelir/00001-3.jpg">a permanent "sticker" promoting the game's high score in Play magazine</a> (an unsightly blemish in its own right) sits a fairly clear IGN watermark, the result of the artwork's background being photoshopped from <a href="http://ps2.ign.com/dor/objects/678618/okami/images/okami-20070130074341824.html">an image on IGN's<em> Okami</em> PS2 site</a>. Then again, perhaps the game underwent some serious changes in its Nintendo transition, and now features protagonist Amaterasu traveling throughout feudal Japan, devouring the logos of major gaming news sites.<br />
<br />
[Thanks, Riven.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/">Uh-Ohkami: Capcom botches Okami Wii box art, inadvertently advertises IGN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 20 Apr 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showthread.php?t=276809&amp;page=4#162>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1172535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/20/uh-ohkami-capcom-botches-okami-wii-box-art-inadvertently-adver/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>boxart</category><category>capcom</category><category>Clover-Studios</category><category>ign</category><category>neogaf</category><category>nintendo</category><category>okami</category><category>Okami-Wii</category><category>Ready-At-Dawn</category><category>watermark</category><category>wii</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 20 Apr 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[Chance meeting at Game Developers Conference led to Okami Wii]]></title><link>http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/</guid><comments>http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/okami-wii-490-pic.jpg" /></a></div>
Our waggle-loving friends at Nintendo Wii Fanboy had a chance to <a href="http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/">sit down with Didier Malenfant</a>, Ready at Dawn's president and co-founder, to talk about the developer's port of <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> <a href="http://www.joystiq.com/photos/okami-wii/651143/">for Wii</a> (also dubbed "Okam-Wii"). Malenfant talked about, among other parts of the porting process, the origins of the project -- turns out it was a chance meeting with Capcom's Christian Svensson at a <a href="http://www.joystiq.com/2008/02/26/highlights-from-the-game-developers-conference-2008/">Game Developers Conference</a> party. Behold the power of an industry-wide networking opportunity, folks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/">Chance meeting at Game Developers Conference led to Okami Wii</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 Apr 2008 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendowiifanboy.com/2008/04/08/wii-fanboy-interview-ready-at-dawns-didier-malenfant-on-okami/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1162072/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/09/ready-at-dawn-president-tells-origins-of-okami-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>Clover-Studios</category><category>didier-malenfant</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>PS2</category><category>ready-at-dawn</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Wed, 09 Apr 2008 01:00:00 EST</pubDate></item><item><title><![CDATA[More like Whoa-kami]]></title><link>http://www.joystiq.com/2008/03/24/more-like-whoa-kami/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/24/more-like-whoa-kami/</guid><comments>http://www.joystiq.com/2008/03/24/more-like-whoa-kami/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.jeux-france.com/news25494_artworks-okami-wii.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/okami032408.jpg"  alt="" /></a><br /></div>
Capcom has made another set of lush, gorgeous <em><a href="http://www.joystiq.com/tag/Okami/">Okami</a></em> <a href="http://www.joystiq.com/2008/03/20/okami-artwork-descends-from-the-heavens/">concept art</a> available, and again we're awestruck by the beauty of the game's design. Stuff like this is how we always imagine "next generation" games to look, rather than the shinier, browner look new games are going for now. Even though we had plenty of time to gawk at <em>Okami</em> back on the PS2, we're still amazed by it now.<br /><br />The latest set of art displays <em>Okami</em>'s beautiful environments, which put the backdrops in games that are <em>not Okami</em> to shame. If these don't make you want to play the game, then you have probably just completed <em>Okami </em>within the last day or so.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/24/more-like-whoa-kami/">More like Whoa-kami</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Mar 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.jeux-france.com/news25494_artworks-okami-wii.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/24/more-like-whoa-kami/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1147610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/24/more-like-whoa-kami/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventure</category><category>capcom</category><category>clover-studios</category><category>okami</category><category>ready-at-dawn</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 24 Mar 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Okami Wii-treats to April 15]]></title><link>http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/</guid><comments>http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105"><img hspace="0" height="213" border="1" width="490" vspace="4" align="top" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/okami.jpg" /></a></div>
Initially "driving towards" a <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25th</a> release,Clover Studios' swan song, <em>Okami</em>, is now set to arrive a few weeks later. <a href="http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105">Gamespot</a> conveys Capcom's official release date of April 15, allowing <em>Okami</em> a bit of extra breathing room between it and mega-title <a href="http://www.joystiq.com/tag/ssbb"><em>Brawl</em></a>.<br />
<br />
Capcom didn't give an explanation for the "delay," but it's worth noting that Wii port <a href="http://www.joystiq.com/2007/11/16/how-okam-wii-came-to-be/">developer Ready at Dawn</a> just had its hands full getting <a href="http://www.joystiq.com/tag/godofwarchainsofolympus/"><em>God of War: Chains of Olympus</em></a> <a href="http://www.joystiq.com/2008/02/12/god-of-war-chains-of-olympus-goes-gold/">out the door</a>. So, go ahead and make the Wii version of <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> a <a href="http://ask.yahoo.com/20020415.html">Tax Day</a> present to yourself -- you deserve it.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-wii/">Okami (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/okami-wii/#651119"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651120"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide10_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651121"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651122"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651125"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/">Okami Wii-treats to April 15</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 04 Mar 2008 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamespot.com/news/6187105.html?part=rss&amp;tag=gs_news&amp;subj=6187105>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1130595/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/04/okami-wii-treats-to-april-15/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>clover-studios</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>ready-at-dawn</category><category>wii</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 04 Mar 2008 10:25:00 EST</pubDate></item><item><title><![CDATA[GDC08: Okami -- wider is better]]></title><link>http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/</guid><comments>http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><div align="center"><a href="http://www.joystiq.com/photos/okami-wii/651127/full/"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwiide.jpg" /></a><br />
<small>Click for full resolution image, in all of its 480p glory.</small></div>
<br />
Ready at Dawn's upcoming Wii port of <em>Okami</em> is gaining some weight. It's wider than its PS2 predecessor, and filled with <em>so many p</em>'s. 480 of them, in fact.<br />
<br />
Wii owners with progressive cables will definitely want to check out these first direct-feed images from the upcoming port. The PS2 version was already stunning, but having these extra pixels should make it look even more vivid than before. <em>Okami</em> is due out <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25</a>.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/okami-wii/">Okami (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/okami-wii/#651119"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651120"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide10_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651121"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651122"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide07_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/okami-wii/#651125"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/okamiwide11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/">GDC08: Okami -- wider is better</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Feb 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1119259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/19/gdc08-okami-wider-is-better/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>Clover-Studios</category><category>GDC</category><category>gdc08</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>ready-at-dawn</category><category>wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 19 Feb 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[Okami Wii shines with new widescreen, progressive scan support]]></title><link>http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/</guid><comments>http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div align="center"><a href="http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/widescreen-okami-490.jpg" /></a></div>
Contrary to what has <a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">previously been stated</a>, the Nintendo Wii port of <em>Okami</em> will have some extra frills. A <a href="http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#">listing on Capcom's website</a> reveals that Clover Studio's masterpiece will now support widescreen (16:9) and 480p progressive scan support. That should give you more than enough reason to finally splurge on some Wii component cables.<br />
<br />
Developer Ready at Dawn, who is responsible for the port, had previously said the game would be an "exact port" with only Wii remote support added during brush stroke moments. While this isn't new content, the technical improvement is a welcome addition to this visually stunning title. <em>Okam-Wii</em> (not an official title) is due out <a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">March 25</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/">Okami Wii shines with new widescreen, progressive scan support</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Feb 2008 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://shop.capcom.com/servlet/ControllerServlet?Action=DisplayPage&amp;Env=BASE&amp;Locale=en_US&amp;SiteID=capcomus&amp;id=ProductDetailsPage&amp;productID=98778800#>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1115930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/15/okami-wii-shines-with-new-widescreen-progressive-scan-support/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>480p</category><category>Action</category><category>Adventure</category><category>capcom</category><category>clover</category><category>clover-studios</category><category>Nintendo</category><category>okami</category><category>Okami-Wii</category><category>progressive</category><category>Ready-At-Dawn</category><category>widescreen</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 15 Feb 2008 08:45:00 EST</pubDate></item><item><title><![CDATA[Okami Wii-ports for duty on March 25]]></title><link>http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/</guid><comments>http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><img hspace="0" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/okami490.jpg" /><br />
<div align="left">You people should be thanking <a href="http://www.joystiq.com/2007/12/13/ready-at-dawn-drawn-to-current-gen-consoles/">Ready at Dawn</a> for providing you with a means of escape from the unforgiving and surprisingly creative torture we had planned for all <a href="http://www.joystiq.com/tag/okami"><em>Okami</em></a> skippers. By purchasing the "<a href="http://www.joystiq.com/2007/10/23/no-frills-to-be-found-in-okamis-wii-port/">exact</a>" Wii port of <a href="http://www.joystiq.com/2007/09/27/ex-clover-dev-team-buries-seeds-to-form-platinum-games/">Clover Studios</a>' beautiful swan song when it releases on <a href="http://www.joystiq.com/2008/01/16/nintendo-dates-wii-and-ds-games-for-first-half-of-08/">March 25th</a> (the date Capcom says it's "currently driving towards"), you'll earn yourself a chance at redemption. <br />
<br />
And by the time you're actually playing it on March 26th (the intro is a bit on the long side), you'll thank <em>us </em>for pointing you to the best <em>Zelda</em> game in years.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/">Okami Wii-ports for duty on March 25</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jan 2008 16:50:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1088842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/16/okami-wii-ports-for-duty-on-march-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>BreakingNews</category><category>Capcom</category><category>Clover</category><category>Clover-Studios</category><category>Nintendo</category><category>Okami</category><category>Okami-Wii</category><category>Ready-At-Dawn</category><category>ReadyAtDawn</category><category>Wii</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 16 Jan 2008 16:50:00 EST</pubDate></item><item><title><![CDATA[Dream Games: Okami]]></title><link>http://www.joystiq.com/2007/01/25/dream-games-okami/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/25/dream-games-okami/</guid><comments>http://www.joystiq.com/2007/01/25/dream-games-okami/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan Stuff</a></p><a href="http://www.joystiq.com/tag/dreamgames"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/okamiwish.jpg" alt="" /></a><br />
<em><a href="http://www.joystiq.com/tag/dreamgames"><strong>Dream Games</strong></a> is a new weekly column where we explore a game we'd love to see on the PSP. Feel free to check in, and comment, every week.</em><br />
<br />
<strong>Okami</strong><br />
Clover Studios' last <a href="http://www.joystiq.com/2006/09/27/metareview-okami-ps2/">masterpiece</a> before they were <a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">shut down</a> (<em>God Hand</em> doesn't count) didn't earn the sales that it deserved. The cel-shaded adventure game shared many similarities with <em>Zelda</em> (including the ability to play as a wolf), but had enough quirky Japanese originality to set it apart from the rest of the pack. It recently won IGN's Game of the Year award (to much controversy). Whether or not it deserved such a high accolade can be debated, but it's impossible to deny that <em>Okami</em> was still one of PS2's greatest.<br />
<br />
<strong>Why PSP?</strong><br />
More people need to play <em>Okami</em>, and the PSP is the only handheld system capable of doing the series justice. Although the Celestial Brush would be incredible on the Nintendo DS' touch screens, the gorgeous animated scenery in <em>Okami</em> would end up being little more than a pixelated mess on the underpowered competition. Like the other <a href="http://www.joystiq.com/tag/dreamgames">Dream Games</a>, <em>Okami</em> doesn't really require complex button combinations. The PSP is sorely missing a truly great adventure game: <em>Okami</em> would be a perfect fit.<br />
<br />
<strong>Is it possible?</strong><br />
No. With Clover Studios dismantled, the chances of us ever seeing a portable version of <em>Okami</em> seems slim. And besides, shouldn't Capcom be working on a portable <a href="http://www.joystiq.com/2007/01/09/dream-games-resident-evil-4/"><em>Resident Evil</em></a>? Pretty please?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/25/dream-games-okami/">Dream Games: Okami</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Jan 2007 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/25/dream-games-okami/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/742073/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/25/dream-games-okami/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>Capcom</category><category>clover</category><category>Clover-Studios</category><category>dream games</category><category>DreamGames</category><category>okami</category><category>Ready-At-Dawn</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 25 Jan 2007 10:00:00 EST</pubDate></item><item><title><![CDATA[Okami and Godhand coming to 360? [update 1]]]></title><link>http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/</guid><comments>http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/console-wars/" rel="tag">Console wars</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://dpcough.wordpress.com/2006/12/27/sony-loses-3-more-exclusives/"><img hspace="0" height="267" border="1" width="425" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2006/07/okami.jpg" /></a><br />
<font color="red">Update</font>: 360 Fanboy reader, insane_cobra, uncovered the <a href="http://ir.capcom.co.jp/english/news/html/e061109b.html">English version</a> of the document. It looks like the <em>Okami</em>/<em>Godhand</em> dream is just that, a dream. It was nice while it lasted.<br />
<br />
A gaming blog by the name of <a href="http://dpcough.wordpress.com/2006/12/27/sony-loses-3-more-exclusives/">Live Gamer</a> reports that the PS2 exclusives, <a href="http://www.joystiq.com/2006/09/27/metareview-okami-ps2/"><em>Okami</em></a> and <em>Godhand,</em> are headed for a face-lift on the Xbox 360. The information comes from a <a href="http://ir.capcom.co.jp/news/pdf/061109b.pdf">document</a> released by Capcom. Upstanding bloggers that we are, we checked over this document several times. Frankly, we couldn't make heads or tails of it. That's when we discovered our problem: the document is in Japanese. It is worth noting that "<em>Godhand</em>" and "Xbox 360" definitely appear in the same paragraph.<br />
<br />
If true, the move makes sense, as Capcom probably wants to squeeze a little more money from the two games. Savvy netizens will know that Capcom recently <a href="http://www.joystiq.com/2006/10/12/capcom-squashes-clover-lights-out-for-bright-studio/">closed</a> Clover Studios -- the devs behind <em>Okami</em> and <em>Godhand</em>, as well as <em>Viewtiful Joe</em> -- because of less than stellar sales of their titles. A cheap, quick, and dirty port of the games could make Capcom a little extra scratch. Still, until we can dig up a translation of the document, chalk this one up to a rumor for now.<br />
<br />
[Via <a href="http://digg.com/gaming_news/Sony_Loses_3_More_Exclusives">Digg</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/">Okami and Godhand coming to 360? [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Dec 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dpcough.wordpress.com/2006/12/27/sony-loses-3-more-exclusives/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/725266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/27/okami-and-godhand-coming-to-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Adventure</category><category>capcom</category><category>clover studios</category><category>Clover-Studios</category><category>CloverStudios</category><category>godhand</category><category>okami</category><category>Ready-At-Dawn</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 27 Dec 2006 12:45:00 EST</pubDate></item></channel></rss>
