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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[1979: The Game gets another outing, 'baton-pass' narrative goes from translator to student protestor]]></title><link>http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/</guid><comments>http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/02/1979-the-game-logo-21711-530w.jpg" style="width: 530px; height: 196px; " /></a>'</div>
What we don't know about <em><a href="http://www.joystiq.com/game/1979-the-game">1979: The Game</a></em> could fill a book. First revealed in <a href="http://www.joystiq.com/2011/02/16/1979-the-game/">a video interview with RT</a> in February, this ambitious open-world game from former Rockstar cinematic director Navid Khonsari has just enjoyed a second, even higher-profile unveiling courtesy of CNN.<br />
<br />
The CNN piece included detailed descriptions of "levels" in the game; a "baton-pass" narrative will have you playing as an American/Iranian translator before taking the role of a student demonstrator. It's also curiously specific about the game's multiplayer mode, indicating that there are "12 maps planned for release" which, considering how early the game ostensibly is, strikes us as more wishful thinking than actual product description. Khonsari's company, Ink Stories, has done some cinematics work in the past but has never actually made a game, not to mention one containing notoriously expensive (and expansive!) open-world elements. In other words, there's not a lot to show since we spoke with Khonsari in February.<br />
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But regardless of the game's actual level of production - Khonsari says it's in alpha and "at least a year and a half away from release," though that sounds optimistic - his ideas are worth reading about. He wants <em>1979</em> to be a game where there are no good guys, and the moral ambiguity of real-world situations forces players to reconsider what they think they know about the world. In February, <a href="http://www.joystiq.com/2011/02/18/1979-iran-revolution-game-envisioned-as-social-political-tit/">Khonsari told Joystiq</a> that the game would be self-published, though he mentioned that the interest from third-parties was "overwhelming." Let's see if 1200 words on CNN adds to that interest.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/">1979: The Game gets another outing, 'baton-pass' narrative goes from translator to student protestor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 11 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20015696/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/11/1979-the-game-gets-another-outing-baton-pass-narrative-goes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1979-the-game</category><category>CNN</category><category>ink-stories</category><category>Navid-Khonsari</category><category>pc</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 11 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Harmonix founders detail the company's failure-ridden road to success]]></title><link>http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/</guid><comments>http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/#comments</comments><description><![CDATA[<div align="center"><a href="http://money.cnn.com/2009/09/03/smallbusiness/harmonix_rock_band_startup_story/index.htm?postversion=2009090313"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/harmonixlogo580pxheader.jpg" alt="" /></a><br /></div>
Believe it or not, things weren't always going so well for <em>Guitar Hero</em> and <em>Rock Band</em> franchise developers <a href="http://www.joystiq.com/tag/harmonix">Harmonix</a>. Starting out in 1995 as a "music tech" company, founders Alex Rigopulos and Eran Egozy took four years of "misstarts and product concepts that never made it anywhere" before they had any success. Talking to <a href="http://money.cnn.com/2009/09/03/smallbusiness/harmonix_rock_band_startup_story/index.htm?postversion=2009090313">CNN Money</a>, the two detail five years of strange, misguided, or ill-informed ideas that <strike>eventually</strike> <em>somehow</em> lead to <em><a href="http://www.joystiq.com/tag/the-beatles-rock-band">The Beatles: Rock Band</a></em>.<br /><br />First up: "The Axe," something that Rigopulos describes as "a joystick music improvisation system." In so many words, you moved the joystick around and various sounds were produced. Unsurprisingly, only 300 were sold -- "a horrendous failure that led to a painful lesson," Rigopulos says. "You can't really build a business on an entertainment experience that only keeps people entertained for 15 minutes." Second, the two tried breaking into the (at the time) $10 billion Japanese karaoke market ... and met with resounding failure once again. <br /><br />Luckily for us, lessons learned overseas came back with the duo and Harmonix became a game company. Rigopulos and Egozy quickly changed their company's focus from "music tech" to "gaming," creating<em> <a href="http://www.joystiq.com/tag/frequency">Frequency</a></em> and <a href="http://www.joystiq.com/tag/amplitude"><em>Amplitude</em></a> soon after. Though the games didn't directly lead to the financial success achieved later with <em>Guitar Hero</em> and <em>Rock Band</em> (<em>GH</em> didn't get off the ground until RedOctane approached Harmonix in the early oughts), both helped the now major developer to get a foot in the door.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/">Harmonix founders detail the company's failure-ridden road to success</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 03 Sep 2009 21:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19150447/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/03/harmonix-founders-detail-the-companys-failure-ridden-road-to-su/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-rigopulos</category><category>amplitude</category><category>cnn</category><category>cnn-money</category><category>eran-egozy</category><category>frequency</category><category>guitar-hero</category><category>harmonix</category><category>mtv</category><category>mtv-games</category><category>redoctane</category><category>rock-band</category><category>the-beatles</category><category>the-beatles-rock-band</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 03 Sep 2009 21:15:00 EST</pubDate></item><item><title><![CDATA['Octomom' game trademark may contend with ... OctoMom's trademarks]]></title><link>http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/</guid><comments>http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.cnn.com/2009/US/04/15/octuplet.mom/index.html"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/nadyasuleman_fertilemyrtle.jpg" /></a><br /></div>
In a move that shocked absolutely no one, lawyers representing <a href="http://en.wikipedia.org/wiki/Nadya_Suleman">Nadya "OctoMom" Suleman</a> recently filed trademarks for the "OctoMom" name as it pertains to television, clothing and a line of diapers. What is surprising is that she may run into some legal contention, as mobile developer <a href="http://www.superhappyfunfun.com/index.html">Super Happy Fun Fun</a> filed for a similar trademark in March of this year -- only its trademark pertains to an upcoming <a href="http://www.joystiq.com/tag/iphone">iPhone</a> game, once titled "OctoMom" (currently titled the <em>much classier</em> "Fertile Myrtle"). <br /><br />Super Happy Fun Fun (not to be confused with the <em>amazing</em> <a href="http://www.joystiq.com/2007/10/16/simpsons-game-parodies-those-crazy-japanese-and-their-wacky-game/">2007 trailer for <em>The Simpsons</em> game</a>) ran into trouble with licensing its game under the "OctoMom" name with Apple, according to SHFF CEO Mark Pierce. Though it seems likely that SHFF was trying to cash in on the recent popularity Ms. Suleman received, we're guessing Apple wasn't too keen on hosting the game due to its "ripped from the headlines" nature. Honestly, we're just hoping there won't be <a href="http://www.joystiq.com/2009/04/15/activision-the-ultimate-lawsuit-day-two/">another</a> <a href="http://www.joystiq.com/2009/04/08/timegate-sues-paramount-for-using-section-8-name/">lawsuit</a> to cover.<br /><br />[Via <a href="http://www.gameculture.com/node/1237">Game Culture</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/">'Octomom' game trademark may contend with ... OctoMom's trademarks</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Apr 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/2009/US/04/15/octuplet.mom/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1519417/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/16/octomom-game-trademark-may-contend-with-octomoms-trademar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Apple</category><category>cnn</category><category>fertile-myrtle</category><category>iPod</category><category>nadya-suleman</category><category>octomom</category><category>sfhh</category><category>super-happy-fun-fun</category><category>trademark</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Thu, 16 Apr 2009 22:00:00 EST</pubDate></item><item><title><![CDATA[Follow Ashton's Twitter, get in an EA game]]></title><link>http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/</guid><comments>http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.thatvideogameblog.com/2009/04/15/follow-ashton-kutcher-on-twitter-get-in-an-ea-game/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/ashtwit.jpg" /></a><br /></div>
In what <em>could</em> be the most fitting metaphor for the new millennium, <em>Dude, Where's My Car?</em> star Ashton Kutcher is currently racing news network CNN to become the first to reach 1,000,000 followers on microblogging site Twitter. Because this isn't depressing enough, EA says it's going to give Ashton's 1,000,000th follower a spot in a new EA game. <br /><br />Not sure which game the winner will appear in, but we're assuming it'll be <em>Dante's Inferno </em>seeing as, apparently, <em>we're already in Hell.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/">Follow Ashton's Twitter, get in an EA game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 15 Apr 2009 21:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thatvideogameblog.com/2009/04/15/follow-ashton-kutcher-on-twitter-get-in-an-ea-game/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1518124/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/15/follow-ashtons-twitter-get-in-an-ea-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ashton-kutcher</category><category>cnn</category><category>ea</category><category>Electronic-Arts</category><category>twitter</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 15 Apr 2009 21:01:00 EST</pubDate></item><item><title><![CDATA[Ancel says 9/11 influenced Beyond Good &amp; Evil]]></title><link>http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/</link><guid isPermaLink="true">http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/</guid><comments>http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/#comments</comments><description><![CDATA[<div align="center">
	<a href="http://www.eurogamer.net/articles/ancel-thinks-zelda-is-out-of-touch"><img alt="" border="1" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/04/beyondgoodandevil_ancel.jpg" vspace="0" /></a></div>
Thanks to the fine French-speaking folks at <a href="http://www.eurogamer.fr/">Eurogamer France</a>, Eurogamer has a more thorough translation of <a href="http://www.joystiq.com/2009/04/03/beyond-good-and-evil-2-to-be-bigger-better-more-badass/">Michel Ancel's interview</a> regarding his upcoming game for Ubisoft, <em>Beyond Good &amp; Evil 2</em>. According to their translation, Ancel reveals inspiration in "the theme of September 11 - the CNN show with army messages and the fear climate," among other, totally different things, like <a href="http://en.wikipedia.org/wiki/Hayao_Miyazaki">Hayao Miyazaki</a> for instance.<br />
<br />
He also revealed that this sequel will be a direct continuation of the story from the original <em>BG&amp;E</em>, saying, "The story continues and we'll react on important events of the first." We've still got no good information on platforms or release date but hopefully the upcoming <a href="http://www.joystiq.com/2009/02/17/esa-exec-e3-2009-to-bring-back-glamour-and-sizzle/">re-embiggened E3 Expo</a> will shed some light on the game. "Players who like the first should like the second," Ancel left the interviewer with. We're keeping hope alive.<br />
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[Via <a href="http://www.gamepolitics.com/2009/04/03/september-11th-among-influences-beyond-good-amp-evil-franchise">GamePolitics</a>]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/">Beyond Good &amp; Evil 2</a></strong></p><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829042"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829044"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_02_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/beyond-good-and-evil-2/#829043"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/beyond-g-and-e-2-teaserscreen_03_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/">Ancel says 9/11 influenced Beyond Good &amp; Evil</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Apr 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/ancel-thinks-zelda-is-out-of-touch>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1507998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/04/04/ancel-says-9-11-influenced-beyond-good-and-evil/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>911</category><category>beyond-good-and-evil</category><category>beyond-good-and-evil-2</category><category>bge2</category><category>cnn</category><category>e3</category><category>eurogamer</category><category>eurogamer-france</category><category>gamepolitics</category><category>hayao-miyazaki</category><category>interview</category><category>michel-ancel</category><category>ubisoft</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 04 Apr 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[PS3 tops CNN's 'Best of the Blu-ray players' list]]></title><link>http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/</guid><comments>http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/blu-ray/" rel="tag">Blu-ray</a></p><div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/cnnmoney_logo_523452345.jpg" alt="" /><br />
<div align="left">CNNMoney has put together a list of the five best Blu-ray players you can currently find on the market. Sitting pretty at the top is our beloved PS3, with the highest grade given of A-. Why such a high grade? The ability to upgrade to Profile 2.0, excellent picture quality, 7.1 Dolby TrueHD audio, and fast load times for movies were just some of the reasons CNN cited. Their biggest complain seems to be about the lack of an IR receptor, which means you can't use universal remotes with it.<br /><br />Not to worry, CNET and RemoteShoppe has got you covered in that department. Each site has their own Infrared-to-Bluetooth converter guides to help you pick out the best equipment for your needs. Check it out <a href="http://reviews.cnet.com/4321-7847_7-6644963.html?tag=mncol;txt">here</a> and <a href="http://www.remoteshoppe.com/index.php?itemid=803">here</a>.<br /><br />Source -- <a href="http://money.cnn.com/galleries/2008/moneymag/0811/gallery.blueray_players.moneymag/index.html">CNN</a> via <a href="http://www.engadgethd.com/2008/11/25/sonys-playstation-3-tops-another-best-blu-ray-player-list/">EngadgetHD</a><br />Source -- <a href="http://reviews.cnet.com/4321-7847_7-6644963.html?tag=mncol;txt">CNET</a> and <a href="http://www.remoteshoppe.com/index.php?itemid=803">RemoteShoppe</a> via <a href="http://www.engadget.com/2008/11/25/infrared-to-bluetooth-converter-roundup-get-universal-control-o/">Engadget</a><br /> </div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/">PS3 tops CNN's 'Best of the Blu-ray players' list</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Nov 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/galleries/2008/moneymag/0811/gallery.blueray_players.moneymag/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1384214/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/26/ps3-tops-cnns-best-of-the-blu-ray-players-list/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blu-ray</category><category>cnn</category><category>cnnmoney</category><category>ps3</category><dc:creator><![CDATA[Alan Tsang]]></dc:creator><pubDate>Wed, 26 Nov 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[Ultimate Xbox punishment]]></title><link>http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/</guid><comments>http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://www.ireport.com/docs/DOC-60244"><img width="415" vspace="4" hspace="4" height="310" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/xboxpunishment.jpg"  alt="" /></a><br /></div>
A user on CNN's iReport blog shared an image that could send shivers down your spine. When their two children wouldn't behave while playing the original Xbox, the husband of <a href="http://www.ireport.com/docs/DOC-60244">iReport</a> user Kingfry of Mechanicsville, Virginia, punished the pair by nailing the system to a tree in the backyard. Honestly, we wouldn't be surprised if the Xbox was still functional -- that thing was a beast. Well if that is the case, and since that tree seems fairly tall, may we suggest a wireless internet adapter?<br /><br />[Thanks to everyone who sent this in]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/">Ultimate Xbox punishment</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 17 Aug 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ireport.com/docs/DOC-60244>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1286450/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/17/ultimate-xbox-punishment/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>funny</category><category>xbox</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Sun, 17 Aug 2008 13:45:00 EST</pubDate></item><item><title><![CDATA[CNN talks gaming for health]]></title><link>http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/</guid><comments>http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/01YqwrrfJh0&amp;hl=en"></param><embed src="http://www.youtube.com/v/01YqwrrfJh0&amp;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></center><br />CNN is all over <a href="http://www.joystiq.com/photos/peripherals-that-paved-the-way-for-the-balance-board/828578/">the <em>Wii Fit</em> thing</a>. First, they had Mario Armstrong come in and <a href="http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/">demo the package for them</a>, now Dr. Sanjay Gupta is taking time out to discuss the benefits of using games as a health tool, namely in the rehabilitation sector. We've heard stories about places using Wii to help rehabilitate their patients, but it's now gaining more ground, as Dr. Gupta mentions the <a href="http://www.rwjf.org/">Robert Wood Johnson Foundation</a> is funding 12 different studies that will specifically see if games can be used as a means for making us healthier individuals.<br /><br />If all the serious medical talk bores you, then laugh at the CNN employees doing the hula hoop minigame while one <a href="http://www.joystiq.com/2008/06/03/balance-board-video-and-more-on-nintendo-channel/">the Balance Board</a>. They <em>really</em> get into it. <br /><br /><br />[Via <a href="http://gonintendo.com/?p=45375">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/">CNN talks gaming for health</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 06 Jun 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=01YqwrrfJh0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1217818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/06/cnn-talks-gaming-for-health/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>dr-sanjay-gupta</category><category>exercise</category><category>exergaming</category><category>fitness</category><category>health</category><category>rehab</category><category>sanjay-gupta</category><category>therapy</category><category>wii-fit</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 06 Jun 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[Mario Armstrong demonstrates Wii Fit for CNN]]></title><link>http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/</guid><comments>http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div align="center"><a href="http://www.cnn.com/video/#/video/tech/2008/05/25/vassileva.intv.armstrong.wii.cnn"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/cnn_wii_fit_coverage_lg.jpg" alt="" /></a><br /></div>
Just the fact that a major news outlet is covering Nintendo's <a href="http://www.joystiq.com/2008/05/27/wii-fanboy-review-wii-fit/"><em>Wii Fit</em></a> isn't enough to be featured on this blog. Oh no, you have to present us with something <em>we want</em>. Here, CNN has succeeded, as the linked video showcases the title's <a href="http://www.joystiq.com/photos/wii-fit/731057/">hula hoop minigame</a>. <br /><br />Then again, you're not us, so perhaps you could care less about the hula hooping? If that's the case, then know that they tackle the subject of <em>Wii Fit</em> versus a traditional gym membership or workout regimen in the segment. The individual demonstrating the title for CNN, <a href="http://marioa.squarespace.com/">Mario Armstrong</a>, sees this more as a game and <a href="http://www.joystiq.com/2008/05/26/aussie-gamers-prefer-smashing-their-guns-over-getting-shot/">less of a substitute</a> for traditional exercise. He does make a valid point, however, in that <em><a href="http://www.joystiq.com/2008/05/27/point-counterpoint-wii-fit/">Wii Fit</a> </em>could be a good motivator to ease people into a healthier lifestyle, as the physical activity in the game would make it easier for individuals to transition into a more intense routine.<br /><br /><br />[Via <a href="http://gonintendo.com/?p=44285">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/">Mario Armstrong demonstrates Wii Fit for CNN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 May 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/video/#/video/tech/2008/05/25/vassileva.intv.armstrong.wii.cnn>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1206941/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/27/mario-armstrong-demonstrates-wii-fit-for-cnn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>exercise</category><category>exergaming</category><category>fitness</category><category>mario-armstrong</category><category>nintendo</category><category>nintendo-wii-fit</category><category>wii-fit</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 27 May 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[CNN's Beck 'could care less' about games, bloggers are 'losers']]></title><link>http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/</guid><comments>http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object width="415" height="347"><param name="movie" value="http://www.youtube.com/v/JKFpwWdpl_U&amp;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/JKFpwWdpl_U&amp;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="415" height="347"></embed></object><br />Glenn Beck, host of CNN's <em>The Glenn Beck Program</em>, has added his name to the list of <em>concerned citizens</em> against the violence and sexual content found in <em><a href="http://www.joystiq.com/tag/gtaiv">Grand Theft Auto IV</a></em>. In a recent interview with Dr. Cheryl Olson, co-author of <em><a href="http://en.wikipedia.org/wiki/Grand_Theft_Childhood">Grand Theft Childhood</a></em>, Beck lashed out with indifference toward gaming and then proceeded to 'dis' bloggers.<br /><br />"I will tell you that all these video gamers ... they're bloggers, as well as video gamers - they're writing all kinds of stuff about me [that] I'm the enemy now of video gamers. I could care less about video games. Video game bloggers? They're losers ..."<br /><br />For someone who could care less about gaming he sure does have his share of opinions on the subject. Watch as Beck wastes Dr. Olson's time by ranting about his personal life as an internet joke when he realizes the good doctor wouldn't be able to add to his sound-byte reel of uninformed gaming hatred.<br /><br />Our favorite part? Beck cashing in on the <em>Grand Theft Auto IV</em> hatred for ratings and advertising dollars and then proceed to accuse the 'game industry' of giving <em>GTAIV</em> an M-Rating purely for monetary reasons. Say it with us now. Irony.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/">CNN's Beck 'could care less' about games, bloggers are 'losers'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 May 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1189751/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/08/cnns-beck-could-care-less-about-games-bloggers-are-losers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>funny</category><category>glenn-beck</category><category>grand-theft-auto</category><category>grand-theft-auto-iv</category><category>gtaiv</category><category>rockstar</category><category>uninformed</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Thu, 08 May 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[Today's most therapeutic video: Wii rehab]]></title><link>http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/</guid><comments>http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/exergaming/" rel="tag">Exergaming</a>, <a href="http://www.joystiq.com/category/casual/" rel="tag">Casual</a></p><a href="http://www.youtube.com/watch?v=Y8VeZhvJ-no"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/springfield_hospital_225.jpg" alt="" /></a>America's sweetheart, Dr. Sanjay Gupta, <a href="http://www.youtube.com/watch?v=Y8VeZhvJ-no">reports</a> for CNN about the Wii being used as a physical therapy device. Ohio State University's Medical Center, like some <a href="http://www.joystiq.com/tag/rehab">other hospitals</a>, says the system is a fun way to help patients. No word on if those caregivers had to buy one of the <a href="http://www.joystiq.com/2007/12/18/unofficial-wii-bundles-make-nintendo-unhappy/">GameStop bundles</a> to score the console.<br /><br />See the segment after the break.<br /><p><a href="http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/" rel="bookmark">Continue reading <em>Today's most therapeutic video: Wii rehab</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/">Today's most therapeutic video: Wii rehab</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 04 Jan 2008 01:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=Y8VeZhvJ-no>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1076805/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/04/todays-most-therapeutic-video-wii-rehab/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>nintendo</category><category>rehab</category><category>therapy</category><category>wii</category><category>wii-rehab</category><category>wiihab</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Fri, 04 Jan 2008 01:30:00 EST</pubDate></item><item><title><![CDATA[Croal goes on CNN to discuss Manhunt 2]]></title><link>http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/</guid><comments>http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><div align="center"><a href="http://blog.newsweek.com/blogs/levelup/archive/2007/10/09/the-danger-of-the-continued-infantilization-of-videogames-part-i.aspx"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/croal_on_cnn_manhunt_lg.jpg" /></a><br /></div>
Newsweek's N'Gai Croal recently appeared on the CNN program <a target="_blank" title=""American Morning" official site" class="" href="http://www.cnn.com/CNN/Programs/american.morning/">American Morning</a> to discuss all of this business about <em>Manhunt 2</em> and its gruesome acts of violence. What is most odd, Croal reports, is that the interviewer (Kiran Chetry) was reasonable and didn't have "an ax to grind." She instead asked Croal a series of reasonable questions.<br /><br />Of course, she still brought up the whole "kids acting out murder" thing. Croal, however, brought up the common sense argument, stating that the game is rated "M" for mature, and isn't designed for children. Of couse, some kids are still going to get their hands on it, but he believes (just like many other sane individuals) that it is up to the parents to keep their kids away from material that isn't appropriate for them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/">Croal goes on CNN to discuss Manhunt 2</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Oct 2007 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.newsweek.com/blogs/levelup/archive/2007/10/09/the-danger-of-the-continued-infantilization-of-videogames-part-i.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1009128/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/10/croal-goes-on-cnn-to-discuss-manhunt-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>croal</category><category>manhunt</category><category>manhunt2</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 10 Oct 2007 14:15:00 EST</pubDate></item><item><title><![CDATA[CNN settles presidential race through Pong clone]]></title><link>http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/</guid><comments>http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/sports/" rel="tag">Sports</a>, <a href="http://www.joystiq.com/category/politics/" rel="tag">Politics</a></p><div align="center"><a href="http://www.cnn.com/ELECTION/2008/presidential.pong/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/pong.jpg" /></a><br /></div>
Forget selecting your presidential candidate by analyzing their values and stances on the issues, CNN has created a new game that let's you make the most important choice in U.S. democracy the way God intended: <a href="http://www.cnn.com/ELECTION/2008/presidential.pong/">Through a <em>Pong </em>clone</a>. <br /><br />While it's hard to get too mad at <em>Presidential Pong, </em>a game that includes both "Military Veteran" and "Lincoln's Statehouse" power ups, the absence of some candidates is a bummer. It seems Kucinich and Tancredo will continue to be denied a rematch of the 1978 ping-pong battle that left one man without an index finger and one just a little bit wiser.<br /><br />[Big ups to our main man laserboyjc. Sorry we forgot.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/">CNN settles presidential race through Pong clone</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Jun 2007 11:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/ELECTION/2008/presidential.pong/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/913712/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/08/cnn-settles-presidential-race-through-pong-clone/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clones</category><category>cnn</category><category>PC</category><category>politics</category><category>pong</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 08 Jun 2007 11:12:00 EST</pubDate></item><item><title><![CDATA[Wiimote has unused 'voice translator']]></title><link>http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/</guid><comments>http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="left"><a href="http://money.cnn.com/magazines/fortune/storysupplement/wiiremote/index.htm"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/wiichip.jpg"  alt="" /></a>Much like pinball wizard <a href="http://en.wikipedia.org/wiki/Tommy_%28rock_opera%29">Tommy</a>, the Wiimote hears but cannot answer to your call, according to a <a href="http://money.cnn.com/magazines/fortune/storysupplement/wiiremote/index.htm">new CNN feature</a>. The interesting piece includes a mention of an "audio translator" that "converts analog data such as human speech into a digital data stream." That may sound like a microphone, but it's really more of a microphone's brain ... and it's not being used. What makes this especially unusual is that the thing apparently costs $2. When you multiply that times the 2.5 million Wiis that have already been sold (not to mention separate Wiimotes) it equals well over <em>one-hundred-thousand dollars ... or something.</em><br /></div>
<br />Although they could probably blow that sort of coin if they wanted to, it doesn't seem likely. We'd expect to see some major usage of some sort of microphone attachment during the console's lifespan, surprising no one.<br /><br />[Via <a href="http://www.nintendowiifanboy.com/2007/06/01/currently-unused-component-found-in-wiimote/">Nintendo Wii Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/">Wiimote has unused 'voice translator'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 01 Jun 2007 11:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/magazines/fortune/storysupplement/wiiremote/index.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/908567/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/01/wiimote-has-unused-voice-translator/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>wii</category><category>wiimote</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 01 Jun 2007 11:10:00 EST</pubDate></item><item><title><![CDATA[How the Wii brought Nintendo back from the brink]]></title><link>http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/</guid><comments>http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://money.cnn.com/magazines/business2/business2_archive/2007/05/01/8405654/index.htm?blgsrc=uk4t0k&amp;postversion=2007042407"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/nintendo_vs_sony_microsoft_sumo_sm.png"  alt="" /></a>According to CNN, there is a very <a href="http://money.cnn.com/magazines/business2/business2_archive/2007/05/01/8405654/index.htm?blgsrc=uk4t0k&amp;postversion=2007042407">untold story</a> in gaming. One that has a silent, strong hero toppling the very foundations <em>of the world</em>. This world, of course, is the gaming industry and that protagonist is none other than the Wii. It's a heart-warming story of an underdog achieving success and defying its critics. It's already in the running for <em>movie of the year</em>.<br /><br />OK, maybe we're flying a bit off the handle here. All ridiculous imagery aside, it turns out CNN is finally catching up with the rest of the world and hopping on the Wii bandwagon. Their latest piece focused on the console chronicles the incredible ride that was its rise to power and the current state of captivation it currently holds with the public. All in all, the piece is chock full of facts you already know (such a good fanboy, you are!), but we feel is still worth reading. <br /><br />It'll bring a tear of joy to your eye ...<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/">How the Wii brought Nintendo back from the brink</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Apr 2007 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/magazines/business2/business2_archive/2007/05/01/8405654/index.htm?blgsrc=uk4t0k&amp;postversion=2007042407>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/881697/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/25/how-the-wii-brought-nintendo-back-from-the-brink/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>microsoft</category><category>nintendo</category><category>nintendowii</category><category>ps3</category><category>sony</category><category>wii</category><category>xbox</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 25 Apr 2007 11:15:00 EST</pubDate></item><item><title><![CDATA[Miyamoto's future: unique, simple, nonviolent games]]></title><link>http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/</guid><comments>http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/nintendo-gamecube/" rel="tag">Nintendo GameCube</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.cnn.com/2007/WORLD/asiapcf/02/14/miyamoto.script/index.html"><img vspace="16" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/ww-links-final-blow.jpg" alt="" /></a>Shigeru Miyamoto has spent a lifetime developing hit games for Nintendo -- <em>Mario, Legend of Zelda, Donkey Kong, </em>etc. Speaking to CNN's Talk Asia, the industry legend disclosed that he hopes to continue working on games for everyone to enjoy that tackle themes atypical for gaming.<br /><br />"There is an abundance of themes that people are interested in," he said, "and video games have only touched on few of them." No examples are cited, but would he consider working with serious, mature themes such as heartache, loss, redemption, suffering, et cetera? Miyamoto, alluding to Nintendo's new mantra, also explained that his future projects will be simple enough for all ages to enjoy, which is something he has always seemed to be adept at, though our previously-mentioned themes will probably not feature into universally-appealing projects.<br /><br />The interview touched briefly on violence in video games, a theme Miyamoto does not wish to tackle. "Looking at the overall picture, it is important to understand and feel the pain that people might have ... we also have to take a careful approach, even in the circumstances when we are not portraying direct violence." Though the game legend might have aversion to violence, his words imply that there are cases when non-excessive presentation of aggression is understandable. Then again, if his goal is to appeal to people aged five to 95, then violence is probably something he's better off avoiding.<br /><br />The Talk Asia interview also serves as a primer for those interested in Miyamoto's background; much of the history discussion reads like a <a href="http://en.wikipedia.org/wiki/Shigeru_Miyamoto">Wikipedia</a> entry.<br /><br />[Pictured: Link <em>nonviolently</em> driving a sword into Ganon's head. Don't worry, he doesn't die.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/">Miyamoto's future: unique, simple, nonviolent games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Feb 2007 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/2007/WORLD/asiapcf/02/14/miyamoto.script/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/754819/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/15/miyamotos-future-unique-simple-nonviolent-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>DS</category><category>GameCube</category><category>legend of zelda</category><category>LegendOfZelda</category><category>mario</category><category>miyamoto</category><category>nintendo</category><category>shigeru miyamoto</category><category>ShigeruMiyamoto</category><category>Wii</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 15 Feb 2007 17:15:00 EST</pubDate></item><item><title><![CDATA[CNN needs police escort to escape Wii-craving mob]]></title><link>http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/</guid><comments>http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><a href="http://money.cnn.com/2006/12/16/news/funny/wiitale/index.htm?section=money_email_alerts"><img vspace="4" hspace="4" border="0" align="right" alt="fanboys!" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/re4mob.jpg" /></a>CNN staffer Krysten Peek experienced firsthand how fanboy desperation can quickly devolve into mob-like assault. Peek was one of the (seemingly) lucky few to score a Wii during this past weekend's re-up, but on her way to the store's exit -- just after an employee announced that all units were sold-out -- she became an easy target for the lingering crowd of Wii-less shoppers:<br /><em><br />"Were these people crazy?? Yes, they were ... unsatisfied customers began to grab at my bag ... I was caught off guard in a game of tug-a-war when a security guard intervened and rescued me from the chaos. He took me outside. And the crowd followed."</em><br /><br />It wasn't until security flagged down a cop car and tucked Peek inside that the CNN hand escaped certain danger. Or so it would seem. Now <em>they</em> know her name. How long before they discover where Ms. Peek lives?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/">CNN needs police escort to escape Wii-craving mob</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Dec 2006 13:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/2006/12/16/news/funny/wiitale/index.htm?section=money_email_alerts>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/720827/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/18/cnn-gets-police-escort-to-escape-wii-craving-mob/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CNN</category><category>Fanboy</category><category>Mob</category><category>Wii</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 18 Dec 2006 13:29:00 EST</pubDate></item><item><title><![CDATA[CNN's Chris Morris: PS3 is not yet worth it]]></title><link>http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/</guid><comments>http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://money.cnn.com/2006/11/15/commentary/ps3_review/index.htm?cnn=yes"><img vspace="16" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/chris-morris-on-ps3.jpg" id="vimage_1" alt="" /></a>With all the talk of PS3 shortages, it might be refreshing to hear someone say that picking the console up for launch isn't worth it. CNN's resident gamer Chris Morris reviewed the PlayStation 3 and concluded that, while it "has the potential to be all the PS2 was and more," it just isn't worth it yet. Reasons for his decision include a lackluster launch lineup, a steep price (from the perspective of a game machine, not as a Blu-ray player), and its power is not realized without a 1080p-capable TV screen.<br /><br />In the long term, the PlayStation 3 <a href="http://www.joystiq.com/2006/11/16/analyst-sony-to-win-big-in-long-run/">could succeed</a> in retaining Sony's dominance in the gaming field. But let's play devil's advocate for a minute: beyond bragging rights, how many of you are willing to shell out hundreds of dollars in order to play <em>Resistance</em> and <em>Ridge Racer</em> a few months before everyone else. Have those waiting in line lost that much interest in their current generation consoles?<br /><br />For those bitter about not getting a PS3 tonight, consider this a mantra you can tell yourself for awhile. Morris suggests waiting until the console receives a $100-$200 price drop and some better games, but a drop that steep probably won't come until there's talk of a PlayStation 4.<br /><br /><strong>See Also:<br /></strong><a target="_blank" title="View USA Today suggests waiting on next-gen on Joystiq" href="http://www.joystiq.com/2006/11/10/usa-today-suggests-waiting-on-next-gen/">USA Today suggests waiting on next-gen</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/">CNN's Chris Morris: PS3 is not yet worth it</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Nov 2006 18:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/2006/11/15/commentary/ps3_review/index.htm?cnn=yes>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/703362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/16/cnns-chris-morris-ps3-is-not-yet-worth-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chris morris</category><category>ChrisMorris</category><category>CNN</category><category>launch 06</category><category>Launch06</category><category>PS3</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 16 Nov 2006 18:40:00 EST</pubDate></item><item><title><![CDATA[Fortune says the Wii name is "scary"]]></title><link>http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/</guid><comments>http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://money.cnn.com/popups/2006/fortune/scary_tech/index.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/wiifortune.jpg" id="vimage_1" alt="" /></a>It's a bit early to be doing a year round-up, but over at CNN/Money they <a href="http://money.cnn.com/popups/2006/fortune/scary_tech/index.html">published</a> the "Scariest tech of 2006," Mwahahahah! Some things deserve to be called "scary," like <a href="http://money.cnn.com/popups/2006/fortune/scary_tech/index.html">exploding batteries</a>. Yes, exploding batteries are frightening. <em>X-Men: The Official Game </em>also <a href="http://www.gamespot.com/xbox360/action/xmenmovie3/review.html">deserves mention</a> on the list, that game was scary and painful.<br /><br />That's about all from the really "scary" department. The rest of the list is more a showcase of greed and technological tragedy. They discuss the Window Vista security problems, unreliable VoIP service Vonage and the battle between HD-DVD and Blu-ray. Fortune senior editor Peter Lewis says, "l'll wait for some mad scientist in Japan to create The HD-DVD Player With Two Heads, able to play both new HD formats." Lewis, being a good editor, fence-sitting and keeping the peace.<br /><br />And just to beat a dead horse, already rotted beyond its comedic expiration date, the Wii made #10: "Just for the name alone."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/">Fortune says the Wii name is "scary"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 02 Nov 2006 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/popups/2006/fortune/scary_tech/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/695242/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/02/fortune-says-the-wii-name-is-scary/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>fortune</category><category>ps3</category><category>wii</category><category>xbox 360</category><category>Xbox-360</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 02 Nov 2006 15:45:00 EST</pubDate></item><item><title><![CDATA[$149 PSP coming soon? CNN reports]]></title><link>http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/</guid><comments>http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://money.cnn.com/2006/08/11/commentary/column_gaming/index.htm?section=money_commentary"><img vspace="4" hspace="4" border="1" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/analysttobelieve.jpg" /></a>The Sony warehouses are slowly filling up with stockpiles of "finished gaming hardware." Could it be the PlayStation 2 or PlayStation 3? P.J. McNealy from American Technology Research thinks it's the PSP. "[The PSP] has lost momentum. Nintendo has had a great run since it launched the DS Lite and Sony needs to regain some ground." Due to the recent sales boost of DS Lite, and the commercial success of major DS software releases, the analyst expects that Sony will drop the price of the PSP to a mere $149, $50 less than what it is right now.<br /><br />According to McNealy, this can give Sony a major advantage. Nintendo is unlikely to drop the DS's price from $129 due to its inability to meet demand. Sony's PSP comes with additional functionality, such as the ability to view movies, that will appear to make it a much greater value to consumers. For the full report, <a href="http://money.cnn.com/2006/08/11/commentary/column_gaming/index.htm?section=money_commentary">visit CNN</a>.<br /><br />[Thanks, steve!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/">$149 PSP coming soon? CNN reports</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Aug 2006 16:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/2006/08/11/commentary/column_gaming/index.htm?section=money_commentary>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/653620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/11/149-psp-coming-soon-cnn-reports/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>american technology research</category><category>AmericanTechnologyResearch</category><category>cnn</category><category>ds</category><category>mcnealy</category><category>price drop</category><category>PriceDrop</category><category>psp</category><category>sony</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Fri, 11 Aug 2006 16:10:00 EST</pubDate></item><item><title><![CDATA[Nintendo wags finger at recent CNN rumor]]></title><link>http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/</guid><comments>http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bloomberg.com/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/07/colbert_dirty_pool.jpg" id="vimage_1" alt="" /></a>Well well, I guess if you're <a href="http://www.joystiq.com/2006/07/05/sneak-attack-launch-quite-possible-says-cnn-money/">CNN and reporting a rumor about a launch in September</a> for Nintendo's Wii console, you're going to get some attention from the house that Mario built. Reiterating <a href="http://www.joystiq.com/2006/06/07/wii-date-and-price-by-september/">Iwata's earlier statements</a> regarding price and launch, Nintendo's spokesperson, Yasuhiro Minagawa, quickly put out the fire.<br /><br />"<em>There's no change in our plan to release the console in the last quarter of this year. We are planning an announcement in September and it may be causing some confusion.</em>" <br /><br />OK, so the statement doesn't really toss out the idea of the console releasing in September, but it does add some weight to a more credible idea of the console launching in October. As was and will be until September, we'll just have to wait for Nintendo's statement.<br /><br />[Via <a href="http://gamefront.de/">Game Front</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/">Nintendo wags finger at recent CNN rumor</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 06 Jul 2006 09:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bloomberg.com/apps/news?pid=conewsstory&amp;refer=conews&amp;tkr=NTDOY:US&amp;sid=au6z1KDVwCZc>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/640101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/06/nintendo-wags-finger-at-recent-cnn-rumor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cnn</category><category>launch</category><category>nintendo</category><category>wii</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 06 Jul 2006 09:03:00 EST</pubDate></item><item><title><![CDATA[CNN Money sees Wii launching as early as September [update 1]]]></title><link>http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/</link><guid isPermaLink="true">http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/</guid><comments>http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://money.cnn.com/2006/07/05/commentary/column_gaming/index.htm?cnn=yes"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/07/wii_rocket_launch.jpg" id="vimage_1" alt="" /></a>The words of CNN Money's Chris Morris, which <a href="http://money.cnn.com/2006/07/05/commentary/column_gaming/index.htm?cnn=yes">suggest a Wii launch</a> in late September or early October, are certainly tantalizing and not entirely unrealistic. Getting the machine onto store shelves and into our loving, embarrassingly weak arms would give Nintendo a healthy lead on the PS3 and Microsoft's glut of holiday titles, not to mention the joy it would grant fans of intergalactic bounty hunters and pointy-eared archers. Morris cites an earlier analyst report by P.J. McNealy of American Technology Research which notes that Nintendo already began manufacturing final retail consoles on 21 June, providing ample time until a prospective September launch.<br /><br />Further evidence comes in the less sturdy form of past release dates of Nintendo consoles, with only the Gamecube missing an October or September release window. Of course, if the Wii launches worldwide immediately, one would expect a strategy similar to that of the DS launch -- that one happened in November as well. While it's not entirely unfeasible, Morris' suggestion is still swathed in speculation. With no details available on manufacturing, Nintendo may have simply started up the production line early (if they did so at all) to avoid launch shortages which plagued the Xbox 360 and are sure to plague Sony's machine.<br /><br />Unfortunately, it looks like the only words we can fully trust right now are the ones from official (and <a href="http://www.joystiq.com/2006/06/28/the-tale-of-the-drunken-nintendo-rep/">sober</a>) Nintendo men and women.<br /><br />[Thanks to everyone who sent this in!]<br /><br />[Update 1: Nintendo has (predictably) put <a href="http://www.joystiq.com/2006/07/06/no-wii-in-september-october-not-ruled-out/">the kibosh</a> on this one, with a spokesperson stating, "There's no change in our plan to release the console in the last quarter of this year."]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/">CNN Money sees Wii launching as early as September [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Jul 2006 20:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/2006/07/05/commentary/column_gaming/index.htm?cnn=yes>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/639942/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/07/05/cnn-money-sees-wii-launching-as-early-as-september/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Chris Morris</category><category>ChrisMorris</category><category>CNN</category><category>Launch window</category><category>LaunchWindow</category><category>Legend of Zelda</category><category>LegendOfZelda</category><category>Metroid Prime</category><category>MetroidPrime</category><category>Nintendo</category><category>Satoru Iwata</category><category>SatoruIwata</category><category>Super Mario</category><category>SuperMario</category><category>Twilight Princess</category><category>TwilightPrincess</category><category>Wii</category><category>Wii launch</category><category>WiiLaunch</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 05 Jul 2006 20:55:00 EST</pubDate></item><item><title><![CDATA[And the award for 46th most important business personality goes to... Mike Morhaime!]]></title><link>http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/</guid><comments>http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/mmo/" rel="tag">MMO</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://money.cnn.com/magazines/business2/peoplewhomatter/index.html?cnn=yes"><img vspace="4" hspace="4" border="1" align="right" src="http://www.joystiq.com/media/2006/06/blizzceosmugcqh.jpg" id="vimage_1" alt="" /></a>CNN Money has named Mike Morhaime, the CEO of Blizzard Entertainment, as the 46th most important person in a list of 50 personalities that represent <em>Business 2.0.</em> We'll leave out our annoyances with the list as a whole (c'mon, naming <em>"consumer as creator" </em>as #1? Cop out!) so instead we'll use Mike's naming as an opportunity to analyze the importance of Blizzard's crowning achievement, <em>World of Warcraft, </em>to the <em>World of Business.<br /></em><br />The totality of CNN's tribute to Mike is dedicated to the wild popularity of <em>WoW</em>. The article claims that <em>WoW</em> is more than <em>"just another video game", </em>citing the uniqueness of the game's popularity (6.5 million users and climbing), profitability (<em>WoW </em>brought in $700 million last year) and peripherals (a thriving out-of-game market for virtual goods worth around $200 million) as factors that make Mike a uniquely influential business leader.<br /><br />Big business' attraction to <em>World of Warcraft's</em> is no doubt due to the game's domination of MMO marketshare -- when <a href="http://www.mmogchart.com/">you own 50% of a subscription based market</a> you're bound to draw the attention of the suits -- so we wouldn't be surprised if <em>WoW </em>isn't the company's last MMO, <a href="http://www.joystiq.com/2006/06/14/blizzard-to-become-all-mmo/">despite earlier denials</a> by a Blizzard staffer. Still, we feel sorry for Mike. On one side he's got the money crazy suits asking for more, MORE MMOs, and on the other he's got<a href="http://www.joystiq.com/2006/06/14/blizzard-to-become-all-mmo/"> millions of <em>StarCraft, Diablo </em>and<em> WarCraft</em> fans</a> screaming for sequels to their beloved franchise. He deserves an award just for being able to maintain that smug smile!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/">And the award for 46th most important business personality goes to... Mike Morhaime!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 20:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/magazines/business2/peoplewhomatter/index.html?cnn=yes>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/and-the-award-for-46th-most-important-business-personality-goes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blizzard</category><category>CEO</category><category>CNN</category><category>CNN Money</category><category>CnnMoney</category><category>Industry</category><category>Mike Morhaime</category><category>MikeMorhaime</category><category>Money</category><category>World of Warcraft</category><category>WorldOfWarcraft</category><category>WoW</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Wed, 21 Jun 2006 20:55:00 EST</pubDate></item><item><title><![CDATA[Foiled Columbine copycats are gamers ... so?]]></title><link>http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/</guid><comments>http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a></p><a href="http://www.cnn.com/2006/US/04/20/plot.foiled.ap/index.html"><img width="225" vspace="4" hspace="4" height="170"border="1" align="right" src="http://www.joystiq.com/media/2006/04/columbine_copycats_foiled.jpg" alt="" /></a>Policefoiled the school shooting plot of five Riverton, Kansas youths yesterday after being tipped off to their plans viaMySpace. Yesterday's date was significant in that it marked the anniversary of the Columbine high school shooting inColorado in 1999 and was also Adolf Hitler's birthday. So we're talking about five psychologically disturbed teenageboys who decided to solve their problems with guns.<br /><br />Cue the video games made them do it explanation! CNNreports that "investigators had learned the suspects were computer buffs who liked violent video games." Nowunderstand, about 110% of male teenagers in America play "violent" video games, so what's the realconnection? I would be far more concerned with the "documents about firearms and references to Armageddon in twosuspects' school lockers" than I would be about them shooting Strogg on the planet Stroggos.<br /><br />[Thanks,SickNic, Scott, and r0Be]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/">Foiled Columbine copycats are gamers ... so?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 21 Apr 2006 11:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cnn.com/2006/US/04/20/plot.foiled.ap/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/610601/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/21/foiled-columbine-copycats-are-gamers-so/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CNN</category><category>Columbine</category><category>Scapegoat</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 21 Apr 2006 11:28:00 EST</pubDate></item><item><title><![CDATA[More on Majesco's fall from grace]]></title><link>http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/</guid><comments>http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/microsoft-xbox/" rel="tag">Microsoft Xbox</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://money.cnn.com/2006/01/23/commentary/game_over/column_gaming/"><img vspace="4" hspace="4" border="1"align="right" alt="" src="http://www.weblogsinc.com/common/images/5181188331142855.JPG?0.4179498497624793" /></a>CNNare featuring a look at publisher Majesco's problems, after the company's <ahref="http://www.joystiq.com/2006/01/19/majesco-cancels-taxi-driver-and-demonik-moves-to-only-sell-budg/">decision lastweek</a> to withdraw from the premium console market. It's a sad tale of ambition backfiring and promising titlesfailing to live up to expectations, with a very real impact on the company's revenue and <ahref="http://www.joystiq.com/2005/09/30/majesco-on-ropes-investor-threatens-hostile-takeover/">stock</a>.<br /><br/>The CNN article points out that Midway, Atari and Acclaim have all been to the brink of bankruptcy and back, Majescomay still make it through. The company's move towards budget and handheld titles, as well as emerging markets such ascasual and downloadable games, seems a wise one--we may even see another <ahref="http://joystiq.com/2006/01/02/eurogamer-picks-psychonauts-as-game-of-the-year/">Psychonauts</a> in amongst thebudget bin.<br /><br />[Thanks, Ashcrotch]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/">More on Majesco's fall from grace</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 24 Jan 2006 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://money.cnn.com/2006/01/23/commentary/game_over/column_gaming/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/584366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/24/more-on-majescos-fall-from-grace/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>budget gaming</category><category>BudgetGaming</category><category>cnn</category><category>economics</category><category>financials</category><category>games industry</category><category>GamesIndustry</category><category>majesco</category><category>PC</category><category>PS2</category><category>publishers</category><category>Xbox</category><dc:creator><![CDATA[Jennie Lees]]></dc:creator><pubDate>Tue, 24 Jan 2006 08:30:00 EST</pubDate></item></channel></rss>